Files
wxWidgets/src/common/stopwatch.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

192 lines
5.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/common/stopwatch.cpp
// Purpose: wxStopWatch and other non-GUI stuff from wx/timer.h
// Author:
// Original version by Julian Smart
// Vadim Zeitlin got rid of all ifdefs (11.12.99)
// Sylvain Bougnoux added wxStopWatch class
// Guillermo Rodriguez <guille@iies.es> rewrote from scratch (Dic/99)
// Modified by:
// Created: 20.06.2003 (extracted from common/timercmn.cpp)
// Copyright: (c) 1998-2003 wxWidgets Team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/stopwatch.h"
#if wxUSE_STOPWATCH
#ifndef WX_PRECOMP
#ifdef __WINDOWS__
#include "wx/msw/wrapwin.h"
#endif
#include "wx/log.h"
#include "wx/thread.h"
#endif //WX_PRECOMP
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxStopWatch
// ----------------------------------------------------------------------------
namespace
{
#ifdef __WINDOWS__
struct PerfCounter
{
PerfCounter()
{
init = false;
}
bool CanBeUsed() const
{
return freq.QuadPart != 0;
}
wxCRIT_SECT_DECLARE_MEMBER(cs);
LARGE_INTEGER freq;
bool init;
} gs_perfCounter;
#endif // __WINDOWS__
const int MILLISECONDS_PER_SECOND = 1000;
const int MICROSECONDS_PER_MILLISECOND = 1000;
const int MICROSECONDS_PER_SECOND = 1000*1000;
} // anonymous namespace
void wxStopWatch::DoStart()
{
#ifdef __WINDOWS__
if ( !gs_perfCounter.init )
{
wxCRIT_SECT_LOCKER(lock, gs_perfCounter.cs);
::QueryPerformanceFrequency(&gs_perfCounter.freq);
// Just a sanity check: it's not supposed to happen but verify that
// ::QueryPerformanceCounter() succeeds so that we can really use it.
LARGE_INTEGER counter;
if ( !::QueryPerformanceCounter(&counter) )
{
wxLogDebug("QueryPerformanceCounter() unexpected failed (%s), "
"will not use it.", wxSysErrorMsg());
gs_perfCounter.freq.QuadPart = 0;
}
gs_perfCounter.init = true;
}
#endif // __WINDOWS__
m_t0 = GetCurrentClockValue();
}
wxLongLong wxStopWatch::GetClockFreq() const
{
#ifdef __WINDOWS__
// Under MSW we use the high resolution performance counter timer which has
// its own frequency (usually related to the CPU clock speed).
if ( gs_perfCounter.CanBeUsed() )
return gs_perfCounter.freq.QuadPart;
#endif // __WINDOWS__
#ifdef HAVE_GETTIMEOFDAY
// With gettimeofday() we can have nominally microsecond precision and
// while this is not the case in practice, it's still better than
// millisecond.
return MICROSECONDS_PER_SECOND;
#else // !HAVE_GETTIMEOFDAY
// Currently milliseconds are used everywhere else.
return MILLISECONDS_PER_SECOND;
#endif // HAVE_GETTIMEOFDAY/!HAVE_GETTIMEOFDAY
}
void wxStopWatch::Start(long t0)
{
// Calling Start() makes the stop watch run however many times it was
// paused before.
m_pauseCount = 0;
DoStart();
m_t0 -= (wxLongLong(t0)*GetClockFreq())/MILLISECONDS_PER_SECOND;
}
wxLongLong wxStopWatch::GetCurrentClockValue() const
{
#ifdef __WINDOWS__
if ( gs_perfCounter.CanBeUsed() )
{
LARGE_INTEGER counter;
::QueryPerformanceCounter(&counter);
return counter.QuadPart;
}
#endif // __WINDOWS__
#ifdef HAVE_GETTIMEOFDAY
return wxGetUTCTimeUSec();
#else // !HAVE_GETTIMEOFDAY
return wxGetUTCTimeMillis();
#endif // HAVE_GETTIMEOFDAY/!HAVE_GETTIMEOFDAY
}
wxLongLong wxStopWatch::TimeInMicro() const
{
const wxLongLong elapsed(m_pauseCount ? m_elapsedBeforePause
: GetCurrentClockValue() - m_t0);
return (elapsed*MICROSECONDS_PER_SECOND)/GetClockFreq();
}
#endif // wxUSE_STOPWATCH
// ----------------------------------------------------------------------------
// old timer functions superceded by wxStopWatch
// ----------------------------------------------------------------------------
#if wxUSE_LONGLONG
static wxLongLong wxStartTime = 0l;
// starts the global timer
void wxStartTimer()
{
wxStartTime = wxGetUTCTimeMillis();
}
// Returns elapsed time in milliseconds
long wxGetElapsedTime(bool resetTimer)
{
wxLongLong oldTime = wxStartTime;
wxLongLong newTime = wxGetUTCTimeMillis();
if ( resetTimer )
wxStartTime = newTime;
return (newTime - oldTime).GetLo();
}
#endif // wxUSE_LONGLONG