Revert the change of wxUSE_STD_CONTAINERS to 1 by default as this introduces more incompatibilities which risk hamper upgrading to 3.0 unnecessarily. Update the documentation to better explain why do the non-standard container classes exist in wxWidgets and, especially, that they shouldn't be used when possible. Also document the differences between the normal and STL containers build in the manual. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67735 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
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			131 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        container.h
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| // Purpose:     topic overview
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| // Author:      wxWidgets team
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| // RCS-ID:      $Id$
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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| 
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| @page overview_container Container Classes
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| 
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| Classes: wxList<T>, wxArray<T>, wxVector<T>, wxStack<T>, wxHashMap, wxHashSet
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| 
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| @section overview_container_intro Overview
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| 
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| For historical reasons, wxWidgets uses custom container classes internally.
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| This was unfortunately unavoidable during a long time when the standard library
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| wasn't widely available and can't be easily changed even now that it is for
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| compatibility reasons. If you are building your own version of the library and
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| don't care about compatibility nor slight (less than 5%) size penalty imposed
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| by the use of STL classes, you may choose to use the "STL" build of wxWidgets
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| in which these custom classes are replaced with their standard counterparts and
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| only read the section @ref overview_container_std explaining how to do it.
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| 
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| Otherwise you will need to know about the custom wxWidgets container classes
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| such as wxList<T> and wxArray<T> if only to use wxWidgets functions that work
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| with them, e.g. wxWindow::GetChildren(), and you should find the information
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| about using these classes below useful.
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| 
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| Notice that we recommend that you use standard classes directly in your own
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| code instead of the container classes provided by wxWidgets in any case as the
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| standard classes are easier to use and may also be safer because of extra
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| run-time checks they may perform as well as more efficient.
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| 
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| Finally notice that recent versions of wxWidgets also provide standard-like
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| classes such as wxVector<T>, wxStack<T> or wxDList which can be used exactly
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| like the std::vector<T>, std::stack<T> and std::list<T*>, respectively, and
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| actually are just typedefs for the corresponding types if wxWidgets is compiled
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| in STL mode. These classes could be useful if you wish to avoid the use of the
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| standard library in your code for some reason.
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| 
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| To summarize, you should use the standard container classes such as
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| std::vector<T> and std::list<T> if possible and wxVector<T> or wxDList<T> if
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| it isn't and only use legacy wxWidgets containers such as wxArray<T> and
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| wxList<T> when you must, i.e. when you use a wxWidgets function taking or
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| returning a container of such type.
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| 
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| 
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| @section overview_container_legacy Legacy Classes
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| 
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| The list classes in wxWidgets are doubly-linked lists which may either own the
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| objects they contain (meaning that the list deletes the object when it is
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| removed from the list or the list itself is destroyed) or just store the
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| pointers depending on whether or not you called wxList<T>::DeleteContents()
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| method.
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| 
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| Dynamic arrays resemble C arrays but with two important differences: they
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| provide run-time range checking in debug builds and they automatically expand
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| the allocated memory when there is no more space for new items. They come in
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| two sorts: the "plain" arrays which store either built-in types such as "char",
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| "int" or "bool" or the pointers to arbitrary objects, or "object arrays" which
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| own the object pointers to which they store.
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| 
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| For the same portability reasons, the container classes implementation in
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| wxWidgets don't use templates, but are rather based on C preprocessor i.e. are
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| implemented using the macros: WX_DECLARE_LIST() and WX_DEFINE_LIST() for the
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| linked lists and WX_DECLARE_ARRAY(), WX_DECLARE_OBJARRAY() and
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| WX_DEFINE_OBJARRAY() for the dynamic arrays.
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| 
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| The "DECLARE" macro declares a new container class containing the elements of
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| given type and is needed for all three types of container classes: lists,
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| arrays and objarrays. The "DEFINE" classes must be inserted in your program in
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| a place where the @e full declaration of container element class is in scope
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| (i.e. not just forward declaration), otherwise destructors of the container
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| elements will not be called!
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| 
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| As array classes never delete the items they contain anyhow, there is no
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| WX_DEFINE_ARRAY() macro for them.
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| 
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| Examples of usage of these macros may be found in wxList<T> and wxArray<T>
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| documentation.
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| 
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| Finally, wxWidgets predefines several commonly used container classes. wxList
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| is defined for compatibility with previous versions as a list containing
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| wxObjects and wxStringList as a list of C-style strings (char *), both of these
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| classes are deprecated and should not be used in new programs. The following
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| array classes are defined: wxArrayInt, wxArrayLong, wxArrayPtrVoid and
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| wxArrayString. The first three store elements of corresponding types, but
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| wxArrayString is somewhat special: it is an optimized version of wxArray which
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| uses its knowledge about wxString reference counting schema.
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| 
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| 
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| @section overview_container_std STL Build
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| 
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| To build wxWidgets with the standard containers you need to set
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| wxUSE_STD_CONTAINERS option to 1 in @c wx/msw/setup.h for wxMSW builds or
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| specify @c --enable-std_containers option to configure (which is also
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| implicitly enabled by @c --enable-stl option) in Unix builds.
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| 
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| The standard container build is mostly, but not quite, compatible with the
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| default one. Here are the most important differences:
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|  - wxList::compatibility_iterator must be used instead of wxList::Node* when
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|    iterating over the list contents. The compatibility_iterator class has the
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|    same semantics as a Node pointer but it is an object and not a pointer, so
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|    you need to write
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|         @code
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|         for ( wxWindowList::compatibility_iterator it = list.GetFirst();
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|               it;
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|               it = it->GetNext() )
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|             ...
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|         @endcode
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|    instead of the old
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|         @code
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|         for ( wxWindowList::Node *n = list.GetFirst(); n; n = n->GetNext() )
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|             ...
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|         @endcode
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|  - wxSortedArrayString and wxArrayString are separate classes now and the
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|    former doesn't derive from the latter. If you need to convert a sorted array
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|    to a normal one, you must copy all the elements. Alternatively, you may
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|    avoid the use of wxSortedArrayString by using a normal array and calling its
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|    Sort() method when needed.
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|  - WX_DEFINE_ARRAY_INT(bool) cannot be used because of the differences in
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|    std::vector<bool> specialization compared with the generic std::vector<>
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|    class. Please either use std::vector<bool> directly or use an integer array
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|    instead.
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| 
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| 
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| */
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| 
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