git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52448 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			175 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        log.h
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// Purpose:     topic overview
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page overview_log wxLog Classes Overview
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Classes:
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@li wxLog
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@li wxLogStderr
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@li wxLogStream
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@li wxLogTextCtrl
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@li wxLogWindow
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@li wxLogGui
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@li wxLogNull
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@li wxLogBuffer
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@li wxLogChain
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@li wxLogInterposer
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@li wxLogInterposerTemp
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@li wxStreamToTextRedirector
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This is a general overview of logging classes provided by wxWidgets. The word
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logging here has a broad sense, including all of the program output, not only
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non-interactive messages. The logging facilities included in wxWidgets provide
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the base wxLog class which defines the standard interface for a @e log target
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as well as several standard implementations of it and a family of functions to
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use with them.
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First of all, no knowledge of wxLog classes is needed to use them. For this,
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you should only know about @e wxLogXXX() functions. All of them have the same
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syntax as @e printf() or @e vprintf() , i.e. they take the format string as the
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first argument and respectively a variable number of arguments or a variable
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argument list pointer. Here are all of them:
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@li wxLogFatalError which is like wxLogError, but also terminates the program
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    with the exit code 3 (using @e abort() standard function). Unlike for all
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    the other logging functions, this function can't be overridden by a log
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    target.
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@li wxLogError is the function to use for error messages, i.e. the messages
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    that must be shown to the user. The default processing is to pop up a
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    message box to inform the user about it.
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@li wxLogWarning for warnings. They are also normally shown to the user, but
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    don't interrupt the program work.
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@li wxLogMessage is for all normal, informational messages. They also appear in
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    a message box by default (but it can be changed, see below).
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@li wxLogVerbose is for verbose output. Normally, it is suppressed, but might
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    be activated if the user wishes to know more details about the program
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    progress (another, but possibly confusing name for the same function is
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    wxLogInfo).
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@li wxLogStatus is for status messages. They will go into the status bar of the
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    active or specified (as the first argument) wxFrame if it has one.
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@li wxLogSysError is mostly used by wxWidgets itself, but might be handy for
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    logging errors after system call (API function) failure. It logs the
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    specified message text as well as the last system error code (@e errno or
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    ::GetLastError() depending on the platform) and the corresponding error
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    message. The second form of this function takes the error code explicitly
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    as the first argument.
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@li wxLogDebug is @b the right function for debug output. It only does anything
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    at all in the debug mode (when the preprocessor symbol __WXDEBUG__ is
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    defined) and expands to nothing in release mode (otherwise). @b Tip: under
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    Windows, you must either run the program under debugger or use a 3rd party
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    program such as DebugView to actually see the debug output.
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    - DebugView: http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx
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@li wxLogTrace as wxLogDebug only does something in debug build. The reason for
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    making it a separate function from it is that usually there are a lot of
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    trace messages, so it might make sense to separate them from other debug
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    messages which would be flooded in them. Moreover, the second version of
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    this function takes a trace mask as the first argument which allows to
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    further restrict the amount of messages generated.
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The usage of these functions should be fairly straightforward, however it may
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be asked why not use the other logging facilities, such as C standard stdio
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functions or C++ streams. The short answer is that they're all very good
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generic mechanisms, but are not really adapted for wxWidgets, while the log
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classes are. Some of advantages in using wxWidgets log functions are:
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@li @b Portability: It is a common practice to use @e printf() statements or
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    cout/cerr C++ streams for writing out some (debug or otherwise)
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    information. Although it works just fine under Unix, these messages go
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    strictly nowhere under Windows where the stdout of GUI programs is not
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    assigned to anything. Thus, you might view wxLogMessage() as a simple
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    substitute for @e printf().
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    You can also redirect the @e wxLogXXX calls to @e cout by just writing:
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    @code
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    wxLog* logger = new wxLogStream(&cout);
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    wxLog::SetActiveTarget(logger);
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    @endcode
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    Finally, there is also a possibility to redirect the output sent to @e cout
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    to a wxTextCtrl by using the wxStreamToTextRedirector class.
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@li @b Flexibility: The output of wxLog functions can be redirected or
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    suppressed entirely based on their importance, which is either impossible
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    or difficult to do with traditional methods. For example, only error
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    messages, or only error messages and warnings might be logged, filtering
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    out all informational messages.
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@li @b Completeness: Usually, an error message should be presented to the user
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    when some operation fails. Let's take a quite simple but common case of a
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    file error: suppose that you're writing your data file on disk and there is
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    not enough space. The actual error might have been detected inside
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    wxWidgets code (say, in wxFile::Write), so the calling function doesn't
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    really know the exact reason of the failure, it only knows that the data
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    file couldn't be written to the disk. However, as wxWidgets uses
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    wxLogError() in this situation, the exact error code (and the corresponding
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    error message) will be given to the user together with "high level" message
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    about data file writing error.
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After having enumerated all the functions which are normally used to log the
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messages, and why would you want to use them we now describe how all this
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works.
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wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
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from wxLog. As such, it implements the virtual functions of the base class
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which are called when a message is logged. Only one log target is @e active at
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any moment, this is the one used by @e wxLogXXX() functions. The normal usage
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of a log object (i.e. object of a class derived from wxLog) is to install it as
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the active target with a call to @e SetActiveTarget() and it will be used
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automatically by all subsequent calls to @e wxLogXXX() functions.
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To create a new log target class you only need to derive it from wxLog and
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implement one (or both) of @e DoLog() and @e DoLogString() in it. The second
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one is enough if you're happy with the standard wxLog message formatting
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(prepending "Error:" or "Warning:", timestamping @&c) but just want to send
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the messages somewhere else. The first one may be overridden to do whatever
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you want but you have to distinguish between the different message types
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yourself.
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There are some predefined classes deriving from wxLog and which might be
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helpful to see how you can create a new log target class and, of course, may
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also be used without any change. There are:
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@li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
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    default as its name suggests.
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@li wxLogStream: This class has the same functionality as wxLogStderr, but uses
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    @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
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@li wxLogGui: This is the standard log target for wxWidgets applications (it is
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    used by default if you don't do anything) and provides the most reasonable
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    handling of all types of messages for given platform.
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@li wxLogWindow: This log target provides a "log console" which collects all
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    messages generated by the application and also passes them to the previous
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    active log target. The log window frame has a menu allowing user to clear
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    the log, close it completely or save all messages to file.
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@li wxLogBuffer: This target collects all the logged messages in an internal
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    buffer allowing to show them later to the user all at once.
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@li wxLogNull: The last log class is quite particular: it doesn't do anything.
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    The objects of this class may be instantiated to (temporarily) suppress
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    output of @e wxLogXXX() functions. As an example, trying to open a
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    non-existing file will usually provoke an error message, but if for some
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    reasons it is unwanted, just use this construction:
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    @code
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    wxFile file;
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    // wxFile.Open() normally complains if file can't be opened, we don't want it
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    {
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        wxLogNull logNo;
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        if ( !file.Open("bar") )
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        {
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            // ... process error ourselves ...
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        }
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    } // ~wxLogNull called, old log sink restored
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    wxLogMessage("..."); // ok
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    @endcode
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The log targets can also be combined: for example you may wish to redirect the
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messages somewhere else (for example, to a log file) but also process them as
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normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
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be used.
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*/
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