git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22722 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			113 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        valtext.h
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// Purpose:     wxTextValidator class
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// Author:      Julian Smart
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// Modified by:
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// Created:     29/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) 1998 Julian Smart
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VALTEXTH__
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#define _WX_VALTEXTH__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "valtext.h"
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#endif
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#include "wx/defs.h"
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#if wxUSE_VALIDATORS && wxUSE_TEXTCTRL
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#include "wx/textctrl.h"
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#include "wx/validate.h"
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#define wxFILTER_NONE           0x0000
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#define wxFILTER_ASCII          0x0001
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#define wxFILTER_ALPHA          0x0002
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#define wxFILTER_ALPHANUMERIC   0x0004
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#define wxFILTER_NUMERIC        0x0008
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#define wxFILTER_INCLUDE_LIST   0x0010
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#define wxFILTER_EXCLUDE_LIST   0x0020
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#define wxFILTER_INCLUDE_CHAR_LIST 0x0040
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#define wxFILTER_EXCLUDE_CHAR_LIST 0x0080
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class WXDLLEXPORT wxTextValidator: public wxValidator
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{
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DECLARE_DYNAMIC_CLASS(wxTextValidator)
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public:
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    wxTextValidator(long style = wxFILTER_NONE, wxString *val = 0);
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    wxTextValidator(const wxTextValidator& val);
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    ~wxTextValidator();
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    // Make a clone of this validator (or return NULL) - currently necessary
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    // if you're passing a reference to a validator.
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    // Another possibility is to always pass a pointer to a new validator
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    // (so the calling code can use a copy constructor of the relevant class).
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    virtual wxObject *Clone() const { return new wxTextValidator(*this); }
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    bool Copy(const wxTextValidator& val);
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    // Called when the value in the window must be validated.
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    // This function can pop up an error message.
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    virtual bool Validate(wxWindow *parent);
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    // Called to transfer data to the window
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    virtual bool TransferToWindow();
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    // Called to transfer data to the window
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    virtual bool TransferFromWindow();
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    // ACCESSORS
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    inline long GetStyle() const { return m_validatorStyle; }
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    inline void SetStyle(long style) { m_validatorStyle = style; }
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    void SetIncludeList(const wxStringList& list);
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    inline wxStringList& GetIncludeList() { return m_includeList; }
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    void SetExcludeList(const wxStringList& list);
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    inline wxStringList& GetExcludeList() { return m_excludeList; }
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    // Filter keystrokes
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    void OnChar(wxKeyEvent& event);
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    bool IsInCharIncludeList(const wxString& val);
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    bool IsNotInCharExcludeList(const wxString& val);
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DECLARE_EVENT_TABLE()
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protected:
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    long            m_validatorStyle;
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    wxString *      m_stringValue;
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    wxStringList    m_includeList;
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    wxStringList    m_excludeList;
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    bool CheckValidator() const
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    {
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        wxCHECK_MSG( m_validatorWindow, FALSE,
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                     _T("No window associated with validator") );
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        wxCHECK_MSG( m_validatorWindow->IsKindOf(CLASSINFO(wxTextCtrl)), FALSE,
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                     _T("wxTextValidator is only for wxTextCtrl's") );
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        wxCHECK_MSG( m_stringValue, FALSE,
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                     _T("No variable storage for validator") );
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        return TRUE;
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    }
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private:
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// Cannot use
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//  DECLARE_NO_COPY_CLASS(wxTextValidator)
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// because copy constructor is explicitly declared above;
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// but no copy assignment operator is defined, so declare
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// it private to prevent the compiler from defining it:
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    wxTextValidator& operator=(const wxTextValidator&);
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};
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#endif
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  // wxUSE_VALIDATORS && wxUSE_TEXTCTRL
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#endif
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  // _WX_VALTEXTH__
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