42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        reader.h
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| // Purpose:     Life! pattern reader (writer coming soon)
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| // Author:      Guillermo Rodriguez Garcia, <guille@iies.es>
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| // Modified by:
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| // Created:     Jan/2000
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| // Copyright:   (c) 2000, Guillermo Rodriguez Garcia
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _LIFE_READER_H_
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| #define _LIFE_READER_H_
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| 
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| #include "game.h"
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| 
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| // --------------------------------------------------------------------------
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| // LifeReader
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| // --------------------------------------------------------------------------
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| 
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| class LifeReader
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| {
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| public:
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|     LifeReader(wxInputStream& is);
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| 
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|     inline bool          IsOk() const           { return m_ok; }
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|     inline wxString      GetDescription() const { return m_description; }
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|     inline wxString      GetRules() const       { return m_rules; }
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|     inline wxArrayString GetShape() const       { return m_shape; }
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|     inline LifePattern   GetPattern() const
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|     {
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|         return LifePattern(wxEmptyString, m_description, m_rules, m_shape);
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|     }
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| 
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| private:
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|     bool             m_ok;
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|     wxString         m_description;
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|     wxString         m_rules;
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|     wxArrayString    m_shape;
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| };
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| 
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| #endif // _LIFE_READER_H_
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