Files
wxWidgets/src/generic/headerctrlg.cpp
Robert Roebling 6f91f3a333 Further header button details
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58301 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-01-22 14:28:07 +00:00

737 lines
20 KiB
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///////////////////////////////////////////////////////////////////////////////
// Name: src/generic/headerctrlg.cpp
// Purpose: generic wxHeaderCtrl implementation
// Author: Vadim Zeitlin
// Created: 2008-12-03
// RCS-ID: $Id$
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_HEADERCTRL
#include "wx/headerctrl.h"
#ifdef wxHAS_GENERIC_HEADERCTRL
#include "wx/dcbuffer.h"
#include "wx/renderer.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
namespace
{
const unsigned NO_SORT = (unsigned)-1;
const unsigned COL_NONE = (unsigned)-1;
} // anonymous namespace
// ============================================================================
// wxHeaderCtrl implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxHeaderCtrl creation
// ----------------------------------------------------------------------------
void wxHeaderCtrl::Init()
{
m_numColumns = 0;
m_hover =
m_colBeingResized =
m_colBeingReordered = COL_NONE;
m_dragOffset = 0;
m_scrollOffset = 0;
}
bool wxHeaderCtrl::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
if ( !wxHeaderCtrlBase::Create(parent, id, pos, size,
style, wxDefaultValidator, name) )
return false;
// tell the system to not paint the background at all to avoid flicker as
// we paint the entire window area in our OnPaint()
SetBackgroundStyle(wxBG_STYLE_CUSTOM);
return true;
}
wxHeaderCtrl::~wxHeaderCtrl()
{
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl columns manipulation
// ----------------------------------------------------------------------------
void wxHeaderCtrl::DoSetCount(unsigned int count)
{
// update the column indices order array before changing m_numColumns
DoResizeColumnIndices(m_colIndices, count);
m_numColumns = count;
InvalidateBestSize();
Refresh();
}
unsigned int wxHeaderCtrl::DoGetCount() const
{
return m_numColumns;
}
void wxHeaderCtrl::DoUpdate(unsigned int idx)
{
InvalidateBestSize();
// we need to refresh not only this column but also the ones after it in
// case it was shown or hidden or its width changed -- it would be nice to
// avoid doing this unnecessary by storing the old column width (TODO)
RefreshColsAfter(idx);
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl scrolling
// ----------------------------------------------------------------------------
void wxHeaderCtrl::DoScrollHorz(int dx)
{
m_scrollOffset += dx;
// don't call our own version which calls this function!
wxControl::ScrollWindow(dx, 0);
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl geometry
// ----------------------------------------------------------------------------
wxSize wxHeaderCtrl::DoGetBestSize() const
{
wxWindow *win = GetParent();
int height = wxRendererNative::Get().GetHeaderButtonHeight( win );
// the vertical size is rather arbitrary but it looks better if we leave
// some space around the text
const wxSize size(IsEmpty() ? wxHeaderCtrlBase::DoGetBestSize().x
: GetColEnd(GetColumnCount() - 1),
height ); // (7*GetCharHeight())/4);
CacheBestSize(size);
return size;
}
int wxHeaderCtrl::GetColStart(unsigned int idx) const
{
int pos = m_scrollOffset;
for ( unsigned n = 0; ; n++ )
{
const unsigned i = m_colIndices[n];
if ( i == idx )
break;
const wxHeaderColumn& col = GetColumn(i);
if ( col.IsShown() )
pos += col.GetWidth();
}
return pos;
}
int wxHeaderCtrl::GetColEnd(unsigned int idx) const
{
int x = GetColStart(idx);
return x + GetColumn(idx).GetWidth();
}
unsigned int wxHeaderCtrl::FindColumnAtPoint(int x, bool *onSeparator) const
{
int pos = 0;
const unsigned count = GetColumnCount();
for ( unsigned n = 0; n < count; n++ )
{
const unsigned idx = m_colIndices[n];
const wxHeaderColumn& col = GetColumn(idx);
if ( col.IsHidden() )
continue;
pos += col.GetWidth();
// if the column is resizeable, check if we're approximatively over the
// line separating it from the next column
//
// TODO: don't hardcode sensitivity
if ( col.IsResizeable() && abs(x - pos) < 8 )
{
if ( onSeparator )
*onSeparator = true;
return idx;
}
// inside this column?
if ( x < pos )
{
if ( onSeparator )
*onSeparator = false;
return idx;
}
}
if ( onSeparator )
*onSeparator = false;
return COL_NONE;
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl repainting
// ----------------------------------------------------------------------------
void wxHeaderCtrl::RefreshCol(unsigned int idx)
{
wxRect rect = GetClientRect();
rect.x += GetColStart(idx);
rect.width = GetColumn(idx).GetWidth();
RefreshRect(rect);
}
void wxHeaderCtrl::RefreshColIfNotNone(unsigned int idx)
{
if ( idx != COL_NONE )
RefreshCol(idx);
}
void wxHeaderCtrl::RefreshColsAfter(unsigned int idx)
{
wxRect rect = GetClientRect();
const int ofs = GetColStart(idx);
rect.x += ofs;
rect.width -= ofs;
RefreshRect(rect);
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl dragging/resizing/reordering
// ----------------------------------------------------------------------------
bool wxHeaderCtrl::IsResizing() const
{
return m_colBeingResized != COL_NONE;
}
bool wxHeaderCtrl::IsReordering() const
{
return m_colBeingReordered != COL_NONE;
}
void wxHeaderCtrl::ClearMarkers()
{
wxClientDC dc(this);
wxDCOverlay dcover(m_overlay, &dc);
dcover.Clear();
}
void wxHeaderCtrl::UpdateResizingMarker(int xPhysical)
{
wxClientDC dc(this);
wxDCOverlay dcover(m_overlay, &dc);
dcover.Clear();
// unfortunately drawing the marker over the parent window doesn't work as
// it's usually covered by another window (the main control view) so just
// draw the marker over the header itself, even if it makes it not very
// useful
dc.SetPen(*wxLIGHT_GREY_PEN);
dc.DrawLine(xPhysical, 0, xPhysical, GetClientSize().y);
}
void wxHeaderCtrl::EndDragging()
{
ClearMarkers();
m_overlay.Reset();
// don't use the special dragging cursor any more
SetCursor(wxNullCursor);
}
void wxHeaderCtrl::CancelDragging()
{
wxASSERT_MSG( IsDragging(),
"shouldn't be called if we're not dragging anything" );
EndDragging();
unsigned int& col = IsResizing() ? m_colBeingResized : m_colBeingReordered;
wxHeaderCtrlEvent event(wxEVT_COMMAND_HEADER_DRAGGING_CANCELLED, GetId());
event.SetEventObject(this);
event.SetColumn(col);
GetEventHandler()->ProcessEvent(event);
col = COL_NONE;
}
int wxHeaderCtrl::ConstrainByMinWidth(unsigned int col, int& xPhysical)
{
const int xStart = GetColStart(col);
// notice that GetMinWidth() returns 0 if there is no minimal width so it
// still makes sense to use it even in this case
const int xMinEnd = xStart + GetColumn(col).GetMinWidth();
if ( xPhysical < xMinEnd )
xPhysical = xMinEnd;
return xPhysical - xStart;
}
void wxHeaderCtrl::StartOrContinueResizing(unsigned int col, int xPhysical)
{
wxHeaderCtrlEvent event(IsResizing() ? wxEVT_COMMAND_HEADER_RESIZING
: wxEVT_COMMAND_HEADER_BEGIN_RESIZE,
GetId());
event.SetEventObject(this);
event.SetColumn(col);
event.SetWidth(ConstrainByMinWidth(col, xPhysical));
if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() )
{
if ( IsResizing() )
{
ReleaseMouse();
CancelDragging();
}
//else: nothing to do -- we just don't start to resize
}
else // go ahead with resizing
{
if ( !IsResizing() )
{
m_colBeingResized = col;
SetCursor(wxCursor(wxCURSOR_SIZEWE));
CaptureMouse();
}
//else: we had already done the above when we started
UpdateResizingMarker(xPhysical);
}
}
void wxHeaderCtrl::EndResizing(int xPhysical)
{
wxASSERT_MSG( IsResizing(), "shouldn't be called if we're not resizing" );
EndDragging();
ReleaseMouse();
wxHeaderCtrlEvent event(wxEVT_COMMAND_HEADER_END_RESIZE, GetId());
event.SetEventObject(this);
event.SetColumn(m_colBeingResized);
event.SetWidth(ConstrainByMinWidth(m_colBeingResized, xPhysical));
GetEventHandler()->ProcessEvent(event);
m_colBeingResized = COL_NONE;
}
void wxHeaderCtrl::UpdateReorderingMarker(int xPhysical)
{
wxClientDC dc(this);
wxDCOverlay dcover(m_overlay, &dc);
dcover.Clear();
dc.SetPen(*wxBLUE);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
// draw the phantom position of the column being dragged
int x = xPhysical - m_dragOffset;
int y = GetClientSize().y;
dc.DrawRectangle(x, 0,
GetColumn(m_colBeingReordered).GetWidth(), y);
// and also a hint indicating where it is going to be inserted if it's
// dropped now
unsigned int col = FindColumnAtPoint(xPhysical);
if ( col != COL_NONE )
{
static const int DROP_MARKER_WIDTH = 4;
dc.SetBrush(*wxBLUE);
dc.DrawRectangle(GetColEnd(col) - DROP_MARKER_WIDTH/2, 0,
DROP_MARKER_WIDTH, y);
}
}
void wxHeaderCtrl::StartReordering(unsigned int col, int xPhysical)
{
wxHeaderCtrlEvent event(wxEVT_COMMAND_HEADER_BEGIN_REORDER, GetId());
event.SetEventObject(this);
event.SetColumn(col);
if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() )
{
// don't start dragging it, nothing to do otherwise
return;
}
m_dragOffset = xPhysical - GetColStart(col);
m_colBeingReordered = col;
SetCursor(wxCursor(wxCURSOR_HAND));
CaptureMouse();
// do not call UpdateReorderingMarker() here: we don't want to give
// feedback for reordering until the user starts to really move the mouse
// as he might want to just click on the column and not move it at all
}
bool wxHeaderCtrl::EndReordering(int xPhysical)
{
wxASSERT_MSG( IsReordering(), "shouldn't be called if we're not reordering" );
EndDragging();
ReleaseMouse();
const int colOld = m_colBeingReordered,
colNew = FindColumnAtPoint(xPhysical);
m_colBeingReordered = COL_NONE;
if ( xPhysical - GetColStart(colOld) == m_dragOffset )
return false;
if ( colNew != colOld )
{
wxHeaderCtrlEvent event(wxEVT_COMMAND_HEADER_END_REORDER, GetId());
event.SetEventObject(this);
event.SetColumn(colOld);
const unsigned pos = GetColumnPos(FindColumnAtPoint(xPhysical));
event.SetNewOrder(pos);
if ( !GetEventHandler()->ProcessEvent(event) || event.IsAllowed() )
{
// do reorder the columns
DoMoveCol(colOld, pos);
}
}
// whether we moved the column or not, the user did move the mouse and so
// did try to do it so return true
return true;
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl column reordering
// ----------------------------------------------------------------------------
void wxHeaderCtrl::DoSetColumnsOrder(const wxArrayInt& order)
{
m_colIndices = order;
Refresh();
}
wxArrayInt wxHeaderCtrl::DoGetColumnsOrder() const
{
return m_colIndices;
}
void wxHeaderCtrl::DoMoveCol(unsigned int idx, unsigned int pos)
{
MoveColumnInOrderArray(m_colIndices, idx, pos);
Refresh();
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl event handlers
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxHeaderCtrl, wxHeaderCtrlBase)
EVT_PAINT(wxHeaderCtrl::OnPaint)
EVT_MOUSE_EVENTS(wxHeaderCtrl::OnMouse)
EVT_MOUSE_CAPTURE_LOST(wxHeaderCtrl::OnCaptureLost)
EVT_KEY_DOWN(wxHeaderCtrl::OnKeyDown)
END_EVENT_TABLE()
void wxHeaderCtrl::OnPaint(wxPaintEvent& WXUNUSED(event))
{
int w, h;
GetClientSize(&w, &h);
#ifdef __WXGTK__
int vw;
GetVirtualSize(&vw, NULL);
#endif
wxAutoBufferedPaintDC dc(this);
dc.SetBackground(GetBackgroundColour());
dc.Clear();
// account for the horizontal scrollbar offset in the parent window
dc.SetDeviceOrigin(m_scrollOffset, 0);
const unsigned int count = m_numColumns;
int xpos = 0;
for ( unsigned int i = 0; i < count; i++ )
{
const unsigned idx = m_colIndices[i];
const wxHeaderColumn& col = GetColumn(idx);
if ( col.IsHidden() )
continue;
int colWidth = col.GetWidth();
wxHeaderSortIconType sortArrow;
if ( col.IsSortKey() )
{
sortArrow = col.IsSortOrderAscending() ? wxHDR_SORT_ICON_UP
: wxHDR_SORT_ICON_DOWN;
}
else // not sorting by this column
{
sortArrow = wxHDR_SORT_ICON_NONE;
}
int state = 0;
if ( IsEnabled() )
{
if ( idx == m_hover )
state = wxCONTROL_CURRENT;
}
else // disabled
{
state = wxCONTROL_DISABLED;
}
if (i == 0)
state |= wxCONTROL_SPECIAL;
wxHeaderButtonParams params;
params.m_labelText = col.GetTitle();
params.m_labelBitmap = col.GetBitmap();
params.m_labelAlignment = col.GetAlignment();
#ifdef __WXGTK__
if (i == count-1)
{
colWidth = wxMax( colWidth, vw - xpos );
state |= wxCONTROL_DIRTY;
}
#endif
wxRendererNative::Get().DrawHeaderButton
(
this,
dc,
wxRect(xpos, 0, colWidth, h),
state,
sortArrow,
&params
);
xpos += colWidth;
}
}
void wxHeaderCtrl::OnCaptureLost(wxMouseCaptureLostEvent& WXUNUSED(event))
{
if ( IsDragging() )
CancelDragging();
}
void wxHeaderCtrl::OnKeyDown(wxKeyEvent& event)
{
if ( event.GetKeyCode() == WXK_ESCAPE )
{
if ( IsDragging() )
{
ReleaseMouse();
CancelDragging();
return;
}
}
event.Skip();
}
void wxHeaderCtrl::OnMouse(wxMouseEvent& mevent)
{
// do this in advance to allow simply returning if we're not interested,
// we'll undo it if we do handle the event below
mevent.Skip();
// account for the control displacement
const int xPhysical = mevent.GetX();
const int xLogical = xPhysical - m_scrollOffset;
// first deal with the [continuation of any] dragging operations in
// progress
if ( IsResizing() )
{
if ( mevent.LeftUp() )
EndResizing(xPhysical);
else // update the live separator position
StartOrContinueResizing(m_colBeingResized, xPhysical);
return;
}
if ( IsReordering() )
{
if ( !mevent.LeftUp() )
{
// update the column position
UpdateReorderingMarker(xPhysical);
return;
}
// finish reordering and continue to generate a click event below if we
// didn't really reorder anything
if ( EndReordering(xPhysical) )
return;
}
// find if the event is over a column at all
bool onSeparator;
const unsigned col = mevent.Leaving()
? (onSeparator = false, COL_NONE)
: FindColumnAtPoint(xLogical, &onSeparator);
// update the highlighted column if it changed
if ( col != m_hover )
{
const unsigned hoverOld = m_hover;
m_hover = col;
RefreshColIfNotNone(hoverOld);
RefreshColIfNotNone(m_hover);
}
// update mouse cursor as it moves around
if ( mevent.Moving() )
{
SetCursor(onSeparator ? wxCursor(wxCURSOR_SIZEWE) : wxNullCursor);
return;
}
// all the other events only make sense when they happen over a column
if ( col == COL_NONE )
return;
// enter various dragging modes on left mouse press
if ( mevent.LeftDown() )
{
if ( onSeparator )
{
// start resizing the column
wxASSERT_MSG( !IsResizing(), "reentering column resize mode?" );
StartOrContinueResizing(col, xPhysical);
}
else // on column itself
{
// start dragging the column
wxASSERT_MSG( !IsReordering(), "reentering column move mode?" );
StartReordering(col, xPhysical);
}
return;
}
// determine the type of header event corresponding to click events
wxEventType evtType = wxEVT_NULL;
const bool click = mevent.ButtonUp(),
dblclk = mevent.ButtonDClick();
if ( click || dblclk )
{
switch ( mevent.GetButton() )
{
case wxMOUSE_BTN_LEFT:
// treat left double clicks on separator specially
if ( onSeparator && dblclk )
{
evtType = wxEVT_COMMAND_HEADER_SEPARATOR_DCLICK;
}
else // not double click on separator
{
evtType = click ? wxEVT_COMMAND_HEADER_CLICK
: wxEVT_COMMAND_HEADER_DCLICK;
}
break;
case wxMOUSE_BTN_RIGHT:
evtType = click ? wxEVT_COMMAND_HEADER_RIGHT_CLICK
: wxEVT_COMMAND_HEADER_RIGHT_DCLICK;
break;
case wxMOUSE_BTN_MIDDLE:
evtType = click ? wxEVT_COMMAND_HEADER_MIDDLE_CLICK
: wxEVT_COMMAND_HEADER_MIDDLE_DCLICK;
break;
default:
// ignore clicks from other mouse buttons
;
}
}
if ( evtType == wxEVT_NULL )
return;
wxHeaderCtrlEvent event(evtType, GetId());
event.SetEventObject(this);
event.SetColumn(col);
if ( GetEventHandler()->ProcessEvent(event) )
mevent.Skip(false);
}
#endif // wxHAS_GENERIC_HEADERCTRL
#endif // wxUSE_HEADERCTRL