Files
wxWidgets/src/common/appcmn.cpp
2008-05-23 23:28:13 +00:00

542 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/appcmn.cpp
// Purpose: wxAppConsole and wxAppBase methods common to all platforms
// Author: Vadim Zeitlin
// Modified by:
// Created: 18.10.99
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/window.h"
#include "wx/bitmap.h"
#include "wx/log.h"
#include "wx/msgdlg.h"
#include "wx/confbase.h"
#include "wx/utils.h"
#include "wx/wxcrtvararg.h"
#endif
#include "wx/apptrait.h"
#include "wx/cmdline.h"
#include "wx/msgout.h"
#include "wx/thread.h"
#include "wx/vidmode.h"
#ifdef __WXDEBUG__
#if wxUSE_STACKWALKER
#include "wx/stackwalk.h"
#endif // wxUSE_STACKWALKER
#endif // __WXDEBUG__
#if defined(__WXMSW__)
#include "wx/msw/private.h" // includes windows.h for LOGFONT
#endif
#if wxUSE_FONTMAP
#include "wx/fontmap.h"
#endif // wxUSE_FONTMAP
// DLL options compatibility check:
#include "wx/build.h"
WX_CHECK_BUILD_OPTIONS("wxCore")
WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
// ============================================================================
// wxAppBase implementation
// ============================================================================
// ----------------------------------------------------------------------------
// initialization
// ----------------------------------------------------------------------------
wxAppBase::wxAppBase()
{
m_topWindow = (wxWindow *)NULL;
m_useBestVisual = false;
m_forceTrueColour = false;
m_isActive = true;
// We don't want to exit the app if the user code shows a dialog from its
// OnInit() -- but this is what would happen if we set m_exitOnFrameDelete
// to Yes initially as this dialog would be the last top level window.
// OTOH, if we set it to No initially we'll have to overwrite it with Yes
// when we enter our OnRun() because we do want the default behaviour from
// then on. But this would be a problem if the user code calls
// SetExitOnFrameDelete(false) from OnInit().
//
// So we use the special "Later" value which is such that
// GetExitOnFrameDelete() returns false for it but which we know we can
// safely (i.e. without losing the effect of the users SetExitOnFrameDelete
// call) overwrite in OnRun()
m_exitOnFrameDelete = Later;
}
bool wxAppBase::Initialize(int& argcOrig, wxChar **argvOrig)
{
if ( !wxAppConsole::Initialize(argcOrig, argvOrig) )
return false;
wxInitializeStockLists();
wxBitmap::InitStandardHandlers();
return true;
}
// ----------------------------------------------------------------------------
// cleanup
// ----------------------------------------------------------------------------
wxAppBase::~wxAppBase()
{
// this destructor is required for Darwin
}
void wxAppBase::CleanUp()
{
// clean up all the pending objects
DeletePendingObjects();
// and any remaining TLWs (they remove themselves from wxTopLevelWindows
// when destroyed, so iterate until none are left)
while ( !wxTopLevelWindows.empty() )
{
// do not use Destroy() here as it only puts the TLW in pending list
// but we want to delete them now
delete wxTopLevelWindows.GetFirst()->GetData();
}
// undo everything we did in Initialize() above
wxBitmap::CleanUpHandlers();
wxStockGDI::DeleteAll();
wxDeleteStockLists();
delete wxTheColourDatabase;
wxTheColourDatabase = NULL;
wxAppConsole::CleanUp();
}
// ----------------------------------------------------------------------------
// various accessors
// ----------------------------------------------------------------------------
wxWindow* wxAppBase::GetTopWindow() const
{
wxWindow* window = m_topWindow;
if (window == NULL && wxTopLevelWindows.GetCount() > 0)
window = wxTopLevelWindows.GetFirst()->GetData();
return window;
}
wxVideoMode wxAppBase::GetDisplayMode() const
{
return wxVideoMode();
}
wxLayoutDirection wxAppBase::GetLayoutDirection() const
{
#if wxUSE_INTL
const wxLocale *const locale = wxGetLocale();
if ( locale )
{
const wxLanguageInfo *const
info = wxLocale::GetLanguageInfo(locale->GetLanguage());
if ( info )
return info->LayoutDirection;
}
#endif // wxUSE_INTL
// we don't know
return wxLayout_Default;
}
#if wxUSE_CMDLINE_PARSER
// ----------------------------------------------------------------------------
// GUI-specific command line options handling
// ----------------------------------------------------------------------------
#define OPTION_THEME "theme"
#define OPTION_MODE "mode"
void wxAppBase::OnInitCmdLine(wxCmdLineParser& parser)
{
// first add the standard non GUI options
wxAppConsole::OnInitCmdLine(parser);
// the standard command line options
static const wxCmdLineEntryDesc cmdLineGUIDesc[] =
{
#ifdef __WXUNIVERSAL__
{
wxCMD_LINE_OPTION,
NULL,
OPTION_THEME,
gettext_noop("specify the theme to use"),
wxCMD_LINE_VAL_STRING,
0x0
},
#endif // __WXUNIVERSAL__
#if defined(__WXMGL__)
// VS: this is not specific to wxMGL, all fullscreen (framebuffer) ports
// should provide this option. That's why it is in common/appcmn.cpp
// and not mgl/app.cpp
{
wxCMD_LINE_OPTION,
NULL,
OPTION_MODE,
gettext_noop("specify display mode to use (e.g. 640x480-16)"),
wxCMD_LINE_VAL_STRING,
0x0
},
#endif // __WXMGL__
// terminator
wxCMD_LINE_DESC_END
};
parser.SetDesc(cmdLineGUIDesc);
}
bool wxAppBase::OnCmdLineParsed(wxCmdLineParser& parser)
{
#ifdef __WXUNIVERSAL__
wxString themeName;
if ( parser.Found(OPTION_THEME, &themeName) )
{
wxTheme *theme = wxTheme::Create(themeName);
if ( !theme )
{
wxLogError(_("Unsupported theme '%s'."), themeName.c_str());
return false;
}
// Delete the defaultly created theme and set the new theme.
delete wxTheme::Get();
wxTheme::Set(theme);
}
#endif // __WXUNIVERSAL__
#if defined(__WXMGL__)
wxString modeDesc;
if ( parser.Found(OPTION_MODE, &modeDesc) )
{
unsigned w, h, bpp;
if ( wxSscanf(modeDesc.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3 )
{
wxLogError(_("Invalid display mode specification '%s'."), modeDesc.c_str());
return false;
}
if ( !SetDisplayMode(wxVideoMode(w, h, bpp)) )
return false;
}
#endif // __WXMGL__
return wxAppConsole::OnCmdLineParsed(parser);
}
#endif // wxUSE_CMDLINE_PARSER
// ----------------------------------------------------------------------------
// OnXXX() hooks
// ----------------------------------------------------------------------------
bool wxAppBase::OnInitGui()
{
#ifdef __WXUNIVERSAL__
if ( !wxTheme::Get() && !wxTheme::CreateDefault() )
return false;
#endif // __WXUNIVERSAL__
return true;
}
int wxAppBase::OnRun()
{
// see the comment in ctor: if the initial value hasn't been changed, use
// the default Yes from now on
if ( m_exitOnFrameDelete == Later )
{
m_exitOnFrameDelete = Yes;
}
//else: it has been changed, assume the user knows what he is doing
return wxAppConsole::OnRun();
}
int wxAppBase::OnExit()
{
#ifdef __WXUNIVERSAL__
delete wxTheme::Set(NULL);
#endif // __WXUNIVERSAL__
return wxAppConsole::OnExit();
}
wxAppTraits *wxAppBase::CreateTraits()
{
return new wxGUIAppTraits;
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
{
if ( active == m_isActive )
return;
m_isActive = active;
wxActivateEvent event(wxEVT_ACTIVATE_APP, active);
event.SetEventObject(this);
(void)ProcessEvent(event);
}
// ----------------------------------------------------------------------------
// idle handling
// ----------------------------------------------------------------------------
void wxAppBase::DeletePendingObjects()
{
wxList::compatibility_iterator node = wxPendingDelete.GetFirst();
while (node)
{
wxObject *obj = node->GetData();
// remove it from the list first so that if we get back here somehow
// during the object deletion (e.g. wxYield called from its dtor) we
// wouldn't try to delete it the second time
if ( wxPendingDelete.Member(obj) )
wxPendingDelete.Erase(node);
delete obj;
// Deleting one object may have deleted other pending
// objects, so start from beginning of list again.
node = wxPendingDelete.GetFirst();
}
}
// Returns true if more time is needed.
bool wxAppBase::ProcessIdle()
{
// process pending wx events before sending idle events
ProcessPendingEvents();
wxIdleEvent event;
bool needMore = false;
wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
while (node)
{
wxWindow* win = node->GetData();
if (SendIdleEvents(win, event))
needMore = true;
node = node->GetNext();
}
if (wxAppConsole::ProcessIdle())
needMore = true;
// 'Garbage' collection of windows deleted with Close().
DeletePendingObjects();
#if wxUSE_LOG
// flush the logged messages if any
wxLog::FlushActive();
#endif
wxUpdateUIEvent::ResetUpdateTime();
return needMore;
}
// Send idle event to window and all subwindows
bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
{
bool needMore = false;
win->OnInternalIdle();
// should we send idle event to this window?
if ( wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
win->HasExtraStyle(wxWS_EX_PROCESS_IDLE) )
{
event.SetEventObject(win);
win->GetEventHandler()->ProcessEvent(event);
if (event.MoreRequested())
needMore = true;
}
wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
while ( node )
{
wxWindow *child = node->GetData();
if (SendIdleEvents(child, event))
needMore = true;
node = node->GetNext();
}
return needMore;
}
// ----------------------------------------------------------------------------
// wxGUIAppTraitsBase
// ----------------------------------------------------------------------------
#if wxUSE_LOG
wxLog *wxGUIAppTraitsBase::CreateLogTarget()
{
// DE: One day I'll remove this but right now the generic dialog used for this
// just doesn't work right at all on wxCocoa.
#if wxUSE_LOGGUI && !defined(__WXCOCOA__)
return new wxLogGui;
#else
// we must have something!
return new wxLogStderr;
#endif
}
#endif // wxUSE_LOG
wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
{
// The standard way of printing help on command line arguments (app --help)
// is (according to common practice):
// - console apps: to stderr (on any platform)
// - GUI apps: stderr on Unix platforms (!)
// stderr if available and message box otherwise on others
// (currently stderr only Windows if app running from console)
#ifdef __UNIX__
return new wxMessageOutputStderr;
#else // !__UNIX__
// wxMessageOutputMessageBox doesn't work under Motif
#ifdef __WXMOTIF__
return new wxMessageOutputLog;
#elif wxUSE_MSGDLG
return new wxMessageOutputBest(wxMSGOUT_PREFER_STDERR);
#else
return new wxMessageOutputStderr;
#endif
#endif // __UNIX__/!__UNIX__
}
#if wxUSE_FONTMAP
wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
{
return new wxFontMapper;
}
#endif // wxUSE_FONTMAP
wxRendererNative *wxGUIAppTraitsBase::CreateRenderer()
{
// use the default native renderer by default
return NULL;
}
#ifdef __WXDEBUG__
bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
{
#if defined(__WXMSW__) || !wxUSE_MSGDLG
// under MSW we prefer to use the base class version using ::MessageBox()
// even if wxMessageBox() is available because it has less chances to
// double fault our app than our wxMessageBox()
return wxAppTraitsBase::ShowAssertDialog(msg);
#else // wxUSE_MSGDLG
wxString msgDlg = msg;
#if wxUSE_STACKWALKER
// on Unix stack frame generation may take some time, depending on the
// size of the executable mainly... warn the user that we are working
wxFprintf(stderr, wxT("[Debug] Generating a stack trace... please wait"));
fflush(stderr);
const wxString stackTrace = GetAssertStackTrace();
if ( !stackTrace.empty() )
msgDlg << _T("\n\nCall stack:\n") << stackTrace;
#endif // wxUSE_STACKWALKER
// this message is intentionally not translated -- it is for
// developpers only
msgDlg += wxT("\nDo you want to stop the program?\n")
wxT("You can also choose [Cancel] to suppress ")
wxT("further warnings.");
switch ( wxMessageBox(msgDlg, wxT("wxWidgets Debug Alert"),
wxYES_NO | wxCANCEL | wxICON_STOP ) )
{
case wxYES:
wxTrap();
break;
case wxCANCEL:
// no more asserts
return true;
//case wxNO: nothing to do
}
return false;
#endif // !wxUSE_MSGDLG/wxUSE_MSGDLG
}
#endif // __WXDEBUG__
bool wxGUIAppTraitsBase::HasStderr()
{
// we consider that under Unix stderr always goes somewhere, even if the
// user doesn't always see it under GUI desktops
#ifdef __UNIX__
return true;
#else
return false;
#endif
}
void wxGUIAppTraitsBase::ScheduleForDestroy(wxObject *object)
{
if ( !wxPendingDelete.Member(object) )
wxPendingDelete.Append(object);
}
void wxGUIAppTraitsBase::RemoveFromPendingDelete(wxObject *object)
{
wxPendingDelete.DeleteObject(object);
}