Added GetCount() to wxList and wxDaynArray git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			376 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			376 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        sashtest.cpp
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// Purpose:     Layout/sash sample
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:   	wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#include "wx/mdi.h"
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#endif
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#include <wx/toolbar.h>
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#include <wx/laywin.h>
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#include "sashtest.h"
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MyFrame *frame = NULL;
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wxList my_children;
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IMPLEMENT_APP(MyApp)
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// For drawing lines in a canvas
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long xpos = -1;
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long ypos = -1;
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int winNumber = 1;
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// Initialise this in OnInit, not statically
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bool MyApp::OnInit(void)
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{
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  // Create the main frame window
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  frame = new MyFrame(NULL, -1, "Sash Demo", wxPoint(0, 0), wxSize(500, 400),
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   wxDEFAULT_FRAME | wxHSCROLL | wxVSCROLL);
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  // Give it an icon (this is ignored in MDI mode: uses resources)
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#ifdef __WXMSW__
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  frame->SetIcon(wxIcon("sashtest_icn"));
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#endif
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#ifdef __X__
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  frame->SetIcon(wxIcon("sashtest.xbm"));
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#endif
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  // Make a menubar
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  wxMenu *file_menu = new wxMenu;
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  file_menu->Append(SASHTEST_NEW_WINDOW, "&New window");
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  file_menu->Append(SASHTEST_TOGGLE_WINDOW, "&Toggle window");
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  file_menu->Append(SASHTEST_QUIT, "&Exit");
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  wxMenu *help_menu = new wxMenu;
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  help_menu->Append(SASHTEST_ABOUT, "&About");
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  wxMenuBar *menu_bar = new wxMenuBar;
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  menu_bar->Append(file_menu, "&File");
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  menu_bar->Append(help_menu, "&Help");
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  // Associate the menu bar with the frame
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  frame->SetMenuBar(menu_bar);
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  frame->CreateStatusBar();
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  frame->Show(TRUE);
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  SetTopWindow(frame);
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  return TRUE;
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}
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BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame)
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    EVT_MENU(SASHTEST_ABOUT, MyFrame::OnAbout)
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    EVT_MENU(SASHTEST_NEW_WINDOW, MyFrame::OnNewWindow)
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    EVT_SIZE(MyFrame::OnSize)
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    EVT_MENU(SASHTEST_QUIT, MyFrame::OnQuit)
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    EVT_MENU(SASHTEST_TOGGLE_WINDOW, MyFrame::OnToggleWindow)
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    EVT_SASH_DRAGGED_RANGE(ID_WINDOW_TOP, ID_WINDOW_BOTTOM, MyFrame::OnSashDrag)
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END_EVENT_TABLE()
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// Define my frame constructor
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MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size,
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	const long style):
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  wxMDIParentFrame(parent, id, title, pos, size, style)
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{
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  // Create some dummy layout windows
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  // A window like a toolbar
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  wxSashLayoutWindow* win = new wxSashLayoutWindow(this, ID_WINDOW_TOP, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D);
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  win->SetDefaultSize(wxSize(1000, 30));
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  win->SetOrientation(wxLAYOUT_HORIZONTAL);
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  win->SetAlignment(wxLAYOUT_TOP);
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  win->SetBackgroundColour(wxColour(255, 0, 0));
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  win->SetSashVisible(wxSASH_BOTTOM, TRUE);
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  m_topWindow = win;
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  // A window like a statusbar
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  win = new wxSashLayoutWindow(this, ID_WINDOW_BOTTOM, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D);
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  win->SetDefaultSize(wxSize(1000, 30));
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  win->SetOrientation(wxLAYOUT_HORIZONTAL);
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  win->SetAlignment(wxLAYOUT_BOTTOM);
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  win->SetBackgroundColour(wxColour(0, 0, 255));
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  win->SetSashVisible(wxSASH_TOP, TRUE);
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  m_bottomWindow = win;
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  // A window to the left of the client window
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  win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT1, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D);
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  win->SetDefaultSize(wxSize(120, 1000));
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  win->SetOrientation(wxLAYOUT_VERTICAL);
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  win->SetAlignment(wxLAYOUT_LEFT);
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  win->SetBackgroundColour(wxColour(0, 255, 0));
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  win->SetSashVisible(wxSASH_RIGHT, TRUE);
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  win->SetExtraBorderSize(10);
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  wxTextCtrl* textWindow = new wxTextCtrl(win, -1, "", wxDefaultPosition, wxDefaultSize,
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        wxTE_MULTILINE|wxSUNKEN_BORDER);
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//        wxTE_MULTILINE|wxNO_BORDER);
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  textWindow->SetValue("A help window");
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  m_leftWindow1 = win;
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  // Another window to the left of the client window
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  win = new wxSashLayoutWindow(this, ID_WINDOW_LEFT2, wxDefaultPosition, wxSize(200, 30), wxNO_BORDER|wxSW_3D);
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  win->SetDefaultSize(wxSize(120, 1000));
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  win->SetOrientation(wxLAYOUT_VERTICAL);
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  win->SetAlignment(wxLAYOUT_LEFT);
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  win->SetBackgroundColour(wxColour(0, 255, 255));
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  win->SetSashVisible(wxSASH_RIGHT, TRUE);
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  m_leftWindow2 = win;
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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      Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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      (void)wxMessageBox("wxWindows 2.0 Sash Demo\nAuthor: Julian Smart (c) 1998", "About Sash Demo");
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}
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void MyFrame::OnToggleWindow(wxCommandEvent& WXUNUSED(event))
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{
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    if (m_leftWindow1->IsShown())
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    {
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        m_leftWindow1->Show(FALSE);
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    }
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    else
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    {
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        m_leftWindow1->Show(TRUE);
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    }
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    wxLayoutAlgorithm layout;
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    layout.LayoutMDIFrame(this);
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}
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void MyFrame::OnSashDrag(wxSashEvent& event)
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{
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    if (event.GetDragStatus() == wxSASH_STATUS_OUT_OF_RANGE)
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        return;
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    switch (event.GetId())
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    {
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        case ID_WINDOW_TOP:
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        {
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            m_topWindow->SetDefaultSize(wxSize(1000, event.GetDragRect().height));
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            break;
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        }
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        case ID_WINDOW_LEFT1:
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        {
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            m_leftWindow1->SetDefaultSize(wxSize(event.GetDragRect().width, 1000));
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            break;
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        }
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        case ID_WINDOW_LEFT2:
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        {
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            m_leftWindow2->SetDefaultSize(wxSize(event.GetDragRect().width, 1000));
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            break;
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        }
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        case ID_WINDOW_BOTTOM:
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        {
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            m_bottomWindow->SetDefaultSize(wxSize(1000, event.GetDragRect().height));
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            break;
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        }
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    }
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    wxLayoutAlgorithm layout;
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    layout.LayoutMDIFrame(this);
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    // Leaves bits of itself behind sometimes
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    GetClientWindow()->Refresh();
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}
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void MyFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event))
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{
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      // Make another frame, containing a canvas
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      MyChild *subframe = new MyChild(frame, "Canvas Frame", wxPoint(10, 10), wxSize(300, 300),
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                             wxDEFAULT_FRAME);
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      char titleBuf[100];
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      sprintf(titleBuf, "Canvas Frame %d", winNumber);
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      subframe->SetTitle(titleBuf);
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      winNumber ++;
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      // Give it an icon (this is ignored in MDI mode: uses resources)
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#ifdef __WXMSW__
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      subframe->SetIcon(wxIcon("sashtest_icn"));
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#endif
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      // Give it a status line
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      subframe->CreateStatusBar();
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      // Make a menubar
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      wxMenu *file_menu = new wxMenu;
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      file_menu->Append(SASHTEST_NEW_WINDOW, "&New window");
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      file_menu->Append(SASHTEST_CHILD_QUIT, "&Close child");
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      file_menu->Append(SASHTEST_QUIT, "&Exit");
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      wxMenu *option_menu = new wxMenu;
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      // Dummy option
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      option_menu->Append(SASHTEST_REFRESH, "&Refresh picture");
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      wxMenu *help_menu = new wxMenu;
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      help_menu->Append(SASHTEST_ABOUT, "&About");
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      wxMenuBar *menu_bar = new wxMenuBar;
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      menu_bar->Append(file_menu, "&File");
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      menu_bar->Append(option_menu, "&Options");
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      menu_bar->Append(help_menu, "&Help");
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      // Associate the menu bar with the frame
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      subframe->SetMenuBar(menu_bar);
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      int width, height;
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      subframe->GetClientSize(&width, &height);
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      MyCanvas *canvas = new MyCanvas(subframe, wxPoint(0, 0), wxSize(width, height));
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      canvas->SetCursor(wxCursor(wxCURSOR_PENCIL));
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      subframe->canvas = canvas;
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      // Give it scrollbars
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      canvas->SetScrollbars(20, 20, 50, 50);
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      subframe->Show(TRUE);
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}
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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	EVT_MOUSE_EVENTS(MyCanvas::OnEvent)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
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 wxScrolledWindow(parent, -1, pos, size, wxSUNKEN_BORDER)
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{
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}
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// Define the repainting behaviour
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void MyCanvas::OnDraw(wxDC& dc)
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{
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  dc.SetFont(*wxSWISS_FONT);
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  dc.SetPen(*wxGREEN_PEN);
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  dc.DrawLine(0, 0, 200, 200);
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  dc.DrawLine(200, 0, 0, 200);
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  dc.SetBrush(*wxCYAN_BRUSH);
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  dc.SetPen(*wxRED_PEN);
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  dc.DrawRectangle(100, 100, 100, 50);
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  dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
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  dc.DrawEllipse(250, 250, 100, 50);
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  dc.DrawSpline(50, 200, 50, 100, 200, 10);
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  dc.DrawLine(50, 230, 200, 230);
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  dc.DrawText("This is a test string", 50, 230);
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  wxPoint points[3];
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  points[0].x = 200; points[0].y = 300;
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  points[1].x = 100; points[1].y = 400;
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  points[2].x = 300; points[2].y = 400;
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  dc.DrawPolygon(3, points);
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}
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// This implements a tiny doodling program! Drag the mouse using
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// the left button.
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void MyCanvas::OnEvent(wxMouseEvent& event)
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{
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  wxClientDC dc(this);
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  PrepareDC(dc);
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  wxPoint pt(event.GetLogicalPosition(dc));
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  if (xpos > -1 && ypos > -1 && event.Dragging())
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  {
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    dc.SetPen(*wxBLACK_PEN);
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    dc.DrawLine(xpos, ypos, pt.x, pt.y);
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  }
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  xpos = pt.x;
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  ypos = pt.y;
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}
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// Define the behaviour for the frame closing
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// - must delete all frames except for the main one.
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bool MyFrame::OnClose(void)
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{
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  // Must delete children
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  wxNode *node = my_children.First();
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  while (node)
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  {
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    MyChild *child = (MyChild *)node->Data();
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    wxNode *next = node->Next();
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    child->OnClose();
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    delete child;
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    node = next;
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  }
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  return TRUE;
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}
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void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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    wxLayoutAlgorithm layout;
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    layout.LayoutMDIFrame(this);
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}
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// Note that SASHTEST_NEW_WINDOW and SASHTEST_ABOUT commands get passed
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// to the parent window for processing, so no need to
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// duplicate event handlers here.
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BEGIN_EVENT_TABLE(MyChild, wxMDIChildFrame)
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  EVT_MENU(SASHTEST_CHILD_QUIT, MyChild::OnQuit)
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END_EVENT_TABLE()
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MyChild::MyChild(wxMDIParentFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
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const long style):
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  wxMDIChildFrame(parent, -1, title, pos, size, style)
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{
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  canvas = NULL;
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  my_children.Append(this);
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}
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MyChild::~MyChild(void)
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{
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  my_children.DeleteObject(this);
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}
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void MyChild::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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      Close(TRUE);
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}
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void MyChild::OnActivate(wxActivateEvent& event)
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{
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  if (event.GetActive() && canvas)
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    canvas->SetFocus();
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}
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bool MyChild::OnClose(void)
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{
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  return TRUE;
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}
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