git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29022 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        sound.h
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// Purpose:     wxSound class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SOUND_H_
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#define _WX_SOUND_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "sound.h"
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#endif
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#if wxUSE_SOUND
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#include "wx/object.h"
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class WXDLLIMPEXP_ADV wxSound : public wxSoundBase
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{
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public:
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  wxSound();
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  wxSound(const wxString& fileName, bool isResource = false);
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  wxSound(int size, const wxByte* data);
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  ~wxSound();
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public:
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  // Create from resource or file
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  bool  Create(const wxString& fileName, bool isResource = false);
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  // Create from data
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  bool Create(int size, const wxByte* data);
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  bool  IsOk() const { return (m_waveData ? true : false); };
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  static void Stop();
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protected:
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  bool  Free();
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  bool DoPlay(unsigned flags) const;
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private:
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  wxByte* m_waveData;
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  int   m_waveLength;
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  bool  m_isResource;
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    DECLARE_NO_COPY_CLASS(wxSound)
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};
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#endif
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#endif
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