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wxWidgets/src/x11/colour.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/x11/colour.cpp
// Purpose: wxColour class
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/colour.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/gdicmn.h"
#endif
#include "wx/x11/private.h"
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class wxColourRefData : public wxGDIRefData
{
public:
wxColourRefData()
{
m_color.red = 0;
m_color.green = 0;
m_color.blue = 0;
m_color.pixel = 0;
m_colormap = NULL;
m_hasPixel = false;
}
wxColourRefData(const wxColourRefData& data)
{
m_color = data.m_color;
m_colormap = data.m_colormap;
m_hasPixel = data.m_hasPixel;
}
virtual ~wxColourRefData()
{
FreeColour();
}
bool operator==(const wxColourRefData& data) const
{
return (m_colormap == data.m_colormap &&
m_hasPixel == data.m_hasPixel &&
m_color.red == data.m_color.red &&
m_color.green == data.m_color.green &&
m_color.blue == data.m_color.blue &&
m_color.pixel == data.m_color.pixel);
}
void FreeColour();
void AllocColour( WXColormap cmap );
XColor m_color;
WXColormap m_colormap;
bool m_hasPixel;
friend class wxColour;
// reference counter for systems with <= 8-Bit display
static unsigned short colMapAllocCounter[ 256 ];
};
unsigned short wxColourRefData::colMapAllocCounter[ 256 ] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
void wxColourRefData::FreeColour()
{
if (!m_colormap)
return;
#if !wxUSE_NANOX
if ( wxTheApp &&
(wxTheApp->m_visualInfo->m_visualType == GrayScale ||
wxTheApp->m_visualInfo->m_visualType == PseudoColor) )
{
int idx = m_color.pixel;
colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
if (colMapAllocCounter[ idx ] == 0)
{
unsigned long pixel = m_color.pixel;
XFreeColors( wxGlobalDisplay(), (Colormap) m_colormap, &pixel, 1, 0 );
}
}
#endif
}
void wxColourRefData::AllocColour( WXColormap cmap )
{
if (m_hasPixel && (m_colormap == cmap))
return;
FreeColour();
#if !wxUSE_NANOX
if ((wxTheApp->m_visualInfo->m_visualType == GrayScale) ||
(wxTheApp->m_visualInfo->m_visualType == PseudoColor))
{
m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
int idx = m_color.pixel;
colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] + 1;
}
else
#endif
{
m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
}
m_colormap = cmap;
}
//-----------------------------------------------------------------------------
#define M_COLDATA ((wxColourRefData *)m_refData)
#define SHIFT (8*(sizeof(short int)-sizeof(char)))
wxColour::~wxColour()
{
}
bool wxColour::operator == ( const wxColour& col ) const
{
if (m_refData == col.m_refData) return true;
if (!m_refData || !col.m_refData) return false;
XColor *own = &(((wxColourRefData*)m_refData)->m_color);
XColor *other = &(((wxColourRefData*)col.m_refData)->m_color);
return (own->red == other->red)
&& (own->green == other->green)
&& (own->blue == other->blue) ;
}
wxGDIRefData *wxColour::CreateGDIRefData() const
{
return new wxColourRefData;
}
wxGDIRefData *wxColour::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxColourRefData(*(wxColourRefData *)data);
}
void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
unsigned char WXUNUSED(alpha))
{
UnRef();
m_refData = new wxColourRefData();
#if wxUSE_NANOX
M_COLDATA->m_color.red = ((unsigned short)red) ;
M_COLDATA->m_color.green = ((unsigned short)green) ;
M_COLDATA->m_color.blue = ((unsigned short)blue) ;
#else
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
#endif
M_COLDATA->m_color.pixel = 0;
}
unsigned char wxColour::Red() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#if wxUSE_NANOX
return (unsigned char) M_COLDATA->m_color.red ;
#else
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
#endif
}
unsigned char wxColour::Green() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#if wxUSE_NANOX
return (unsigned char) M_COLDATA->m_color.green ;
#else
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
#endif
}
unsigned char wxColour::Blue() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#if wxUSE_NANOX
return (unsigned char) M_COLDATA->m_color.blue ;
#else
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
#endif
}
void wxColour::CalcPixel( WXColormap cmap )
{
wxCHECK_RET( IsOk(), wxT("invalid colour") );
wxCHECK_RET( cmap, wxT("invalid colormap") );
M_COLDATA->AllocColour( cmap );
}
unsigned long wxColour::GetPixel() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
return M_COLDATA->m_color.pixel;
}
WXColor *wxColour::GetColor() const
{
wxCHECK_MSG( IsOk(), NULL, wxT("invalid colour") );
return (WXColor*) &M_COLDATA->m_color;
}
bool wxColour::FromString(const wxString& name)
{
Display *dpy = wxGlobalDisplay();
WXColormap colormap = wxTheApp->GetMainColormap( dpy );
XColor xcol;
if ( XParseColor( dpy, (Colormap)colormap, name.mbc_str(), &xcol ) )
{
UnRef();
m_refData = new wxColourRefData;
M_COLDATA->m_colormap = colormap;
M_COLDATA->m_color = xcol;
return true;
}
return wxColourBase::FromString(name);
}