673 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			673 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        scrolwin.h
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| // Purpose:     interface of wxScrolled template
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| // Author:      wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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|     Possible values for the second argument of wxScrolled::ShowScrollbars().
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|  */
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| enum wxScrollbarVisibility
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| {
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|     wxSHOW_SB_NEVER = -1,   ///< Never show the scrollbar at all.
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|     wxSHOW_SB_DEFAULT,      ///< Show scrollbar only if it is needed.
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|     wxSHOW_SB_ALWAYS        ///< Always show scrollbar, even if not needed.
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| };
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| 
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| /**
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| 
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|     The wxScrolled class manages scrolling for its client area, transforming
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|     the coordinates according to the scrollbar positions, and setting the
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|     scroll positions, thumb sizes and ranges according to the area in view.
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| 
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|     There are two commonly used (but not the only possible!) specializations of
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|     this class:
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| 
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|     - ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to
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|       ::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares
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|       wxPanel's behaviour with regard to TAB traversal and focus handling. Use
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|       this if the scrolled window will have child controls.
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| 
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|     - ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and
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|       so doesn't handle children specially. This is suitable e.g. for
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|       implementing scrollable controls such as tree or list controls.
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| 
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|     @note
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|     See wxScrolled::Create() if you want to use wxScrolled with a custom class.
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| 
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|     Starting from version 2.4 of wxWidgets, there are several ways to use a
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|     ::wxScrolledWindow (and now wxScrolled). In particular, there are
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|     three ways to set the size of the scrolling area:
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| 
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|     One way is to set the scrollbars directly using a call to SetScrollbars().
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|     This is the way it used to be in any previous version of wxWidgets and it
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|     will be kept for backwards compatibility.
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| 
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|     An additional method of manual control, which requires a little less
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|     computation of your own, is to set the total size of the scrolling area by
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|     calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and
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|     setting the scrolling increments for it by calling SetScrollRate().
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|     Scrolling in some orientation is enabled by setting a non-zero increment
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|     for it.
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| 
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|     The most automatic and newest way is to simply let sizers determine the
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|     scrolling area. This is now the default when you set an interior sizer into
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|     a wxScrolled with wxWindow::SetSizer().  The scrolling area will be
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|     set to the size requested by the sizer and the scrollbars will be assigned
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|     for each orientation according to the need for them and the scrolling
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|     increment set by SetScrollRate().  As above, scrolling is only enabled in
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|     orientations with a non-zero increment.  You can influence the minimum size
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|     of the scrolled area controlled by a sizer by calling
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|     wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous
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|     effects in wxWidgets 2.4 -- in later versions it may not continue to
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|     override the sizer.)
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| 
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|     Note that if maximum size hints are still supported by
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|     wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may
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|     or may not have been removed for 2.4, but it really only makes sense to set
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|     minimum size hints here.  We should probably replace
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|     wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or
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|     similar and remove it entirely in future.
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| 
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|     @todo review docs for this class replacing SetVirtualSizeHints() with
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|           SetMinClientSize().
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| 
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|     As with all windows, an application can draw onto a wxScrolled using a
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|     @ref overview_dc "device context".
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| 
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|     You have the option of handling the OnPaint handler or overriding the
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|     wxScrolled::OnDraw() function, which is passed a pre-scrolled device
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|     context (prepared by wxScrolled::DoPrepareDC()).
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| 
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|     If you don't wish to calculate your own scrolling, you must call
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|     DoPrepareDC() when not drawing from within OnDraw(), to set the device
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|     origin for the device context according to the current scroll position.
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| 
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|     A wxScrolled will normally scroll itself and therefore its child windows
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|     as well. It might however be desired to scroll a different window than
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|     itself: e.g. when designing a spreadsheet, you will normally only have to
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|     scroll the (usually white) cell area, whereas the (usually grey) label area
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|     will scroll very differently. For this special purpose, you can call
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|     SetTargetWindow() which means that pressing the scrollbars will scroll a
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|     different window.
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| 
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|     Note that the underlying system knows nothing about scrolling coordinates,
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|     so that all system functions (mouse events, expose events, refresh calls
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|     etc) as well as the position of subwindows are relative to the "physical"
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|     origin of the scrolled window. If the user insert a child window at
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|     position (10,10) and scrolls the window down 100 pixels (moving the child
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|     window out of the visible area), the child window will report a position
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|     of (10,-90).
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| 
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|     @beginStyleTable
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|     @style{wxHSCROLL}
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|            If this style is specified and ::wxVSCROLL isn't, the window will be
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|            scrollable only in horizontal direction (by default, i.e. if neither
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|            this style nor ::wxVSCROLL is specified, it scrolls in both
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|            directions).
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|     @style{wxVSCROLL}
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|            If this style is specified and ::wxHSCROLL isn't, the window will be
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|            scrollable only in vertical direction (by default, i.e. if neither
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|            this style nor ::wxHSCROLL is specified, it scrolls in both
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|            directions).
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|     @style{wxALWAYS_SHOW_SB}
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|            Since wxWidgets 2.9.5, specifying this style makes the window always
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|            show its scrollbars, even if they are not used. See ShowScrollbars().
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|     @style{wxRETAINED}
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|            Uses a backing pixmap to speed refreshes. Motif only.
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|     @endStyleTable
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| 
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| 
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|     @beginEventEmissionTable{wxScrollWinEvent}
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|     @event{EVT_SCROLLWIN(func)}
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|         Process all scroll events.
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|     @event{EVT_SCROLLWIN_TOP(func)}
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|         Process @c wxEVT_SCROLLWIN_TOP scroll-to-top events.
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|     @event{EVT_SCROLLWIN_BOTTOM(func)}
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|         Process @c wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
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|     @event{EVT_SCROLLWIN_LINEUP(func)}
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|         Process @c wxEVT_SCROLLWIN_LINEUP line up events.
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|     @event{EVT_SCROLLWIN_LINEDOWN(func)}
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|         Process @c wxEVT_SCROLLWIN_LINEDOWN line down events.
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|     @event{EVT_SCROLLWIN_PAGEUP(func)}
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|         Process @c wxEVT_SCROLLWIN_PAGEUP page up events.
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|     @event{EVT_SCROLLWIN_PAGEDOWN(func)}
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|         Process @c wxEVT_SCROLLWIN_PAGEDOWN page down events.
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|     @event{EVT_SCROLLWIN_THUMBTRACK(func)}
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|         Process @c wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
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|         (frequent events sent as the user drags the thumbtrack).
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|     @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
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|         Process @c wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
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|     @endEventTable
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| 
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|     @note
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|         Don't confuse wxScrollWinEvents generated by this class with
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|         wxScrollEvent objects generated by wxScrollBar and wxSlider.
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| 
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| 
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|     @remarks
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|     Use wxScrolled for applications where the user scrolls by a fixed amount,
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|     and where a 'page' can be interpreted to be the current visible portion of
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|     the window. For more sophisticated applications, use the wxScrolled
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|     implementation as a guide to build your own scroll behaviour or use
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|     wxVScrolledWindow or its variants.
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| 
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|     @since The wxScrolled template exists since version 2.9.0. In older versions,
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|            only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was
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|            available.
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| 
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|     @library{wxcore}
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|     @category{miscwnd}
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| 
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|     @see wxScrollBar, wxClientDC, wxPaintDC,
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|          wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow,
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| */
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| template<class T>
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| class wxScrolled : public T
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| {
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| public:
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|     /// Default constructor.
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|     wxScrolled();
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| 
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|     /**
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|         Constructor.
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| 
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|         @param parent
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|             Parent window.
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|         @param id
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|             Window identifier. The value @c wxID_ANY indicates a default value.
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|         @param pos
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|             Window position. If a position of ::wxDefaultPosition is specified
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|             then a default position is chosen.
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|         @param size
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|             Window size. If a size of ::wxDefaultSize is specified then the
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|             window is sized appropriately.
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|         @param style
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|             Window style. See wxScrolled.
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|         @param name
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|             Window name.
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| 
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|         @remarks The window is initially created without visible scrollbars.
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|                  Call SetScrollbars() to specify how big the virtual window
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|                  size should be.
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|     */
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|     wxScrolled(wxWindow* parent, wxWindowID id = -1,
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|                const wxPoint& pos = wxDefaultPosition,
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|                const wxSize& size = wxDefaultSize,
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|                long style = wxHSCROLL | wxVSCROLL,
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|                const wxString& name = "scrolledWindow");
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| 
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|     /**
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|         Translates the logical coordinates to the device ones. For example, if
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|         a window is scrolled 10 pixels to the bottom, the device coordinates of
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|         the origin are (0, 0) (as always), but the logical coordinates are (0,
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|         10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return
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|         0 in yy.
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| 
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|         @beginWxPerlOnly
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|         In wxPerl this method takes two parameters and returns a
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|         2-element list (xx, yy).
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|         @endWxPerlOnly
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| 
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|         @see CalcUnscrolledPosition()
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|     */
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|     void CalcScrolledPosition(int x, int y, int* xx, int* yy) const;
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|     wxPoint CalcScrolledPosition(const wxPoint& pt) const;
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| 
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|     /**
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|         Translates the device coordinates to the logical ones. For example, if
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|         a window is scrolled 10 pixels to the bottom, the device coordinates of
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|         the origin are (0, 0) (as always), but the logical coordinates are (0,
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|         10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return
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|         10 in yy.
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| 
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|         @beginWxPerlOnly
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|         In wxPerl this method takes two parameters and returns a
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|         2-element list (xx, yy).
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|         @endWxPerlOnly
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| 
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|         @see CalcScrolledPosition()
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|     */
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|     void CalcUnscrolledPosition(int x, int y, int* xx, int* yy) const;
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|     wxPoint CalcUnscrolledPosition(const wxPoint& pt) const;
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| 
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|     /**
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|         Creates the window for two-step construction. Derived classes
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|         should call or replace this function. If it is not replaced,
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|         bear in mind that it calls T::Create() through the global function
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|         wxCreateScrolled() so if T::Create() has a different signature
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|         than wxScrolled::Create() you should implement overloaded
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|         wxCreateScrolled() which would call T::Create() in the correct manner.
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| 
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|         @see wxScrolled::wxScrolled() and wxCreateScrolled() for details.
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|     */
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|     bool Create(wxWindow* parent, wxWindowID id = -1,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = wxHSCROLL | wxVSCROLL,
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|                 const wxString& name = "scrolledWindow");
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| 
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|     /**
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|         Disable use of keyboard keys for scrolling.
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| 
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|         By default cursor movement keys (including Home, End, Page Up and Down)
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|         are used to scroll the window appropriately. If the derived class uses
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|         these keys for something else, e.g. changing the currently selected
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|         item, this function can be used to disable this behaviour as it's not
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|         only not necessary then but can actually be actively harmful if another
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|         object forwards a keyboard event corresponding to one of the above keys
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|         to us using ProcessWindowEvent() because the event will always be
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|         processed which can be undesirable.
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| 
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|         @since 2.9.1
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|     */
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|     void DisableKeyboardScrolling();
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| 
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|     /**
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|         Call this function to prepare the device context for drawing a scrolled
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|         image.
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| 
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|         It sets the device origin according to the current scroll position.
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|         DoPrepareDC() is called automatically within the default @c wxEVT_PAINT
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|         event handler, so your OnDraw() override will be passed an already
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|         'pre-scrolled' device context. However, if you wish to draw from
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|         outside of OnDraw() (e.g. from your own @c wxEVT_PAINT handler), you
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|         must call this function yourself.
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| 
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|         For example:
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|         @code
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|         void MyWindow::OnEvent(wxMouseEvent& event)
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|         {
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|           wxClientDC dc(this);
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|           DoPrepareDC(dc);
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| 
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|           dc.SetPen(*wxBLACK_PEN);
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|           float x, y;
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|           event.Position(&x, &y);
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|           if (xpos > -1 && ypos > -1 && event.Dragging())
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|           {
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|             dc.DrawLine(xpos, ypos, x, y);
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|           }
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|           xpos = x;
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|           ypos = y;
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|         }
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|         @endcode
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| 
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|         Notice that the function sets the origin by moving it relatively to the
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|         current origin position, so you shouldn't change the origin before
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|         calling DoPrepareDC() or, if you do, reset it to (0, 0) later. If you
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|         call DoPrepareDC() immediately after device context creation, as in the
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|         example above, this problem doesn't arise, of course, so it is
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|         customary to do it like this.
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|     */
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|     void DoPrepareDC(wxDC& dc);
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| 
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|     /**
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|         Enable or disable use of wxWindow::ScrollWindow() for scrolling.
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| 
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|         By default, when a scrolled window is logically scrolled,
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|         wxWindow::ScrollWindow() is called on the underlying window which
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|         scrolls the window contents and only invalidates the part of the window
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|         newly brought into view. If @false is passed as an argument, then this
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|         "physical scrolling" is disabled and the window is entirely invalidated
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|         whenever it is scrolled by calling wxWindow::Refresh().
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| 
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|         It should be rarely necessary to disable physical scrolling, so this
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|         method shouldn't be called in normal circumstances.
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| 
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|         @param xScrolling
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|             If @true, enables physical scrolling in the x direction.
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|         @param yScrolling
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|             If @true, enables physical scrolling in the y direction.
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|     */
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|     void EnableScrolling(bool xScrolling, bool yScrolling);
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| 
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|     /**
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|         Set the scrollbar visibility.
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| 
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|         By default the scrollbar in the corresponding direction is only shown
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|         if it is needed, i.e. if the virtual size of the scrolled window in
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|         this direction is greater than the current physical window size. Using
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|         this function the scrollbar visibility can be changed to be:
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|             - wxSHOW_SB_ALWAYS: To always show the scrollbar, even if it is
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|                 not needed currently (wxALWAYS_SHOW_SB style can be used during
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|                 the window creation to achieve the same effect but it applies
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|                 in both directions).
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|             - wxSHOW_SB_NEVER: To never show the scrollbar at all. In this case
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|                 the program should presumably provide some other way for the
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|                 user to scroll the window.
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|             - wxSHOW_SB_DEFAULT: To restore the default behaviour described
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|                 above.
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| 
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|         Note that the window must be created before calling this method.
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| 
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|         @param horz
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|             The desired visibility for the horizontal scrollbar.
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|         @param vert
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|             The desired visibility for the vertical scrollbar.
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| 
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|         @since 2.9.0
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|      */
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|     void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert);
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| 
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|     /**
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|         Get the number of pixels per scroll unit (line), in each direction, as
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|         set by SetScrollbars(). A value of zero indicates no scrolling in that
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|         direction.
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| 
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|         @param xUnit
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|             Receives the number of pixels per horizontal unit.
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|         @param yUnit
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|             Receives the number of pixels per vertical unit.
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| 
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|         @beginWxPerlOnly
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|         In wxPerl this method takes no parameters and returns a
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|         2-element list (xUnit, yUnit).
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|         @endWxPerlOnly
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| 
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|         @see SetScrollbars(), GetVirtualSize()
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|     */
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|     void GetScrollPixelsPerUnit(int* xUnit, int* yUnit) const;
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| 
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|     /**
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|         Get the position at which the visible portion of the window starts.
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| 
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|         @param x
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|             Receives the first visible x position in scroll units.
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|         @param y
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|             Receives the first visible y position in scroll units.
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| 
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|         @remarks
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|             If either of the scrollbars is not at the home position, @a x
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|             and/or @a y will be greater than zero.
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|             Combined with wxWindow::GetClientSize(), the application can use this
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|             function to efficiently redraw only the visible portion of the window.
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|             The positions are in logical scroll units, not pixels, so to convert
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|             to pixels you will have to multiply by the number of pixels per scroll
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|             increment.
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| 
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|         @beginWxPerlOnly
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|         In wxPerl this method takes no parameters and returns a
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|         2-element list (x, y).
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|         @endWxPerlOnly
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| 
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|         @see SetScrollbars(), Scroll()
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|     */
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|     void GetViewStart(int* x, int* y) const;
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| 
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|     /**
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|         This is a simple overload of GetViewStart(int*,int*); see that function
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|         for more info.
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|     */
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|     wxPoint GetViewStart() const;
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| 
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|     /**
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|         Gets the size in device units of the scrollable window area (as
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|         opposed to the client size, which is the area of the window currently
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|         visible).
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| 
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|         @param x
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|             Receives the length of the scrollable window, in pixels.
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|         @param y
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|             Receives the height of the scrollable window, in pixels.
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| 
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|         @remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to
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|                  translate these units to logical units.
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| 
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|         @beginWxPerlOnly
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|         In wxPerl this method takes no parameters and returns a
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|         2-element list (xUnit, yUnit).
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|         @endWxPerlOnly
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| 
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|         @see SetScrollbars(), GetScrollPixelsPerUnit()
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|     */
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|     void GetVirtualSize(int* x, int* y) const;
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| 
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|     /**
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|         Motif only: @true if the window has a backing bitmap.
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|     */
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|     bool IsRetained() const;
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| 
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|     /**
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|         Called by the default paint event handler to allow the application to
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|         define painting behaviour without having to worry about calling
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|         DoPrepareDC().
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| 
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|         Instead of overriding this function you may also just process the paint
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|         event in the derived class as usual, but then you will have to call
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|         DoPrepareDC() yourself.
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|     */
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|     virtual void OnDraw(wxDC& dc);
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| 
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|     /**
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|         This function is for backwards compatibility only and simply calls
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|         DoPrepareDC() now. Notice that it is not called by the default paint
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|         event handle (DoPrepareDC() is), so overriding this method in your
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|         derived class is useless.
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|     */
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|     void PrepareDC(wxDC& dc);
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| 
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|     /**
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|         Scrolls a window so the view start is at the given point.
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| 
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|         @param x
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|             The x position to scroll to, in scroll units.
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|         @param y
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|             The y position to scroll to, in scroll units.
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| 
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|         @remarks The positions are in scroll units, not pixels, so to convert to
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|                  pixels you will have to multiply by the number of
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|                  pixels per scroll increment. If either parameter is
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|                  ::wxDefaultCoord (-1), that position will be ignored (no change
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|                  in that direction).
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| 
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|         @see SetScrollbars(), GetScrollPixelsPerUnit()
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|     */
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|     void Scroll(int x, int y);
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| 
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|     /**
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|         This is an overload of Scroll(int,int); see that function for more info.
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|     */
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|     void Scroll(const wxPoint& pt);
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| 
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|     /**
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|         Set the horizontal and vertical scrolling increment only. See the
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|         pixelsPerUnit parameter in SetScrollbars().
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|     */
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|     void SetScrollRate(int xstep, int ystep);
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| 
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|     /**
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|         Sets up vertical and/or horizontal scrollbars.
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| 
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|         The first pair of parameters give the number of pixels per 'scroll
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|         step', i.e. amount moved when the up or down scroll arrows are pressed.
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|         The second pair gives the length of scrollbar in scroll steps, which
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|         sets the size of the virtual window.
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| 
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|         @a xPos and @a yPos optionally specify a position to scroll to
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|         immediately.
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| 
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|         For example, the following gives a window horizontal and vertical
 | |
|         scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000
 | |
|         pixels) in each direction:
 | |
|         @code
 | |
|         window->SetScrollbars(20, 20, 50, 50);
 | |
|         @endcode
 | |
| 
 | |
|         wxScrolled manages the page size itself, using the current client
 | |
|         window size as the page size.
 | |
| 
 | |
|         Note that for more sophisticated scrolling applications, for example
 | |
|         where scroll steps may be variable according to the position in the
 | |
|         document, it will be necessary to derive a new class from wxWindow,
 | |
|         overriding OnSize() and adjusting the scrollbars appropriately.
 | |
| 
 | |
|         @param pixelsPerUnitX
 | |
|             Pixels per scroll unit in the horizontal direction.
 | |
|         @param pixelsPerUnitY
 | |
|             Pixels per scroll unit in the vertical direction.
 | |
|         @param noUnitsX
 | |
|             Number of units in the horizontal direction.
 | |
|         @param noUnitsY
 | |
|             Number of units in the vertical direction.
 | |
|         @param xPos
 | |
|             Position to initialize the scrollbars in the horizontal direction,
 | |
|             in scroll units.
 | |
|         @param yPos
 | |
|             Position to initialize the scrollbars in the vertical direction, in
 | |
|             scroll units.
 | |
|         @param noRefresh
 | |
|             Will not refresh window if @true.
 | |
| 
 | |
|         @see wxWindow::SetVirtualSize()
 | |
|     */
 | |
|     void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
 | |
|                        int noUnitsX,
 | |
|                        int noUnitsY,
 | |
|                        int xPos = 0,
 | |
|                        int yPos = 0,
 | |
|                        bool noRefresh = false);
 | |
| 
 | |
|     /**
 | |
|         Call this function to tell wxScrolled to perform the actual scrolling
 | |
|         on a different window (and not on itself).
 | |
| 
 | |
|         This method is useful when only a part of the window should be
 | |
|         scrolled. A typical example is a control consisting of a fixed header
 | |
|         and the scrollable contents window: the scrollbars are attached to the
 | |
|         main window itself, hence it, and not the contents window must be
 | |
|         derived from wxScrolled, but only the contents window scrolls when the
 | |
|         scrollbars are used. To implement such setup, you need to call this
 | |
|         method with the contents window as argument.
 | |
| 
 | |
|         Notice that if this method is used, GetSizeAvailableForScrollTarget()
 | |
|         method must be overridden.
 | |
|     */
 | |
|     void SetTargetWindow(wxWindow *window);
 | |
|     wxWindow *GetTargetWindow() const;
 | |
| 
 | |
| 
 | |
|     void SetTargetRect(const wxRect& rect);
 | |
|     wxRect GetTargetRect() const;
 | |
| 
 | |
|     int GetScrollPageSize(int orient) const;
 | |
|     void SetScrollPageSize(int orient, int pageSize);
 | |
|     int GetScrollLines( int orient ) const;
 | |
|     void SetScale(double xs, double ys);
 | |
|     double GetScaleX() const;
 | |
|     double GetScaleY() const;
 | |
| 
 | |
|     virtual void AdjustScrollbars();
 | |
| 
 | |
|     /**
 | |
|        Are we generating the autoscroll events?
 | |
|      */
 | |
|     bool IsAutoScrolling() const;
 | |
| 
 | |
|     /**
 | |
|        Stop generating the scroll events when mouse is held outside the
 | |
|        window.
 | |
|      */
 | |
|     void StopAutoScrolling();
 | |
| 
 | |
|     /**
 | |
|        This method can be overridden in a derived class to forbid sending the
 | |
|        auto scroll events - note that unlike StopAutoScrolling() it doesn't
 | |
|        stop the timer, so it will be called repeatedly and will typically
 | |
|        return different values depending on the current mouse position
 | |
| 
 | |
|        The base class version just returns true.
 | |
|     */
 | |
|     virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
 | |
| 
 | |
| protected:
 | |
|     /**
 | |
|         This method can be overridden in a derived class to prevent scrolling
 | |
|         the child window into view automatically when it gets focus.
 | |
| 
 | |
|         The default behaviour is to scroll this window to show its currently
 | |
|         focused child automatically, to ensure that the user can interact with
 | |
|         it. This is usually helpful, but can be undesirable for some windows,
 | |
|         in which case this method can be overridden to return @false for them
 | |
|         to prevent any scrolling from taking place when such windows get focus.
 | |
| 
 | |
|         @since 3.1.3
 | |
|      */
 | |
|     virtual bool ShouldScrollToChildOnFocus(wxWindow* child);
 | |
| 
 | |
|     /**
 | |
|         Function which must be overridden to implement the size available for
 | |
|         the scroll target for the given size of the main window.
 | |
| 
 | |
|         This method must be overridden if SetTargetWindow() is used (it is
 | |
|         never called otherwise). The implementation should decrease the @a size
 | |
|         to account for the size of the non-scrollable parts of the main window
 | |
|         and return only the size available for the scrollable window itself.
 | |
|         E.g. in the example given in SetTargetWindow() documentation the
 | |
|         function would subtract the height of the header window from the
 | |
|         vertical component of @a size.
 | |
|      */
 | |
|     virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
 | |
| };
 | |
| 
 | |
| /**
 | |
|     Helper function which is called from wxScrolled::Create() to actually create
 | |
|     a scrolled window. By default it just passes the call to the base class Create():
 | |
|     @code
 | |
|     self->Create(parent, winid, pos, size, style, name);
 | |
|     @endcode
 | |
| 
 | |
|     You should provide overloaded implementation of this function for the custom
 | |
|     base class if this class is created in a different manner, like it is e.g.
 | |
|     done for wxControl:
 | |
|     @code
 | |
|     bool wxCreateScrolled(wxControl* self,
 | |
|                           wxWindow *parent, wxWindowID winid,
 | |
|                           const wxPoint& pos, const wxSize& size,
 | |
|                           long style, const wxString& name)
 | |
|     {
 | |
|          return self->Create(parent, winid, pos, size, style, wxDefaultValidator, name);
 | |
|     }
 | |
|     @endcode
 | |
| 
 | |
|     @since 3.1.3
 | |
| */
 | |
| bool wxCreateScrolled(T* self,
 | |
|                       wxWindow *parent, wxWindowID winid,
 | |
|                       const wxPoint& pos, const wxSize& size,
 | |
|                       long style, const wxString& name);
 | |
| 
 | |
| /**
 | |
|     Scrolled window derived from wxPanel.
 | |
| 
 | |
|     See wxScrolled for a detailed description.
 | |
| 
 | |
|     @note Note that because this class derives from wxPanel, it shares its
 | |
|           behaviour with regard to TAB traversal and focus handling (in
 | |
|           particular, it forwards focus to its children). If you don't want
 | |
|           this behaviour, use ::wxScrolledCanvas instead.
 | |
| 
 | |
|     @note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version
 | |
|           2.9.0. In older versions, it was a standalone class.
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{miscwnd}
 | |
| 
 | |
|     @see wxScrolled, ::wxScrolledCanvas
 | |
| */
 | |
| typedef wxScrolled<wxPanel> wxScrolledWindow;
 | |
| 
 | |
| /**
 | |
|     Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children
 | |
|     and so doesn't need or want special handling of TAB traversal.
 | |
| 
 | |
|     @since 2.9.0
 | |
| 
 | |
|     @library{wxcore}
 | |
|     @category{miscwnd}
 | |
| 
 | |
|     @see wxScrolled, ::wxScrolledWindow
 | |
| */
 | |
| typedef wxScrolled<wxWindow> wxScrolledCanvas;
 |