Files
wxWidgets/src/motif/palette.cpp
Włodzimierz Skiba 88ef3a57a4 wxPalette unified. Source cleaning.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35811 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-10-06 14:37:43 +00:00

361 lines
9.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/motif/palette.cpp
// Purpose: wxPalette
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
* Colour map
*
* When constructed with the default constructor, we start from
* the wxApp::GetMainColormap, allocating additional read-only cells
* in Create(). The cells are freed on the next call to Create()
* or when the destructor is called.
*/
/* Wolfram Gloger <u7y22ab@sunmail.lrz-muenchen.de>
I have implemented basic colormap support for the X11 versions of
wxWidgets, notably wxPalette::Create(). The way I did it is to
allocate additional read-only color cells in the default colormap. In
general you will get arbitrary pixel values assigned to these new
cells and therefore I added a method wxPalette::TransferBitmap()
which maps the pixel values 0..n to the real ones obtained with
Create(). This is only implemented for the popular case of 8-bit
depth.
Allocating read-write color cells would involve installing a private
X11 colormap for a particular window, and AFAIK this is not
recommended; only the window manager should do this... Also, it is
not the functionality that wxPalette::Create() aims to provide.
*/
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/palette.h"
#include "wx/window.h"
#include "wx/app.h"
#include "wx/utils.h"
#ifdef __VMS__
#pragma message disable nosimpint
#endif
#include <Xm/Xm.h>
#ifdef __VMS__
#pragma message enable nosimpint
#endif
#include "wx/motif/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject)
/*
* Palette
*
*/
wxXPalette::wxXPalette()
{
m_cmap = (WXColormap) 0;
m_pix_array_n = 0;
m_pix_array = (unsigned long*) 0;
m_display = (WXDisplay*) 0;
m_destroyable = false;
}
wxPaletteRefData::wxPaletteRefData()
{
}
wxPaletteRefData::~wxPaletteRefData()
{
Display *display = (Display*) NULL;
wxList::compatibility_iterator node, next;
for (node = m_palettes.GetFirst(); node; node = next) {
wxXPalette *c = (wxXPalette *)node->GetData();
unsigned long *pix_array = c->m_pix_array;
Colormap cmap = (Colormap) c->m_cmap;
bool destroyable = c->m_destroyable;
int pix_array_n = c->m_pix_array_n;
display = (Display*) c->m_display;
if (pix_array_n > 0)
{
// XFreeColors(display, cmap, pix_array, pix_array_n, 0);
// Be careful not to free '0' pixels...
int i, j;
for(i=j=0; i<pix_array_n; i=j) {
while(j<pix_array_n && pix_array[j]!=0) j++;
if(j > i) XFreeColors(display, cmap, &pix_array[i], j-i, 0);
while(j<pix_array_n && pix_array[j]==0) j++;
}
delete [] pix_array;
}
if (destroyable)
XFreeColormap(display, cmap);
next = node->GetNext();
m_palettes.Erase(node);
delete c;
}
}
wxPalette::wxPalette()
{
}
wxPalette::wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
{
Create(n, red, green, blue);
}
wxPalette::~wxPalette()
{
}
bool wxPalette::Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
{
UnRef();
if (!n) {
return false;
}
m_refData = new wxPaletteRefData;
XColor xcol;
Display* display = (Display*) wxGetDisplay();
unsigned long *pix_array;
Colormap cmap;
int pix_array_n;
cmap = (Colormap) wxTheApp->GetMainColormap(display);
pix_array = new unsigned long[n];
if (!pix_array)
return false;
pix_array_n = n;
xcol.flags = DoRed | DoGreen | DoBlue;
for(int i = 0; i < n; i++) {
xcol.red = (unsigned short)(red[i] << 8);
xcol.green = (unsigned short)(green[i] << 8);
xcol.blue = (unsigned short)(blue[i] << 8);
pix_array[i] = (XAllocColor(display, cmap, &xcol) == 0) ? 0 : xcol.pixel;
}
wxXPalette *c = new wxXPalette;
c->m_pix_array_n = pix_array_n;
c->m_pix_array = pix_array;
c->m_cmap = (WXColormap) cmap;
c->m_display = (WXDisplay*) display;
c->m_destroyable = false;
M_PALETTEDATA->m_palettes.Append(c);
return true;
}
int wxPalette::GetPixel(unsigned char WXUNUSED(red),
unsigned char WXUNUSED(green),
unsigned char WXUNUSED(blue)) const
{
if ( !m_refData )
return wxNOT_FOUND;
// TODO
return wxNOT_FOUND;
}
bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const
{
if ( !m_refData )
return false;
if (index < 0 || index > 255)
return false;
// TODO
return false;
}
WXColormap wxPalette::GetXColormap(WXDisplay* display) const
{
if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0))
return wxTheApp->GetMainColormap(display);
wxList::compatibility_iterator node = M_PALETTEDATA->m_palettes.GetFirst();
if (!display && node)
{
wxXPalette* p = (wxXPalette*) node->GetData();
return p->m_cmap;
}
while (node)
{
wxXPalette* p = (wxXPalette*) node->GetData();
if (p->m_display == display)
return p->m_cmap;
node = node->GetNext();
}
/* Make a new one: */
wxXPalette *c = new wxXPalette;
wxXPalette *first =
(wxXPalette *)M_PALETTEDATA->m_palettes.GetFirst()->GetData();
XColor xcol;
int pix_array_n = first->m_pix_array_n;
c->m_pix_array_n = pix_array_n;
c->m_pix_array = new unsigned long[pix_array_n];
c->m_display = display;
c->m_cmap = wxTheApp->GetMainColormap(display);
c->m_destroyable = false;
xcol.flags = DoRed | DoGreen | DoBlue;
int i;
for (i = 0; i < pix_array_n; i++)
{
xcol.pixel = first->m_pix_array[i];
XQueryColor((Display*) first->m_display,
(Colormap) first->m_cmap, &xcol);
c->m_pix_array[i] =
(XAllocColor((Display*) display, (Colormap) c->m_cmap, &xcol) == 0)
? 0 : xcol.pixel;
}
// wxPalette* nonConstThis = (wxPalette*) this;
M_PALETTEDATA->m_palettes.Append(c);
return c->m_cmap;
}
bool wxPalette::TransferBitmap(void *data, int depth, int size)
{
switch(depth) {
case 8:
{
unsigned char *uptr = (unsigned char *)data;
int pix_array_n;
unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
while(size-- > 0)
{
if((int)*uptr < pix_array_n)
*uptr = (unsigned char)pix_array[*uptr];
uptr++;
}
return true;
}
default:
return false;
}
}
bool wxPalette::TransferBitmap8(unsigned char *data, unsigned long sz,
void *dest, unsigned int bpp)
{
int pix_array_n;
unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
switch(bpp) {
case 8: {
unsigned char *dptr = (unsigned char *)dest;
while(sz-- > 0) {
if((int)*data < pix_array_n)
*dptr = (unsigned char)pix_array[*data];
data++;
dptr++;
}
break;
}
case 16: {
unsigned short *dptr = (unsigned short *)dest;
while(sz-- > 0) {
if((int)*data < pix_array_n)
*dptr = (unsigned short)pix_array[*data];
data++;
dptr++;
}
break;
}
case 24: {
struct rgb24 { unsigned char r, g, b; } *dptr = (struct rgb24 *)dest;
while(sz-- > 0) {
if((int)*data < pix_array_n) {
dptr->r = (unsigned char)(pix_array[*data] & 0xFF);
dptr->g = (unsigned char)((pix_array[*data] >> 8) & 0xFF);
dptr->b = (unsigned char)((pix_array[*data] >> 16) & 0xFF);
}
data++;
dptr++;
}
break;
}
case 32: {
unsigned long *dptr = (unsigned long *)dest;
while(sz-- > 0) {
if((int)*data < pix_array_n)
*dptr = pix_array[*data];
data++;
dptr++;
}
break;
}
default:
return false;
}
return true;
}
unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
{
if (!M_PALETTEDATA)
return (unsigned long*) 0;
wxList::compatibility_iterator node;
for (node = M_PALETTEDATA->m_palettes.GetFirst(); node;
node = node->GetNext())
{
wxXPalette *c = (wxXPalette *)node->GetData();
if (c->m_display == display)
{
if (n)
*n = c->m_pix_array_n;
return c->m_pix_array;
}
}
/* Not found; call GetXColormap, which will create it, then this again */
if (GetXColormap(display))
return GetXPixArray(display, n);
else
return (unsigned long*) 0;
}
void wxPalette::PutXColormap(WXDisplay* display, WXColormap cm, bool dp)
{
UnRef();
m_refData = new wxPaletteRefData;
wxXPalette *c = new wxXPalette;
c->m_pix_array_n = 0;
c->m_pix_array = (unsigned long*) NULL;
c->m_display = display;
c->m_cmap = cm;
c->m_destroyable = dp;
M_PALETTEDATA->m_palettes.Append(c);
}