Files
wxWidgets/src/x11/region.cpp
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

483 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// File: src/x11/region.cpp
// Purpose: Region class
// Author: Julian Smart, Robert Roebling
// Created: Fri Oct 24 10:46:34 MET 1997
// Copyright: (c) 1997 Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/region.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/gdicmn.h"
#endif
#ifdef __VMS__
#pragma message disable nosimpint
#endif
#include "wx/x11/private.h"
#include "X11/Xutil.h"
#ifdef __VMS__
#pragma message enable nosimpint
#endif
// ----------------------------------------------------------------------------
// wxRegionRefData: private class containing the information about the region
// ----------------------------------------------------------------------------
class wxRegionRefData : public wxGDIRefData
{
public:
wxRegionRefData()
{
m_region = NULL;
}
wxRegionRefData(const wxRegionRefData& refData)
{
m_region = XCreateRegion();
XUnionRegion( refData.m_region, m_region, m_region );
}
virtual ~wxRegionRefData()
{
if (m_region)
XDestroyRegion( m_region );
}
Region m_region;
};
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData))
wxIMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject);
wxIMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject);
// ----------------------------------------------------------------------------
// wxRegion construction
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
XRectangle rect;
rect.x = (short)x;
rect.y = (short)y;
rect.width = (unsigned short)w;
rect.height = (unsigned short)h;
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
XUnionRectWithRegion( &rect, M_REGIONDATA->m_region, M_REGIONDATA->m_region );
}
wxRegion::wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle )
{
XPoint *xpoints = new XPoint[n];
for ( size_t i = 0 ; i < n ; i++ )
{
xpoints[i].x = points[i].x;
xpoints[i].y = points[i].y;
}
m_refData = new wxRegionRefData();
if ( fillStyle == wxODDEVEN_RULE )
M_REGIONDATA->m_region = XPolygonRegion(xpoints, n, EvenOddRule);
else if ( fillStyle == wxWINDING_RULE )
M_REGIONDATA->m_region = XPolygonRegion(xpoints, n, WindingRule);
}
wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
wxGDIRefData *wxRegion::CreateGDIRefData() const
{
return new wxRegionRefData;
}
wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxRegionRefData(*(wxRegionRefData *)data);
}
// ----------------------------------------------------------------------------
// wxRegion comparison
// ----------------------------------------------------------------------------
bool wxRegion::DoIsEqual(const wxRegion& region) const
{
return XEqualRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region ) == True;
}
// ----------------------------------------------------------------------------
// wxRegion operations
// ----------------------------------------------------------------------------
void wxRegion::Clear()
{
UnRef();
}
bool wxRegion::DoUnionWithRect(const wxRect& r)
{
// work around for XUnionRectWithRegion() bug: taking a union with an empty
// rect results in an empty region (at least XFree 3.3.6 and 4.0 have this
// problem)
if ( r.IsEmpty() )
return true;
XRectangle rect;
rect.x = (short)r.x;
rect.y = (short)r.y;
rect.width = (unsigned short)r.width;
rect.height = (unsigned short)r.height;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XUnionRectWithRegion( &rect, M_REGIONDATA->m_region, M_REGIONDATA->m_region );
return true;
}
bool wxRegion::DoUnionWithRegion( const wxRegion& region )
{
wxCHECK_MSG( region.IsOk(), false, wxT("invalid region") );
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XUnionRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return true;
}
bool wxRegion::DoIntersect( const wxRegion& region )
{
wxCHECK_MSG( region.IsOk(), false, wxT("invalid region") );
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
// leave here
return true;
}
else
{
AllocExclusive();
}
XIntersectRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return true;
}
bool wxRegion::DoSubtract( const wxRegion& region )
{
wxCHECK_MSG( region.IsOk(), false, wxT("invalid region") );
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XSubtractRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return true;
}
bool wxRegion::DoXor( const wxRegion& region )
{
wxCHECK_MSG( region.IsOk(), false, wxT("invalid region") );
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XXorRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return true;
}
// ----------------------------------------------------------------------------
// wxRegion tests
// ----------------------------------------------------------------------------
bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
{
if (m_refData)
{
XRectangle rect;
XClipBox( M_REGIONDATA->m_region, &rect );
x = rect.x;
y = rect.y;
w = rect.width;
h = rect.height;
return true;
}
else
{
x = 0;
y = 0;
w = -1;
h = -1;
return false;
}
}
bool wxRegion::DoOffset( wxCoord x, wxCoord y )
{
wxCHECK_MSG( m_refData, false, wxS("invalid region") );
AllocExclusive();
XOffsetRegion( M_REGIONDATA->m_region, x, y );
return true;
}
bool wxRegion::IsEmpty() const
{
if (!m_refData)
return true;
return XEmptyRegion( M_REGIONDATA->m_region ) == True;
}
wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const
{
if (!m_refData)
return wxOutRegion;
if (XPointInRegion( M_REGIONDATA->m_region, x, y ))
return wxInRegion;
else
return wxOutRegion;
}
wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
{
if (!m_refData)
return wxOutRegion;
int res = XRectInRegion(M_REGIONDATA->m_region, r.x, r.y, r.width, r.height);
switch (res)
{
case RectangleIn: return wxInRegion;
case RectangleOut: return wxOutRegion;
case RectanglePart: return wxPartRegion;
}
return wxOutRegion;
}
WXRegion *wxRegion::GetX11Region() const
{
if (!m_refData)
return NULL;
return (WXRegion*) M_REGIONDATA->m_region;
}
// ----------------------------------------------------------------------------
// wxRegionIterator
// ----------------------------------------------------------------------------
// the following structures must match the private structures
// in X11 region code ( xc/lib/X11/region.h )
// this makes the Region type transparent
// and we have access to the region rectangles
struct _XBox {
short x1, x2, y1, y2;
};
struct _XRegion {
long size , numRects;
_XBox *rects, extents;
};
class wxRIRefData: public wxGDIRefData
{
public:
wxRIRefData() : m_rects(0), m_numRects(0){}
virtual ~wxRIRefData();
wxRect *m_rects;
size_t m_numRects;
void CreateRects( const wxRegion& r );
};
wxRIRefData::~wxRIRefData()
{
delete [] m_rects;
}
void wxRIRefData::CreateRects( const wxRegion& region )
{
if (m_rects)
delete [] m_rects;
m_rects = 0;
m_numRects = 0;
if (region.IsEmpty()) return;
Region r = (Region) region.GetX11Region();
if (r)
{
#if wxUSE_NANOX
GR_RECT rect;
GrGetRegionBox(r, & rect);
m_numRects = 1;
m_rects = new wxRect[1];
m_rects[0].x = rect.x;
m_rects[0].y = rect.y;
m_rects[0].width = rect.width;
m_rects[0].height = rect.height;
#else
m_numRects = r->numRects;
if (m_numRects)
{
m_rects = new wxRect[m_numRects];
for (size_t i=0; i < m_numRects; ++i)
{
_XBox &xr = r->rects[i];
wxRect &wr = m_rects[i];
wr.x = xr.x1;
wr.y = xr.y1;
wr.width = xr.x2-xr.x1;
wr.height = xr.y2-xr.y1;
}
}
#endif
}
}
wxRegionIterator::wxRegionIterator()
{
m_refData = new wxRIRefData();
Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
m_refData = new wxRIRefData();
Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
((wxRIRefData*)m_refData)->CreateRects(region);
Reset();
}
bool wxRegionIterator::HaveRects() const
{
return m_current < ((wxRIRefData*)m_refData)->m_numRects;
}
wxRegionIterator::operator bool () const
{
return HaveRects();
}
void wxRegionIterator::operator ++ ()
{
if (HaveRects()) ++m_current;
}
void wxRegionIterator::operator ++ (int)
{
if (HaveRects()) ++m_current;
}
wxCoord wxRegionIterator::GetX() const
{
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
}
wxRect wxRegionIterator::GetRect() const
{
wxRect r;
if( HaveRects() )
r = ((wxRIRefData*)m_refData)->m_rects[m_current];
return r;
}