git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18249 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			198 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			198 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        test.cpp
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// Purpose:     wxHtml testing example
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(__APPLE__)
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    #pragma implementation "help.cpp"
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    #pragma interface "help.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#include "wx/image.h"
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#include "wx/html/helpfrm.h"
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#include "wx/html/helpctrl.h"
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#include "wx/filesys.h"
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#include "wx/fs_zip.h"
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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   class MyApp : public wxApp
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   {
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   public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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      virtual bool OnInit();
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   };
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// Define a new frame type: this is going to be our main frame
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   class MyFrame : public wxFrame
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   {
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   public:
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    // ctor(s)
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      MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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    // event handlers (these functions should _not_ be virtual)
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      void OnQuit(wxCommandEvent& event);
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      void OnHelp(wxCommandEvent& event);
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      void OnClose(wxCloseEvent& event);
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   private:
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      wxHtmlHelpController help;
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    // any class wishing to process wxWindows events must use this macro
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    DECLARE_EVENT_TABLE()
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   };
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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   enum
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   {
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    // menu items
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   Minimal_Quit = 1,
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   Minimal_Help
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   };
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWindows events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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   BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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   EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
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   EVT_MENU(Minimal_Help, MyFrame::OnHelp)
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   EVT_CLOSE(MyFrame::OnClose)
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   END_EVENT_TABLE()
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   // Create a new application object: this macro will allow wxWindows to create
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   // the application object during program execution (it's better than using a
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   // static object for many reasons) and also declares the accessor function
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   // wxGetApp() which will return the reference of the right type (i.e. MyApp and
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   // not wxApp)
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   IMPLEMENT_APP(MyApp)
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   // ============================================================================
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   // implementation
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   // ============================================================================
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   // ----------------------------------------------------------------------------
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   // the application class
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   // ----------------------------------------------------------------------------
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   // `Main program' equivalent: the program execution "starts" here
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   bool MyApp::OnInit()
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   {
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      wxInitAllImageHandlers();
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#if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB 
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      wxFileSystem::AddHandler(new wxZipFSHandler);
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#endif
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      SetVendorName(wxT("wxWindows"));
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      SetAppName(wxT("wxHTMLHelp")); 
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    // Create the main application window
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      MyFrame *frame = new MyFrame(_("HTML Help Sample"),
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         wxPoint(50, 50), wxSize(150, 50));
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    // Show it and tell the application that it's our main window
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    // @@@ what does it do exactly, in fact? is it necessary here?
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      frame->Show(TRUE);
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      SetTopWindow(frame);
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned FALSE here, the
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    // application would exit immediately.
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      return TRUE;
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   }
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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   MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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   : wxFrame((wxFrame *)NULL, -1, title, pos, size), 
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     help(wxHF_DEFAULT_STYLE | wxHF_OPEN_FILES)
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   {
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    // create a menu bar
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      wxMenu *menuFile = new wxMenu;
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      menuFile->Append(Minimal_Help, _("&Help"));
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      menuFile->Append(Minimal_Quit, _("E&xit"));
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    // now append the freshly created menu to the menu bar...
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      wxMenuBar *menuBar = new wxMenuBar;
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      menuBar->Append(menuFile, _("&File"));
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    // ... and attach this menu bar to the frame
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      SetMenuBar(menuBar);
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      help.UseConfig(wxConfig::Get());
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      bool ret;
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      help.SetTempDir(wxT("."));
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      ret = help.AddBook(wxFileName(wxT("helpfiles/testing.hhp"), wxPATH_UNIX));
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      if (! ret)
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        wxMessageBox(wxT("Failed adding book helpfiles/testing.hhp"));
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      ret = help.AddBook(wxFileName(wxT("helpfiles/another.hhp"), wxPATH_UNIX));
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      if (! ret)
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        wxMessageBox(_("Failed adding book helpfiles/another.hhp"));
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   }
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// event handlers
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   void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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   {
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    // TRUE is to force the frame to close
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      Close(TRUE);
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   }
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   void MyFrame::OnHelp(wxCommandEvent& WXUNUSED(event))
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   {
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       help.Display(wxT("Test HELPFILE"));
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   }
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   void MyFrame::OnClose(wxCloseEvent& event)
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   {
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       // Close the help frame; this will cause the config data to
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       // get written.
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       if ( help.GetFrame() ) // returns NULL if no help frame active
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           help.GetFrame()->Close(TRUE);
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       // now we can safely delete the config pointer
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       event.Skip();   
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       delete wxConfig::Set(NULL);
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   }
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