git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27580 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        canvas.h
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// Purpose:     Forty Thieves patience game
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// Author:      Chris Breeze
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// Modified by:
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// Created:     21/07/97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1993-1998 Chris Breeze
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// Licence:     wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _CANVAS_H_
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#define _CANVAS_H_
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class Card;
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class Game;
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class ScoreFile;
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class PlayerSelectionDialog;
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class FortyCanvas: public wxScrolledWindow
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{
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public:
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    FortyCanvas(wxWindow* parent, const wxPoint& pos, const wxSize& size);
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    virtual ~FortyCanvas();
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    virtual void OnDraw(wxDC& dc);
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    bool OnCloseCanvas();
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    void OnMouseEvent(wxMouseEvent& event);
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    void SetCursorStyle(int x, int y);
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    void NewGame();
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    void Undo();
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    void Redo();
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    ScoreFile* GetScoreFile() const { return m_scoreFile; }
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    void UpdateScores();
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    void EnableHelpingHand(bool enable) { m_helpingHand = enable; }
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    void EnableRightButtonUndo(bool enable) { m_rightBtnUndo = enable; }
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    void LayoutGame();
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    void ShowPlayerDialog();
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    DECLARE_EVENT_TABLE()
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private:
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    wxFont* m_font;
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    Game* m_game;
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    ScoreFile* m_scoreFile;
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    wxCursor* m_arrowCursor;
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    wxCursor* m_handCursor;
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    bool m_helpingHand;
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    bool m_rightBtnUndo;
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    wxString m_player;
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    PlayerSelectionDialog* m_playerDialog;
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    bool m_leftBtnDown;
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};
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#endif
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