git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45576 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
172 lines
4.5 KiB
C++
172 lines
4.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/os2/timer.cpp
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// Purpose: wxTimer implementation
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// Author: David Webster
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// Modified by:
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// Created: 10/17/99
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// RCS-ID: $Id$
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// Copyright: (c) David Webster
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/os2/private/timer.h"
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#ifndef WX_PRECOMP
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#include "wx/list.h"
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#include "wx/window.h"
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#include "wx/event.h"
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#include "wx/app.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif
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#include "wx/os2/private.h"
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#include <time.h>
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#include <sys/types.h>
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#include <sys/timeb.h>
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// ----------------------------------------------------------------------------
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// private globals
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// ----------------------------------------------------------------------------
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// define a hash containing all the timers: it is indexed by timer id and
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// contains the corresponding timer
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WX_DECLARE_HASH_MAP(unsigned long, wxOS2TimerImpl *, wxIntegerHash, wxIntegerEqual,
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wxTimerMap);
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// instead of using a global here, wrap it in a static function as otherwise it
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// could have been used before being initialized if a timer object were created
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// globally
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static wxTimerMap& TimerMap()
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{
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static wxTimerMap s_timerMap;
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return s_timerMap;
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}
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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// timer callback used for all timers
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ULONG wxTimerProc(HWND hwnd, ULONG, int nIdTimer, ULONG);
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxTimer class
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// ----------------------------------------------------------------------------
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bool wxOS2TimerImpl::Start( int nMilliseconds, bool bOneShot )
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{
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if ( !wxTimerImpl::Start( nMilliseconds, bOneShot ) )
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return false;
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wxWindow* pWin = NULL;
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if (m_owner)
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{
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pWin = (wxWindow*)m_owner;
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m_ulId = ::WinStartTimer( m_Hab
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,pWin->GetHWND()
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,m_idTimer
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,(ULONG)nMilliseconds
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);
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}
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else
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{
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m_ulId = ::WinStartTimer( m_Hab
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,NULLHANDLE
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,0
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,(ULONG)nMilliseconds
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);
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}
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if (m_ulId > 0L)
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{
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// check that SetTimer() didn't reuse an existing id: according to
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// the MSDN this can happen and this would be catastrophic to us as
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// we rely on ids uniquely identifying the timers because we use
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// them as keys in the hash
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if ( TimerMap().find(m_ulId) != TimerMap().end() )
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{
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wxLogError(_("Timer creation failed."));
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::WinStopTimer(m_Hab, pWin?(pWin->GetHWND()):NULL, m_ulId);
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m_ulId = 0;
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return false;
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}
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TimerMap()[m_ulId] = this;
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return true;
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}
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else
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{
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wxLogSysError(_("Couldn't create a timer"));
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return false;
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}
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}
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void wxOS2TimerImpl::Stop()
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{
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if ( m_ulId )
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{
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if (m_owner)
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{
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wxWindow* pWin = (wxWindow*)m_owner;
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::WinStopTimer(m_Hab, pWin->GetHWND(), m_ulId);
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}
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else
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::WinStopTimer(m_Hab, NULLHANDLE, m_ulId);
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TimerMap().erase(m_ulId);
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}
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m_ulId = 0L;
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}
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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void wxProcessTimer(
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wxOS2TimerImpl& rTimer
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)
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{
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//
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// Avoid to process spurious timer events
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//
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if (rTimer.m_ulId == 0L)
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return;
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if (rTimer.IsOneShot())
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rTimer.Stop();
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rTimer.Notify();
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}
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ULONG wxTimerProc(
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HWND WXUNUSED(hwnd)
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, ULONG
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, int nIdTimer
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, ULONG
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)
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{
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wxTimerMap::iterator node = TimerMap().find((ULONG)nIdTimer);
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wxCHECK_MSG(node != TimerMap().end(), 0,
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wxT("bogus timer id in wxTimerProc") );
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wxProcessTimer(*(node->second));
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return 0;
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}
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