git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58319 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        spinbutt.h
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// Purpose:     wxSpinButton class
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// Author:      Stefan Csomor
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// Modified by:
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// Created:     1998-01-01
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// RCS-ID:      $Id$
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// Copyright:   (c) Stefan Csomor
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SPINBUTT_H_
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#define _WX_SPINBUTT_H_
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#include "wx/control.h"
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#include "wx/event.h"
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/*
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    The wxSpinButton is like a small scrollbar than is often placed next
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    to a text control.
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    wxSP_HORIZONTAL:   horizontal spin button
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    wxSP_VERTICAL:     vertical spin button (the default)
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    wxSP_ARROW_KEYS:   arrow keys increment/decrement value
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    wxSP_WRAP:         value wraps at either end
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 */
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class WXDLLIMPEXP_CORE wxSpinButton : public wxSpinButtonBase
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{
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public:
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    // construction
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    wxSpinButton();
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    wxSpinButton(wxWindow *parent,
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                 wxWindowID id = -1,
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                 const wxPoint& pos = wxDefaultPosition,
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                 const wxSize& size = wxDefaultSize,
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                 long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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                 const wxString& name = wxT("wxSpinButton"))
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    {
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        Create(parent, id, pos, size, style, name);
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    }
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    virtual ~wxSpinButton();
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    bool Create(wxWindow *parent,
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                wxWindowID id = -1,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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                const wxString& name = wxT("wxSpinButton"));
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    // accessors
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    virtual void SetRange(int minVal, int maxVal);
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    virtual int GetValue() const ;
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    virtual void SetValue(int val);
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    // implementation
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    virtual void TriggerScrollEvent( wxEventType scrollEvent ) ;
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    // osx specific event handling common for all osx-ports
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    virtual bool OSXHandleClicked( double timestampsec );
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protected:
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    void         SendThumbTrackEvent() ;
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    virtual wxSize DoGetBestSize() const;
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private:
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    DECLARE_DYNAMIC_CLASS(wxSpinButton)
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};
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#endif
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    // _WX_SPINBUTT_H_
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