Files
wxWidgets/src/mac/carbon/dccg.cpp
Stefan Csomor 83b445a666 adding alpha to core graphics dc
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40837 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-08-26 13:35:08 +00:00

2208 lines
64 KiB
C++
Executable File

/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/dccg.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/dc.h"
#if wxMAC_USE_CORE_GRAPHICS
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/app.h"
#include "wx/dcmemory.h"
#include "wx/dcprint.h"
#include "wx/region.h"
#include "wx/image.h"
#endif
#include "wx/mac/uma.h"
#ifdef __MSL__
#if __MSL__ >= 0x6000
#include "math.h"
// in case our functions were defined outside std, we make it known all the same
namespace std { }
using namespace std ;
#endif
#endif
#include "wx/mac/private.h"
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
#ifndef wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
#define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
#endif
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
typedef float CGFloat ;
#endif
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#if !defined( __DARWIN__ ) || defined(__MWERKS__)
#ifndef M_PI
const double M_PI = 3.14159265358979 ;
#endif
#endif
const double RAD2DEG = 180.0 / M_PI;
const short kEmulatedMode = -1 ;
const short kUnsupportedMode = -2 ;
extern TECObjectRef s_TECNativeCToUnicode ;
// TODO: update
// The textctrl implementation still needs that (needs what?) for the non-HIView implementation
//
wxMacWindowClipper::wxMacWindowClipper( const wxWindow* win ) :
wxMacPortSaver( (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) )
{
m_newPort = (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) ;
m_formerClip = NewRgn() ;
m_newClip = NewRgn() ;
GetClip( m_formerClip ) ;
if ( win )
{
// guard against half constructed objects, this just leads to a empty clip
if ( win->GetPeer() )
{
int x = 0 , y = 0;
win->MacWindowToRootWindow( &x, &y ) ;
// get area including focus rect
CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
if ( !EmptyRgn( m_newClip ) )
OffsetRgn( m_newClip , x , y ) ;
}
SetClip( m_newClip ) ;
}
}
wxMacWindowClipper::~wxMacWindowClipper()
{
SetPort( m_newPort ) ;
SetClip( m_formerClip ) ;
DisposeRgn( m_newClip ) ;
DisposeRgn( m_formerClip ) ;
}
wxMacWindowStateSaver::wxMacWindowStateSaver( const wxWindow* win ) :
wxMacWindowClipper( win )
{
// the port is already set at this point
m_newPort = (GrafPtr) GetWindowPort( (WindowRef) win->MacGetTopLevelWindowRef() ) ;
GetThemeDrawingState( &m_themeDrawingState ) ;
}
wxMacWindowStateSaver::~wxMacWindowStateSaver()
{
SetPort( m_newPort ) ;
SetThemeDrawingState( m_themeDrawingState , true ) ;
}
// minimal implementation only used for appearance drawing < 10.3
wxMacPortSetter::wxMacPortSetter( const wxDC* dc ) :
m_ph( (GrafPtr) dc->m_macPort )
{
wxASSERT( dc->Ok() ) ;
m_dc = dc ;
// dc->MacSetupPort(&m_ph) ;
}
wxMacPortSetter::~wxMacPortSetter()
{
// m_dc->MacCleanupPort(&m_ph) ;
}
//-----------------------------------------------------------------------------
// Local functions
//-----------------------------------------------------------------------------
static inline double dmin(double a, double b) { return a < b ? a : b; }
static inline double dmax(double a, double b) { return a > b ? a : b; }
static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
//-----------------------------------------------------------------------------
// device context implementation
//
// more and more of the dc functionality should be implemented by calling
// the appropricate wxMacCGContext, but we will have to do that step by step
// also coordinate conversions should be moved to native matrix ops
//-----------------------------------------------------------------------------
// we always stock two context states, one at entry, to be able to preserve the
// state we were called with, the other one after changing to HI Graphics orientation
// (this one is used for getting back clippings etc)
wxMacCGPath::wxMacCGPath()
{
m_path = CGPathCreateMutable() ;
}
wxMacCGPath::~wxMacCGPath()
{
CGPathRelease( m_path ) ;
}
// opens (starts) a new subpath
void wxMacCGPath::MoveToPoint( wxCoord x1 , wxCoord y1 )
{
CGPathMoveToPoint( m_path , NULL , x1 , y1 ) ;
}
void wxMacCGPath::AddLineToPoint( wxCoord x1 , wxCoord y1 )
{
CGPathAddLineToPoint( m_path , NULL , x1 , y1 ) ;
}
void wxMacCGPath::AddQuadCurveToPoint( wxCoord cx1, wxCoord cy1, wxCoord x1, wxCoord y1 )
{
CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x1 , y1 );
}
void wxMacCGPath::AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
{
CGRect cgRect = { { x , y } , { w , h } } ;
CGPathAddRect( m_path , NULL , cgRect ) ;
}
void wxMacCGPath::AddCircle( wxCoord x, wxCoord y , wxCoord r )
{
CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true ) ;
}
// closes the current subpath
void wxMacCGPath::CloseSubpath()
{
CGPathCloseSubpath( m_path ) ;
}
CGPathRef wxMacCGPath::GetPath() const
{
return m_path ;
}
wxMacCGContext::wxMacCGContext( CGrafPtr port )
{
m_qdPort = port ;
m_cgContext = NULL ;
}
wxMacCGContext::wxMacCGContext( CGContextRef cgcontext )
{
m_qdPort = NULL ;
m_cgContext = cgcontext ;
CGContextSaveGState( m_cgContext ) ;
CGContextSaveGState( m_cgContext ) ;
}
wxMacCGContext::wxMacCGContext()
{
m_qdPort = NULL ;
m_cgContext = NULL ;
}
wxMacCGContext::~wxMacCGContext()
{
if ( m_cgContext )
{
CGContextSynchronize( m_cgContext ) ;
CGContextRestoreGState( m_cgContext ) ;
CGContextRestoreGState( m_cgContext ) ;
}
if ( m_qdPort )
CGContextRelease( m_cgContext ) ;
}
void wxMacCGContext::Clip( const wxRegion &region )
{
// ClipCGContextToRegion ( m_cgContext, &bounds , (RgnHandle) dc->m_macCurrentClipRgn ) ;
}
void wxMacCGContext::StrokePath( const wxGraphicPath *p )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGContextAddPath( m_cgContext , path->GetPath() ) ;
CGContextStrokePath( m_cgContext ) ;
}
void wxMacCGContext::DrawPath( const wxGraphicPath *p , int fillStyle )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGPathDrawingMode mode = m_mode ;
if ( fillStyle == wxODDEVEN_RULE )
{
if ( mode == kCGPathFill )
mode = kCGPathEOFill ;
else if ( mode == kCGPathFillStroke )
mode = kCGPathEOFillStroke ;
}
CGContextAddPath( m_cgContext , path->GetPath() ) ;
CGContextDrawPath( m_cgContext , mode ) ;
}
void wxMacCGContext::FillPath( const wxGraphicPath *p , const wxColor &fillColor , int fillStyle )
{
const wxMacCGPath* path = dynamic_cast< const wxMacCGPath*>( p ) ;
CGContextSaveGState( m_cgContext ) ;
RGBColor col = MAC_WXCOLORREF( fillColor.GetPixel() ) ;
CGContextSetRGBFillColor( m_cgContext , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
CGPathDrawingMode mode = kCGPathFill ;
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFill ;
CGContextBeginPath( m_cgContext ) ;
CGContextAddPath( m_cgContext , path->GetPath() ) ;
CGContextClosePath( m_cgContext ) ;
CGContextDrawPath( m_cgContext , mode ) ;
CGContextRestoreGState( m_cgContext ) ;
}
wxGraphicPath* wxMacCGContext::CreatePath()
{
// make sure that we now have a real cgref, before doing
// anything with paths
CGContextRef cg = GetNativeContext() ;
cg = NULL ;
return new wxMacCGPath() ;
}
// in case we only got a QDPort only create a cgref now
CGContextRef wxMacCGContext::GetNativeContext()
{
if ( m_cgContext == NULL )
{
Rect bounds ;
GetPortBounds( (CGrafPtr) m_qdPort , &bounds ) ;
OSStatus status = CreateCGContextForPort((CGrafPtr) m_qdPort , &m_cgContext) ;
CGContextSaveGState( m_cgContext ) ;
wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ) ;
CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ) ;
CGContextScaleCTM( m_cgContext , 1 , -1 ) ;
CGContextSaveGState( m_cgContext ) ;
SetPen( m_pen ) ;
SetBrush( m_brush ) ;
}
return m_cgContext ;
}
void wxMacCGContext::SetNativeContext( CGContextRef cg )
{
// we allow either setting or clearing but not replacing
wxASSERT( m_cgContext == NULL || cg == NULL ) ;
if ( cg )
CGContextSaveGState( cg ) ;
m_cgContext = cg ;
}
#pragma mark -
#pragma mark wxMacCGPattern, ImagePattern, HatchPattern classes
// CGPattern wrapper class: always allocate on heap, never call destructor
class wxMacCGPattern
{
public :
wxMacCGPattern() {}
// is guaranteed to be called only with a non-Null CGContextRef
virtual void Render( CGContextRef ctxRef ) = 0 ;
operator CGPatternRef() const { return m_patternRef ; }
protected :
virtual ~wxMacCGPattern()
{
// as this is called only when the m_patternRef is been released;
// don't release it again
}
static void _Render( void *info, CGContextRef ctxRef )
{
wxMacCGPattern* self = (wxMacCGPattern*) info ;
if ( self && ctxRef )
self->Render( ctxRef ) ;
}
static void _Dispose( void *info )
{
wxMacCGPattern* self = (wxMacCGPattern*) info ;
delete self ;
}
CGPatternRef m_patternRef ;
static const CGPatternCallbacks ms_Callbacks ;
} ;
const CGPatternCallbacks wxMacCGPattern::ms_Callbacks = { 0, &wxMacCGPattern::_Render, &wxMacCGPattern::_Dispose };
class ImagePattern : public wxMacCGPattern
{
public :
ImagePattern( const wxBitmap* bmp , CGAffineTransform transform )
{
wxASSERT( bmp && bmp->Ok() ) ;
Init( (CGImageRef) bmp->CGImageCreate() , transform ) ;
}
// ImagePattern takes ownership of CGImageRef passed in
ImagePattern( CGImageRef image , CGAffineTransform transform )
{
if ( image )
CFRetain( image ) ;
Init( image , transform ) ;
}
virtual void Render( CGContextRef ctxRef )
{
if (m_image != NULL)
HIViewDrawCGImage( ctxRef, &m_imageBounds, m_image );
}
protected :
void Init( CGImageRef image, CGAffineTransform transform )
{
m_image = image ;
if ( m_image )
{
m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) ) ;
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, true , &wxMacCGPattern::ms_Callbacks ) ;
}
}
~ImagePattern()
{
if ( m_image )
CGImageRelease( m_image ) ;
}
CGImageRef m_image ;
CGRect m_imageBounds ;
} ;
class HatchPattern : public wxMacCGPattern
{
public :
HatchPattern( int hatchstyle, CGAffineTransform transform )
{
m_hatch = hatchstyle ;
m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 ) ;
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, false , &wxMacCGPattern::ms_Callbacks ) ;
}
void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
if ( UMAGetSystemVersion() >= 0x1040 )
{
CGContextStrokeLineSegments( ctxRef , pts , count ) ;
}
else
#endif
{
CGContextBeginPath( ctxRef );
for (size_t i = 0; i < count; i += 2)
{
CGContextMoveToPoint(ctxRef, pts[i].x, pts[i].y);
CGContextAddLineToPoint(ctxRef, pts[i+1].x, pts[i+1].y);
}
CGContextStrokePath(ctxRef);
}
}
virtual void Render( CGContextRef ctxRef )
{
switch ( m_hatch )
{
case wxBDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
break ;
case wxCROSSDIAG_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 0.0 } , { 8.0 , 8.0 } ,
{ 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 ) ;
}
break ;
case wxFDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 0.0 } , { 8.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
break ;
case wxCROSS_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 ) ;
}
break ;
case wxHORIZONTAL_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
break ;
case wxVERTICAL_HATCH :
{
CGPoint pts[] =
{
{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 ) ;
}
break ;
default:
break;
}
}
protected :
~HatchPattern() {}
CGRect m_imageBounds ;
int m_hatch ;
};
#pragma mark -
void wxMacCGContext::SetPen( const wxPen &pen )
{
m_pen = pen ;
if ( m_cgContext == NULL )
return ;
bool fill = m_brush.GetStyle() != wxTRANSPARENT ;
bool stroke = pen.GetStyle() != wxTRANSPARENT ;
#if 0
// we can benchmark performance; should go into a setting eventually
CGContextSetShouldAntialias( m_cgContext , false ) ;
#endif
if ( fill | stroke )
{
// set up brushes
m_mode = kCGPathFill ; // just a default
if ( stroke )
{
CGContextSetRGBStrokeColor( m_cgContext , pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 ) ;
// TODO: * m_dc->m_scaleX
CGFloat penWidth = pen.GetWidth();
if (penWidth <= 0.0)
penWidth = 0.1;
CGContextSetLineWidth( m_cgContext , penWidth ) ;
CGLineCap cap ;
switch ( pen.GetCap() )
{
case wxCAP_ROUND :
cap = kCGLineCapRound ;
break ;
case wxCAP_PROJECTING :
cap = kCGLineCapSquare ;
break ;
case wxCAP_BUTT :
cap = kCGLineCapButt ;
break ;
default :
cap = kCGLineCapButt ;
break ;
}
CGLineJoin join ;
switch ( pen.GetJoin() )
{
case wxJOIN_BEVEL :
join = kCGLineJoinBevel ;
break ;
case wxJOIN_MITER :
join = kCGLineJoinMiter ;
break ;
case wxJOIN_ROUND :
join = kCGLineJoinRound ;
break ;
default :
join = kCGLineJoinMiter ;
break;
}
m_mode = kCGPathStroke ;
int count = 0 ;
const CGFloat *lengths = NULL ;
CGFloat *userLengths = NULL ;
const CGFloat dashUnit = penWidth < 1.0 ? 1.0 : penWidth;
const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
const CGFloat short_dashed[] = { 9.0 , 6.0 };
const CGFloat dashed[] = { 19.0 , 9.0 };
const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
switch ( pen.GetStyle() )
{
case wxSOLID :
break ;
case wxDOT :
lengths = dotted ;
count = WXSIZEOF(dotted);
break ;
case wxLONG_DASH :
lengths = dashed ;
count = WXSIZEOF(dashed) ;
break ;
case wxSHORT_DASH :
lengths = short_dashed ;
count = WXSIZEOF(short_dashed) ;
break ;
case wxDOT_DASH :
lengths = dotted_dashed ;
count = WXSIZEOF(dotted_dashed);
break ;
case wxUSER_DASH :
wxDash *dashes ;
count = pen.GetDashes( &dashes ) ;
if ((dashes != NULL) && (count > 0))
{
userLengths = new CGFloat[count] ;
for ( int i = 0 ; i < count ; ++i )
{
userLengths[i] = dashes[i] * dashUnit ;
if ( i % 2 == 1 && userLengths[i] < dashUnit + 2.0 )
userLengths[i] = dashUnit + 2.0 ;
else if ( i % 2 == 0 && userLengths[i] < dashUnit )
userLengths[i] = dashUnit ;
}
}
lengths = userLengths ;
break ;
case wxSTIPPLE :
{
CGFloat alphaArray[1] = { 1.0 } ;
wxBitmap* bmp = pen.GetStipple() ;
if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) ) ;
CGContextSetStrokeColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
CGContextSetStrokePattern( m_cgContext, pattern , alphaArray ) ;
}
}
break ;
default :
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ) ;
CGContextSetStrokeColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( pen.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
CGFloat colorArray[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 } ;
CGContextSetStrokePattern( m_cgContext, pattern , colorArray ) ;
}
break ;
}
if ((lengths != NULL) && (count > 0))
{
CGContextSetLineDash( m_cgContext , 0 , lengths , count ) ;
// force the line cap, otherwise we get artifacts (overlaps) and just solid lines
cap = kCGLineCapButt ;
}
else
{
CGContextSetLineDash( m_cgContext , 0 , NULL , 0 ) ;
}
CGContextSetLineCap( m_cgContext , cap ) ;
CGContextSetLineJoin( m_cgContext , join ) ;
delete[] userLengths ;
}
if ( fill && stroke )
m_mode = kCGPathFillStroke ;
}
}
void wxMacCGContext::SetBrush( const wxBrush &brush )
{
m_brush = brush ;
if ( m_cgContext == NULL )
return ;
bool fill = brush.GetStyle() != wxTRANSPARENT ;
bool stroke = m_pen.GetStyle() != wxTRANSPARENT ;
#if 0
// we can benchmark performance, should go into a setting later
CGContextSetShouldAntialias( m_cgContext , false ) ;
#endif
if ( fill | stroke )
{
// setup brushes
m_mode = kCGPathFill ; // just a default
if ( fill )
{
if ( brush.GetStyle() == wxSOLID )
{
CGContextSetRGBFillColor( m_cgContext , brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 ) ;
}
else if ( brush.IsHatch() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ) ;
CGContextSetFillColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( brush.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
CGFloat colorArray[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 } ;
CGContextSetFillPattern( m_cgContext, pattern , colorArray ) ;
}
else
{
// now brush is a bitmap
CGFloat alphaArray[1] = { 1.0 } ;
wxBitmap* bmp = brush.GetStipple() ;
if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) ) ;
CGContextSetFillColorSpace( m_cgContext , patternSpace ) ;
wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
CGContextSetFillPattern( m_cgContext, pattern , alphaArray ) ;
}
}
m_mode = kCGPathFill ;
}
if ( fill && stroke )
m_mode = kCGPathFillStroke ;
else if ( stroke )
m_mode = kCGPathStroke ;
}
}
void AddEllipticArcToPath(CGContextRef c, CGPoint center, CGFloat a, CGFloat b, CGFloat fromDegree , CGFloat toDegree )
{
CGContextSaveGState(c);
CGContextTranslateCTM(c, center.x, center.y);
CGContextScaleCTM(c, a, b);
CGContextMoveToPoint(c, 1, 0);
CGContextAddArc(c, 0, 0, 1, DegToRad(fromDegree), DegToRad(toDegree), 0);
CGContextClosePath(c);
CGContextRestoreGState(c);
}
void AddRoundedRectToPath(CGContextRef c, CGRect rect, CGFloat ovalWidth,
CGFloat ovalHeight)
{
CGFloat fw, fh;
if (ovalWidth == 0 || ovalHeight == 0)
{
CGContextAddRect(c, rect);
return;
}
CGContextSaveGState(c);
CGContextTranslateCTM(c, CGRectGetMinX(rect), CGRectGetMinY(rect));
CGContextScaleCTM(c, ovalWidth, ovalHeight);
fw = CGRectGetWidth(rect) / ovalWidth;
fh = CGRectGetHeight(rect) / ovalHeight;
CGContextMoveToPoint(c, fw, fh / 2);
CGContextAddArcToPoint(c, fw, fh, fw / 2, fh, 1);
CGContextAddArcToPoint(c, 0, fh, 0, fh / 2, 1);
CGContextAddArcToPoint(c, 0, 0, fw / 2, 0, 1);
CGContextAddArcToPoint(c, fw, 0, fw, fh / 2, 1);
CGContextClosePath(c);
CGContextRestoreGState(c);
}
#pragma mark -
wxDC::wxDC()
{
m_ok = false ;
m_colour = true;
m_mm_to_pix_x = mm2pt;
m_mm_to_pix_y = mm2pt;
m_externalDeviceOriginX = 0;
m_externalDeviceOriginY = 0;
m_logicalScaleX = 1.0;
m_logicalScaleY = 1.0;
m_userScaleX = 1.0;
m_userScaleY = 1.0;
m_scaleX = 1.0;
m_scaleY = 1.0;
m_needComputeScaleX =
m_needComputeScaleY = false;
m_macPort = 0 ;
m_macLocalOrigin.x =
m_macLocalOrigin.y = 0 ;
m_pen = *wxBLACK_PEN;
m_font = *wxNORMAL_FONT;
m_brush = *wxWHITE_BRUSH;
m_macATSUIStyle = NULL ;
m_graphicContext = NULL ;
}
wxDC::~wxDC()
{
if ( m_macATSUIStyle )
{
::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle);
m_macATSUIStyle = NULL ;
}
delete m_graphicContext ;
}
void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawBitmap - invalid DC") );
wxCHECK_RET( bmp.Ok(), wxT("wxDC(cg)::DoDrawBitmap - invalid bitmap") );
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord w = bmp.GetWidth();
wxCoord h = bmp.GetHeight();
wxCoord ww = XLOG2DEVREL(w);
wxCoord hh = YLOG2DEVREL(h);
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGImageRef image = (CGImageRef)( bmp.CGImageCreate() ) ;
HIRect r = CGRectMake( xx , yy , ww , hh ) ;
HIViewDrawCGImage( cg , &r , image ) ;
CGImageRelease( image ) ;
}
void wxDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawIcon - invalid DC") );
wxCHECK_RET( icon.Ok(), wxT("wxDC(cg)::DoDrawIcon - invalid icon") );
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord w = icon.GetWidth();
wxCoord h = icon.GetHeight();
wxCoord ww = XLOG2DEVREL(w);
wxCoord hh = YLOG2DEVREL(h);
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGRect r = CGRectMake( 00 , 00 , ww , hh ) ;
CGContextSaveGState( cg );
CGContextTranslateCTM( cg, xx , yy + hh );
CGContextScaleCTM( cg, 1, -1 );
PlotIconRefInContext( cg , &r , kAlignNone , kTransformNone ,
NULL , kPlotIconRefNormalFlags , MAC_WXHICON( icon.GetHICON() ) ) ;
CGContextRestoreGState( cg ) ;
}
void wxDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoSetClippingRegion - invalid DC") );
wxCoord xx, yy, ww, hh;
xx = XLOG2DEVMAC(x);
yy = YLOG2DEVMAC(y);
ww = XLOG2DEVREL(width);
hh = YLOG2DEVREL(height);
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGRect clipRect = CGRectMake( xx , yy , ww, hh ) ;
CGContextClipToRect( cgContext , clipRect ) ;
// SetRectRgn( (RgnHandle) m_macCurrentClipRgn , xx , yy , xx + ww , yy + hh ) ;
// SectRgn( (RgnHandle) m_macCurrentClipRgn , (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
if ( m_clipping )
{
m_clipX1 = wxMax( m_clipX1, xx );
m_clipY1 = wxMax( m_clipY1, yy );
m_clipX2 = wxMin( m_clipX2, (xx + ww) );
m_clipY2 = wxMin( m_clipY2, (yy + hh) );
}
else
{
m_clipping = true;
m_clipX1 = xx;
m_clipY1 = yy;
m_clipX2 = xx + ww;
m_clipY2 = yy + hh;
}
// TODO: as soon as we don't reset the context for each operation anymore
// we have to update the context as well
}
void wxDC::DoSetClippingRegionAsRegion( const wxRegion &region )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoSetClippingRegionAsRegion - invalid DC") );
if (region.Empty())
{
DestroyClippingRegion();
return;
}
wxCoord x, y, w, h;
region.GetBox( x, y, w, h );
wxCoord xx, yy, ww, hh;
xx = XLOG2DEVMAC(x);
yy = YLOG2DEVMAC(y);
ww = XLOG2DEVREL(w);
hh = YLOG2DEVREL(h);
// if we have a scaling that we cannot map onto native regions
// we must use the box
if ( ww != w || hh != h )
{
wxDC::DoSetClippingRegion( x, y, w, h );
}
else
{
#if 0
CopyRgn( (RgnHandle) region.GetWXHRGN() , (RgnHandle) m_macCurrentClipRgn ) ;
if ( xx != x || yy != y )
OffsetRgn( (RgnHandle) m_macCurrentClipRgn , xx - x , yy - y ) ;
SectRgn( (RgnHandle)m_macCurrentClipRgn , (RgnHandle)m_macBoundaryClipRgn , (RgnHandle)m_macCurrentClipRgn ) ;
#endif
if ( m_clipping )
{
m_clipX1 = wxMax( m_clipX1, xx );
m_clipY1 = wxMax( m_clipY1, yy );
m_clipX2 = wxMin( m_clipX2, (xx + ww) );
m_clipY2 = wxMin( m_clipY2, (yy + hh) );
}
else
{
m_clipping = true;
m_clipX1 = xx;
m_clipY1 = yy;
m_clipX2 = xx + ww;
m_clipY2 = yy + hh;
}
}
}
void wxDC::DestroyClippingRegion()
{
// CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGContextRestoreGState( cgContext );
CGContextSaveGState( cgContext );
m_graphicContext->SetPen( m_pen ) ;
m_graphicContext->SetBrush( m_brush ) ;
m_clipping = false;
}
void wxDC::DoGetSizeMM( int* width, int* height ) const
{
int w = 0, h = 0;
GetSize( &w, &h );
if (width)
*width = long( double(w) / (m_scaleX * m_mm_to_pix_x) );
if (height)
*height = long( double(h) / (m_scaleY * m_mm_to_pix_y) );
}
void wxDC::SetTextForeground( const wxColour &col )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::SetTextForeground - invalid DC") );
if ( col != m_textForegroundColour )
{
m_textForegroundColour = col;
MacInstallFont() ;
}
}
void wxDC::SetTextBackground( const wxColour &col )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::SetTextBackground - invalid DC") );
m_textBackgroundColour = col;
}
void wxDC::SetMapMode( int mode )
{
switch (mode)
{
case wxMM_TWIPS:
SetLogicalScale( twips2mm * m_mm_to_pix_x, twips2mm * m_mm_to_pix_y );
break;
case wxMM_POINTS:
SetLogicalScale( pt2mm * m_mm_to_pix_x, pt2mm * m_mm_to_pix_y );
break;
case wxMM_METRIC:
SetLogicalScale( m_mm_to_pix_x, m_mm_to_pix_y );
break;
case wxMM_LOMETRIC:
SetLogicalScale( m_mm_to_pix_x / 10.0, m_mm_to_pix_y / 10.0 );
break;
case wxMM_TEXT:
default:
SetLogicalScale( 1.0, 1.0 );
break;
}
if (mode != wxMM_TEXT)
{
m_needComputeScaleX =
m_needComputeScaleY = true;
}
}
void wxDC::SetUserScale( double x, double y )
{
// allow negative ? -> no
m_userScaleX = x;
m_userScaleY = y;
ComputeScaleAndOrigin();
}
void wxDC::SetLogicalScale( double x, double y )
{
// allow negative ?
m_logicalScaleX = x;
m_logicalScaleY = y;
ComputeScaleAndOrigin();
}
void wxDC::SetLogicalOrigin( wxCoord x, wxCoord y )
{
m_logicalOriginX = x * m_signX; // is this still correct ?
m_logicalOriginY = y * m_signY;
ComputeScaleAndOrigin();
}
void wxDC::SetDeviceOrigin( wxCoord x, wxCoord y )
{
m_externalDeviceOriginX = x;
m_externalDeviceOriginY = y;
ComputeScaleAndOrigin();
}
void wxDC::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
{
m_signX = (xLeftRight ? 1 : -1);
m_signY = (yBottomUp ? -1 : 1);
ComputeScaleAndOrigin();
}
wxSize wxDC::GetPPI() const
{
return wxSize(72, 72);
}
int wxDC::GetDepth() const
{
return 32;
}
void wxDC::ComputeScaleAndOrigin()
{
// CMB: copy scale to see if it changes
double origScaleX = m_scaleX;
double origScaleY = m_scaleY;
m_scaleX = m_logicalScaleX * m_userScaleX;
m_scaleY = m_logicalScaleY * m_userScaleY;
m_deviceOriginX = m_externalDeviceOriginX;
m_deviceOriginY = m_externalDeviceOriginY;
// CMB: if scale has changed call SetPen to recalulate the line width
if (m_scaleX != origScaleX || m_scaleY != origScaleY)
{
// this is a bit artificial, but we need to force wxDC to think
// the pen has changed
wxPen pen( GetPen() );
m_pen = wxNullPen;
SetPen( pen );
}
}
void wxDC::SetPalette( const wxPalette& palette )
{
}
void wxDC::SetBackgroundMode( int mode )
{
m_backgroundMode = mode ;
}
void wxDC::SetFont( const wxFont &font )
{
m_font = font;
MacInstallFont() ;
}
void wxDC::SetPen( const wxPen &pen )
{
if ( m_pen == pen )
return ;
m_pen = pen;
if ( m_graphicContext )
{
if ( m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT )
{
m_graphicContext->SetPen( m_pen ) ;
}
else
{
// we have to compensate for moved device origins etc. otherwise patterned pens are standing still
// eg when using a wxScrollWindow and scrolling around
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
int origX = XLOG2DEVMAC( 0 ) ;
int origY = YLOG2DEVMAC( 0 ) ;
CGContextTranslateCTM( cgContext, origX, origY );
m_graphicContext->SetPen( m_pen ) ;
CGContextTranslateCTM( cgContext, -origX, -origY );
}
}
}
void wxDC::SetBrush( const wxBrush &brush )
{
if (m_brush == brush)
return;
m_brush = brush;
if ( m_graphicContext )
{
if ( brush.GetStyle() == wxSOLID || brush.GetStyle() == wxTRANSPARENT )
{
m_graphicContext->SetBrush( m_brush ) ;
}
else
{
// we have to compensate for moved device origins etc. otherwise patterned brushes are standing still
// eg when using a wxScrollWindow and scrolling around
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
int origX = XLOG2DEVMAC(0) ;
int origY = YLOG2DEVMAC(0) ;
CGContextTranslateCTM( cgContext, origX, origY );
m_graphicContext->SetBrush( m_brush ) ;
CGContextTranslateCTM( cgContext, -origX, -origY );
}
}
}
void wxDC::SetBackground( const wxBrush &brush )
{
if (m_backgroundBrush == brush)
return;
m_backgroundBrush = brush;
if (!m_backgroundBrush.Ok())
return;
}
void wxDC::SetLogicalFunction( int function )
{
if (m_logicalFunction == function)
return;
m_logicalFunction = function ;
#if wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
if ( m_logicalFunction == wxCOPY )
CGContextSetBlendMode( cgContext, kCGBlendModeNormal ) ;
else if ( m_logicalFunction == wxINVERT )
CGContextSetBlendMode( cgContext, kCGBlendModeExclusion ) ;
else
CGContextSetBlendMode( cgContext, kCGBlendModeNormal ) ;
#endif
}
extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
const wxColour & col, int style);
bool wxDC::DoFloodFill(wxCoord x, wxCoord y,
const wxColour& col, int style)
{
return wxDoFloodFill(this, x, y, col, style);
}
bool wxDC::DoGetPixel( wxCoord x, wxCoord y, wxColour *col ) const
{
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::DoGetPixel - invalid DC") );
wxMacPortSaver helper((CGrafPtr)m_macPort) ;
RGBColor colour;
// NB: GetCPixel is a deprecated QD call, and a slow one at that
GetCPixel(
XLOG2DEVMAC(x) + m_macLocalOriginInPort.x - m_macLocalOrigin.x,
YLOG2DEVMAC(y) + m_macLocalOriginInPort.y - m_macLocalOrigin.y, &colour );
// convert from Mac colour to wx
col->Set( colour.red >> 8, colour.green >> 8, colour.blue >> 8 );
return true ;
}
void wxDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawLine - invalid DC") );
#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
if ( m_logicalFunction != wxCOPY )
return ;
#endif
wxCoord xx1 = XLOG2DEVMAC(x1) ;
wxCoord yy1 = YLOG2DEVMAC(y1) ;
wxCoord xx2 = XLOG2DEVMAC(x2) ;
wxCoord yy2 = YLOG2DEVMAC(y2) ;
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( xx1, yy1 ) ;
path->AddLineToPoint( xx2 , yy2 ) ;
path->CloseSubpath() ;
m_graphicContext->StrokePath( path ) ;
delete path ;
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
}
void wxDC::DoCrossHair( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoCrossHair - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
int w = 0, h = 0;
GetSize( &w, &h );
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( XLOG2DEVMAC(0), yy ) ;
path->AddLineToPoint( XLOG2DEVMAC(w), yy ) ;
path->CloseSubpath() ;
path->MoveToPoint( xx, YLOG2DEVMAC(0) ) ;
path->AddLineToPoint( xx, YLOG2DEVMAC(h) ) ;
path->CloseSubpath() ;
m_graphicContext->StrokePath( path ) ;
delete path ;
CalcBoundingBox(x, y);
CalcBoundingBox(x + w, y + h);
}
void wxDC::DoDrawArc( wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawArc - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
wxCoord xx2 = XLOG2DEVMAC(x2);
wxCoord yy2 = YLOG2DEVMAC(y2);
wxCoord xxc = XLOG2DEVMAC(xc);
wxCoord yyc = YLOG2DEVMAC(yc);
double dx = xx1 - xxc;
double dy = yy1 - yyc;
double radius = sqrt((double)(dx * dx + dy * dy));
wxCoord rad = (wxCoord)radius;
double sa, ea;
if (xx1 == xx2 && yy1 == yy2)
{
sa = 0.0;
ea = 360.0;
}
else if (radius == 0.0)
{
sa = ea = 0.0;
}
else
{
sa = (xx1 - xxc == 0) ?
(yy1 - yyc < 0) ? 90.0 : -90.0 :
-atan2(double(yy1 - yyc), double(xx1 - xxc)) * RAD2DEG;
ea = (xx2 - xxc == 0) ?
(yy2 - yyc < 0) ? 90.0 : -90.0 :
-atan2(double(yy2 - yyc), double(xx2 - xxc)) * RAD2DEG;
}
bool fill = m_brush.GetStyle() != wxTRANSPARENT ;
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
CGContextSaveGState( ctx ) ;
CGContextTranslateCTM( ctx, xxc , yyc );
CGContextScaleCTM( ctx , 1 , -1 ) ;
if ( fill )
CGContextMoveToPoint( ctx , 0 , 0 ) ;
CGContextAddArc( ctx, 0, 0 , rad , DegToRad(sa), DegToRad(ea), 0 );
if ( fill )
CGContextAddLineToPoint( ctx , 0 , 0 ) ;
CGContextRestoreGState( ctx ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
void wxDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawEllipticArc - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(w);
wxCoord hh = m_signY * YLOG2DEVREL(h);
// handle -ve width and/or height
if (ww < 0)
{
ww = -ww;
xx = xx - ww;
}
if (hh < 0)
{
hh = -hh;
yy = yy - hh;
}
bool fill = m_brush.GetStyle() != wxTRANSPARENT ;
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
CGContextSaveGState( ctx ) ;
CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2 );
CGContextScaleCTM( ctx , 1 * ww / 2 , -1 * hh / 2 ) ;
if ( fill )
CGContextMoveToPoint( ctx , 0 , 0 ) ;
CGContextAddArc( ctx, 0, 0, 1, DegToRad( sa ), DegToRad( ea ), 0 );
if ( fill )
CGContextAddLineToPoint( ctx , 0 , 0 ) ;
CGContextRestoreGState( ctx ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
void wxDC::DoDrawPoint( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawPoint - invalid DC") );
DoDrawLine( x , y , x + 1 , y + 1 ) ;
}
void wxDC::DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawLines - invalid DC") );
#if !wxMAC_USE_CORE_GRAPHICS_BLEND_MODES
if ( m_logicalFunction != wxCOPY )
return ;
#endif
wxCoord x1, x2 , y1 , y2 ;
x1 = XLOG2DEVMAC(points[0].x + xoffset);
y1 = YLOG2DEVMAC(points[0].y + yoffset);
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( x1 , y1 ) ;
for (int i = 1; i < n; i++)
{
x2 = XLOG2DEVMAC(points[i].x + xoffset);
y2 = YLOG2DEVMAC(points[i].y + yoffset);
path->AddLineToPoint( x2 , y2 ) ;
}
m_graphicContext->StrokePath( path ) ;
delete path ;
}
#if wxUSE_SPLINES
void wxDC::DoDrawSpline(wxList *points)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawSpline - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
wxGraphicPath* path = m_graphicContext->CreatePath() ;
wxList::compatibility_iterator node = points->GetFirst();
if (node == wxList::compatibility_iterator())
// empty list
return;
wxPoint *p = (wxPoint *)node->GetData();
wxCoord x1 = p->x;
wxCoord y1 = p->y;
node = node->GetNext();
p = (wxPoint *)node->GetData();
wxCoord x2 = p->x;
wxCoord y2 = p->y;
wxCoord cx1 = ( x1 + x2 ) / 2;
wxCoord cy1 = ( y1 + y2 ) / 2;
path->MoveToPoint( XLOG2DEVMAC( x1 ) , YLOG2DEVMAC( y1 ) ) ;
path->AddLineToPoint( XLOG2DEVMAC( cx1 ) , YLOG2DEVMAC( cy1 ) ) ;
#if !wxUSE_STL
while ((node = node->GetNext()) != NULL)
#else
while ((node = node->GetNext()))
#endif // !wxUSE_STL
{
p = (wxPoint *)node->GetData();
x1 = x2;
y1 = y2;
x2 = p->x;
y2 = p->y;
wxCoord cx4 = (x1 + x2) / 2;
wxCoord cy4 = (y1 + y2) / 2;
path->AddQuadCurveToPoint(
XLOG2DEVMAC( x1 ) , YLOG2DEVMAC( y1 ) ,
XLOG2DEVMAC( cx4 ) , YLOG2DEVMAC( cy4 ) ) ;
cx1 = cx4;
cy1 = cy4;
}
path->AddLineToPoint( XLOG2DEVMAC( x2 ) , YLOG2DEVMAC( y2 ) ) ;
m_graphicContext->StrokePath( path ) ;
delete path ;
}
#endif
void wxDC::DoDrawPolygon( int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle )
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawPolygon - invalid DC") );
if ( n <= 0 || (m_brush.GetStyle() == wxTRANSPARENT && m_pen.GetStyle() == wxTRANSPARENT ) )
return ;
if ( m_logicalFunction != wxCOPY )
return ;
wxCoord x1, x2 , y1 , y2 ;
x2 = x1 = XLOG2DEVMAC(points[0].x + xoffset);
y2 = y1 = YLOG2DEVMAC(points[0].y + yoffset);
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( x1 , y1 ) ;
for (int i = 1; i < n; i++)
{
x2 = XLOG2DEVMAC(points[i].x + xoffset);
y2 = YLOG2DEVMAC(points[i].y + yoffset);
path->AddLineToPoint( x2 , y2 ) ;
}
if ( x1 != x2 || y1 != y2 )
path->AddLineToPoint( x1, y1 ) ;
path->CloseSubpath() ;
m_graphicContext->DrawPath( path , fillStyle ) ;
delete path ;
}
void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawRectangle - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
wxCoord hh = m_signY * YLOG2DEVREL(height);
// CMB: draw nothing if transformed w or h is 0
if (ww == 0 || hh == 0)
return;
// CMB: handle -ve width and/or height
if (ww < 0)
{
ww = -ww;
xx = xx - ww;
}
if (hh < 0)
{
hh = -hh;
yy = yy - hh;
}
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->AddRectangle( xx , yy , ww , hh ) ;
m_graphicContext->DrawPath( path ) ;
delete path ;
}
void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawRoundedRectangle - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
if (radius < 0.0)
radius = - radius * ((width < height) ? width : height);
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
wxCoord hh = m_signY * YLOG2DEVREL(height);
// CMB: draw nothing if transformed w or h is 0
if (ww == 0 || hh == 0)
return;
// CMB: handle -ve width and/or height
if (ww < 0)
{
ww = -ww;
xx = xx - ww;
}
if (hh < 0)
{
hh = -hh;
yy = yy - hh;
}
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
AddRoundedRectToPath( ctx , CGRectMake( xx , yy , ww , hh ) , radius , radius ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawEllipse - invalid DC") );
if ( m_logicalFunction != wxCOPY )
return ;
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
wxCoord hh = m_signY * YLOG2DEVREL(height);
// CMB: draw nothing if transformed w or h is 0
if (ww == 0 || hh == 0)
return;
// CMB: handle -ve width and/or height
if (ww < 0)
{
ww = -ww;
xx = xx - ww;
}
if (hh < 0)
{
hh = -hh;
yy = yy - hh;
}
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
CGContextSaveGState( ctx ) ;
CGContextTranslateCTM( ctx, xx + ww / 2, yy + hh / 2 );
CGContextScaleCTM( ctx , ww / 2 , hh / 2 ) ;
CGContextAddArc( ctx, 0, 0, 1, 0 , 2 * M_PI , 0 );
CGContextRestoreGState( ctx ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
bool wxDC::CanDrawBitmap() const
{
return true ;
}
bool wxDC::DoBlit(
wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc, int logical_func , bool useMask,
wxCoord xsrcMask, wxCoord ysrcMask )
{
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::DoBlit - invalid DC") );
wxCHECK_MSG( source->Ok(), false, wxT("wxDC(cg)::DoBlit - invalid source DC") );
if ( logical_func == wxNO_OP )
return true ;
if (xsrcMask == -1 && ysrcMask == -1)
{
xsrcMask = xsrc;
ysrcMask = ysrc;
}
wxCoord yysrc = source->YLOG2DEVMAC(ysrc) ;
wxCoord xxsrc = source->XLOG2DEVMAC(xsrc) ;
wxCoord wwsrc = source->XLOG2DEVREL(width) ;
wxCoord hhsrc = source->YLOG2DEVREL(height) ;
wxCoord yydest = YLOG2DEVMAC(ydest) ;
wxCoord xxdest = XLOG2DEVMAC(xdest) ;
wxCoord wwdest = XLOG2DEVREL(width) ;
wxCoord hhdest = YLOG2DEVREL(height) ;
wxMemoryDC* memdc = dynamic_cast<wxMemoryDC*>(source) ;
if ( memdc && logical_func == wxCOPY )
{
wxBitmap blit = memdc->GetSelectedObject() ;
wxASSERT_MSG( blit.Ok() , wxT("Invalid bitmap for blitting") ) ;
wxCoord bmpwidth = blit.GetWidth();
wxCoord bmpheight = blit.GetHeight();
if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc )
{
wwsrc = wxMin( wwsrc , bmpwidth - xxsrc ) ;
hhsrc = wxMin( hhsrc , bmpheight - yysrc ) ;
if ( wwsrc > 0 && hhsrc > 0 )
{
if ( xxsrc >= 0 && yysrc >= 0 )
{
wxRect subrect( xxsrc, yysrc, wwsrc , hhsrc ) ;
blit = blit.GetSubBitmap( subrect ) ;
}
else
{
// in this case we'd probably have to adjust the different coordinates, but
// we have to find out proper contract first
blit = wxNullBitmap ;
}
}
else
{
blit = wxNullBitmap ;
}
}
if ( blit.Ok() )
{
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGImageRef image = (CGImageRef)( blit.CGImageCreate() ) ;
HIRect r = CGRectMake( xxdest , yydest , wwdest , hhdest ) ;
HIViewDrawCGImage( cg , &r , image ) ;
CGImageRelease( image ) ;
}
}
else
{
#if 0
CGContextRef cg = (wxMacCGContext*)(source->GetGraphicContext())->GetNativeContext() ;
void *data = CGBitmapContextGetData( cg ) ;
#endif
return false ; // wxFAIL_MSG( wxT("Blitting is only supported from bitmap contexts") ) ;
}
return true;
}
void wxDC::DoDrawRotatedText(const wxString& str, wxCoord x, wxCoord y,
double angle)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawRotatedText - invalid DC") );
wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoDrawRotatedText - no valid font set") );
if ( str.length() == 0 )
return ;
if ( m_logicalFunction != wxCOPY )
return ;
OSStatus status = noErr ;
ATSUTextLayout atsuLayout ;
UniCharCount chars = str.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter ;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 ) ;
#else
const wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ) ;
#endif
chars = unicharlen / 2 ;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) str.wc_str() ;
#else
wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
chars = wxWcslen( wchar.data() ) ;
ubuf = (UniChar*) wchar.data() ;
#endif
#endif
int drawX = XLOG2DEVMAC(x) ;
int drawY = YLOG2DEVMAC(y) ;
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
status = ::ATSUSetTransientFontMatching( atsuLayout , true ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
int iAngle = int( angle );
if ( abs(iAngle) > 0 )
{
Fixed atsuAngle = IntToFixed( iAngle ) ;
ATSUAttributeTag atsuTags[] =
{
kATSULineRotationTag ,
} ;
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( Fixed ) ,
} ;
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&atsuAngle ,
} ;
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues ) ;
}
{
CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
ATSUAttributeTag atsuTags[] =
{
kATSUCGContextTag ,
} ;
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( CGContextRef ) ,
} ;
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&cgContext ,
} ;
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues ) ;
}
ATSUTextMeasurement textBefore, textAfter ;
ATSUTextMeasurement ascent, descent ;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &ascent , &descent );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
Rect rect ;
if ( m_backgroundMode == wxSOLID )
{
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->MoveToPoint( drawX , drawY ) ;
path->AddLineToPoint(
(int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) ) ;
path->AddLineToPoint(
(int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ) ;
path->AddLineToPoint(
(int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) ) ;
m_graphicContext->FillPath( path , m_textBackgroundColour ) ;
delete path ;
}
drawX += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent));
drawY += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent));
status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(drawX) , IntToFixed(drawY) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
CGContextSaveGState(((wxMacCGContext*)(m_graphicContext))->GetNativeContext());
CGContextTranslateCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), drawX, drawY);
CGContextScaleCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) );
wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
CGContextRestoreGState( ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ) ;
CalcBoundingBox(XDEV2LOG(rect.left), YDEV2LOG(rect.top) );
CalcBoundingBox(XDEV2LOG(rect.right), YDEV2LOG(rect.bottom) );
::ATSUDisposeTextLayout(atsuLayout);
#if SIZEOF_WCHAR_T == 4
free( ubuf ) ;
#endif
}
void wxDC::DoDrawText(const wxString& strtext, wxCoord x, wxCoord y)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoDrawText - invalid DC") );
DoDrawRotatedText( strtext , x , y , 0.0 ) ;
}
bool wxDC::CanGetTextExtent() const
{
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::CanGetTextExtent - invalid DC") );
return true ;
}
void wxDC::DoGetTextExtent( const wxString &str, wxCoord *width, wxCoord *height,
wxCoord *descent, wxCoord *externalLeading ,
wxFont *theFont ) const
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::DoGetTextExtent - invalid DC") );
wxFont formerFont = m_font ;
if ( theFont )
{
// work around the const-ness
*((wxFont*)(&m_font)) = *theFont ;
MacInstallFont() ;
}
if ( str.empty() )
return ;
wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") ) ;
OSStatus status = noErr ;
ATSUTextLayout atsuLayout ;
UniCharCount chars = str.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter ;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 ) ;
#else
const wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ) ;
#endif
chars = unicharlen / 2 ;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) str.wc_str() ;
#else
wxWCharBuffer wchar = str.wc_str( wxConvLocal ) ;
chars = wxWcslen( wchar.data() ) ;
ubuf = (UniChar*) wchar.data() ;
#endif
#endif
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
ATSUTextMeasurement textBefore, textAfter ;
ATSUTextMeasurement textAscent, textDescent ;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &textAscent , &textDescent );
if ( height )
*height = YDEV2LOGREL( FixedToInt(textAscent + textDescent) ) ;
if ( descent )
*descent =YDEV2LOGREL( FixedToInt(textDescent) );
if ( externalLeading )
*externalLeading = 0 ;
if ( width )
*width = XDEV2LOGREL( FixedToInt(textAfter - textBefore) ) ;
::ATSUDisposeTextLayout(atsuLayout);
#if SIZEOF_WCHAR_T == 4
free( ubuf ) ;
#endif
if ( theFont )
{
// work around the constness
*((wxFont*)(&m_font)) = formerFont ;
MacInstallFont() ;
}
}
bool wxDC::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
{
wxCHECK_MSG( Ok(), false, wxT("wxDC(cg)::DoGetPartialTextExtents - invalid DC") );
widths.Empty();
widths.Add(0, text.length());
if (text.empty())
return false;
ATSUTextLayout atsuLayout ;
UniCharCount chars = text.length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter ;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 ) ;
#else
const wxWCharBuffer wchar = text.wc_str( wxConvLocal ) ;
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ) ;
#endif
chars = unicharlen / 2 ;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) text.wc_str() ;
#else
wxWCharBuffer wchar = text.wc_str( wxConvLocal ) ;
chars = wxWcslen( wchar.data() ) ;
ubuf = (UniChar*) wchar.data() ;
#endif
#endif
OSStatus status;
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
for ( int pos = 0; pos < (int)chars; pos ++ )
{
unsigned long actualNumberOfBounds = 0;
ATSTrapezoid glyphBounds;
// We get a single bound, since the text should only require one. If it requires more, there is an issue
OSStatus result;
result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
if (result != noErr || actualNumberOfBounds != 1 )
return false;
widths[pos] = XDEV2LOGREL(FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ));
//unsigned char uch = s[i];
}
::ATSUDisposeTextLayout(atsuLayout);
return true;
}
wxCoord wxDC::GetCharWidth(void) const
{
wxCoord width ;
DoGetTextExtent( wxT("g") , &width , NULL , NULL , NULL , NULL ) ;
return width ;
}
wxCoord wxDC::GetCharHeight(void) const
{
wxCoord height ;
DoGetTextExtent( wxT("g") , NULL , &height , NULL , NULL , NULL ) ;
return height ;
}
void wxDC::Clear(void)
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::Clear - invalid DC") );
if (m_backgroundBrush.Ok() && m_backgroundBrush.GetStyle() != wxTRANSPARENT)
{
HIRect rect = CGRectMake( -10000 , -10000 , 20000 , 20000 ) ;
CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
switch ( m_backgroundBrush.MacGetBrushKind() )
{
case kwxMacBrushTheme :
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
if ( HIThemeSetFill != 0 )
{
HIThemeSetFill( m_backgroundBrush.MacGetTheme(), NULL, cg, kHIThemeOrientationNormal );
CGContextFillRect(cg, rect);
}
else
#endif
{
RGBColor color;
GetThemeBrushAsColor( m_backgroundBrush.MacGetTheme(), 32, true, &color );
CGContextSetRGBFillColor( cg, (CGFloat) color.red / 65536,
(CGFloat) color.green / 65536, (CGFloat) color.blue / 65536, 1 );
CGContextFillRect( cg, rect );
}
// reset to normal value
RGBColor col = MAC_WXCOLORREF( GetBrush().GetColour().GetPixel() ) ;
CGContextSetRGBFillColor( cg, col.red / 65536.0, col.green / 65536.0, col.blue / 65536.0, 1.0 );
}
break ;
case kwxMacBrushThemeBackground :
{
wxFAIL_MSG( wxT("There shouldn't be theme backgrounds under Quartz") ) ;
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3
if ( UMAGetSystemVersion() >= 0x1030 )
{
HIThemeBackgroundDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.state = kThemeStateActive ;
drawInfo.kind = m_backgroundBrush.MacGetThemeBackground( NULL ) ;
if ( drawInfo.kind == kThemeBackgroundMetal )
{
HIThemeDrawBackground( &rect, &drawInfo, cg, kHIThemeOrientationNormal ) ;
HIThemeApplyBackground( &rect, &drawInfo, cg, kHIThemeOrientationNormal ) ;
}
}
#endif
}
break ;
case kwxMacBrushColour :
{
// FIXME: doesn't correctly render stippled brushes !!
// FIXME: should this be replaced by ::SetBrush() ??
RGBColor col = MAC_WXCOLORREF( m_backgroundBrush.GetColour().GetPixel()) ;
CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
CGContextFillRect(cg, rect);
// reset to normal value
col = MAC_WXCOLORREF( GetBrush().GetColour().GetPixel() ) ;
CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
}
break ;
default :
wxFAIL_MSG( wxT("unknown brush kind") ) ;
break ;
}
}
}
void wxDC::MacInstallFont() const
{
wxCHECK_RET( Ok(), wxT("wxDC(cg)::MacInstallFont - invalid DC") );
if ( m_macATSUIStyle )
{
::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle);
m_macATSUIStyle = NULL ;
}
if ( m_font.Ok() )
{
OSStatus status ;
status = ATSUCreateAndCopyStyle( (ATSUStyle) m_font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle ) ;
wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") ) ;
Fixed atsuSize = IntToFixed( int(m_scaleY * m_font.MacGetFontSize()) ) ;
RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColour.GetPixel() ) ;
ATSUAttributeTag atsuTags[] =
{
kATSUSizeTag ,
kATSUColorTag ,
} ;
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( Fixed ) ,
sizeof( RGBColor ) ,
} ;
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&atsuSize ,
&atsuColor ,
} ;
status = ::ATSUSetAttributes(
(ATSUStyle)m_macATSUIStyle, sizeof(atsuTags) / sizeof(ATSUAttributeTag) ,
atsuTags, atsuSizes, atsuValues);
wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") ) ;
}
}
#pragma mark -
// ---------------------------------------------------------------------------
// coordinates transformations
// ---------------------------------------------------------------------------
wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const
{
return ((wxDC *)this)->XDEV2LOG(x);
}
wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
{
return ((wxDC *)this)->YDEV2LOG(y);
}
wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
{
return ((wxDC *)this)->XDEV2LOGREL(x);
}
wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
{
return ((wxDC *)this)->YDEV2LOGREL(y);
}
wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
{
return ((wxDC *)this)->XLOG2DEV(x);
}
wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
{
return ((wxDC *)this)->YLOG2DEV(y);
}
wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
{
return ((wxDC *)this)->XLOG2DEVREL(x);
}
wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
{
return ((wxDC *)this)->YLOG2DEVREL(y);
}
#endif // wxMAC_USE_CORE_GRAPHICS