Among other things, this enables wxGLCanvas to be used natively on Wayland. Closes https://github.com/wxWidgets/wxWidgets/pull/2038 Closes #17702.
		
			
				
	
	
		
			138 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/gtk/glcanvas.h
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// Purpose:     wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK
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// Author:      Robert Roebling
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// Modified by:
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// Created:     17/8/98
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// Copyright:   (c) Robert Roebling
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/setup.h"
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#if wxUSE_GLCANVAS_EGL
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    #include "wx/unix/glegl.h"
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    typedef wxGLCanvasEGL wxGLCanvasImpl;
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#else
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    #include "wx/unix/glx11.h"
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    typedef wxGLCanvasX11 wxGLCanvasImpl;
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#endif
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//---------------------------------------------------------------------------
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// wxGLCanvas
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//---------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasImpl
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{
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    typedef wxGLCanvasImpl BaseType;
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public:
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    wxGLCanvas(wxWindow *parent,
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               const wxGLAttributes& dispAttrs,
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               wxWindowID id = wxID_ANY,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = 0,
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               const wxString& name = wxGLCanvasName,
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               const wxPalette& palette = wxNullPalette);
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    explicit // avoid implicitly converting a wxWindow* to wxGLCanvas
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    wxGLCanvas(wxWindow *parent,
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               wxWindowID id = wxID_ANY,
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               const int *attribList = NULL,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = 0,
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               const wxString& name = wxGLCanvasName,
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               const wxPalette& palette = wxNullPalette);
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    bool Create(wxWindow *parent,
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                const wxGLAttributes& dispAttrs,
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                wxWindowID id = wxID_ANY,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxGLCanvasName,
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                const wxPalette& palette = wxNullPalette);
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    bool Create(wxWindow *parent,
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                wxWindowID id = wxID_ANY,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxGLCanvasName,
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                const int *attribList = NULL,
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                const wxPalette& palette = wxNullPalette);
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    virtual bool SetBackgroundStyle(wxBackgroundStyle style) wxOVERRIDE;
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    // implement wxGLCanvasX11 methods
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    // --------------------------------
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    virtual unsigned long GetXWindow() const wxOVERRIDE;
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    void* GetNativeWindow() const;
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    // deprecated methods
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    // ------------------
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#if WXWIN_COMPATIBILITY_2_8
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    wxDEPRECATED(
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    wxGLCanvas(wxWindow *parent,
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               wxWindowID id = wxID_ANY,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = 0,
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               const wxString& name = wxGLCanvasName,
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               const int *attribList = NULL,
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               const wxPalette& palette = wxNullPalette)
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    );
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    wxDEPRECATED(
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    wxGLCanvas(wxWindow *parent,
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               const wxGLContext *shared,
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               wxWindowID id = wxID_ANY,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = 0,
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               const wxString& name = wxGLCanvasName,
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               const int *attribList = NULL,
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               const wxPalette& palette = wxNullPalette)
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    );
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    wxDEPRECATED(
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    wxGLCanvas(wxWindow *parent,
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               const wxGLCanvas *shared,
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               wxWindowID id = wxID_ANY,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = 0,
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               const wxString& name = wxGLCanvasName,
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               const int *attribList = NULL,
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               const wxPalette& palette = wxNullPalette)
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    );
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    // called from "realized" callback to create the implicit context if needed
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    void GTKInitImplicitContext();
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#endif // WXWIN_COMPATIBILITY_2_8
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    // implementation from now on
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    virtual void GTKHandleRealized() wxOVERRIDE;
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#ifdef __WXGTK3__
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    wxSize m_size;
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#endif
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#if WXWIN_COMPATIBILITY_2_8
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    wxGLContext      *m_sharedContext;
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    wxGLCanvas       *m_sharedContextOf;
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    const bool        m_createImplicitContext;
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#endif // WXWIN_COMPATIBILITY_2_8
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private:
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    wxDECLARE_CLASS(wxGLCanvas);
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};
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#endif // _WX_GLCANVAS_H_
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