Updated function and macro pages to use simply "()" and not "::" or "#". git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52445 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
166 lines
4.5 KiB
C
166 lines
4.5 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: cat_macros.h
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// Purpose: Macros-by-category page of the Doxygen manual
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page page_macro_cat Macros by Category
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@li @ref page_macro_cat_version
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@li @ref page_macro_cat_byteorder
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@li @ref page_macro_cat_rtti
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@li @ref page_macro_cat_debugging
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@li @ref page_macro_cat_misc
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<hr>
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@section page_macro_cat_version Versioning
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The following constants are defined in wxWidgets:
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@beginDefList
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@itemdef{ wxMAJOR_VERSION, The major version of wxWidgets }
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@itemdef{ wxMINOR_VERSION, The minor version of wxWidgets }
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@itemdef{ wxRELEASE_NUMBER, The release number }
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@itemdef{ wxSUBRELEASE_NUMBER, The subrelease number which is 0 for all
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official releases }
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@endDefList
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For example, the values or these constants for wxWidgets 2.8.7
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are 2, 8, 7 and 0.
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Additionally, wxVERSION_STRING is a user-readable string containing the full
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wxWidgets version and wxVERSION_NUMBER is a combination of the three version
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numbers above: for 2.1.15, it is 2115 and it is 2200 for wxWidgets 2.2.
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The subrelease number is only used for the sources in between official releases
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and so normally is not useful.
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@header{wx/version.h}
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@header{wx/defs.h}
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@li wxCHECK_GCC_VERSION()
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@li wxCHECK_SUNCC_VERSION()
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@li wxCHECK_VERSION()
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@li wxCHECK_VERSION_FULL()
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@li wxCHECK_VISUALC_VERSION()
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@li wxCHECK_W32API_VERSION()
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@section page_macro_cat_misc Miscellaneous
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@header{FIXME}
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@li wxCONCAT()
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@li wxDECLARE_APP()
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@li wxDYNLIB_FUNCTION()
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@li wxDEPRECATED()
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@li wxDEPRECATED_BUT_USED_INTERNALLY()
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@li wxDEPRECATED_INLINE()
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@li wxEXPLICIT()
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@li wxON_BLOCK_EXIT()
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@li wxON_BLOCK_EXIT_OBJ()
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@li wxSTRINGIZE()
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@li wxSTRINGIZE_T()
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@li wxSUPPRESS_GCC_PRIVATE_DTOR_WARNING()
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@li __WXFUNCTION__()
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@li wxS()
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@li wxT()
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@li wxTRANSLATE()
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@li _()
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@li wxPLURAL()
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@li _T()
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@li WXTRACE()
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@li WXTRACELEVEL()
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@section page_macro_cat_byteorder Byte Order
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@header{FIXME}
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The endian-ness issues (that is the difference between big-endian and
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little-endian architectures) are important for the portable programs working
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with the external binary data (for example, data files or data coming from
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network) which is usually in some fixed, platform-independent format.
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The macros are helpful for transforming the data to the correct format.
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@li wxINTXX_SWAP_ALWAYS()
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@li wxINTXX_SWAP_ON_BE()
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@li wxINTXX_SWAP_ON_LE()
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@li wxFORCE_LINK_THIS_MODULE()
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@li wxFORCE_LINK_MODULE()
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@li wxIMPLEMENT_APP()
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@section page_macro_cat_rtti Runtime Type Information (RTTI)
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wxWidgets uses its own RTTI ("run-time type identification") system which
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predates the current standard C++ RTTI and so is kept for backwards
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compatibility reasons but also because it allows some things which the standard
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RTTI doesn't directly support (such as creating a class from its name). The
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standard C++ RTTI can be used in the user code without any problems and in
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general you shouldn't need to use the functions and the macros in this section
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unless you are thinking of modifying or adding any wxWidgets classes.
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Related Overviews: @ref overview_rtti
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@li CLASSINFO()
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@li DECLARE_ABSTRACT_CLASS()
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@li DECLARE_APP()
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@li DECLARE_CLASS()
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@li DECLARE_DYNAMIC_CLASS()
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@li IMPLEMENT_ABSTRACT_CLASS()
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@li IMPLEMENT_ABSTRACT_CLASS2()
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@li IMPLEMENT_APP()
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@li IMPLEMENT_CLASS()
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@li IMPLEMENT_CLASS2()
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@li IMPLEMENT_DYNAMIC_CLASS()
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@li IMPLEMENT_DYNAMIC_CLASS2()
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@li wxConstCast()
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@li wxCreateDynamicObject()
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@li WXDEBUG_NEW()
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@li wxDynamicCast()
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@li wxDynamicCastThis()
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@li wxStaticCast()
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@li wx_const_cast()
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@li wx_reinterpret_cast()
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@li wx_static_cast()
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@li wx_truncate_cast()
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@section page_macro_cat_debugging Debugging
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Useful macros and functions for error checking and defensive programming.
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wxWidgets defines three families of the assert-like macros: the wxASSERT and
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wxFAIL macros only do anything if __WXDEBUG__ is defined (in other words, in
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the debug build) but disappear completely in the release build. On the other
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hand, the wxCHECK macros stay event in release builds but a check failure
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doesn't generate any user-visible effects then. Finally, the compile time
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assertions don't happen during the run-time but result in the compilation error
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messages if the condition they check fail.
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@header{wx/debug.h}
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@li wxASSERT()
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@li wxASSERT_MIN_BITSIZE()
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@li wxASSERT_MSG()
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@li wxCOMPILE_TIME_ASSERT()
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@li wxCOMPILE_TIME_ASSERT2()
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@li wxFAIL()
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@li wxFAIL_MSG()
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@li wxCHECK()
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@li wxCHECK_MSG()
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@li wxCHECK_RET()
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@li wxCHECK2()
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@li wxCHECK2_MSG()
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*/
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