318 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			318 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        samples/preferences/preferences.cpp
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// Purpose:     Sample demonstrating wxPreferencesEditor use.
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// Author:      Vaclav Slavik
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// Created:     2013-02-19
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// Copyright:   (c) 2013 Vaclav Slavik <vslavik@fastmail.fm>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#include "wx/preferences.h"
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#include "wx/app.h"
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#include "wx/config.h"
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#include "wx/panel.h"
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#include "wx/scopedptr.h"
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#include "wx/menu.h"
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#include "wx/checkbox.h"
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#include "wx/listbox.h"
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#include "wx/stattext.h"
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#include "wx/sizer.h"
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#include "wx/artprov.h"
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#include "wx/frame.h"
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// This struct combines the settings edited in the preferences dialog.
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struct MySettings
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{
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    MySettings()
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    {
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        // Normally we would initialize values by loading them from some
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        // persistent storage, e.g. using wxConfig.
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        // For demonstration purposes, we just set hardcoded values here.
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        m_useMarkdown = true;
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        m_spellcheck = false;
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    }
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    bool m_useMarkdown;
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    bool m_spellcheck;
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    // We don't do the same thing for the second preferences page fields, but
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    // we would have included them in a real application.
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};
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class MyApp : public wxApp
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{
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public:
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    virtual bool OnInit() wxOVERRIDE;
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    void ShowPreferencesEditor(wxWindow* parent);
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    void DismissPreferencesEditor();
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    const MySettings& GetSettings() const { return m_settings; }
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    void UpdateSettings(const MySettings& settings);
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private:
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    class MyFrame* m_frame;
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    wxScopedPtr<wxPreferencesEditor> m_prefEditor;
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    MySettings m_settings;
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};
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wxIMPLEMENT_APP(MyApp);
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class MyFrame : public wxFrame
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{
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public:
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    MyFrame() : wxFrame(NULL, wxID_ANY, "Preferences sample")
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    {
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        wxMenu *fileMenu = new wxMenu;
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        fileMenu->Append(wxID_PREFERENCES);
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        fileMenu->Append(wxID_EXIT);
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        wxMenuBar *menuBar = new wxMenuBar();
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        menuBar->Append(fileMenu, "&File");
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        SetMenuBar(menuBar);
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        Bind(wxEVT_MENU, &MyFrame::OnPref, this, wxID_PREFERENCES);
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        Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
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        Bind(wxEVT_CLOSE_WINDOW, &MyFrame::OnClose, this);
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        wxPanel* const panel = new wxPanel(this);
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        m_textMarkdownSyntax = new wxStaticText(panel, wxID_ANY, "");
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        m_textSpellcheck = new wxStaticText(panel, wxID_ANY, "");
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        wxSizer* const sizer = new wxFlexGridSizer(2, wxSize(5, 5));
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        sizer->Add(new wxStaticText(panel, wxID_ANY, "Markdown syntax:"),
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                   wxSizerFlags().Center().Right());
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        sizer->Add(m_textMarkdownSyntax,
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                   wxSizerFlags().Center());
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        sizer->Add(new wxStaticText(panel, wxID_ANY, "Spell checking:"),
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                   wxSizerFlags().Center().Right());
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        sizer->Add(m_textSpellcheck,
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                   wxSizerFlags().Center());
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        panel->SetSizer(sizer);
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        // Show the initial values.
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        UpdateSettings();
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    }
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    void UpdateSettings()
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    {
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        // Here we should update the settings we use. As we don't actually do
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        // anything in this sample, just update their values shown on screen.
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        const MySettings& settings = wxGetApp().GetSettings();
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        m_textMarkdownSyntax->SetLabel(settings.m_useMarkdown ? "yes" : "no");
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        m_textSpellcheck->SetLabel(settings.m_spellcheck ? "on" : "off");
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    }
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private:
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    void OnPref(wxCommandEvent&)
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    {
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        wxGetApp().ShowPreferencesEditor(this);
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    }
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    void OnExit(wxCommandEvent&)
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    {
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        Close();
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    }
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    void OnClose(wxCloseEvent& e)
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    {
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        wxGetApp().DismissPreferencesEditor();
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        e.Skip();
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    }
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    wxStaticText* m_textMarkdownSyntax;
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    wxStaticText* m_textSpellcheck;
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};
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class PrefsPageGeneralPanel : public wxPanel
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{
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public:
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    PrefsPageGeneralPanel(wxWindow *parent) : wxPanel(parent)
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    {
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        m_useMarkdown = new wxCheckBox(this, wxID_ANY, "Use Markdown syntax");
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        m_spellcheck = new wxCheckBox(this, wxID_ANY, "Check spelling");
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        wxSizer *sizer = new wxBoxSizer(wxVERTICAL);
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        sizer->Add(m_useMarkdown, wxSizerFlags().Border());
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        sizer->Add(m_spellcheck, wxSizerFlags().Border());
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        SetSizerAndFit(sizer);
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        m_useMarkdown->Bind(wxEVT_CHECKBOX,
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                            &PrefsPageGeneralPanel::ChangedUseMarkdown,
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                            this);
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        m_spellcheck->Bind(wxEVT_CHECKBOX,
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                           &PrefsPageGeneralPanel::ChangedSpellcheck,
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                           this);
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    }
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    virtual bool TransferDataToWindow() wxOVERRIDE
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    {
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        m_settingsCurrent = wxGetApp().GetSettings();
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        m_useMarkdown->SetValue(m_settingsCurrent.m_useMarkdown);
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        m_spellcheck->SetValue(m_settingsCurrent.m_spellcheck);
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        return true;
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    }
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    virtual bool TransferDataFromWindow() wxOVERRIDE
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    {
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        // Called on platforms with modal preferences dialog to save and apply
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        // the changes.
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        wxGetApp().UpdateSettings(m_settingsCurrent);
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        return true;
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    }
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private:
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    void UpdateSettingsIfNecessary()
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    {
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        // On some platforms (OS X, GNOME), changes to preferences are applied
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        // immediately rather than after the OK or Apply button is pressed, so
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        // we need to take them into account as soon as they happen. On others
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        // (MSW), we need to wait until the changes are accepted by the user by
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        // pressing the "OK" button. To reuse the same code for both cases, we
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        // always update m_settingsCurrent object under all platforms, but only
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        // update the real application settings if necessary here.
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        if ( wxPreferencesEditor::ShouldApplyChangesImmediately() )
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        {
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            wxGetApp().UpdateSettings(m_settingsCurrent);
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        }
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    }
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    void ChangedUseMarkdown(wxCommandEvent& e)
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    {
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        m_settingsCurrent.m_useMarkdown = e.IsChecked();
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        UpdateSettingsIfNecessary();
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    }
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    void ChangedSpellcheck(wxCommandEvent& e)
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    {
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        m_settingsCurrent.m_spellcheck = e.IsChecked();
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        UpdateSettingsIfNecessary();
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    }
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    wxCheckBox *m_useMarkdown;
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    wxCheckBox *m_spellcheck;
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    // Settings corresponding to the current values in this dialog.
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    MySettings m_settingsCurrent;
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};
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class PrefsPageGeneral : public wxStockPreferencesPage
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{
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public:
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    PrefsPageGeneral() : wxStockPreferencesPage(Kind_General) {}
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    virtual wxWindow *CreateWindow(wxWindow *parent) wxOVERRIDE
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        { return new PrefsPageGeneralPanel(parent); }
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};
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class PrefsPageTopicsPanel : public wxPanel
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{
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public:
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    PrefsPageTopicsPanel(wxWindow *parent) : wxPanel(parent)
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    {
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        wxSizer *sizer = new wxBoxSizer(wxVERTICAL);
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        sizer->Add(new wxStaticText(this, wxID_ANY, "Search in these topics:"), wxSizerFlags().Border());
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        wxListBox *box = new wxListBox(this, wxID_ANY);
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        box->SetMinSize(wxSize(400, 300));
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        sizer->Add(box, wxSizerFlags(1).Border().Expand());
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        m_fulltext = new wxCheckBox(this, wxID_ANY, "Automatically build fulltext index");
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        sizer->Add(m_fulltext, wxSizerFlags().Border());
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        SetSizerAndFit(sizer);
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        if ( wxPreferencesEditor::ShouldApplyChangesImmediately() )
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        {
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            m_fulltext->Bind(wxEVT_CHECKBOX,
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                             &PrefsPageTopicsPanel::ChangedFulltext,
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                             this);
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        }
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    }
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    virtual bool TransferDataToWindow() wxOVERRIDE
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    {
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        // This is the place where you can initialize values, e.g. from wxConfig.
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        // For demonstration purposes, we just set hardcoded values.
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        m_fulltext->SetValue(true);
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        // TODO: handle the listbox
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        return true;
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    }
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    virtual bool TransferDataFromWindow() wxOVERRIDE
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    {
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        // Called on platforms with modal preferences dialog to save and apply
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        // the changes.
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        wxCommandEvent dummy;
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        ChangedFulltext(dummy);
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        // TODO: handle the listbox
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        return true;
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    }
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private:
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    void ChangedFulltext(wxCommandEvent& WXUNUSED(e))
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    {
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        // save new m_fulltext value and apply the change to the app
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    }
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    wxCheckBox *m_fulltext;
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};
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class PrefsPageTopics : public wxPreferencesPage
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{
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public:
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    virtual wxString GetName() const wxOVERRIDE { return "Topics"; }
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    virtual wxBitmap GetLargeIcon() const wxOVERRIDE
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        { return wxArtProvider::GetBitmap(wxART_HELP, wxART_TOOLBAR); }
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    virtual wxWindow *CreateWindow(wxWindow *parent) wxOVERRIDE
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        { return new PrefsPageTopicsPanel(parent); }
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};
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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    // This will be used in the title of the preferences dialog under some
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    // platforms, don't leave it as default "Preferences" because this would
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    // result in rather strange "Preferences Preferences" title.
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    SetAppDisplayName("wxWidgets Sample");
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    m_frame = new MyFrame();
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    m_frame->Show(true);
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    return true;
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}
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void MyApp::ShowPreferencesEditor(wxWindow* parent)
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{
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    if ( !m_prefEditor )
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    {
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        m_prefEditor.reset(new wxPreferencesEditor);
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        m_prefEditor->AddPage(new PrefsPageGeneral());
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        m_prefEditor->AddPage(new PrefsPageTopics());
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    }
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    m_prefEditor->Show(parent);
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}
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void MyApp::DismissPreferencesEditor()
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{
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    if ( m_prefEditor )
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        m_prefEditor->Dismiss();
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}
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void MyApp::UpdateSettings(const MySettings& settings)
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{
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    m_settings = settings;
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    m_frame->UpdateSettings();
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}
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