git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57089 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        unichar.h
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// Purpose:     interface of wxUniChar
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxUniChar
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    This class represents a single Unicode character. It can be converted to
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    and from @c char or @c wchar_t and implements commonly used character operations.
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    @library{wxbase}
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    @category{data}
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*/
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class wxUniChar
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{
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public:
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    /**
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        This is not wchar_t on purpose, it needs to represent the entire
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        Unicode code points range and wchar_t may be too small for that
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        (e.g. on Win32 where wchar_t* is encoded in UTF-16).
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    */
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    typedef wxUint32 value_type;
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    /**
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        Default ctor.
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    */
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    wxUniChar()
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    //@{
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    /**
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        Create the character from 8bit character value encoded in the current
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        locale's charset.
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    */
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    wxUniChar(char c);
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    wxUniChar(unsigned char c);
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    //@}
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    wxUniChar(int c);
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    wxUniChar(unsigned int c);
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    wxUniChar(long int c);
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    wxUniChar(unsigned long int c);
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    wxUniChar(short int c);
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    wxUniChar(unsigned short int c);
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    wxUniChar(const wxUniCharRef& c);
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    /**
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        Returns Unicode code point value of the character.
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    */
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    value_type GetValue() const;
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    /**
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        Returns true if the character is an ASCII character.
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    */
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    bool IsAscii() const;
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    //@{
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    /**
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        Conversions to char and wchar_t types: all of those are needed to be
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        able to pass wxUniChars to various standard narrow and wide character
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        functions.
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    */
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    operator char() const;
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    operator unsigned char() const;
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    operator wchar_t() const;
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    operator int() const;
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    operator unsigned int() const;
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    operator long int() const;
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    operator unsigned long int() const;
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    operator short int() const;
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    operator unsigned short int() const;
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    //@}
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    //@{
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    /**
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        Assignment operators
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    */
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    wxUniChar& operator=(const wxUniChar& c);
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    wxUniChar& operator=(const wxUniCharRef& c);
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    wxUniChar& operator=(char c);
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    wxUniChar& operator=(unsigned char c);
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    wxUniChar& operator=(wchar_t c);
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    wxUniChar& operator=(int c);
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    wxUniChar& operator=(unsigned int c);
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    wxUniChar& operator=(long int c);
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    wxUniChar& operator=(unsigned long int c);
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    wxUniChar& operator=(short int c);
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    wxUniChar& operator=(unsigned short int c);
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    //@}
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};
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/**
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    @class wxUniCharRef
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    Writeable reference to a character in wxString.
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    This class can be used in the same way wxChar is used, except that changing
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    its value updates the underlying string object.
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    @library{wxbase}
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    @category{data}
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*/
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class wxUniCharRef
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{
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public:
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};
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