git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65100 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			925 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			925 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        object.h
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// Purpose:     interface of wxRefCounter
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/** @class wxObjectRefData
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    This class is just a typedef to wxRefCounter and is used by wxObject.
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    Derive classes from this to store your own data in wxObject-derived
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    classes. When retrieving information from a wxObject's reference data,
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    you will need to cast to your own derived class.
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    Below is an example illustrating how to store reference counted
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    data in a class derived from wxObject including copy-on-write
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    semantics.
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    @section objectrefdata_example Example
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    @code
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    // include file
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    // ------------
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    class MyCar : public wxObject
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    {
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    public:
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        MyCar() { }
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        MyCar( int price );
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        bool IsOk() const { return m_refData != NULL; }
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        bool operator == ( const MyCar& car ) const;
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        bool operator != (const MyCar& car) const { return !(*this == car); }
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        void SetPrice( int price );
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        int GetPrice() const;
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    protected:
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        virtual wxObjectRefData *CreateRefData() const;
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        virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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        wxDECLARE_DYNAMIC_CLASS(MyCar)
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    };
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    // implementation
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    // --------------
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    // the reference data class is typically a private class only visible in the
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    // implementation source file of the refcounted class.
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    class MyCarRefData : public wxObjectRefData
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    {
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    public:
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        MyCarRefData()
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        {
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            m_price = 0;
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        }
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        MyCarRefData( const MyCarRefData& data )
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            : wxObjectRefData()
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        {
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            // copy refcounted data; this is usually a time- and memory-consuming operation
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            // and is only done when two (or more) MyCar instances need to unshare a
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            // common instance of MyCarRefData
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            m_price = data.m_price;
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        }
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        bool operator == (const MyCarRefData& data) const
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        {
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            return m_price == data.m_price;
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        }
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    private:
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        // in real world, reference counting is usually used only when
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        // the wxObjectRefData-derived class holds data very memory-consuming;
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        // in this example the various MyCar instances may share a MyCarRefData
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        // instance which however only takes 4 bytes for this integer!
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        int m_price;
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    };
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    #define M_CARDATA ((MyCarRefData *)m_refData)
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    wxIMPLEMENT_DYNAMIC_CLASS(MyCar, wxObject);
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    MyCar::MyCar( int price )
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    {
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        // here we init the MyCar internal data:
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        m_refData = new MyCarRefData();
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        M_CARDATA->m_price = price;
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    }
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    wxObjectRefData *MyCar::CreateRefData() const
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    {
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        return new MyCarRefData;
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    }
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    wxObjectRefData *MyCar::CloneRefData(const wxObjectRefData *data) const
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    {
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        return new MyCarRefData(*(MyCarRefData *)data);
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    }
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    bool MyCar::operator == ( const MyCar& car ) const
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    {
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        if (m_refData == car.m_refData)
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            return true;
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        if (!m_refData || !car.m_refData)
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            return false;
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        // here we use the MyCarRefData::operator==() function.
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        // Note however that this comparison may be very slow if the
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        // reference data contains a lot of data to be compared.
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        return ( *(MyCarRefData*)m_refData == *(MyCarRefData*)car.m_refData );
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    }
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    void MyCar::SetPrice( int price )
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    {
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        // since this function modifies one of the MyCar internal property,
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        // we need to be sure that the other MyCar instances which share the
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        // same MyCarRefData instance are not affected by this call.
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        // I.e. it's very important to call UnShare() in all setters of
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        // refcounted classes!
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        UnShare();
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        M_CARDATA->m_price = price;
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    }
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    int MyCar::GetPrice() const
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    {
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        wxCHECK_MSG( IsOk(), -1, "invalid car" );
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        return M_CARDATA->m_price;
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    }
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    @endcode
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    @library{wxbase}
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    @category{rtti}
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    @see wxObject, wxObjectDataPtr<T>, @ref overview_refcount
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*/
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typedef wxRefCounter wxObjectRefData;
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/**
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    @class wxRefCounter
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    This class is used to manage reference-counting providing a simple
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    interface and a counter. wxRefCounter can be easily used together
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    with wxObjectDataPtr<T> to ensure that no calls to wxRefCounter::DecRef()
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    are missed - thus avoiding memory leaks.
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    wxObjectRefData is a typedef to wxRefCounter and is used as the
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    built-in reference counted storage for wxObject-derived classes.
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    @library{wxbase}
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    @category{rtti}
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    @see wxObject, wxObjectRefData, wxObjectDataPtr<T>, @ref overview_refcount
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*/
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class wxRefCounter
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{
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protected:
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    /**
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        Destructor.
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        It's declared @c protected so that wxRefCounter instances
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        will never be destroyed directly but only as result of a DecRef() call.
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    */
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    virtual ~wxRefCounter();
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public:
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    /**
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        Default constructor. Initialises the internal reference count to 1.
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    */
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    wxRefCounter();
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    /**
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        Decrements the reference count associated with this shared data and, if
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        it reaches zero, destroys this instance of wxRefCounter releasing its
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        memory.
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        Please note that after calling this function, the caller should
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        absolutely avoid to use the pointer to this instance since it may not be
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        valid anymore.
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    */
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    void DecRef();
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    /**
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        Returns the reference count associated with this shared data.
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        When this goes to zero during a DecRef() call, the object will auto-free itself.
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    */
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    int GetRefCount() const;
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    /**
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        Increments the reference count associated with this shared data.
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    */
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    void IncRef();
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};
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/**
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    @class wxObject
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    This is the root class of many of the wxWidgets classes.
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    It declares a virtual destructor which ensures that destructors get called
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    for all derived class objects where necessary.
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    wxObject is the hub of a dynamic object creation scheme, enabling a program
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    to create instances of a class only knowing its string class name, and to
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    query the class hierarchy.
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    The class contains optional debugging versions of @b new and @b delete, which
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    can help trace memory allocation and deallocation problems.
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    wxObject can be used to implement @ref overview_refcount "reference counted"
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    objects, such as wxPen, wxBitmap and others
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    (see @ref overview_refcount_list "this list").
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    See wxRefCounter and @ref overview_refcount for more info about
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    reference counting.
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    @library{wxbase}
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    @category{rtti}
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    @see wxClassInfo, @ref overview_debugging, @ref overview_refcount,
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         wxObjectDataRef, wxObjectDataPtr<T>
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*/
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class wxObject
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{
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public:
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    /**
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        Default ctor; initializes to @NULL the internal reference data.
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    */
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    wxObject();
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    /**
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        Copy ctor.
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        Sets the internal wxObject::m_refData pointer to point to the same
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        instance of the wxObjectRefData-derived class pointed by @c other and
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        increments the refcount of wxObject::m_refData.
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    */
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    wxObject(const wxObject& other);
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    /**
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        Destructor.
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        Performs dereferencing, for those objects that use reference counting.
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    */
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    virtual ~wxObject();
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    /**
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        This virtual function is redefined for every class that requires run-time
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        type information, when using the ::wxDECLARE_CLASS macro (or similar).
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    */
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    virtual wxClassInfo* GetClassInfo() const;
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    /**
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        Returns the wxObject::m_refData pointer, i.e. the data referenced by this object.
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        @see Ref(), UnRef(), wxObject::m_refData, SetRefData(), wxObjectRefData
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    */
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    wxObjectRefData* GetRefData() const;
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    /**
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        Determines whether this class is a subclass of (or the same class as)
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        the given class.
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        Example:
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        @code
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        bool tmp = obj->IsKindOf(wxCLASSINFO(wxFrame));
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        @endcode
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        @param info
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            A pointer to a class information object, which may be obtained
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            by using the ::wxCLASSINFO macro.
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        @return @true if the class represented by info is the same class as this
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                 one or is derived from it.
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    */
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    bool IsKindOf(const wxClassInfo* info) const;
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    /**
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        Returns @true if this object has the same data pointer as @a obj.
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        Notice that @true is returned if the data pointers are @NULL in both objects.
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        This function only does a @e shallow comparison, i.e. it doesn't compare
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        the objects pointed to by the data pointers of these objects.
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        @see @ref overview_refcount
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    */
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    bool IsSameAs(const wxObject& obj) const;
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    /**
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        Makes this object refer to the data in @a clone.
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        @param clone
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            The object to 'clone'.
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        @remarks First this function calls UnRef() on itself to decrement
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                 (and perhaps free) the data it is currently referring to.
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                 It then sets its own wxObject::m_refData to point to that of @a clone,
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                 and increments the reference count inside the data.
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        @see UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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    */
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    void Ref(const wxObject& clone);
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    /**
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        Sets the wxObject::m_refData pointer.
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        @see Ref(), UnRef(), GetRefData(), wxObjectRefData
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    */
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    void SetRefData(wxObjectRefData* data);
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    /**
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        Decrements the reference count in the associated data, and if it is zero,
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        deletes the data.
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        The wxObject::m_refData member is set to @NULL.
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        @see Ref(), SetRefData(), GetRefData(), wxObjectRefData
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    */
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    void UnRef();
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    /**
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        This is the same of AllocExclusive() but this method is public.
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    */
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    void UnShare();
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    /**
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        The @e delete operator is defined for debugging versions of the library only,
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        when the identifier @c __WXDEBUG__ is defined.
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        It takes over memory deallocation, allowing wxDebugContext operations.
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    */
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    void operator delete(void *buf);
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    /**
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        The @e new operator is defined for debugging versions of the library only, when
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        the identifier @c __WXDEBUG__ is defined.
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        It takes over memory allocation, allowing wxDebugContext operations.
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    */
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    void* operator new(size_t size, const wxString& filename = NULL, int lineNum = 0);
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protected:
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    /**
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        Ensure that this object's data is not shared with any other object.
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        If we have no data, it is created using CreateRefData();
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        if we have shared data (i.e. data with a reference count greater than 1),
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        it is copied using CloneRefData(); otherwise nothing is done (the data
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        is already present and is not shared by other object instances).
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        If you use this function you should make sure that you override the
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        CreateRefData() and CloneRefData() functions in your class otherwise
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        an assertion will fail at runtime.
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    */
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    void AllocExclusive();
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    /**
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        Creates a new instance of the wxObjectRefData-derived class specific to
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        this object and returns it.
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        This is usually implemented as a one-line call:
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        @code
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        wxObjectRefData *MyObject::CreateRefData() const
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        {
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            return new MyObjectRefData;
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        }
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        @endcode
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    */
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    virtual wxObjectRefData *CreateRefData() const;
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    /**
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        Creates a new instance of the wxObjectRefData-derived class specific to
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        this object and initializes it copying @a data.
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        This is usually implemented as a one-line call:
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        @code
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        wxObjectRefData *MyObject::CloneRefData(const wxObjectRefData *data) const
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        {
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            // rely on the MyObjectRefData copy ctor:
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            return new MyObjectRefData(*(MyObjectRefData *)data);
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        }
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        @endcode
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    */
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    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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    /**
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        Pointer to an object which is the object's reference-counted data.
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        @see Ref(), UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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    */
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    wxObjectRefData* m_refData;
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};
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/**
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    @class wxClassInfo
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    This class stores meta-information about classes.
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    Instances of this class are not generally defined directly by an application,
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    but indirectly through use of macros such as ::wxDECLARE_DYNAMIC_CLASS and
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    ::wxIMPLEMENT_DYNAMIC_CLASS.
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    @library{wxbase}
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    @category{rtti}
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    @see @ref overview_rtti_classinfo, wxObject
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*/
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class wxClassInfo
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{
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public:
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    /**
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        Constructs a wxClassInfo object.
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        The supplied macros implicitly construct objects of this class, so there is no
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        need to create such objects explicitly in an application.
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    */
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    wxClassInfo(const wxChar* className,
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                const wxClassInfo* baseClass1,
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                const wxClassInfo* baseClass2,
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                int size, wxObjectConstructorFn fn);
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    /**
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        Creates an object of the appropriate kind.
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        @return @NULL if the class has not been declared dynamically creatable
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                 (typically, this happens for abstract classes).
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    */
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    wxObject* CreateObject() const;
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    /**
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        Finds the wxClassInfo object for a class with the given @a name.
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    */
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    static wxClassInfo* FindClass(const wxString& className);
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    /**
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        Returns the name of the first base class (@NULL if none).
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    */
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    const wxChar* GetBaseClassName1() const;
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    /**
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        Returns the name of the second base class (@NULL if none).
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    */
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    const wxChar* GetBaseClassName2() const;
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    /**
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        Returns the string form of the class name.
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    */
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    const wxChar* GetClassName() const;
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    /**
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        Returns the size of the class.
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    */
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    int GetSize() const;
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    /**
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        Returns @true if this class info can create objects of the associated class.
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    */
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    bool IsDynamic() const;
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    /**
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        Returns @true if this class is a kind of (inherits from) the given class.
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    */
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    bool IsKindOf(const wxClassInfo* info) const;
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};
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/**
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    This is an helper template class primarily written to avoid memory leaks because
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    of missing calls to wxRefCounter::DecRef() and wxObjectRefData::DecRef().
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    Despite the name this template can actually be used as a smart pointer for any
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    class implementing the reference counting interface which only consists of the two
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    methods @b T::IncRef() and @b T::DecRef().
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 | 
						||
    The difference to wxSharedPtr<T> is that wxObjectDataPtr<T> relies on the reference
 | 
						||
    counting to be in the class pointed to, where instead wxSharedPtr<T> implements the
 | 
						||
    reference counting itself.
 | 
						||
 | 
						||
    Below is an example illustrating how to implement reference counted
 | 
						||
    data using wxRefCounter and wxObjectDataPtr<T> with copy-on-write
 | 
						||
    semantics.
 | 
						||
 | 
						||
    @section objectdataptr_example Example
 | 
						||
 | 
						||
    @code
 | 
						||
    class MyCarRefData: public wxRefCounter
 | 
						||
    {
 | 
						||
    public:
 | 
						||
        MyCarRefData( int price = 0 ) : m_price(price) { }
 | 
						||
        MyCarRefData( const MyCarRefData& data ) : m_price(data.m_price) { }
 | 
						||
 | 
						||
        void SetPrice( int price )  { m_price = price; }
 | 
						||
        int GetPrice() const        { return m_price; }
 | 
						||
 | 
						||
    protected:
 | 
						||
        int m_price;
 | 
						||
    };
 | 
						||
 | 
						||
    class MyCar
 | 
						||
    {
 | 
						||
    public:
 | 
						||
        // initializes this MyCar assigning to the
 | 
						||
        // internal data pointer a new instance of MyCarRefData
 | 
						||
        MyCar( int price = 0 ) : m_data( new MyCarRefData(price) )
 | 
						||
        {
 | 
						||
        }
 | 
						||
 | 
						||
        MyCar& operator =( const MyCar& tocopy )
 | 
						||
        {
 | 
						||
            // shallow copy: this is just a fast copy of pointers; the real
 | 
						||
            // memory-consuming data which typically is stored inside
 | 
						||
            // MyCarRefData is not copied here!
 | 
						||
            m_data = tocopy.m_data;
 | 
						||
            return *this;
 | 
						||
        }
 | 
						||
 | 
						||
        bool operator == ( const MyCar& other ) const
 | 
						||
        {
 | 
						||
            if (m_data.get() == other.m_data.get())
 | 
						||
                return true; // this instance and the 'other' one share the
 | 
						||
                             // same MyCarRefData data...
 | 
						||
 | 
						||
            return (m_data.GetPrice() == other.m_data.GetPrice());
 | 
						||
        }
 | 
						||
 | 
						||
        void SetPrice( int price )
 | 
						||
        {
 | 
						||
            // make sure changes to this class do not affect other instances
 | 
						||
            // currently sharing our same refcounted data:
 | 
						||
            UnShare();
 | 
						||
 | 
						||
            m_data->SetPrice( price );
 | 
						||
        }
 | 
						||
 | 
						||
        int GetPrice() const
 | 
						||
        {
 | 
						||
           return m_data->GetPrice();
 | 
						||
        }
 | 
						||
 | 
						||
        wxObjectDataPtr<MyCarRefData> m_data;
 | 
						||
 | 
						||
    protected:
 | 
						||
        void UnShare()
 | 
						||
        {
 | 
						||
            if (m_data->GetRefCount() == 1)
 | 
						||
                return;
 | 
						||
 | 
						||
            m_data.reset( new MyCarRefData( *m_data ) );
 | 
						||
        }
 | 
						||
    };
 | 
						||
    @endcode
 | 
						||
 | 
						||
 | 
						||
    @library{wxbase}
 | 
						||
    @category{rtti,smartpointers}
 | 
						||
 | 
						||
    @see wxObject, wxObjectRefData, @ref overview_refcount, wxSharedPtr<T>,
 | 
						||
         wxScopedPtr<T>, wxWeakRef<T>
 | 
						||
*/
 | 
						||
template <class T>
 | 
						||
class wxObjectDataPtr<T>
 | 
						||
{
 | 
						||
public:
 | 
						||
    /**
 | 
						||
        Constructor.
 | 
						||
 | 
						||
        @a ptr is a pointer to the reference counted object to which this class points.
 | 
						||
        If @a ptr is not NULL @b T::IncRef() will be called on the object.
 | 
						||
    */
 | 
						||
    wxObjectDataPtr<T>(T* ptr = NULL);
 | 
						||
 | 
						||
    /**
 | 
						||
        This copy constructor increases the count of the reference counted object to
 | 
						||
        which @a tocopy points and then this class will point to, as well.
 | 
						||
    */
 | 
						||
    wxObjectDataPtr<T>(const wxObjectDataPtr<T>& tocopy);
 | 
						||
 | 
						||
 | 
						||
    /**
 | 
						||
        Decreases the reference count of the object to which this class points.
 | 
						||
    */
 | 
						||
    ~wxObjectDataPtr<T>();
 | 
						||
 | 
						||
    /**
 | 
						||
        Gets a pointer to the reference counted object to which this class points.
 | 
						||
    */
 | 
						||
    T* get() const;
 | 
						||
 | 
						||
    /**
 | 
						||
        Reset this class to ptr which points to a reference counted object and
 | 
						||
        calls T::DecRef() on the previously owned object.
 | 
						||
    */
 | 
						||
    void reset(T *ptr);
 | 
						||
 | 
						||
    /**
 | 
						||
        Conversion to a boolean expression (in a variant which is not
 | 
						||
        convertable to anything but a boolean expression).
 | 
						||
 | 
						||
        If this class contains a valid pointer it will return @true, if it contains
 | 
						||
        a @NULL pointer it will return @false.
 | 
						||
    */
 | 
						||
    operator unspecified_bool_type() const;
 | 
						||
 | 
						||
    /**
 | 
						||
        Returns a reference to the object.
 | 
						||
 | 
						||
        If the internal pointer is @NULL this method will cause an assert in debug mode.
 | 
						||
    */
 | 
						||
    T& operator*() const;
 | 
						||
 | 
						||
    /**
 | 
						||
        Returns a pointer to the reference counted object to which this class points.
 | 
						||
 | 
						||
        If this the internal pointer is @NULL, this method will assert in debug mode.
 | 
						||
    */
 | 
						||
    T* operator->() const;
 | 
						||
 | 
						||
    //@{
 | 
						||
    /**
 | 
						||
        Assignment operator.
 | 
						||
    */
 | 
						||
    wxObjectDataPtr<T>& operator=(const wxObjectDataPtr<T>& tocopy);
 | 
						||
    wxObjectDataPtr<T>& operator=(T* ptr);
 | 
						||
    //@}
 | 
						||
};
 | 
						||
 | 
						||
 | 
						||
 | 
						||
// ============================================================================
 | 
						||
// Global functions/macros
 | 
						||
// ============================================================================
 | 
						||
 | 
						||
/** @addtogroup group_funcmacro_rtti */
 | 
						||
//@{
 | 
						||
 | 
						||
/**
 | 
						||
    Returns a pointer to the wxClassInfo object associated with this class.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxCLASSINFO( className )
 | 
						||
 | 
						||
/**
 | 
						||
    Used inside a class declaration to declare that the class should be
 | 
						||
    made known to the class hierarchy, but objects of this class cannot be created
 | 
						||
    dynamically.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    class wxCommand: public wxObject
 | 
						||
    {
 | 
						||
        wxDECLARE_ABSTRACT_CLASS(wxCommand);
 | 
						||
 | 
						||
    private:
 | 
						||
        ...
 | 
						||
    public:
 | 
						||
        ...
 | 
						||
    };
 | 
						||
    @endcode
 | 
						||
*/
 | 
						||
#define wxDECLARE_ABSTRACT_CLASS( className )
 | 
						||
 | 
						||
/**
 | 
						||
    Used inside a class declaration to make the class known to wxWidgets RTTI
 | 
						||
    system and also declare that the objects of this class should be
 | 
						||
    dynamically creatable from run-time type information. Notice that this
 | 
						||
    implies that the class should have a default constructor, if this is not
 | 
						||
    the case consider using wxDECLARE_ABSTRACT_CLASS().
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    class wxFrame: public wxWindow
 | 
						||
    {
 | 
						||
        wxDECLARE_DYNAMIC_CLASS(wxFrame);
 | 
						||
 | 
						||
    private:
 | 
						||
        const wxString& frameTitle;
 | 
						||
    public:
 | 
						||
        ...
 | 
						||
    };
 | 
						||
    @endcode
 | 
						||
*/
 | 
						||
#define wxDECLARE_DYNAMIC_CLASS( className )
 | 
						||
 | 
						||
/**
 | 
						||
    Used inside a class declaration to declare that the class should be made
 | 
						||
    known to the class hierarchy, but objects of this class cannot be created
 | 
						||
    dynamically. The same as wxDECLARE_DYNAMIC_CLASS().
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxDECLARE_CLASS( className )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information.
 | 
						||
    
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    wxIMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject);
 | 
						||
 | 
						||
    wxCommand::wxCommand(void)
 | 
						||
    {
 | 
						||
        ...
 | 
						||
    }
 | 
						||
    @endcode
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_ABSTRACT_CLASS( className, baseClassName )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information and two base classes. 
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information, and whose instances can be created
 | 
						||
    dynamically.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    wxIMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow);
 | 
						||
 | 
						||
    wxFrame::wxFrame(void)
 | 
						||
    {
 | 
						||
        ...
 | 
						||
    }
 | 
						||
    @endcode
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_DYNAMIC_CLASS( className, baseClassName )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information, and whose instances can be created
 | 
						||
    dynamically. Use this for classes derived from two base classes.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information, and whose instances can be created
 | 
						||
    dynamically. The same as wxIMPLEMENT_DYNAMIC_CLASS().
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_CLASS( className, baseClassName )
 | 
						||
 | 
						||
/**
 | 
						||
    Used in a C++ implementation file to complete the declaration of a class
 | 
						||
    that has run-time type information and two base classes, and whose instances 
 | 
						||
    can be created dynamically. The same as wxIMPLEMENT_DYNAMIC_CLASS2().
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define wxIMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )
 | 
						||
 | 
						||
/**
 | 
						||
    Same as @c const_cast<T>(x) if the compiler supports const cast or @c (T)x for
 | 
						||
    old compilers. Unlike wxConstCast(), the cast it to the type @c T and not to
 | 
						||
    <tt>T *</tt> and also the order of arguments is the same as for the standard cast.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_reinterpret_cast(), wx_static_cast()
 | 
						||
*/
 | 
						||
#define wx_const_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    Same as @c reinterpret_cast<T>(x) if the compiler supports reinterpret cast or
 | 
						||
    @c (T)x for old compilers.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wx_static_cast()
 | 
						||
*/
 | 
						||
#define wx_reinterpret_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    Same as @c static_cast<T>(x) if the compiler supports static cast or @c (T)x for
 | 
						||
    old compilers. Unlike wxStaticCast(), there are no checks being done and
 | 
						||
    the meaning of the macro arguments is exactly the same as for the standard
 | 
						||
    static cast, i.e. @a T is the full type name and star is not appended to it.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wx_reinterpret_cast(), wx_truncate_cast()
 | 
						||
*/
 | 
						||
#define wx_static_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    This case doesn’t correspond to any standard cast but exists solely to make
 | 
						||
    casts which possibly result in a truncation of an integer value more
 | 
						||
    readable.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
*/
 | 
						||
#define wx_truncate_cast(T, x)
 | 
						||
 | 
						||
/**
 | 
						||
    This macro expands into <tt>const_cast<classname *>(ptr)</tt> if the compiler
 | 
						||
    supports const_cast or into an old, C-style cast, otherwise.
 | 
						||
 | 
						||
    @header{wx/defs.h}
 | 
						||
 | 
						||
    @see wx_const_cast(), wxDynamicCast(), wxStaticCast()
 | 
						||
*/
 | 
						||
#define wxConstCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro returns the pointer @e ptr cast to the type @e classname * if
 | 
						||
    the pointer is of this type (the check is done during the run-time) or
 | 
						||
    @NULL otherwise. Usage of this macro is preferred over obsoleted
 | 
						||
    wxObject::IsKindOf() function.
 | 
						||
 | 
						||
    The @e ptr argument may be @NULL, in which case @NULL will be returned.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    Example:
 | 
						||
 | 
						||
    @code
 | 
						||
    wxWindow *win = wxWindow::FindFocus();
 | 
						||
    wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
 | 
						||
    if ( text )
 | 
						||
    {
 | 
						||
        // a text control has the focus...
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
        // no window has the focus or it is not a text control
 | 
						||
    }
 | 
						||
    @endcode
 | 
						||
 | 
						||
    @see @ref overview_rtti, wxDynamicCastThis(), wxConstCast(), wxStaticCast()
 | 
						||
*/
 | 
						||
#define wxDynamicCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro is equivalent to <tt>wxDynamicCast(this, classname)</tt> but the latter provokes
 | 
						||
    spurious compilation warnings from some compilers (because it tests whether
 | 
						||
    @c this pointer is non-@NULL which is always true), so this macro should be
 | 
						||
    used to avoid them.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    @see wxDynamicCast()
 | 
						||
*/
 | 
						||
#define wxDynamicCastThis( classname )
 | 
						||
 | 
						||
/**
 | 
						||
    This macro checks that the cast is valid in debug mode (an assert failure
 | 
						||
    will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
 | 
						||
    result of executing an equivalent of <tt>static_cast<classname *>(ptr)</tt>.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
 | 
						||
    @see wx_static_cast(), wxDynamicCast(), wxConstCast()
 | 
						||
*/
 | 
						||
#define wxStaticCast( ptr, classname )
 | 
						||
 | 
						||
/**
 | 
						||
    Creates and returns an object of the given class, if the class has been
 | 
						||
    registered with the dynamic class system using DECLARE... and IMPLEMENT...
 | 
						||
    macros.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
wxObject *wxCreateDynamicObject(const wxString& className);
 | 
						||
 | 
						||
//@}
 | 
						||
 | 
						||
/** @addtogroup group_funcmacro_debug */
 | 
						||
//@{
 | 
						||
 | 
						||
/**
 | 
						||
    This is defined in debug mode to be call the redefined new operator
 | 
						||
    with filename and line number arguments. The definition is:
 | 
						||
 | 
						||
    @code
 | 
						||
    #define WXDEBUG_NEW new(__FILE__,__LINE__)
 | 
						||
    @endcode
 | 
						||
 | 
						||
    In non-debug mode, this is defined as the normal new operator.
 | 
						||
 | 
						||
    @header{wx/object.h}
 | 
						||
*/
 | 
						||
#define WXDEBUG_NEW( arg )
 | 
						||
 | 
						||
//@}
 | 
						||
 |