git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1065 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			138 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        region.h
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// Purpose:
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// Author:      Robert Roebling
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// Id:          $Id$
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// Copyright:   (c) 1998 Robert Roebling
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __REGIONH__
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#define __REGIONH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/list.h"
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#include "wx/gdiobj.h"
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#include "wx/gdicmn.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxRegion;
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//-----------------------------------------------------------------------------
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// constants
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//-----------------------------------------------------------------------------
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enum wxRegionContain 
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{
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  wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
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};
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// So far, for internal use only
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enum wxRegionOp {
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wxRGN_AND,          // Creates the intersection of the two combined regions.
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wxRGN_COPY,         // Creates a copy of the region identified by hrgnSrc1.
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wxRGN_DIFF,         // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
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wxRGN_OR,           // Creates the union of two combined regions.
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wxRGN_XOR           // Creates the union of two combined regions except for any overlapping areas.
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};
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//-----------------------------------------------------------------------------
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// wxRegion
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//-----------------------------------------------------------------------------
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class wxRegion : public wxGDIObject 
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{
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  DECLARE_DYNAMIC_CLASS(wxRegion);
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  public:
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    wxRegion( long x, long y, long w, long h );
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    wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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    wxRegion( const wxRect& rect );
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    wxRegion(void);
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    ~wxRegion(void);
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    inline wxRegion( const wxRegion& r ): wxGDIObject()
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      { Ref(r); }
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    inline wxRegion& operator = ( const wxRegion& r )
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      { Ref(r); return (*this); }
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    bool operator == ( const wxRegion& region );
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    bool operator != ( const wxRegion& region );
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    void Clear(void);
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    bool Union( long x, long y, long width, long height );
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    bool Union( const wxRect& rect );
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    bool Union( const wxRegion& region );
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    bool Intersect( long x, long y, long width, long height );
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    bool Intersect( const wxRect& rect );
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    bool Intersect( const wxRegion& region );
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    bool Subtract( long x, long y, long width, long height );
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    bool Subtract( const wxRect& rect );
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    bool Subtract( const wxRegion& region );
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    bool Xor( long x, long y, long width, long height );
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    bool Xor( const wxRect& rect );
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    bool Xor( const wxRegion& region );
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    void GetBox( long& x, long& y, long&w, long &h ) const;
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    wxRect GetBox(void) const ;
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    bool Empty(void) const;
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    wxRegionContain Contains( long x, long y ) const;
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    wxRegionContain Contains( long x, long y, long w, long h ) const;
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    wxRegionContain Contains(const wxPoint& pt) const;
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    wxRegionContain Contains(const wxRect& rect) const;
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  public:
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    wxList    *GetRectList() const;    
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    GdkRegion *GetRegion(void) const;
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};
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class wxRegionIterator: public wxObject 
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{
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  DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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  public:
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    wxRegionIterator(void);
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    wxRegionIterator(const wxRegion& region);
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    void Reset(void) { m_current = 0; }
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    void Reset(const wxRegion& region);
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    operator bool (void) const;
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    bool HaveRects(void) const;
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    void operator ++ (void);
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    void operator ++ (int);
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    long GetX(void) const;
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    long GetY(void) const;
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    long GetW(void) const;
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    long GetWidth(void) const { return GetW(); }
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    long GetH(void) const;
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    long GetHeight(void) const { return GetH(); }
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    wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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  private:
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   long       m_current;
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   wxRegion   m_region;
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};
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#endif
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	// __REGIONH__
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