git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12315 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			404 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			404 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        window.h
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// Purpose:     wxWindowMac class
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// Author:      AUTHOR
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// Modified by:
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// Created:     ??/??/98
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// RCS-ID:      $Id$
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// Copyright:   (c) AUTHOR
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "window.h"
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#endif
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// ---------------------------------------------------------------------------
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// forward declarations
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// ---------------------------------------------------------------------------
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxScrollBar;
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// ---------------------------------------------------------------------------
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// constants
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// ---------------------------------------------------------------------------
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// FIXME does anybody use those? they're unused by wxWindows...
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enum
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{
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    wxKEY_SHIFT = 1,
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    wxKEY_CTRL  = 2
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};
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class WXDLLEXPORT wxWindowMac: public wxWindowBase
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{
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  DECLARE_DYNAMIC_CLASS(wxWindowMac);
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  friend class wxDC;
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  friend class wxPaintDC;
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public:
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	typedef struct MacWindowData
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	{
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			SInt16								m_macWindowBackgroundTheme ;
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			WindowRef							m_macWindow ;
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			ControlHandle					m_macRootControl ;
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			wxWindowMac*							m_macFocus ;
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			bool                                m_macHasReceivedFirstActivate ;
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	} MacWindowData ;
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    wxWindowMac() { Init(); }
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    wxWindowMac(wxWindowMac *parent,
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             wxWindowID id,
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             const wxPoint& pos = wxDefaultPosition,
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             const wxSize& size = wxDefaultSize,
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             long style = 0,
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             const wxString& name = wxPanelNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    virtual ~wxWindowMac();
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    bool Create(wxWindowMac *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxPanelNameStr);
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    // implement base class pure virtuals
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    virtual void SetTitle( const wxString& title);
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    virtual wxString GetTitle() const;
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    virtual void Raise();
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    virtual void Lower();
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    virtual bool Show( bool show = TRUE );
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    virtual bool Enable( bool enable = TRUE );
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    virtual void SetFocus();
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    virtual void WarpPointer(int x, int y);
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    virtual void CaptureMouse();
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    virtual void ReleaseMouse();
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    virtual void Refresh( bool eraseBackground = TRUE,
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                          const wxRect *rect = (const wxRect *) NULL );
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    virtual void Clear();
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    virtual bool SetCursor( const wxCursor &cursor );
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    virtual bool SetFont( const wxFont &font );
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    virtual int GetCharHeight() const;
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    virtual int GetCharWidth() const;
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    virtual void GetTextExtent(const wxString& string,
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                               int *x, int *y,
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                               int *descent = (int *) NULL,
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                               int *externalLeading = (int *) NULL,
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                               const wxFont *theFont = (const wxFont *) NULL)
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                               const;
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    virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
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    virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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                               int range, bool refresh = TRUE );
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    virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
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    virtual int GetScrollPos( int orient ) const;
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    virtual int GetScrollThumb( int orient ) const;
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    virtual int GetScrollRange( int orient ) const;
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    virtual void ScrollWindow( int dx, int dy,
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                               const wxRect* rect = (wxRect *) NULL );
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#if wxUSE_DRAG_AND_DROP
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    virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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    // Accept files for dragging
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    virtual void DragAcceptFiles(bool accept);
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#if WXWIN_COMPATIBILITY
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    // Set/get scroll attributes
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    virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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    virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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    virtual int OldGetScrollRange(int orient) const;
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    virtual int GetScrollPage(int orient) const;
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    // event handlers
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        // Handle a control command
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    virtual void OnCommand(wxWindowMac& win, wxCommandEvent& event);
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        // Override to define new behaviour for default action (e.g. double
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        // clicking on a listbox)
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    virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
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#endif // WXWIN_COMPATIBILITY
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#if wxUSE_CARET && WXWIN_COMPATIBILITY
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    // caret manipulation (old MSW only functions, see wxCaret class for the
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    // new API)
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    void CreateCaret(int w, int h);
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    void CreateCaret(const wxBitmap *bitmap);
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    void DestroyCaret();
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    void ShowCaret(bool show);
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    void SetCaretPos(int x, int y);
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    void GetCaretPos(int *x, int *y) const;
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#endif // wxUSE_CARET
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    // Native resource loading (implemented in src/msw/nativdlg.cpp)
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    // FIXME: should they really be all virtual?
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    wxWindowMac* GetWindowChild1(wxWindowID id);
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    wxWindowMac* GetWindowChild(wxWindowID id);
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    // implementation from now on
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    // --------------------------
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	void MacClientToRootWindow( int *x , int *y ) const ;
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	void MacRootWindowToClient( int *x , int *y ) const ;
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	virtual wxString MacGetToolTipString( wxPoint &where ) ;
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    // simple accessors
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    // ----------------
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//    WXHWND GetHWND() const { return m_hWnd; }
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//    void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
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	virtual WXWidget GetHandle() const { return (WXWidget) NULL ; }
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    bool GetUseCtl3D() const { return m_useCtl3D; }
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    bool GetTransparentBackground() const { return m_backgroundTransparent; }
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    void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
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    // event handlers
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    // --------------
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	void OnSetFocus(wxFocusEvent& event) ;
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    void OnEraseBackground(wxEraseEvent& event);
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    void OnIdle(wxIdleEvent& event);
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    void MacOnScroll(wxScrollEvent&event ) ;
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    bool AcceptsFocus() const ;
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public:
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    // For implementation purposes - sometimes decorations make the client area
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    // smaller
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    virtual wxPoint GetClientAreaOrigin() const;
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    // Makes an adjustment to the window position (for example, a frame that has
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    // a toolbar that it manages itself).
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    virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
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    wxWindowMac *FindItem(long id) const;
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    wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
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    // Make a Windows extended style from the given wxWindows window style
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    static WXDWORD MakeExtendedStyle(long style,
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                                     bool eliminateBorders = TRUE);
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    // Determine whether 3D effects are wanted
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    WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
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    // MSW only: TRUE if this control is part of the main control
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    virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
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 #if WXWIN_COMPATIBILITY
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    wxObject *GetChild(int number) const;
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    virtual void MSWDeviceToLogical(float *x, float *y) const;
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#endif // WXWIN_COMPATIBILITY
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    // Setup background and foreground colours correctly
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    virtual void SetupColours();
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#if WXWIN_COMPATIBILITY
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    void SetShowing(bool show) { (void)Show(show); }
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    bool IsUserEnabled() const { return IsEnabled(); }
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#endif // WXWIN_COMPATIBILITY
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    // Responds to colour changes: passes event on to children.
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    void OnSysColourChanged(wxSysColourChangedEvent& event);
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public :
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	virtual void						MacCreateRealWindow( const wxString& title,
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           const wxPoint& pos,
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           const wxSize& size,
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           long style,
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           const wxString& name ) ;
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	static bool							MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ;
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	virtual void						MacActivate( EventRecord *ev , bool inIsActivating ) ;
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	virtual void						MacUpdate( EventRecord *ev ) ;
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	virtual void						MacUpdateImmediately() ;
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	virtual	void						MacRedraw( RgnHandle updatergn , long time) ;
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	virtual void						MacMouseDown( EventRecord *ev , short windowPart ) ;
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	virtual void						MacMouseUp( EventRecord *ev , short windowPart ) ;
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	virtual void						MacMouseMoved( EventRecord *ev , short windowPart ) ;
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	virtual void						MacKeyDown( EventRecord *ev ) ;
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	virtual bool						MacCanFocus() const { return true ; }
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	virtual void						MacFireMouseEvent( EventRecord *ev ) ;
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	virtual bool						MacDispatchMouseEvent(wxMouseEvent& event ) ;
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	virtual void						MacEraseBackground( Rect *rect ) ;
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	virtual void 						MacPaintBorders() ;
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	// obsolete : only for link compatibility
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	virtual void 						MacPaint( wxPaintEvent &event ) ;
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	WindowRef							GetMacRootWindow() const  ;
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	virtual ControlHandle 				MacGetContainerForEmbedding() ;
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	virtual long						MacGetLeftBorderSize() const ;
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	virtual long						MacGetRightBorderSize() const ;
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	virtual long						MacGetTopBorderSize() const ;
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	virtual long						MacGetBottomBorderSize() const ;
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	static long							MacRemoveBordersFromStyle( long style ) ;
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	virtual void 						MacSuperChangedPosition() ;
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	virtual void                        MacTopLevelWindowChangedPosition() ;
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	virtual void						MacSuperShown( bool show ) ;
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	bool								MacIsReallyShown() const ;
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/*
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	bool										MacSetupFocusPort() ;
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	bool										MacSetupDrawingPort() ;
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	bool										MacSetupFocusClientPort() ;
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	bool										MacSetupDrawingClientPort() ;
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*/	
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	virtual bool						MacSetPortFocusParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin )  ;
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	virtual bool						MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin )  ;
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	virtual void						MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ;
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	virtual void						MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window  , wxWindowMac** rootwin) ;
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	virtual void						MacDoGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window  , wxWindowMac** rootwin) ;
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	MacWindowData*						MacGetWindowData() { return m_macWindowData ; }
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	static WindowRef					MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
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	bool								MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
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	static wxWindowMac*					s_lastMouseWindow ;
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private:
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	virtual bool						MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ;
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protected:
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	MacWindowData*				m_macWindowData ;
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	static WindowRef			s_macWindowInUpdate ;
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	RgnHandle					m_macUpdateRgn ;
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	bool						m_macEraseOnRedraw ;
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	int 									m_x ;
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	int 									m_y ;	
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	int 									m_width ;
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	int 									m_height ;
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	wxScrollBar*					m_hScrollBar ;
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	wxScrollBar*					m_vScrollBar ;
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	wxString						m_label ;
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	void									MacCreateScrollBars( long style ) ;
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	void									MacRepositionScrollBars() ;
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    // additional (MSW specific) flags
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    bool                  m_useCtl3D:1; // Using CTL3D for this control
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    bool                  m_backgroundTransparent:1;
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    bool                  m_mouseInWindow:1;
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    bool                  m_doubleClickAllowed:1;
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    bool                  m_winCaptured:1;
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    // the size of one page for scrolling
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    int                   m_xThumbSize;
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    int                   m_yThumbSize;
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//    WXHMENU               m_hMenu; // Menu, if any
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    // implement the base class pure virtuals
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    virtual void DoClientToScreen( int *x, int *y ) const;
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    virtual void DoScreenToClient( int *x, int *y ) const;
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    virtual void DoGetPosition( int *x, int *y ) const;
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    virtual void DoGetSize( int *width, int *height ) const;
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    virtual void DoGetClientSize( int *width, int *height ) const;
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    virtual void DoSetSize(int x, int y,
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                           int width, int height,
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                           int sizeFlags = wxSIZE_AUTO);
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    virtual void DoSetClientSize(int width, int height);
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    // move the window to the specified location and resize it: this is called
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    // from both DoSetSize() and DoSetClientSize() and would usually just call
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    // ::MoveWindow() except for composite controls which will want to arrange
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    // themselves inside the given rectangle
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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#if wxUSE_TOOLTIPS
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    virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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private:
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    // common part of all ctors
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    void Init();
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    DECLARE_NO_COPY_CLASS(wxWindowMac)
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    DECLARE_EVENT_TABLE()
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};
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// associate mac windows with wx counterparts
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wxWindowMac* wxFindWinFromMacWindow( WindowRef inWindow ) ;
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void wxAssociateWinWithMacWindow(WindowRef inWindow, wxWindowMac *win) ;
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void wxRemoveMacWindowAssociation(wxWindowMac *win) ;
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/*
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class wxMacFocusHelper
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{
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public :
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	wxMacFocusHelper( wxWindowMac * theWindow ) ;
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	~wxMacFocusHelper() ;
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	bool Ok() { return m_ok ; }
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private :
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	GrafPtr 	m_formerPort ;
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	GrafPtr		m_currentPort ;
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	bool			m_ok ;
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} ;
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*/
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class wxMacDrawingHelper
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{
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public :
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	wxMacDrawingHelper( wxWindowMac * theWindow ) ;
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	~wxMacDrawingHelper() ;
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	bool Ok() { return m_ok ; }
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private :
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	GrafPtr 	m_formerPort ;
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	GrafPtr		m_currentPort ;
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	PenState 	m_savedPenState ;
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	bool			m_ok ;
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} ;
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/*
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class wxMacFocusClientHelper
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{
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public :
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	wxMacFocusClientHelper( wxWindowMac * theWindow ) ;
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	~wxMacFocusClientHelper() ;
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	bool Ok() { return m_ok ; }
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private :
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	GrafPtr 	m_formerPort ;
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	GrafPtr		m_currentPort ;
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	bool			m_ok ;
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} ;
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*/
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class wxMacDrawingClientHelper
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{
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public :
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	wxMacDrawingClientHelper( wxWindowMac * theWindow ) ;
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	~wxMacDrawingClientHelper() ;
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	bool Ok() { return m_ok ; }
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private :
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	GrafPtr 	m_formerPort ;
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	GrafPtr		m_currentPort ;
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	PenState 	m_savedPenState ;
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	bool			m_ok ;
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} ;
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#endif
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    // _WX_WINDOW_H_
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