This merges in the latest sources from GSoC 2014 wxQt project with just a few minor corrections, mostly undoing wrong changes to common files in that branch (results of a previous bad merge?) and getting rid of whitespace-only changes. Also remove debug logging from wxGrid. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			188 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/checkbox.h
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// Purpose:     wxCheckBox class interface
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     07.09.00
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// Copyright:   (c) wxWidgets team
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CHECKBOX_H_BASE_
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#define _WX_CHECKBOX_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_CHECKBOX
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#include "wx/control.h"
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/*
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 * wxCheckBox style flags
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 * (Using wxCHK_* because wxCB_* is used by wxComboBox).
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 * Determine whether to use a 3-state or 2-state
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 * checkbox. 3-state enables to differentiate
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 * between 'unchecked', 'checked' and 'undetermined'.
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 *
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 * In addition to the styles here it is also possible to specify just 0 which
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 * is treated the same as wxCHK_2STATE for compatibility (but using explicit
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 * flag is preferred).
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 */
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#define wxCHK_2STATE           0x4000
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#define wxCHK_3STATE           0x1000
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/*
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 * If this style is set the user can set the checkbox to the
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 * undetermined state. If not set the undetermined set can only
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 * be set programmatically.
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 * This style can only be used with 3 state checkboxes.
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 */
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#define wxCHK_ALLOW_3RD_STATE_FOR_USER 0x2000
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extern WXDLLIMPEXP_DATA_CORE(const char) wxCheckBoxNameStr[];
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// ----------------------------------------------------------------------------
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// wxCheckBox: a control which shows a label and a box which may be checked
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxCheckBoxBase : public wxControl
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{
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public:
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    wxCheckBoxBase() { }
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    // set/get the checked status of the listbox
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    virtual void SetValue(bool value) = 0;
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    virtual bool GetValue() const = 0;
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    bool IsChecked() const
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    {
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        wxASSERT_MSG( !Is3State(), wxT("Calling IsChecked() doesn't make sense for")
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            wxT(" a three state checkbox, Use Get3StateValue() instead") );
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        return GetValue();
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    }
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    wxCheckBoxState Get3StateValue() const
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    {
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        wxCheckBoxState state = DoGet3StateValue();
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        if ( state == wxCHK_UNDETERMINED && !Is3State() )
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        {
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            // Undetermined state with a 2-state checkbox??
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            wxFAIL_MSG( wxT("DoGet3StateValue() says the 2-state checkbox is ")
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                wxT("in an undetermined/third state") );
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            state = wxCHK_UNCHECKED;
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        }
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        return state;
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    }
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    void Set3StateValue(wxCheckBoxState state)
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    {
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        if ( state == wxCHK_UNDETERMINED && !Is3State() )
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        {
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            wxFAIL_MSG(wxT("Setting a 2-state checkbox to undetermined state"));
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            state = wxCHK_UNCHECKED;
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        }
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        DoSet3StateValue(state);
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    }
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    bool Is3State() const { return HasFlag(wxCHK_3STATE); }
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    bool Is3rdStateAllowedForUser() const
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    {
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        return HasFlag(wxCHK_ALLOW_3RD_STATE_FOR_USER);
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    }
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    virtual bool HasTransparentBackground() wxOVERRIDE { return true; }
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    // wxCheckBox-specific processing after processing the update event
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    virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) wxOVERRIDE
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    {
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        wxControl::DoUpdateWindowUI(event);
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        if ( event.GetSetChecked() )
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            SetValue(event.GetChecked());
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    }
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protected:
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    // choose the default border for this window
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    virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
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    virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }
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    virtual wxCheckBoxState DoGet3StateValue() const
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    {
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        wxFAIL;
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        return wxCHK_UNCHECKED;
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    }
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    // Helper function to be called from derived classes Create()
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    // implementations: it checks that the style doesn't contain any
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    // incompatible bits and modifies it to be sane if it does.
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    static void WXValidateStyle(long *stylePtr)
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    {
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        long& style = *stylePtr;
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        if ( !(style & (wxCHK_2STATE | wxCHK_3STATE)) )
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        {
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            // For compatibility we use absence of style flags as wxCHK_2STATE
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            // because wxCHK_2STATE used to have the value of 0 and some
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            // existing code uses 0 instead of it. Moreover, some code even
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            // uses some non-0 style, e.g. wxBORDER_XXX, but doesn't specify
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            // neither wxCHK_2STATE nor wxCHK_3STATE -- to avoid breaking it,
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            // assume (much more common) 2 state checkbox by default.
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            style |= wxCHK_2STATE;
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        }
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        if ( style & wxCHK_3STATE )
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        {
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            if ( style & wxCHK_2STATE )
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            {
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                wxFAIL_MSG( "wxCHK_2STATE and wxCHK_3STATE can't be used "
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                            "together" );
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                style &= ~wxCHK_3STATE;
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            }
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        }
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        else // No wxCHK_3STATE
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        {
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            if ( style & wxCHK_ALLOW_3RD_STATE_FOR_USER )
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            {
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                wxFAIL_MSG( "wxCHK_ALLOW_3RD_STATE_FOR_USER doesn't make sense "
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                            "without wxCHK_3STATE" );
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                style &= ~wxCHK_ALLOW_3RD_STATE_FOR_USER;
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            }
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        }
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    }
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private:
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    wxDECLARE_NO_COPY_CLASS(wxCheckBoxBase);
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};
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// Most ports support 3 state checkboxes so define this by default.
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#define wxHAS_3STATE_CHECKBOX
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#if defined(__WXUNIVERSAL__)
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    #include "wx/univ/checkbox.h"
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#elif defined(__WXMSW__)
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    #include "wx/msw/checkbox.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/checkbox.h"
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#elif defined(__WXGTK20__)
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    #include "wx/gtk/checkbox.h"
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#elif defined(__WXGTK__)
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    #undef wxHAS_3STATE_CHECKBOX
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    #include "wx/gtk1/checkbox.h"
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#elif defined(__WXMAC__)
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    #include "wx/osx/checkbox.h"
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#elif defined(__WXQT__)
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    #include "wx/qt/checkbox.h"
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#endif
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#endif // wxUSE_CHECKBOX
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#endif // _WX_CHECKBOX_H_BASE_
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