Added wxWave Added another patch for SWIG that optimizes the generated code some and eliminates some unused type mappings in the type registry. (Reduces it by about half!) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			122 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
#!/usr/bin/env python
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#---------------------------------------------------------------------------
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"""
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This demo attempts to override the C++ MainLoop and implement it
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in Python.  This is not part of the demo framework.
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                THIS FEATURE IS STILL EXPERIMENTAL...
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"""
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from wxPython.wx import *
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import time
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#---------------------------------------------------------------------------
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class MyFrame(wxFrame):
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    def __init__(self, parent, id, title):
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        wxFrame.__init__(self, parent, id, title,
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                         wxPoint(100, 100), wxSize(160, 150))
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        EVT_SIZE(self, self.OnSize)
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        EVT_MOVE(self, self.OnMove)
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        EVT_CLOSE(self, self.OnCloseWindow)
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        EVT_IDLE(self, self.OnIdle)
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        self.count = 0
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        panel = wxPanel(self, -1)
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        wxStaticText(panel, -1, "Size:",
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                     wxDLG_PNT(panel, wxPoint(4, 4)),  wxDefaultSize)
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        wxStaticText(panel, -1, "Pos:",
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                     wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
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        wxStaticText(panel, -1, "Idle:",
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                     wxDLG_PNT(panel, wxPoint(4, 28)), wxDefaultSize)
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        self.sizeCtrl = wxTextCtrl(panel, -1, "",
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                                   wxDLG_PNT(panel, wxPoint(24, 4)),
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                                   wxDLG_SZE(panel, wxSize(36, -1)),
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                                   wxTE_READONLY)
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        self.posCtrl = wxTextCtrl(panel, -1, "",
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                                  wxDLG_PNT(panel, wxPoint(24, 16)),
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                                  wxDLG_SZE(panel, wxSize(36, -1)),
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                                  wxTE_READONLY)
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        self.idleCtrl = wxTextCtrl(panel, -1, "",
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                                   wxDLG_PNT(panel, wxPoint(24, 28)),
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                                   wxDLG_SZE(panel, wxSize(36, -1)),
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                                   wxTE_READONLY)
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    def OnCloseWindow(self, event):
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        app.keepGoing = false
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        self.Destroy()
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    def OnIdle(self, event):
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        self.idleCtrl.SetValue(str(self.count))
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        self.count = self.count + 1
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    def OnSize(self, event):
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        size = event.GetSize()
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        self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
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        event.Skip()
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    def OnMove(self, event):
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        pos = event.GetPosition()
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        self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
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#---------------------------------------------------------------------------
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class MyApp(wxApp):
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    def MainLoop(self):
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        # This outer loop determines when to exit the application,  for
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        # this example we let the main frame reset this flag when it
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        # closes.
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        while self.keepGoing:
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            # At this point in the outer loop you could do whatever you
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            # implemented your own MainLoop for.  It should be quick and
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            # non-blocking, otherwise your GUI will freeze.  For example,
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            # call Fnorb's reactor.do_one_event(0), etc.
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            # call_your_code_here()
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            # This inner loop will process any GUI events until there
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            # are no more waiting.
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            while self.Pending():
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                self.Dispatch()
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            # Send idle events to idle handlers.  You may want to throtle
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            # this back a bit so there is not too much CPU time spent in
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            # the idle handlers.  For this example, I'll just snooze a
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            # little...
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            time.sleep(0.25)
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            self.ProcessIdle()
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    def OnInit(self):
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        frame = MyFrame(None, -1, "This is a test")
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        frame.Show(true)
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        self.SetTopWindow(frame)
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        self.keepGoing = true
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        return true
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app = MyApp(0)
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app.MainLoop()
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