SetBestFittingSize --> SetInitialSize SetBestSize --> SetInitialSize SetInitialBestSize --> SetInitialSize git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42816 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			118 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/control.h
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| // Purpose:     wxControl common interface
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     26.07.99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_CONTROL_H_BASE_
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| #define _WX_CONTROL_H_BASE_
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_CONTROLS
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| 
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| #include "wx/window.h"      // base class
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| 
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| extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
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| 
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| // ----------------------------------------------------------------------------
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| // wxControl is the base class for all controls
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxControlBase : public wxWindow
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| {
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| public:
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|     wxControlBase() { }
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| 
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|     virtual ~wxControlBase();
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| 
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|     // Create() function adds the validator parameter
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|     bool Create(wxWindow *parent, wxWindowID id,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxValidator& validator = wxDefaultValidator,
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|                 const wxString& name = wxControlNameStr);
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| 
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|     // get the control alignment (left/right/centre, top/bottom/centre)
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|     int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
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| 
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|     // get the string without mnemonic characters ('&')
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|     static wxString GetLabelText(const wxString& label);
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| 
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|     // get just the text of the label, without mnemonic characters ('&')
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|     wxString GetLabelText() const { return GetLabelText(GetLabel()); }
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| 
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|     // controls by default inherit the colours of their parents, if a
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|     // particular control class doesn't want to do it, it can override
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|     // ShouldInheritColours() to return false
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|     virtual bool ShouldInheritColours() const { return true; }
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| 
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| 
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|     // WARNING: this doesn't work for all controls nor all platforms!
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|     //
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|     // simulates the event of given type (i.e. wxButton::Command() is just as
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|     // if the button was clicked)
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|     virtual void Command(wxCommandEvent &event);
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| 
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|     virtual void SetLabel( const wxString &label );
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|     virtual bool SetFont(const wxFont& font);
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| 
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|     // wxControl-specific processing after processing the update event
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|     virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
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| 
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| protected:
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|     // creates the control (calls wxWindowBase::CreateBase inside) and adds it
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|     // to the list of parents children
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|     bool CreateControl(wxWindowBase *parent,
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|                        wxWindowID id,
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|                        const wxPoint& pos,
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|                        const wxSize& size,
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|                        long style,
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|                        const wxValidator& validator,
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|                        const wxString& name);
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| 
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|     // initialize the common fields of wxCommandEvent
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|     void InitCommandEvent(wxCommandEvent& event) const;
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| 
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|     DECLARE_NO_COPY_CLASS(wxControlBase)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // include platform-dependent wxControl declarations
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| // ----------------------------------------------------------------------------
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| 
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/univ/control.h"
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| #elif defined(__WXPALMOS__)
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|     #include "wx/palmos/control.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/control.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/control.h"
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| #elif defined(__WXGTK20__)
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|     #include "wx/gtk/control.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk1/control.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/mac/control.h"
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| #elif defined(__WXCOCOA__)
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|     #include "wx/cocoa/control.h"
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| #elif defined(__WXPM__)
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|     #include "wx/os2/control.h"
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| #endif
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| 
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| #endif // wxUSE_CONTROLS
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| 
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| #endif
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|     // _WX_CONTROL_H_BASE_
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