git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35811 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
361 lines
9.5 KiB
C++
361 lines
9.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/motif/palette.cpp
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// Purpose: wxPalette
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/*
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* Colour map
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*
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* When constructed with the default constructor, we start from
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* the wxApp::GetMainColormap, allocating additional read-only cells
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* in Create(). The cells are freed on the next call to Create()
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* or when the destructor is called.
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*/
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/* Wolfram Gloger <u7y22ab@sunmail.lrz-muenchen.de>
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I have implemented basic colormap support for the X11 versions of
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wxWidgets, notably wxPalette::Create(). The way I did it is to
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allocate additional read-only color cells in the default colormap. In
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general you will get arbitrary pixel values assigned to these new
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cells and therefore I added a method wxPalette::TransferBitmap()
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which maps the pixel values 0..n to the real ones obtained with
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Create(). This is only implemented for the popular case of 8-bit
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depth.
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Allocating read-write color cells would involve installing a private
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X11 colormap for a particular window, and AFAIK this is not
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recommended; only the window manager should do this... Also, it is
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not the functionality that wxPalette::Create() aims to provide.
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*/
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/palette.h"
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#include "wx/window.h"
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#include "wx/app.h"
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#include "wx/utils.h"
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#ifdef __VMS__
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#pragma message disable nosimpint
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#endif
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#include <Xm/Xm.h>
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#ifdef __VMS__
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#pragma message enable nosimpint
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#endif
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#include "wx/motif/private.h"
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IMPLEMENT_DYNAMIC_CLASS(wxPalette, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxXPalette, wxObject)
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/*
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* Palette
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*
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*/
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wxXPalette::wxXPalette()
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{
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m_cmap = (WXColormap) 0;
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m_pix_array_n = 0;
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m_pix_array = (unsigned long*) 0;
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m_display = (WXDisplay*) 0;
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m_destroyable = false;
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}
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wxPaletteRefData::wxPaletteRefData()
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{
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}
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wxPaletteRefData::~wxPaletteRefData()
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{
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Display *display = (Display*) NULL;
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wxList::compatibility_iterator node, next;
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for (node = m_palettes.GetFirst(); node; node = next) {
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wxXPalette *c = (wxXPalette *)node->GetData();
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unsigned long *pix_array = c->m_pix_array;
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Colormap cmap = (Colormap) c->m_cmap;
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bool destroyable = c->m_destroyable;
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int pix_array_n = c->m_pix_array_n;
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display = (Display*) c->m_display;
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if (pix_array_n > 0)
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{
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// XFreeColors(display, cmap, pix_array, pix_array_n, 0);
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// Be careful not to free '0' pixels...
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int i, j;
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for(i=j=0; i<pix_array_n; i=j) {
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while(j<pix_array_n && pix_array[j]!=0) j++;
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if(j > i) XFreeColors(display, cmap, &pix_array[i], j-i, 0);
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while(j<pix_array_n && pix_array[j]==0) j++;
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}
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delete [] pix_array;
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}
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if (destroyable)
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XFreeColormap(display, cmap);
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next = node->GetNext();
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m_palettes.Erase(node);
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delete c;
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}
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}
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wxPalette::wxPalette()
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{
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}
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wxPalette::wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
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{
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Create(n, red, green, blue);
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}
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wxPalette::~wxPalette()
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{
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}
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bool wxPalette::Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
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{
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UnRef();
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if (!n) {
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return false;
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}
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m_refData = new wxPaletteRefData;
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XColor xcol;
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Display* display = (Display*) wxGetDisplay();
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unsigned long *pix_array;
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Colormap cmap;
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int pix_array_n;
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cmap = (Colormap) wxTheApp->GetMainColormap(display);
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pix_array = new unsigned long[n];
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if (!pix_array)
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return false;
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pix_array_n = n;
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xcol.flags = DoRed | DoGreen | DoBlue;
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for(int i = 0; i < n; i++) {
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xcol.red = (unsigned short)(red[i] << 8);
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xcol.green = (unsigned short)(green[i] << 8);
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xcol.blue = (unsigned short)(blue[i] << 8);
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pix_array[i] = (XAllocColor(display, cmap, &xcol) == 0) ? 0 : xcol.pixel;
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}
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wxXPalette *c = new wxXPalette;
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c->m_pix_array_n = pix_array_n;
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c->m_pix_array = pix_array;
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c->m_cmap = (WXColormap) cmap;
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c->m_display = (WXDisplay*) display;
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c->m_destroyable = false;
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M_PALETTEDATA->m_palettes.Append(c);
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return true;
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}
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int wxPalette::GetPixel(unsigned char WXUNUSED(red),
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unsigned char WXUNUSED(green),
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unsigned char WXUNUSED(blue)) const
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{
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if ( !m_refData )
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return wxNOT_FOUND;
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// TODO
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return wxNOT_FOUND;
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}
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bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const
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{
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if ( !m_refData )
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return false;
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if (index < 0 || index > 255)
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return false;
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// TODO
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return false;
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}
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WXColormap wxPalette::GetXColormap(WXDisplay* display) const
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{
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if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0))
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return wxTheApp->GetMainColormap(display);
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wxList::compatibility_iterator node = M_PALETTEDATA->m_palettes.GetFirst();
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if (!display && node)
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{
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wxXPalette* p = (wxXPalette*) node->GetData();
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return p->m_cmap;
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}
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while (node)
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{
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wxXPalette* p = (wxXPalette*) node->GetData();
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if (p->m_display == display)
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return p->m_cmap;
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node = node->GetNext();
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}
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/* Make a new one: */
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wxXPalette *c = new wxXPalette;
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wxXPalette *first =
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(wxXPalette *)M_PALETTEDATA->m_palettes.GetFirst()->GetData();
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XColor xcol;
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int pix_array_n = first->m_pix_array_n;
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c->m_pix_array_n = pix_array_n;
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c->m_pix_array = new unsigned long[pix_array_n];
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c->m_display = display;
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c->m_cmap = wxTheApp->GetMainColormap(display);
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c->m_destroyable = false;
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xcol.flags = DoRed | DoGreen | DoBlue;
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int i;
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for (i = 0; i < pix_array_n; i++)
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{
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xcol.pixel = first->m_pix_array[i];
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XQueryColor((Display*) first->m_display,
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(Colormap) first->m_cmap, &xcol);
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c->m_pix_array[i] =
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(XAllocColor((Display*) display, (Colormap) c->m_cmap, &xcol) == 0)
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? 0 : xcol.pixel;
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}
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// wxPalette* nonConstThis = (wxPalette*) this;
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M_PALETTEDATA->m_palettes.Append(c);
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return c->m_cmap;
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}
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bool wxPalette::TransferBitmap(void *data, int depth, int size)
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{
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switch(depth) {
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case 8:
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{
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unsigned char *uptr = (unsigned char *)data;
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int pix_array_n;
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unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
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while(size-- > 0)
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{
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if((int)*uptr < pix_array_n)
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*uptr = (unsigned char)pix_array[*uptr];
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uptr++;
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}
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return true;
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}
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default:
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return false;
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}
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}
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bool wxPalette::TransferBitmap8(unsigned char *data, unsigned long sz,
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void *dest, unsigned int bpp)
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{
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int pix_array_n;
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unsigned long *pix_array = GetXPixArray((Display*) wxGetDisplay(), &pix_array_n);
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switch(bpp) {
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case 8: {
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unsigned char *dptr = (unsigned char *)dest;
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while(sz-- > 0) {
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if((int)*data < pix_array_n)
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*dptr = (unsigned char)pix_array[*data];
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data++;
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dptr++;
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}
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break;
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}
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case 16: {
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unsigned short *dptr = (unsigned short *)dest;
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while(sz-- > 0) {
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if((int)*data < pix_array_n)
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*dptr = (unsigned short)pix_array[*data];
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data++;
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dptr++;
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}
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break;
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}
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case 24: {
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struct rgb24 { unsigned char r, g, b; } *dptr = (struct rgb24 *)dest;
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while(sz-- > 0) {
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if((int)*data < pix_array_n) {
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dptr->r = (unsigned char)(pix_array[*data] & 0xFF);
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dptr->g = (unsigned char)((pix_array[*data] >> 8) & 0xFF);
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dptr->b = (unsigned char)((pix_array[*data] >> 16) & 0xFF);
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}
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data++;
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dptr++;
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}
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break;
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}
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case 32: {
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unsigned long *dptr = (unsigned long *)dest;
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while(sz-- > 0) {
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if((int)*data < pix_array_n)
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*dptr = pix_array[*data];
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data++;
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dptr++;
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}
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break;
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}
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default:
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return false;
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}
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return true;
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}
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unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
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{
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if (!M_PALETTEDATA)
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return (unsigned long*) 0;
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wxList::compatibility_iterator node;
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for (node = M_PALETTEDATA->m_palettes.GetFirst(); node;
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node = node->GetNext())
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{
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wxXPalette *c = (wxXPalette *)node->GetData();
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if (c->m_display == display)
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{
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if (n)
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*n = c->m_pix_array_n;
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return c->m_pix_array;
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}
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}
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/* Not found; call GetXColormap, which will create it, then this again */
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if (GetXColormap(display))
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return GetXPixArray(display, n);
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else
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return (unsigned long*) 0;
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}
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void wxPalette::PutXColormap(WXDisplay* display, WXColormap cm, bool dp)
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{
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UnRef();
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m_refData = new wxPaletteRefData;
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wxXPalette *c = new wxXPalette;
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c->m_pix_array_n = 0;
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c->m_pix_array = (unsigned long*) NULL;
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c->m_display = display;
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c->m_cmap = cm;
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c->m_destroyable = dp;
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M_PALETTEDATA->m_palettes.Append(c);
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}
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