Files
wxWidgets/tests/graphics/bitmap.cpp
2019-09-19 00:38:30 +02:00

588 lines
20 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/graphics/bitmap.cpp
// Purpose: wxBitmap unit test
// Author: Vadim Zeitlin
// Created: 2010-03-29
// Copyright: (c) 2010 Vadim Zeitlin <vadim@wxwidgets.org>
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifdef wxHAS_RAW_BITMAP
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/bitmap.h"
#include "wx/rawbmp.h"
#include "wx/dcmemory.h"
#if wxUSE_GRAPHICS_CONTEXT
#include "wx/graphics.h"
#endif // wxUSE_GRAPHICS_CONTEXT
#define ASSERT_EQUAL_RGB(c, r, g, b) \
CHECK( (int)r == (int)c.Red() ); \
CHECK( (int)g == (int)c.Green() ); \
CHECK( (int)b == (int)c.Blue() )
#ifdef __WXMSW__
// Support for iteration over 32 bpp 0RGB bitmaps
typedef wxPixelFormat<unsigned char, 32, 2, 1, 0> wxNative32PixelFormat;
typedef wxPixelData<wxBitmap, wxNative32PixelFormat> wxNative32PixelData;
#endif // __WXMSW__
#ifdef __WXOSX__
// 32 bpp xRGB bitmaps are native ones
typedef wxNativePixelData wxNative32PixelData;
#endif // __WXOSX__
// ----------------------------------------------------------------------------
// tests
// ----------------------------------------------------------------------------
TEST_CASE("BitmapTestCase::Mask", "[bitmap][mask]")
{
wxBitmap bmp(10, 10);
{
wxMemoryDC dc(bmp);
dc.SetBackground(*wxWHITE);
dc.Clear();
dc.SetBrush(*wxBLACK_BRUSH);
dc.DrawRectangle(4, 4, 2, 2);
dc.SetPen(*wxRED_PEN);
dc.DrawLine(0, 0, 10, 10);
dc.DrawLine(10, 0, 0, 10);
}
wxMask *mask = new wxMask(bmp, *wxBLACK);
bmp.SetMask(mask);
REQUIRE(bmp.GetMask() == mask);
// copying masks should work
wxMask *mask2 = NULL;
REQUIRE_NOTHROW(mask2 = new wxMask(*mask));
bmp.SetMask(mask2);
REQUIRE(bmp.GetMask() == mask2);
}
TEST_CASE("BitmapTestCase::OverlappingBlit", "[bitmap][blit]")
{
wxBitmap bmp(10, 10);
{
wxMemoryDC dc(bmp);
dc.SetBackground(*wxWHITE);
dc.Clear();
dc.SetBrush(*wxBLACK_BRUSH);
dc.DrawRectangle(4, 4, 2, 2);
dc.SetPen(*wxRED_PEN);
dc.DrawLine(0, 0, 10, 10);
dc.DrawLine(10, 0, 0, 10);
}
REQUIRE(bmp.GetMask() == NULL);
// Clear to white.
{
wxMemoryDC dc(bmp);
#if wxUSE_GRAPHICS_CONTEXT
wxGraphicsContext* gc = dc.GetGraphicsContext();
if ( gc )
{
gc->SetAntialiasMode(wxANTIALIAS_NONE);
}
#endif // wxUSE_GRAPHICS_CONTEXT
dc.SetBackground( *wxWHITE );
dc.Clear();
// Draw red line across the top.
dc.SetPen(*wxRED_PEN);
dc.DrawLine(0, 0, 10, 0);
// Scroll down one line.
dc.Blit( 0, 1, 10, 9, &dc, 0, 0 );
} // Select the bitmap out of the memory DC before using it directly.
// Now, lines 0 and 1 should be red, lines 2++ should still be white.
if ( bmp.GetDepth() == 32 )
{
wxAlphaPixelData npd( bmp );
REQUIRE( npd );
wxAlphaPixelData::Iterator it( npd );
ASSERT_EQUAL_RGB( it, 255, 0, 0 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 0, 0 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 255, 255 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 255, 255 );
}
else
{
wxNativePixelData npd( bmp );
REQUIRE( npd );
wxNativePixelData::Iterator it( npd );
ASSERT_EQUAL_RGB( it, 255, 0, 0 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 0, 0 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 255, 255 );
it.OffsetY( npd, 1 );
ASSERT_EQUAL_RGB( it, 255, 255, 255 );
}
}
static wxBitmap GetMask(int w, int h)
{
wxBitmap bmask(w, h, 1);
{
wxMemoryDC dc(bmask);
#if wxUSE_GRAPHICS_CONTEXT
wxGraphicsContext* gc = dc.GetGraphicsContext();
if ( gc )
{
gc->SetAntialiasMode(wxANTIALIAS_NONE);
}
#endif // wxUSE_GRAPHICS_CONTEXT
dc.SetBackground(*wxBLACK_BRUSH);
dc.Clear();
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
dc.DrawRectangle(0, 0, w, h / 2);
}
return bmask;
}
TEST_CASE("BitmapTestCase::DrawNonAlphaWithMask", "[bitmap][draw][nonalpha][withmask]")
{
const int w = 16;
const int h = 16;
// Mask
wxBitmap bmask = GetMask(w, h);
const wxColour clrLeft(*wxBLUE);
const wxColour clrRight(*wxRED);
const wxColour clrBg(*wxCYAN);
// Bitmap with mask to be drawn
wxBitmap bmp(w, h, 24);
{
wxMemoryDC dc(bmp);
dc.SetPen(wxPen(clrLeft));
dc.SetBrush(wxBrush(clrLeft));
dc.DrawRectangle(0, 0, w / 2, h);
dc.SetPen(wxPen(clrRight));
dc.SetBrush(wxBrush(clrRight));
dc.DrawRectangle(w / 2, 0, w / 2, h);
}
REQUIRE_FALSE(bmp.HasAlpha());
REQUIRE(bmp.GetMask() == NULL);
bmp.SetMask(new wxMask(bmask));
REQUIRE_FALSE(bmp.HasAlpha());
REQUIRE(bmp.GetMask() != NULL);
// Drawing the bitmap using mask
{
wxBitmap bmpOut(w, h, 24);
{
wxMemoryDC dc(bmpOut);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), true);
}
// Check pixels
wxNativePixelData data(bmpOut);
REQUIRE(data);
wxNativePixelData::Iterator p(data);
p.OffsetY(data, h / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w / 4); // drawn area - left side
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
p.OffsetX(data, w / 2); // drawn area - right side
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
p = rowStart;
p.OffsetY(data, h / 2);
p.OffsetX(data, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p, clrBg.Red(), clrBg.Green(), clrBg.Blue());
p.OffsetX(data, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p, clrBg.Red(), clrBg.Green(), clrBg.Blue());
}
// Drawing the bitmap not using mask
{
wxBitmap bmpOut(w, h, 24);
{
wxMemoryDC dc(bmpOut);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), false);
}
// Check pixels
wxNativePixelData data(bmpOut);
REQUIRE(data);
wxNativePixelData::Iterator p(data);
p.OffsetY(data, h / 4);
wxNativePixelData::Iterator rowStart = p;
p.OffsetX(data, w / 4); // left upper side
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
p.OffsetX(data, w / 2); // right upper side
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
p = rowStart;
p.OffsetY(data, h / 2);
p.OffsetX(data, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p, clrLeft.Red(), clrLeft.Green(), clrLeft.Blue());
p.OffsetX(data, w / 2); // right lower side - same colour as upper
ASSERT_EQUAL_RGB(p, clrRight.Red(), clrRight.Green(), clrRight.Blue());
}
}
TEST_CASE("BitmapTestCase::DrawAlpha", "[bitmap][draw][alpha]")
{
const int w = 16;
const int h = 16;
const wxColour clrFg(*wxCYAN);
const wxColour clrBg(*wxGREEN);
const unsigned char alpha = 92;
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
const wxColour clrFgAlpha(((clrFg.Red() * alpha) + 127) / 255, ((clrFg.Green() * alpha) + 127) / 255, ((clrFg.Blue() * alpha) + 127) / 255);
#else
const wxColour clrFgAlpha(clrFg);
#endif // __WXMSW__ || __WXOSX__
// Bitmap to be drawn
wxBitmap bmp(w, h, 32);
#if defined(__WXMSW__) || defined(__WXOSX__)
bmp.UseAlpha();
#endif // __WXMSW__ || __WXOSX__
{
wxAlphaPixelData data(bmp);
REQUIRE(data);
wxAlphaPixelData::Iterator p(data);
for ( int y = 0; y < h; y++)
{
wxAlphaPixelData::Iterator rowStart = p;
for ( int x = 0; x < w; x++, ++p )
{
if ( x < w / 2 )
{ // opaque
p.Red() = clrFg.Red();
p.Green() = clrFg.Green();
p.Blue() = clrFg.Blue();
p.Alpha() = 255;
}
else
{ // with transparency
p.Red() = clrFgAlpha.Red();
p.Green() = clrFgAlpha.Green();
p.Blue() = clrFgAlpha.Blue();
p.Alpha() = alpha;
}
}
p = rowStart;
p.OffsetY(data, 1);
}
}
REQUIRE(bmp.HasAlpha());
REQUIRE(bmp.GetMask() == NULL);
// Drawing the bitmap on 24 bpp RGB target
wxBitmap bmpOut24(w, h, 24);
REQUIRE_FALSE(bmpOut24.HasAlpha());
{
wxMemoryDC dc(bmpOut24);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), true);
}
REQUIRE_FALSE(bmpOut24.HasAlpha());
// Check pixels
wxNativePixelData data24(bmpOut24);
REQUIRE(data24);
wxNativePixelData::Iterator p1(data24);
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // left side is opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p1.OffsetX(data24, w / 2); // right side is with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
ASSERT_EQUAL_RGB(p1, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
#else
ASSERT_EQUAL_RGB(p1, (clrFg.Red() * alpha + clrBg.Red() * (255 - alpha) + 127) / 255,
(clrFg.Green() * alpha + clrBg.Green() * (255 - alpha) + 127) / 255,
(clrFg.Blue() * alpha + clrBg.Blue() * (255 - alpha) + 127) / 255);
#endif // __WXMSW__ || __WXOSX__
#if defined(__WXMSW__) || defined(__WXOSX__)
// Drawing the bitmap on 32 bpp xRGB target
wxBitmap bmpOut32(w, h, 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
{
wxMemoryDC dc(bmpOut32);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), true);
}
REQUIRE(bmpOut32.GetDepth() == 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
// Check pixels
wxNative32PixelData data32(bmpOut32);
REQUIRE(data32);
wxNative32PixelData::Iterator p2(data32);
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // left side is opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p2.OffsetX(data32, w / 2); // right side is with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
#endif // __WXMSW__ || __WXOSX__
}
TEST_CASE("BitmapTestCase::DrawAlphaWithMask", "[bitmap][draw][alpha][withmask]")
{
const int w = 16;
const int h = 16;
// Mask
wxBitmap bmask = GetMask(w, h);
const wxColour clrFg(*wxCYAN);
const wxColour clrBg(*wxGREEN);
const unsigned char alpha = 92;
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
const wxColour clrFgAlpha(((clrFg.Red() * alpha) + 127) / 255, ((clrFg.Green() * alpha) + 127) / 255, ((clrFg.Blue() * alpha) + 127) / 255);
#else
const wxColour clrFgAlpha(clrFg);
#endif // __WXMSW__ || __WXOSX__
// Bitmap with mask to be drawn
wxBitmap bmp(w, h, 32);
#if defined(__WXMSW__) || defined(__WXOSX__)
bmp.UseAlpha();
#endif // __WXMSW__ || __WXOSX__
{
wxAlphaPixelData data(bmp);
REQUIRE(data);
wxAlphaPixelData::Iterator p(data);
for ( int y = 0; y < h; y++)
{
wxAlphaPixelData::Iterator rowStart = p;
for ( int x = 0; x < w; x++, ++p )
{
if ( x < w / 2 )
{ // opaque
p.Red() = clrFg.Red();
p.Green() = clrFg.Green();
p.Blue() = clrFg.Blue();
p.Alpha() = 255;
}
else
{ // with transparency
p.Red() = clrFgAlpha.Red();
p.Green() = clrFgAlpha.Green();
p.Blue() = clrFgAlpha.Blue();
p.Alpha() = alpha;
}
}
p = rowStart;
p.OffsetY(data, 1);
}
}
REQUIRE(bmp.HasAlpha());
REQUIRE(bmp.GetMask() == NULL);
bmp.SetMask(new wxMask(bmask));
REQUIRE(bmp.HasAlpha());
REQUIRE(bmp.GetMask() != NULL);
// Drawing the bitmap on 24 bpp RGB target using mask
{
wxBitmap bmpOut24(w, h, 24);
REQUIRE_FALSE(bmpOut24.HasAlpha());
{
wxMemoryDC dc(bmpOut24);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), true);
}
REQUIRE_FALSE(bmpOut24.HasAlpha());
// Check pixels
wxNativePixelData data24(bmpOut24);
REQUIRE(data24);
wxNativePixelData::Iterator p1(data24);
p1.OffsetY(data24, h / 4);
wxNativePixelData::Iterator rowStart1 = p1;
p1.OffsetX(data24, w / 4); // drawn area - left side opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p1.OffsetX(data24, w / 2); // drawn area - right side with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
ASSERT_EQUAL_RGB(p1, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
#else
ASSERT_EQUAL_RGB(p1, (clrFg.Red() * alpha + clrBg.Red() * (255 - alpha) + 127) / 255,
(clrFg.Green() * alpha + clrBg.Green() * (255 - alpha) + 127) / 255,
(clrFg.Blue() * alpha + clrBg.Blue() * (255 - alpha) + 127) / 255);
#endif // __WXMSW__ || __WXOSX__
p1 = rowStart1;
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p1, clrBg.Red(), clrBg.Green(), clrBg.Blue());
p1.OffsetX(data24, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p1, clrBg.Red(), clrBg.Green(), clrBg.Blue());
}
// Drawing the bitmap on 24 bpp RGB target not using mask
{
wxBitmap bmpOut24(w, h, 24);
REQUIRE_FALSE(bmpOut24.HasAlpha());
{
wxMemoryDC dc(bmpOut24);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), false);
}
REQUIRE_FALSE(bmpOut24.HasAlpha());
// Check pixels
wxNativePixelData data24(bmpOut24);
REQUIRE(data24);
wxNativePixelData::Iterator p1(data24);
p1.OffsetY(data24, h / 4);
wxNativePixelData::Iterator rowStart1 = p1;
p1.OffsetX(data24, w / 4); // left upper side opaque
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p1.OffsetX(data24, w / 2); // right upper side with alpha
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
ASSERT_EQUAL_RGB(p1, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
#else
ASSERT_EQUAL_RGB(p1, (clrFg.Red() * alpha + clrBg.Red() * (255 - alpha) + 127) / 255,
(clrFg.Green() * alpha + clrBg.Green() * (255 - alpha) + 127) / 255,
(clrFg.Blue() * alpha + clrBg.Blue() * (255 - alpha) + 127) / 255);
#endif // __WXMSW__ || __WXOSX__
p1 = rowStart1;
p1.OffsetY(data24, h / 2);
p1.OffsetX(data24, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p1, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p1.OffsetX(data24, w / 2); // right lower side - same colour as upper
#if defined(__WXMSW__) || defined(__WXOSX__)
// premultiplied values
ASSERT_EQUAL_RGB(p1, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
#else
ASSERT_EQUAL_RGB(p1, (clrFg.Red() * alpha + clrBg.Red() * (255 - alpha) + 127) / 255,
(clrFg.Green() * alpha + clrBg.Green() * (255 - alpha) + 127) / 255,
(clrFg.Blue() * alpha + clrBg.Blue() * (255 - alpha) + 127) / 255);
#endif // __WXMSW__ || __WXOSX__
}
#if defined(__WXMSW__) || defined(__WXOSX__)
// Drawing the bitmap on 32 bpp xRGB target using mask
{
wxBitmap bmpOut32(w, h, 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
{
wxMemoryDC dc(bmpOut32);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), true);
}
REQUIRE(bmpOut32.GetDepth() == 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
// Check pixels
wxNative32PixelData data32(bmpOut32);
REQUIRE(data32);
wxNative32PixelData::Iterator p2(data32);
p2.OffsetY(data32, h / 4);
wxNative32PixelData::Iterator rowStart2 = p2;
p2.OffsetX(data32, w / 4); // drawn area - left side opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p2.OffsetX(data32, w / 2); // drawn area - right side with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
p2 = rowStart2;
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // masked area - left side
ASSERT_EQUAL_RGB(p2, clrBg.Red(), clrBg.Green(), clrBg.Blue());
p2.OffsetX(data32, w / 2); // masked area - right side
ASSERT_EQUAL_RGB(p2, clrBg.Red(), clrBg.Green(), clrBg.Blue());
}
// Drawing the bitmap on 32 bpp xRGB target not using mask
{
wxBitmap bmpOut32(w, h, 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
{
wxMemoryDC dc(bmpOut32);
dc.SetBackground(wxBrush(clrBg));
dc.Clear();
dc.DrawBitmap(bmp, wxPoint(0, 0), false);
}
REQUIRE(bmpOut32.GetDepth() == 32);
REQUIRE_FALSE(bmpOut32.HasAlpha());
// Check pixels
wxNative32PixelData data32(bmpOut32);
REQUIRE(data32);
wxNative32PixelData::Iterator p2(data32);
p2.OffsetY(data32, h / 4);
wxNative32PixelData::Iterator rowStart2 = p2;
p2.OffsetX(data32, w / 4); // left upper side opaque
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p2.OffsetX(data32, w / 2); // right upper side with alpha
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
p2 = rowStart2;
p2.OffsetY(data32, h / 2);
p2.OffsetX(data32, w / 4); // left lower side - same colour as upper
ASSERT_EQUAL_RGB(p2, clrFg.Red(), clrFg.Green(), clrFg.Blue());
p2.OffsetX(data32, w / 2); // right lower side - same colour as upper
// premultiplied values
ASSERT_EQUAL_RGB(p2, clrFgAlpha.Red() + (clrBg.Red() * (255 - alpha) + 127) / 255,
clrFgAlpha.Green() + (clrBg.Green() * (255 - alpha) + 127) / 255,
clrFgAlpha.Blue() + (clrBg.Blue() * (255 - alpha) + 127) / 255);
}
#endif // __WXMSW__ || __WXOSX__
}
#endif //wxHAS_RAW_BITMAP