git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@546 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			431 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			431 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        glcanvas.cpp
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| // Purpose:     wxGLCanvas, for using OpenGL with wxWindows under MS Windows
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     04/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:   	wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifdef __GNUG__
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| #pragma implementation "glcanvas.h"
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| #endif
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| 
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| #include "wx/wxprec.h"
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| 
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| #if defined(__BORLANDC__)
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| #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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| #include <wx/frame.h>
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| #endif
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| 
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| #include "GL/gl.h"
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| 
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| #include "glcanvas.h"
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| 
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| /*
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|  * GLContext implementation
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|  */
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| 
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| wxGLContext::wxGLContext(bool isRGB, wxWindow *win, const wxPalette& palette)
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| {
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|   m_window = win;
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| 
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|   m_hDC = (WXHDC) ::GetDC((HWND) win->GetHWND());
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| 
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|   SetupPixelFormat();
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|   SetupPalette(palette);
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| 
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|   m_glContext = wglCreateContext((HDC) m_hDC);
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|   wglMakeCurrent((HDC) m_hDC, m_glContext);
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| }
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| 
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| wxGLContext::~wxGLContext()
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| {
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|   if (m_glContext)
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|   {
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|     wglMakeCurrent(NULL, NULL);
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| 	wglDeleteContext(m_glContext);
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|   }
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| 
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|   ::ReleaseDC((HWND) m_window->GetHWND(), (HDC) m_hDC);
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| }
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| 
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| void wxGLContext::SwapBuffers()
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| {
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|   if (m_glContext)
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|   {
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|     wglMakeCurrent((HDC) m_hDC, m_glContext);
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|     ::SwapBuffers((HDC) m_hDC);    //blits the backbuffer into DC
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|   }
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| }
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| 
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| void wxGLContext::SetCurrent()
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| {
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|   if (m_glContext)
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|   {
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|     wglMakeCurrent((HDC) m_hDC, m_glContext);
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|   }
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| 
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| /*
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| 	setupPixelFormat(hDC);
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| 	setupPalette(hDC);
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| */
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| }
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| 
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| void wxGLContext::SetColour(const char *colour)
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| {
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|   float r = 0.0;
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|   float g = 0.0;
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|   float b = 0.0;
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|   wxColour *col = wxTheColourDatabase->FindColour(colour);
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|   if (col)
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|   {
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|     r = (float)(col->Red()/256.0);
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|     g = (float)(col->Green()/256.0);
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|     b = (float)(col->Blue()/256.0);
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|     glColor3f( r, g, b);
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|   }
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| }
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| 
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| void wxGLContext::SetupPixelFormat() // (HDC hDC)
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| {
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|     PIXELFORMATDESCRIPTOR pfd = {
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| 	sizeof(PIXELFORMATDESCRIPTOR),	/* size */
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| 	1,				/* version */
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| 	PFD_SUPPORT_OPENGL |
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| 	PFD_DRAW_TO_WINDOW |
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| 	PFD_DOUBLEBUFFER,		/* support double-buffering */
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| 	PFD_TYPE_RGBA,			/* color type */
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| 	16,				/* prefered color depth */
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| 	0, 0, 0, 0, 0, 0,		/* color bits (ignored) */
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| 	0,				/* no alpha buffer */
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| 	0,				/* alpha bits (ignored) */
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| 	0,				/* no accumulation buffer */
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| 	0, 0, 0, 0,			/* accum bits (ignored) */
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| 	16,				/* depth buffer */
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| 	0,				/* no stencil buffer */
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| 	0,				/* no auxiliary buffers */
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| 	PFD_MAIN_PLANE,			/* main layer */
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| 	0,				/* reserved */
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| 	0, 0, 0,			/* no layer, visible, damage masks */
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|     };
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|     int pixelFormat;
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| 
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|     pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
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|     if (pixelFormat == 0) {
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| 	MessageBox(WindowFromDC((HDC) m_hDC), "ChoosePixelFormat failed.", "Error",
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| 		MB_ICONERROR | MB_OK);
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| 	exit(1);
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|     }
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| 
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|     if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
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| 	MessageBox(WindowFromDC((HDC) m_hDC), "SetPixelFormat failed.", "Error",
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| 		MB_ICONERROR | MB_OK);
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| 	exit(1);
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|     }
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| }
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| 
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| void wxGLContext::SetupPalette(const wxPalette& palette)
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| {
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|     int pixelFormat = GetPixelFormat((HDC) m_hDC);
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|     PIXELFORMATDESCRIPTOR pfd;
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| 
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|     DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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| 
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|     if (pfd.dwFlags & PFD_NEED_PALETTE)
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|     {
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|     }
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|     else
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|     {
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| 	  return;
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|     }
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| 
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|     m_palette = palette;
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| 
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|     if ( !m_palette.Ok() )
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|     {
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|         m_palette = CreateDefaultPalette();
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|     }
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| 
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|     if (m_palette.Ok())
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|     {
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|         SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE);
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|         RealizePalette((HDC) m_hDC);
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|     }
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| }
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| 
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| wxPalette wxGLContext::CreateDefaultPalette()
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| {
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|     PIXELFORMATDESCRIPTOR pfd;
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|     int paletteSize;
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|     int pixelFormat = GetPixelFormat((HDC) m_hDC);
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| 
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|     DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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| 
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| 	paletteSize = 1 << pfd.cColorBits;
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| 
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|     LOGPALETTE* pPal =
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|      (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
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|     pPal->palVersion = 0x300;
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|     pPal->palNumEntries = paletteSize;
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| 
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|     /* build a simple RGB color palette */
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|     {
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| 	int redMask = (1 << pfd.cRedBits) - 1;
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| 	int greenMask = (1 << pfd.cGreenBits) - 1;
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| 	int blueMask = (1 << pfd.cBlueBits) - 1;
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| 	int i;
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| 
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| 	for (i=0; i<paletteSize; ++i) {
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| 	    pPal->palPalEntry[i].peRed =
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| 		    (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
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| 	    pPal->palPalEntry[i].peGreen =
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| 		    (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
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| 	    pPal->palPalEntry[i].peBlue =
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| 		    (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
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| 	    pPal->palPalEntry[i].peFlags = 0;
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| 	}
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|     }
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| 
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|     HPALETTE hPalette = CreatePalette(pPal);
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|     free(pPal);
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| 
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|     wxPalette palette;
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|     palette.SetHPALETTE((WXHPALETTE) hPalette);
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| 
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|     return palette;
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| }
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| 
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| /*
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|  * wxGLCanvas implementation
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|  */
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| 
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| IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
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| 
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| BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
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|     EVT_SIZE(wxGLCanvas::OnSize)
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|     EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
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|     EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
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| END_EVENT_TABLE()
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| 
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| wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
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|     const wxPoint& pos, const wxSize& size, long style, const wxString& name,
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|     int *attribList /* not used yet! */, const wxPalette& palette):
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|   wxScrolledWindow(parent, id, pos, size, style, name)
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| {
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|   m_glContext = new wxGLContext(TRUE, this, palette);
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| }
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| 
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| wxGLCanvas::~wxGLCanvas()
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| {
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|   if (m_glContext)
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|     delete m_glContext;
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| }
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| 
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| void wxGLCanvas::SwapBuffers()
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| {
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|   if (m_glContext)
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|     m_glContext->SwapBuffers();
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| }
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| 
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| void wxGLCanvas::OnSize(wxSizeEvent& event)
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| {
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|   int width, height;
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|   GetClientSize(& width, & height);
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| 
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|   if (m_glContext)
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|   {
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|     m_glContext->SetCurrent();
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| 
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|     glViewport(0, 0, (GLint)width, (GLint)height);
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|     glMatrixMode(GL_PROJECTION);
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|     glLoadIdentity();
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|     glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
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|     glMatrixMode(GL_MODELVIEW);
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|   }
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| }
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| 
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| void wxGLCanvas::SetCurrent()
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| {
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|   if (m_glContext)
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|   {
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|     m_glContext->SetCurrent();
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|   }
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| }
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| 
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| void wxGLCanvas::SetColour(const char *colour)
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| {
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|   if (m_glContext)
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|     m_glContext->SetColour(colour);
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| }
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| 
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| // TODO: Have to have this called by parent frame (?)
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| // So we need wxFrame to call OnQueryNewPalette for all children...
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| void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
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| {
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| 	/* realize palette if this is the current window */
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| 	if (m_glContext && m_glContext->GetPalette()->Ok()) {
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| 	    ::UnrealizeObject((HPALETTE) m_glContext->GetPalette()->GetHPALETTE());
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| 	    ::SelectPalette((HDC) m_glContext->GetHDC(), (HPALETTE) m_glContext->GetPalette()->GetHPALETTE(), FALSE);
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| 	    ::RealizePalette((HDC) m_glContext->GetHDC());
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| 	    Refresh();
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| 	    event.SetPaletteRealized(TRUE);
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|     }
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|     else
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| 	    event.SetPaletteRealized(FALSE);
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| }
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| 
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| // I think this doesn't have to be propagated to child windows.
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| void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
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| {
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| 	/* realize palette if this is *not* the current window */
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| 	if ( m_glContext &&
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|          m_glContext->GetPalette() &&
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|          m_glContext->GetPalette()->Ok() &&
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|          (this != event.GetChangedWindow()) )
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|     {
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| 	    ::UnrealizeObject((HPALETTE) m_glContext->GetPalette()->GetHPALETTE());
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| 	    ::SelectPalette((HDC) m_glContext->GetHDC(), (HPALETTE) m_glContext->GetPalette()->GetHPALETTE(), FALSE);
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| 	    ::RealizePalette((HDC) m_glContext->GetHDC());
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| 	    Refresh();
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| 	}
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| }
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| 
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| /* Give extensions proper function names. */
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| 
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| /* EXT_vertex_array */
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| void glArrayElementEXT(GLint i)
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| {
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| }
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| 
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| void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
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| {
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| }
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| 
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| void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count)
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| {
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| #ifdef GL_EXT_vertex_array
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|     static PFNGLDRAWARRAYSEXTPROC proc = 0;
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| 
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|     if ( !proc )
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|     {
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|         proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT");
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|     }
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| 
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|     if ( proc )
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|         (* proc) (mode, first, count);
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| #endif
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| }
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| 
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| void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
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| {
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| }
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| 
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| void glGetPointervEXT(GLenum pname, GLvoid* *params)
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| {
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| }
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| 
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| void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
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| {
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| }
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| 
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| void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
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| {
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| #ifdef GL_EXT_vertex_array
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|     static PFNGLNORMALPOINTEREXTPROC proc = 0;
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| 
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|     if ( !proc )
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|     {
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|         proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT");
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|     }
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| 
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|     if ( proc )
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|         (* proc) (type, stride, count, pointer);
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| #endif
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| }
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| 
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| void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
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| {
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| }
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| 
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| void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
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| {
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| #ifdef GL_EXT_vertex_array
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|     static PFNGLVERTEXPOINTEREXTPROC proc = 0;
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| 
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|     if ( !proc )
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|     {
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|         proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT");
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|     }
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| 
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|     if ( proc )
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|         (* proc) (size, type, stride, count, pointer);
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| #endif
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| }
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| 
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| /* EXT_color_subtable */
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| void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
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| {
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| }
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| 
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| /* EXT_color_table */
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| void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
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| {
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| }
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| 
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| void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
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| {
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| }
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| 
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| void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table)
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| {
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| }
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| 
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| void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params)
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| {
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| }
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| 
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| void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params)
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| {
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| }
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| 
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| /* SGI_compiled_vertex_array */
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| void glLockArraysSGI(GLint first, GLsizei count)
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| {
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| }
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| 
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| void glUnlockArraysSGI()
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| {
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| }
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| 
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| 
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| /* SGI_cull_vertex */
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| void glCullParameterdvSGI(GLenum pname, GLdouble* params)
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| {
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| }
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| 
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| void glCullParameterfvSGI(GLenum pname, GLfloat* params)
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| {
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| }
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| 
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| /* SGI_index_func */
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| void glIndexFuncSGI(GLenum func, GLclampf ref)
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| {
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| }
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| 
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| /* SGI_index_material */
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| void glIndexMaterialSGI(GLenum face, GLenum mode)
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| {
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| }
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| 
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| /* WIN_swap_hint */
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| void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height)
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| {
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| }
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| 
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