/src/qt and /include/wx/qt now have stubs. Not everything compiles yet. But it's a start.. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
165 lines
3.1 KiB
C++
165 lines
3.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: colour.cpp
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// Purpose:
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// Author: Robert Roebling
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// Created: 01/02/97
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// Id:
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// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "colour.h"
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#endif
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#include "wx/gdicmn.h"
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//-----------------------------------------------------------------------------
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// wxColour
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//-----------------------------------------------------------------------------
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class wxColourRefData: public wxObjectRefData
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{
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public:
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wxColourRefData(void);
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~wxColourRefData(void);
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void FreeColour(void);
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bool m_hasPixel;
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friend wxColour;
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};
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wxColourRefData::wxColourRefData(void)
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{
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m_hasPixel = FALSE;
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};
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wxColourRefData::~wxColourRefData(void)
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{
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FreeColour();
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};
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void wxColourRefData::FreeColour(void)
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{
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};
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//-----------------------------------------------------------------------------
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#define M_COLDATA ((wxColourRefData *)m_refData)
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#define SHIFT (8*(sizeof(short int)-sizeof(char)))
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IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
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wxColour::wxColour(void)
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{
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};
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wxColour::wxColour( char WXUNUSED(red), char WXUNUSED(green), char WXUNUSED(blue) )
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{
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m_refData = new wxColourRefData();
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};
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wxColour::wxColour( const wxString &colourName )
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{
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wxNode *node = NULL;
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if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
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{
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wxColour *col = (wxColour*)node->Data();
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UnRef();
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if (col) Ref( *col );
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}
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else
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{
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m_refData = new wxColourRefData();
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};
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};
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wxColour::wxColour( const wxColour& col )
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{
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Ref( col );
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};
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wxColour::wxColour( const wxColour* col )
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{
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if (col) Ref( *col );
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};
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wxColour::~wxColour(void)
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{
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};
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wxColour& wxColour::operator = ( const wxColour& col )
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{
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if (*this == col) return (*this);
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Ref( col );
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return *this;
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};
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wxColour& wxColour::operator = ( const wxString& colourName )
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{
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UnRef();
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wxNode *node = NULL;
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if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
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{
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wxColour *col = (wxColour*)node->Data();
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if (col) Ref( *col );
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}
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else
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{
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m_refData = new wxColourRefData();
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};
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return *this;
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};
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bool wxColour::operator == ( const wxColour& col )
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{
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return m_refData == col.m_refData;
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};
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bool wxColour::operator != ( const wxColour& col)
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{
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return m_refData != col.m_refData;
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};
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void wxColour::Set( const unsigned char WXUNUSED(red), const unsigned char WXUNUSED(green),
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const unsigned char WXUNUSED(blue) )
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{
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UnRef();
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m_refData = new wxColourRefData();
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};
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unsigned char wxColour::Red(void) const
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{
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if (!Ok()) return 0;
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return 0;
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};
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unsigned char wxColour::Green(void) const
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{
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if (!Ok()) return 0;
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return 0;
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};
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unsigned char wxColour::Blue(void) const
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{
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if (!Ok()) return 0;
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return 0;
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};
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bool wxColour::Ok(void) const
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{
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return (m_refData);
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return 0;
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};
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int wxColour::GetPixel(void)
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{
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if (!Ok()) return 0;
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return 0;
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};
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