Last work on the MS-DOS files was 10 years ago and it's not a viable platform in 2015 any more.
		
			
				
	
	
		
			283 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			283 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/apptrait.h
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| // Purpose:     declaration of wxAppTraits and derived classes
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     19.06.2003
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| // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_APPTRAIT_H_
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| #define _WX_APPTRAIT_H_
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| 
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| #include "wx/string.h"
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| #include "wx/platinfo.h"
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| 
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| class WXDLLIMPEXP_FWD_BASE wxArrayString;
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| class WXDLLIMPEXP_FWD_BASE wxConfigBase;
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| class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
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| #if wxUSE_FONTMAP
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|     class WXDLLIMPEXP_FWD_CORE wxFontMapper;
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| #endif // wxUSE_FONTMAP
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| class WXDLLIMPEXP_FWD_BASE wxLog;
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| class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
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| class WXDLLIMPEXP_FWD_BASE wxObject;
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| class WXDLLIMPEXP_FWD_CORE wxRendererNative;
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| class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
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| class WXDLLIMPEXP_FWD_BASE wxString;
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| class WXDLLIMPEXP_FWD_BASE wxTimer;
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| class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
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| 
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| class wxSocketManager;
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| 
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| 
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| // ----------------------------------------------------------------------------
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| // wxAppTraits: this class defines various configurable aspects of wxApp
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_BASE wxAppTraitsBase
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| {
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| public:
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|     // needed since this class declares virtual members
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|     virtual ~wxAppTraitsBase() { }
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| 
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|     // hooks for working with the global objects, may be overridden by the user
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|     // ------------------------------------------------------------------------
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| 
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| #if wxUSE_CONFIG
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|     // create the default configuration object (base class version is
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|     // implemented in config.cpp and creates wxRegConfig for wxMSW and
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|     // wxFileConfig for all the other platforms)
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|     virtual wxConfigBase *CreateConfig();
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| #endif // wxUSE_CONFIG
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| 
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| #if wxUSE_LOG
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|     // create the default log target
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|     virtual wxLog *CreateLogTarget() = 0;
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| #endif // wxUSE_LOG
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| 
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|     // create the global object used for printing out messages
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|     virtual wxMessageOutput *CreateMessageOutput() = 0;
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| 
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| #if wxUSE_FONTMAP
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|     // create the global font mapper object used for encodings/charset mapping
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|     virtual wxFontMapper *CreateFontMapper() = 0;
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| #endif // wxUSE_FONTMAP
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| 
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|     // get the renderer to use for drawing the generic controls (return value
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|     // may be NULL in which case the default renderer for the current platform
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|     // is used); this is used in GUI only and always returns NULL in console
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|     //
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|     // NB: returned pointer will be deleted by the caller
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|     virtual wxRendererNative *CreateRenderer() = 0;
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| 
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|     // wxStandardPaths object is normally the same for wxBase and wxGUI
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|     // except in the case of wxMac and wxCocoa
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|     virtual wxStandardPaths& GetStandardPaths();
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| 
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| 
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|     // functions abstracting differences between GUI and console modes
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|     // ------------------------------------------------------------------------
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| 
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|     // show the assert dialog with the specified message in GUI or just print
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|     // the string to stderr in console mode
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|     //
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|     // base class version has an implementation (in spite of being pure
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|     // virtual) in base/appbase.cpp which can be called as last resort.
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|     //
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|     // return true to suppress subsequent asserts, false to continue as before
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|     virtual bool ShowAssertDialog(const wxString& msg) = 0;
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| 
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|     // return true if fprintf(stderr) goes somewhere, false otherwise
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|     virtual bool HasStderr() = 0;
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| 
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| #if wxUSE_SOCKETS
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|     // this function is used by wxNet library to set the default socket manager
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|     // to use: doing it like this allows us to keep all socket-related code in
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|     // wxNet instead of having to pull it in wxBase itself as we'd have to do
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|     // if we really implemented wxSocketManager here
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|     //
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|     // we don't take ownership of this pointer, it should have a lifetime
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|     // greater than that of any socket (e.g. be a pointer to a static object)
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|     static void SetDefaultSocketManager(wxSocketManager *manager)
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|     {
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|         ms_manager = manager;
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|     }
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| 
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|     // return socket manager: this is usually different for console and GUI
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|     // applications (although some ports use the same implementation for both)
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|     virtual wxSocketManager *GetSocketManager() { return ms_manager; }
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| #endif
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| 
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|     // create a new, port specific, instance of the event loop used by wxApp
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|     virtual wxEventLoopBase *CreateEventLoop() = 0;
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| 
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| #if wxUSE_TIMER
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|     // return platform and toolkit dependent wxTimer implementation
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|     virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0;
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| #endif
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| 
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| #if wxUSE_THREADS
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|     virtual void MutexGuiEnter();
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|     virtual void MutexGuiLeave();
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| #endif
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| 
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|     // functions returning port-specific information
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|     // ------------------------------------------------------------------------
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| 
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|     // return information about the (native) toolkit currently used and its
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|     // runtime (not compile-time) version.
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|     // returns wxPORT_BASE for console applications and one of the remaining
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|     // wxPORT_* values for GUI applications.
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|     virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0;
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| 
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|     // return true if the port is using wxUniversal for the GUI, false if not
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|     virtual bool IsUsingUniversalWidgets() const = 0;
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| 
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|     // return the name of the Desktop Environment such as
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|     // "KDE" or "GNOME". May return an empty string.
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|     virtual wxString GetDesktopEnvironment() const = 0;
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| 
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|     // returns a short string to identify the block of the standard command
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|     // line options parsed automatically by current port: if this string is
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|     // empty, there are no such options, otherwise the function also fills
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|     // passed arrays with the names and the descriptions of those options.
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|     virtual wxString GetStandardCmdLineOptions(wxArrayString& names,
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|                                                wxArrayString& desc) const
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|     {
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|         wxUnusedVar(names);
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|         wxUnusedVar(desc);
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| 
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|         return wxEmptyString;
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|     }
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| 
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| 
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| protected:
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| #if wxUSE_STACKWALKER
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|     // utility function: returns the stack frame as a plain wxString
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|     virtual wxString GetAssertStackTrace();
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| #endif
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| 
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| private:
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|     static wxSocketManager *ms_manager;
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // include the platform-specific version of the class
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| // ----------------------------------------------------------------------------
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| 
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| // NB:  test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
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| //      Unix code (and otherwise __UNIX__ wouldn't be defined)
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| // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
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| #if defined(__WIN32__)
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|     #include "wx/msw/apptbase.h"
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| #elif defined(__UNIX__)
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|     #include "wx/unix/apptbase.h"
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| #else // no platform-specific methods to add to wxAppTraits
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|     // wxAppTraits must be a class because it was forward declared as class
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|     class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
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|     {
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|     };
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| #endif // platform
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| 
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| // ============================================================================
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| // standard traits for console and GUI applications
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
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| {
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| public:
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| #if !wxUSE_CONSOLE_EVENTLOOP
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|     virtual wxEventLoopBase *CreateEventLoop() { return NULL; }
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| #endif // !wxUSE_CONSOLE_EVENTLOOP
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| 
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| #if wxUSE_LOG
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|     virtual wxLog *CreateLogTarget() wxOVERRIDE;
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| #endif // wxUSE_LOG
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|     virtual wxMessageOutput *CreateMessageOutput() wxOVERRIDE;
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| #if wxUSE_FONTMAP
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|     virtual wxFontMapper *CreateFontMapper() wxOVERRIDE;
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| #endif // wxUSE_FONTMAP
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|     virtual wxRendererNative *CreateRenderer() wxOVERRIDE;
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| 
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|     virtual bool ShowAssertDialog(const wxString& msg) wxOVERRIDE;
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|     virtual bool HasStderr() wxOVERRIDE;
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| 
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|     // the GetToolkitVersion for console application is always the same
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|     virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const wxOVERRIDE
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|     {
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|         // no toolkits (wxBase is for console applications without GUI support)
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|         // NB: zero means "no toolkit", -1 means "not initialized yet"
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|         //     so we must use zero here!
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|         if (verMaj) *verMaj = 0;
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|         if (verMin) *verMin = 0;
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|         return wxPORT_BASE;
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|     }
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| 
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|     virtual bool IsUsingUniversalWidgets() const wxOVERRIDE { return false; }
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|     virtual wxString GetDesktopEnvironment() const wxOVERRIDE { return wxEmptyString; }
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
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| // ----------------------------------------------------------------------------
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| 
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| #if wxUSE_GUI
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| 
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| class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits
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| {
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| public:
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| #if wxUSE_LOG
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|     virtual wxLog *CreateLogTarget() wxOVERRIDE;
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| #endif // wxUSE_LOG
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|     virtual wxMessageOutput *CreateMessageOutput() wxOVERRIDE;
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| #if wxUSE_FONTMAP
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|     virtual wxFontMapper *CreateFontMapper() wxOVERRIDE;
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| #endif // wxUSE_FONTMAP
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|     virtual wxRendererNative *CreateRenderer() wxOVERRIDE;
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| 
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|     virtual bool ShowAssertDialog(const wxString& msg) wxOVERRIDE;
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|     virtual bool HasStderr() wxOVERRIDE;
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| 
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|     virtual bool IsUsingUniversalWidgets() const wxOVERRIDE
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|     {
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|     #ifdef __WXUNIVERSAL__
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|         return true;
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|     #else
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|         return false;
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|     #endif
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|     }
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| 
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|     virtual wxString GetDesktopEnvironment() const wxOVERRIDE { return wxEmptyString; }
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| };
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| 
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| #endif // wxUSE_GUI
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| 
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| // ----------------------------------------------------------------------------
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| // include the platform-specific version of the classes above
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| // ----------------------------------------------------------------------------
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| 
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| // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
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| #if defined(__WIN32__)
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|     #include "wx/msw/apptrait.h"
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| #elif defined(__UNIX__)
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|     #include "wx/unix/apptrait.h"
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| #else
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|     #if wxUSE_GUI
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|         class wxGUIAppTraits : public wxGUIAppTraitsBase
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|         {
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|         };
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|     #endif // wxUSE_GUI
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|     class wxConsoleAppTraits: public wxConsoleAppTraitsBase
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|     {
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|     };
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| #endif // platform
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| 
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| #endif // _WX_APPTRAIT_H_
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| 
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