git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34599 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        msw/wrapwin.h
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| // Purpose:     Wrapper around <windows.h>, to be included instead of it
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| // Author:      Vaclav Slavik
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| // Created:     2003/07/22
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2003 Vaclav Slavik
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_WRAPWIN_H_
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| #define _WX_WRAPWIN_H_
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| 
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| #include "wx/platform.h"
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| 
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| // strict type checking to detect conversion from HFOO to HBAR at compile-time
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| #ifndef STRICT
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|     #define STRICT 1
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| #endif
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| 
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| // this macro tells windows.h to not define min() and max() as macros: we need
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| // this as otherwise they conflict with standard C++ functions
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| #ifndef NOMINMAX
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|     #define NOMINMAX
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| #endif // NOMINMAX
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| 
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| 
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| // before including windows.h, define version macros at (currently) maximal
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| // values because we do all our checks at run-time anyhow
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| #ifndef WINVER
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|     // the only exception to the above is MSVC 6 which has a time bomb in its
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|     // headers: they warn against using them with WINVER >= 0x0500 as they
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|     // contain only part of the declarations and they're not always correct, so
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|     // don't define WINVER for it at all as this allows everything to work as
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|     // expected both with standard VC6 headers (which define WINVER as 0x0400
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|     // by default) and headers from a newer SDK (which may define it as 0x0500)
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|     #if !defined(__VISUALC__) || (__VISUALC__ >= 1300)
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|         #define WINVER 0x0600
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|     #endif
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| #endif
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| 
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| #ifndef _WIN32_WINNT
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|     #define _WIN32_WINNT 0x0600
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| #endif
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| 
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| 
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| #include <windows.h>
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| 
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| #ifdef __WXWINCE__
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|     // this doesn't make any sense knowing that windows.h includes all these
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|     // headers anyhow, but the fact remains that when building using eVC 4 the
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|     // functions and constants from these headers are not defined unless we
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|     // explicitly include them ourselves -- how is it possible is beyond me...
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|     #include <winbase.h>
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|     #include <wingdi.h>
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|     #include <winuser.h>
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| 
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|     // this one OTOH contains many useful CE-only functions
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|     #include <shellapi.h>
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| #endif // __WXWINCE__
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| 
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| 
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| // #undef the macros defined in winsows.h which conflict with code elsewhere
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| #include "wx/msw/winundef.h"
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| 
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| 
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| // types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but
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| // unfortunately I don't know of any standard way to test for this (as they're
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| // typedefs and not #defines), so simply overwrite them in any case in Win32
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| // mode -- and if compiling for Win64 they'd better have new headers anyhow
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| //
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| // this is ugly but what else can we do? even testing for compiler version
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| // wouldn't help as you can perfectly well be using an older compiler (VC6)
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| // with newer SDK headers
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| #if !defined(__WIN64__) && !defined(__WXWINCE__)
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|     #define UINT_PTR unsigned int
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|     #define LONG_PTR long
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|     #define ULONG_PTR unsigned long
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|     #define DWORD_PTR unsigned long
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| #endif // !__WIN64__
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| 
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| #endif // _WX_WRAPWIN_H_
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| 
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