Also use wxString instead of wxChar* strings. Closes https://github.com/wxWidgets/wxWidgets/pull/950
		
			
				
	
	
		
			654 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			654 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        samples/except/except.cpp
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| // Purpose:     shows how C++ exceptions can be used in wxWidgets
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     2003-09-17
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| // Copyright:   (c) 2003-2005 Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // ============================================================================
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| // declarations
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| // For compilers that support precompilation, includes "wx/wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| #if !wxUSE_EXCEPTIONS
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|     #error "This sample only works with wxUSE_EXCEPTIONS == 1"
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| #endif // !wxUSE_EXCEPTIONS
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| 
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| // for all others, include the necessary headers (this file is usually all you
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| // need because it includes almost all "standard" wxWidgets headers)
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| #ifndef WX_PRECOMP
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|     #include "wx/log.h"
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| 
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|     #include "wx/app.h"
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|     #include "wx/frame.h"
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|     #include "wx/dialog.h"
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|     #include "wx/menu.h"
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| 
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|     #include "wx/button.h"
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|     #include "wx/sizer.h"
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| 
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|     #include "wx/utils.h"
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|     #include "wx/msgdlg.h"
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|     #include "wx/icon.h"
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| 
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|     #include "wx/thread.h"
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| #endif
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| 
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| #include "wx/uiaction.h"
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| 
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| // ----------------------------------------------------------------------------
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| // resources
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| // ----------------------------------------------------------------------------
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| 
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| // the application icon (under Windows it is in resources)
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| #ifndef wxHAS_IMAGES_IN_RESOURCES
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|     #include "../sample.xpm"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // private functions
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| // ----------------------------------------------------------------------------
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| 
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| static void DoCrash()
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| {
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|     char *p = 0;
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|     strcpy(p, "Let's crash");
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // private classes
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| // ----------------------------------------------------------------------------
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| 
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| // Define a new application type, each program should derive a class from wxApp
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| class MyApp : public wxApp
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| {
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| public:
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|     MyApp()
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|     {
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|         m_numStoredExceptions = 0;
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|     }
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| 
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|     // override base class virtuals
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|     // ----------------------------
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| 
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|     // program startup
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|     virtual bool OnInit() wxOVERRIDE;
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| 
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|     // 2nd-level exception handling: we get all the exceptions occurring in any
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|     // event handler here
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|     virtual bool OnExceptionInMainLoop() wxOVERRIDE;
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| 
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|     // 2nd-level exception handling helpers: if we can't deal with the
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|     // exception immediately, we may also store it and rethrow it later, when
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|     // we're back from events processing loop.
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|     //
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|     // Notice that overriding these methods is not necessary when using C++11
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|     // as they have a perfectly serviceable implementation inside the library
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|     // itself in this case.
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|     virtual bool StoreCurrentException() wxOVERRIDE;
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|     virtual void RethrowStoredException() wxOVERRIDE;
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| 
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|     // 3rd, and final, level exception handling: whenever an unhandled
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|     // exception is caught, this function is called
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|     virtual void OnUnhandledException() wxOVERRIDE;
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| 
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|     // and now for something different: this function is called in case of a
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|     // crash (e.g. dereferencing null pointer, division by 0, ...)
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|     virtual void OnFatalException() wxOVERRIDE;
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| 
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|     // you can override this function to do something different (e.g. log the
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|     // assert to file) whenever an assertion fails
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|     virtual void OnAssertFailure(const wxChar *file,
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|                                  int line,
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|                                  const wxChar *func,
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|                                  const wxChar *cond,
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|                                  const wxChar *msg) wxOVERRIDE;
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| 
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| private:
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|     // This stores the number of times StoreCurrentException() was called,
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|     // typically at most 1.
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|     int m_numStoredExceptions;
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| };
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| 
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| // Define a new frame type: this is going to be our main frame
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| class MyFrame : public wxFrame
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| {
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| public:
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|     // ctor(s)
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|     MyFrame();
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| 
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|     // event handlers (these functions should _not_ be virtual)
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|     void OnQuit(wxCommandEvent& event);
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|     void OnAbout(wxCommandEvent& event);
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|     void OnDialog(wxCommandEvent& event);
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| 
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|     void OnThrowInt(wxCommandEvent& event);
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|     void OnThrowString(wxCommandEvent& event);
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|     void OnThrowObject(wxCommandEvent& event);
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|     void OnThrowUnhandled(wxCommandEvent& event);
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|     void OnThrowFromYield(wxCommandEvent& event);
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| 
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|     void OnCrash(wxCommandEvent& event);
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|     void OnTrap(wxCommandEvent& event);
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| #if wxUSE_ON_FATAL_EXCEPTION
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|     void OnHandleCrash(wxCommandEvent& event);
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| #endif
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| 
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| protected:
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| 
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|     // 1st-level exception handling: we overload ProcessEvent() to be able to
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|     // catch exceptions which occur in MyFrame methods here
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|     virtual bool ProcessEvent(wxEvent& event) wxOVERRIDE;
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| 
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|     // provoke assert in main or worker thread
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|     //
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|     // this is used to show how an assert failure message box looks like
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|     void OnShowAssert(wxCommandEvent& event);
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| #if wxUSE_THREADS
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|     void OnShowAssertInThread(wxCommandEvent& event);
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| #endif // wxUSE_THREADS
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| 
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| private:
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|     // any class wishing to process wxWidgets events must use this macro
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|     wxDECLARE_EVENT_TABLE();
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| };
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| 
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| // A simple dialog which has only some buttons to throw exceptions
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| class MyDialog : public wxDialog
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| {
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| public:
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|     MyDialog(wxFrame *parent);
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| 
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|     // event handlers
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|     void OnThrowInt(wxCommandEvent& event);
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|     void OnThrowObject(wxCommandEvent& event);
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|     void OnThrowUnhandled(wxCommandEvent& event);
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|     void OnCrash(wxCommandEvent& event);
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| 
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| private:
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|     wxDECLARE_EVENT_TABLE();
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| };
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| 
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| // A trivial exception class
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| class MyException
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| {
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| public:
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|     MyException(const wxString& msg) : m_msg(msg) { }
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| 
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|     const wxChar *what() const { return m_msg.c_str(); }
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| 
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| private:
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|     wxString m_msg;
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| };
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| 
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| // Another exception class which just has to be different from anything else
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| //
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| // It is not handled by OnExceptionInMainLoop() but is still handled by
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| // explicit try/catch blocks so it's not quite completely unhandled, actually.
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| class UnhandledException
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| {
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // IDs for the controls and the menu commands
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| enum
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| {
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|     // control ids and menu items
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|     Except_ThrowInt = wxID_HIGHEST,
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|     Except_ThrowString,
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|     Except_ThrowObject,
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|     Except_ThrowUnhandled,
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|     Except_ThrowFromYield,
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|     Except_Crash,
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|     Except_Trap,
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| #if wxUSE_ON_FATAL_EXCEPTION
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|     Except_HandleCrash,
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| #endif // wxUSE_ON_FATAL_EXCEPTION
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|     Except_ShowAssert,
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| #if wxUSE_THREADS
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|     Except_ShowAssertInThread,
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| #endif // wxUSE_THREADS
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|     Except_Dialog,
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| 
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|     Except_Quit = wxID_EXIT,
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|     Except_About = wxID_ABOUT
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // event tables and other macros for wxWidgets
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| // ----------------------------------------------------------------------------
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| 
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| // the event tables connect the wxWidgets events with the functions (event
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| // handlers) which process them. It can be also done at run-time, but for the
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| // simple menu events like this the static method is much simpler.
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| wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(Except_Quit,  MyFrame::OnQuit)
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|     EVT_MENU(Except_About, MyFrame::OnAbout)
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|     EVT_MENU(Except_Dialog, MyFrame::OnDialog)
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|     EVT_MENU(Except_ThrowInt, MyFrame::OnThrowInt)
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|     EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
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|     EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
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|     EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
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|     EVT_MENU(Except_ThrowFromYield, MyFrame::OnThrowFromYield)
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|     EVT_MENU(Except_Crash, MyFrame::OnCrash)
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|     EVT_MENU(Except_Trap, MyFrame::OnTrap)
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| #if wxUSE_ON_FATAL_EXCEPTION
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|     EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
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| #endif // wxUSE_ON_FATAL_EXCEPTION
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|     EVT_MENU(Except_ShowAssert, MyFrame::OnShowAssert)
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| #if wxUSE_THREADS
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|     EVT_MENU(Except_ShowAssertInThread, MyFrame::OnShowAssertInThread)
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| #endif // wxUSE_THREADS
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| wxEND_EVENT_TABLE()
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| 
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| wxBEGIN_EVENT_TABLE(MyDialog, wxDialog)
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|     EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
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|     EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
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|     EVT_BUTTON(Except_ThrowUnhandled, MyDialog::OnThrowUnhandled)
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|     EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
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| wxEND_EVENT_TABLE()
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| 
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| // Create a new application object: this macro will allow wxWidgets to create
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| // the application object during program execution (it's better than using a
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| // static object for many reasons) and also implements the accessor function
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| // wxGetApp() which will return the reference of the right type (i.e. MyApp and
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| // not wxApp)
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| wxIMPLEMENT_APP(MyApp);
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| 
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| // ============================================================================
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| // MyApp implementation
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| // ============================================================================
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| 
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| // 'Main program' equivalent: the program execution "starts" here
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| bool MyApp::OnInit()
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| {
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|     if ( !wxApp::OnInit() )
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|         return false;
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| 
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|     // create the main application window
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|     MyFrame *frame = new MyFrame();
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| 
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|     // and show it (the frames, unlike simple controls, are not shown when
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|     // created initially)
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|     frame->Show(true);
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| 
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|     // success: wxApp::OnRun() will be called which will enter the main message
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|     // loop and the application will run. If we returned false here, the
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|     // application would exit immediately.
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|     return true;
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| }
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| 
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| bool MyApp::OnExceptionInMainLoop()
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| {
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|     try
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|     {
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|         throw;
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|     }
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|     catch ( int i )
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|     {
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|         wxLogWarning("Caught an int %d in MyApp.", i);
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|     }
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|     catch ( MyException& e )
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|     {
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|         wxLogWarning("Caught MyException(%s) in MyApp.", e.what());
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|     }
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|     catch ( ... )
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|     {
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|         throw;
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|     }
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| 
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|     return true;
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| }
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| 
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| bool MyApp::StoreCurrentException()
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| {
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|     try
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|     {
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|         throw;
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|     }
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|     catch ( UnhandledException& )
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|     {
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|         if ( m_numStoredExceptions )
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|         {
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|             wxLogWarning("Unexpectedly many exceptions to store.");
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|         }
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| 
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|         m_numStoredExceptions++;
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| 
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|         return true;
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|     }
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|     catch ( ... )
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|     {
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|         // Don't know how to store other exceptions.
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|     }
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| 
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|     return false;
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| }
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| 
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| void MyApp::RethrowStoredException()
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| {
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|     if ( m_numStoredExceptions )
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|     {
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|         m_numStoredExceptions = 0;
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| 
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|         throw UnhandledException();
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|     }
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| }
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| 
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| void MyApp::OnUnhandledException()
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| {
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|     // this shows how we may let some exception propagate uncaught
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|     try
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|     {
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|         throw;
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|     }
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|     catch ( UnhandledException& )
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|     {
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|         throw;
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|     }
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|     catch ( ... )
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|     {
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|         wxMessageBox("Unhandled exception caught, program will terminate.",
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|                      "wxExcept Sample", wxOK | wxICON_ERROR);
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|     }
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| }
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| 
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| void MyApp::OnFatalException()
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| {
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|     wxMessageBox("Program has crashed and will terminate.",
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|                  "wxExcept Sample", wxOK | wxICON_ERROR);
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| }
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| 
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| void MyApp::OnAssertFailure(const wxChar *file,
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|                             int line,
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|                             const wxChar *func,
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|                             const wxChar *cond,
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|                             const wxChar *msg)
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| {
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|     // take care to not show the message box from a worker thread, this doesn't
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|     // work as it doesn't have any event loop
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|     if ( !wxIsMainThread() ||
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|             wxMessageBox
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|             (
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|                 wxString::Format("An assert failed in %s().", func) +
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|                 "\n"
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|                 "Do you want to call the default assert handler?",
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|                 "wxExcept Sample",
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|                 wxYES_NO | wxICON_QUESTION
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|             ) == wxYES )
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|     {
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|         wxApp::OnAssertFailure(file, line, func, cond, msg);
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|     }
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| }
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| 
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| // ============================================================================
 | |
| // MyFrame implementation
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| // ============================================================================
 | |
| 
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| // frame constructor
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| MyFrame::MyFrame()
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|        : wxFrame(NULL, wxID_ANY, "Except wxWidgets App",
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|                  wxPoint(50, 50), wxSize(450, 340))
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| {
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|     // set the frame icon
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|     SetIcon(wxICON(sample));
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| 
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| #if wxUSE_MENUS
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|     // create a menu bar
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|     wxMenu *menuFile = new wxMenu;
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|     menuFile->Append(Except_Dialog, "Show &dialog\tCtrl-D");
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|     menuFile->AppendSeparator();
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|     menuFile->Append(Except_ThrowInt, "Throw an &int\tCtrl-I");
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|     menuFile->Append(Except_ThrowString, "Throw a &string\tCtrl-S");
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|     menuFile->Append(Except_ThrowObject, "Throw an &object\tCtrl-O");
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|     menuFile->Append(Except_ThrowUnhandled,
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|                         "Throw &unhandled exception\tCtrl-U");
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|     menuFile->Append(Except_ThrowFromYield,
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|                         "Throw from wx&Yield()\tCtrl-Y");
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|     menuFile->Append(Except_Crash, "&Crash\tCtrl-C");
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|     menuFile->Append(Except_Trap, "&Trap\tCtrl-T",
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|                      "Break into the debugger (if one is running)");
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|     menuFile->AppendSeparator();
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| #if wxUSE_ON_FATAL_EXCEPTION
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|     menuFile->AppendCheckItem(Except_HandleCrash, "&Handle crashes\tCtrl-H");
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|     menuFile->AppendSeparator();
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| #endif // wxUSE_ON_FATAL_EXCEPTION
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|     menuFile->Append(Except_ShowAssert, "Provoke &assert failure\tCtrl-A");
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| #if wxUSE_THREADS
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|     menuFile->Append(Except_ShowAssertInThread,
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|                      "Assert failure in &thread\tShift-Ctrl-A");
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| #endif // wxUSE_THREADS
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|     menuFile->AppendSeparator();
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|     menuFile->Append(Except_Quit, "E&xit\tCtrl-Q", "Quit this program");
 | |
| 
 | |
|     wxMenu *helpMenu = new wxMenu;
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|     helpMenu->Append(Except_About, "&About\tF1", "Show about dialog");
 | |
| 
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|     // now append the freshly created menu to the menu bar...
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|     wxMenuBar *menuBar = new wxMenuBar();
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|     menuBar->Append(menuFile, "&File");
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|     menuBar->Append(helpMenu, "&Help");
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| 
 | |
|     // ... and attach this menu bar to the frame
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|     SetMenuBar(menuBar);
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| #endif // wxUSE_MENUS
 | |
| 
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| #if wxUSE_STATUSBAR
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|     // create a status bar just for fun (by default with 1 pane only)
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|     CreateStatusBar(2);
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|     SetStatusText("Welcome to wxWidgets!");
 | |
| #endif // wxUSE_STATUSBAR
 | |
| }
 | |
| 
 | |
| bool MyFrame::ProcessEvent(wxEvent& event)
 | |
| {
 | |
|     try
 | |
|     {
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|         return wxFrame::ProcessEvent(event);
 | |
|     }
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|     catch ( const wxChar *msg )
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|     {
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|         wxLogMessage("Caught a string \"%s\" in MyFrame", msg);
 | |
| 
 | |
|         return true;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     // true is to force the frame to close
 | |
|     Close(true);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     try
 | |
|     {
 | |
|         MyDialog dlg(this);
 | |
| 
 | |
|         dlg.ShowModal();
 | |
|     }
 | |
|     catch ( UnhandledException& )
 | |
|     {
 | |
|         wxLogMessage("Caught unhandled exception inside the dialog.");
 | |
|     }
 | |
|     catch ( ... )
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|     {
 | |
|         wxLogWarning("An exception in MyDialog");
 | |
| 
 | |
|         Destroy();
 | |
|         throw;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnThrowInt(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw -17;
 | |
| }
 | |
| 
 | |
| void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw "string thrown from MyFrame";
 | |
| }
 | |
| 
 | |
| void MyFrame::OnThrowObject(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw MyException("Exception thrown from MyFrame");
 | |
| }
 | |
| 
 | |
| void MyFrame::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw UnhandledException();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnThrowFromYield(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
| #if wxUSE_UIACTIONSIMULATOR
 | |
|     // Simulate selecting the "Throw unhandled" menu item, its handler will be
 | |
|     // executed from inside wxYield() and as the exception is not handled by
 | |
|     // our OnExceptionInMainLoop(), will call StoreCurrentException() and, when
 | |
|     // wxYield() regains control, RethrowStoredException().
 | |
|     //
 | |
|     // Notice that if we didn't override these methods we wouldn't be able to
 | |
|     // catch this exception here!
 | |
|     try
 | |
|     {
 | |
|         wxUIActionSimulator sim;
 | |
|         sim.Char('U', wxMOD_CONTROL);
 | |
|         wxYield();
 | |
|     }
 | |
|     catch ( UnhandledException& )
 | |
|     {
 | |
|         wxLogMessage("Caught unhandled exception inside wxYield().");
 | |
|     }
 | |
| #else // !wxUSE_UIACTIONSIMULATOR
 | |
|     wxLogError("Can't trigger an exception inside wxYield() "
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|                "without wxUIActionSimulator, please rebuild "
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|                "with wxUSE_UIACTIONSIMULATOR=1.");
 | |
| #endif // wxUSE_UIACTIONSIMULATOR/!wxUSE_UIACTIONSIMULATOR
 | |
| }
 | |
| 
 | |
| void MyFrame::OnCrash(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     DoCrash();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnTrap(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxTrap();
 | |
| }
 | |
| 
 | |
| #if wxUSE_ON_FATAL_EXCEPTION
 | |
| 
 | |
| void MyFrame::OnHandleCrash(wxCommandEvent& event)
 | |
| {
 | |
|     wxHandleFatalExceptions(event.IsChecked());
 | |
| }
 | |
| 
 | |
| #endif // wxUSE_ON_FATAL_EXCEPTION
 | |
| 
 | |
| void MyFrame::OnShowAssert(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     // provoke an assert from wxArrayString
 | |
|     wxArrayString arr;
 | |
|     arr[0];
 | |
| }
 | |
| 
 | |
| #if wxUSE_THREADS
 | |
| 
 | |
| void MyFrame::OnShowAssertInThread(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     class AssertThread : public wxThread
 | |
|     {
 | |
|     public:
 | |
|         AssertThread()
 | |
|             : wxThread(wxTHREAD_JOINABLE)
 | |
|         {
 | |
|         }
 | |
| 
 | |
|     protected:
 | |
|         virtual void *Entry() wxOVERRIDE
 | |
|         {
 | |
|             wxFAIL_MSG("Test assert in another thread.");
 | |
| 
 | |
|             return 0;
 | |
|         }
 | |
|     };
 | |
| 
 | |
|     AssertThread thread;
 | |
|     thread.Create();
 | |
|     thread.Run();
 | |
|     thread.Wait();
 | |
| }
 | |
| 
 | |
| #endif // wxUSE_THREADS
 | |
| 
 | |
| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxString msg;
 | |
|     msg.Printf( "This is the About dialog of the except sample.\n"
 | |
|                 "Welcome to %s", wxVERSION_STRING);
 | |
| 
 | |
|     wxMessageBox(msg, "About Except", wxOK | wxICON_INFORMATION, this);
 | |
| }
 | |
| 
 | |
| // ============================================================================
 | |
| // MyDialog implementation
 | |
| // ============================================================================
 | |
| 
 | |
| MyDialog::MyDialog(wxFrame *parent)
 | |
|         : wxDialog(parent, wxID_ANY, wxString("Throw exception dialog"))
 | |
| {
 | |
|     wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
 | |
| 
 | |
|     sizerTop->Add(new wxButton(this, Except_ThrowInt, "Throw &int"),
 | |
|                   0, wxEXPAND | wxALL, 5);
 | |
|     sizerTop->Add(new wxButton(this, Except_ThrowObject, "Throw &object"),
 | |
|                   0, wxEXPAND | wxALL, 5);
 | |
|     sizerTop->Add(new wxButton(this, Except_ThrowUnhandled, "Throw &unhandled"),
 | |
|                   0, wxEXPAND | wxALL, 5);
 | |
|     sizerTop->Add(new wxButton(this, Except_Crash, "&Crash"),
 | |
|                   0, wxEXPAND | wxALL, 5);
 | |
|     sizerTop->Add(new wxButton(this, wxID_CANCEL, "&Cancel"),
 | |
|                   0, wxEXPAND | wxALL, 5);
 | |
| 
 | |
|     SetSizerAndFit(sizerTop);
 | |
| }
 | |
| 
 | |
| void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw 17;
 | |
| }
 | |
| 
 | |
| void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw MyException("Exception thrown from MyDialog");
 | |
| }
 | |
| 
 | |
| void MyDialog::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     throw UnhandledException();
 | |
| }
 | |
| 
 | |
| void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     DoCrash();
 | |
| }
 | |
| 
 |