Files
wxWidgets/src/qt/colour.cpp
Robert Roebling 7c78e7c702 More configure fixes
/src/qt and /include/wx/qt now have stubs. Not everything
  compiles yet. But it's a start..


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 21:32:13 +00:00

165 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: colour.cpp
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "colour.h"
#endif
#include "wx/gdicmn.h"
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class wxColourRefData: public wxObjectRefData
{
public:
wxColourRefData(void);
~wxColourRefData(void);
void FreeColour(void);
bool m_hasPixel;
friend wxColour;
};
wxColourRefData::wxColourRefData(void)
{
m_hasPixel = FALSE;
};
wxColourRefData::~wxColourRefData(void)
{
FreeColour();
};
void wxColourRefData::FreeColour(void)
{
};
//-----------------------------------------------------------------------------
#define M_COLDATA ((wxColourRefData *)m_refData)
#define SHIFT (8*(sizeof(short int)-sizeof(char)))
IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
wxColour::wxColour(void)
{
};
wxColour::wxColour( char WXUNUSED(red), char WXUNUSED(green), char WXUNUSED(blue) )
{
m_refData = new wxColourRefData();
};
wxColour::wxColour( const wxString &colourName )
{
wxNode *node = NULL;
if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
UnRef();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
};
};
wxColour::wxColour( const wxColour& col )
{
Ref( col );
};
wxColour::wxColour( const wxColour* col )
{
if (col) Ref( *col );
};
wxColour::~wxColour(void)
{
};
wxColour& wxColour::operator = ( const wxColour& col )
{
if (*this == col) return (*this);
Ref( col );
return *this;
};
wxColour& wxColour::operator = ( const wxString& colourName )
{
UnRef();
wxNode *node = NULL;
if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
};
return *this;
};
bool wxColour::operator == ( const wxColour& col )
{
return m_refData == col.m_refData;
};
bool wxColour::operator != ( const wxColour& col)
{
return m_refData != col.m_refData;
};
void wxColour::Set( const unsigned char WXUNUSED(red), const unsigned char WXUNUSED(green),
const unsigned char WXUNUSED(blue) )
{
UnRef();
m_refData = new wxColourRefData();
};
unsigned char wxColour::Red(void) const
{
if (!Ok()) return 0;
return 0;
};
unsigned char wxColour::Green(void) const
{
if (!Ok()) return 0;
return 0;
};
unsigned char wxColour::Blue(void) const
{
if (!Ok()) return 0;
return 0;
};
bool wxColour::Ok(void) const
{
return (m_refData);
return 0;
};
int wxColour::GetPixel(void)
{
if (!Ok()) return 0;
return 0;
};