git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16516 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			287 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			287 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //----------------------------------------------------------------------
 | |
| // Name:        embedded.cpp
 | |
| // Purpose:     To serve as an example of how to use wxPython from
 | |
| //              within a C++ wxWindows program.
 | |
| //
 | |
| // Author:      Robin Dunn
 | |
| //
 | |
| // Created:     1-May-2002
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) 2002 by Total Control Software
 | |
| // Licence:     wxWindows license
 | |
| //----------------------------------------------------------------------
 | |
| 
 | |
| // For compilers that support precompilation, includes "wx/wx.h".
 | |
| #include <wx/wxprec.h>
 | |
| 
 | |
| #ifdef __BORLANDC__
 | |
|     #pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| #ifndef WX_PRECOMP
 | |
|     #include <wx/wx.h>
 | |
| #endif
 | |
| 
 | |
| #include <wx/splitter.h>
 | |
| 
 | |
| #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
 | |
|     #include "mondrian.xpm"
 | |
| #endif
 | |
| 
 | |
| // Import Python and wxPython headers
 | |
| #include <Python.h>
 | |
| #include <wxPython.h>
 | |
| 
 | |
| //----------------------------------------------------------------------
 | |
| // Class definitions
 | |
| 
 | |
| class MyApp : public wxApp
 | |
| {
 | |
| public:
 | |
|     virtual bool OnInit();
 | |
|     virtual ~MyApp();
 | |
|     void Init_wxPython();
 | |
| private:
 | |
|     PyThreadState* main_tstate;
 | |
| };
 | |
| 
 | |
| 
 | |
| class MyFrame : public wxFrame
 | |
| {
 | |
| public:
 | |
|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
 | |
|     void RedirectStdio();
 | |
|     wxWindow* DoPythonStuff(wxWindow* parent);
 | |
|     void OnExit(wxCommandEvent& event);
 | |
|     void OnPyFrame(wxCommandEvent& event);
 | |
| 
 | |
| private:
 | |
|     DECLARE_EVENT_TABLE()
 | |
| };
 | |
| 
 | |
| //----------------------------------------------------------------------
 | |
| // MyApp methods
 | |
| 
 | |
| 
 | |
| bool MyApp::OnInit()
 | |
| {
 | |
|     Init_wxPython();
 | |
|     MyFrame *frame = new MyFrame(_T("Embedded wxPython Test"),
 | |
|                                  wxPoint(50, 50), wxSize(700, 600));
 | |
|     frame->Show(TRUE);
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| 
 | |
| void MyApp::Init_wxPython()
 | |
| {
 | |
|     // Initialize Python
 | |
|     Py_Initialize();
 | |
|     PyEval_InitThreads();
 | |
| 
 | |
|     // Load the wxPython core API.  Imports the wxPython.wxc
 | |
|     // module and sets a pointer to a function table located there.
 | |
|     wxPyCoreAPI_IMPORT();
 | |
| 
 | |
|     // Save the current Python thread state and release the
 | |
|     // Global Interpreter Lock.
 | |
|     main_tstate = wxPyBeginAllowThreads();
 | |
| }
 | |
| 
 | |
| 
 | |
| MyApp::~MyApp()
 | |
| {
 | |
|     // Restore the thread state and tell Python to cleanup after itself.
 | |
|     wxPyEndAllowThreads(main_tstate);
 | |
|     Py_Finalize();
 | |
| }
 | |
| 
 | |
| IMPLEMENT_APP(MyApp)
 | |
| 
 | |
| //----------------------------------------------------------------------
 | |
| 
 | |
| enum
 | |
| {
 | |
|     ID_EXIT=1001,
 | |
|     ID_PYFRAME
 | |
| };
 | |
| 
 | |
| 
 | |
| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | |
|     EVT_MENU(ID_EXIT,      MyFrame::OnExit)
 | |
|     EVT_MENU(ID_PYFRAME,   MyFrame::OnPyFrame)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| 
 | |
| 
 | |
| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
 | |
|     : wxFrame(NULL, -1, title, pos, size,
 | |
|               wxDEFAULT_FRAME_STYLE|wxNO_FULL_REPAINT_ON_RESIZE)
 | |
| {
 | |
|     SetIcon(wxICON(mondrian));
 | |
| 
 | |
|     wxMenuBar* mbar = new wxMenuBar;
 | |
|     wxMenu*    menu = new wxMenu;
 | |
|     menu->Append(ID_PYFRAME, "Make wx&Python frame");
 | |
|     menu->AppendSeparator();
 | |
|     menu->Append(ID_EXIT, "&Close Frame\tAlt-X");
 | |
|     mbar->Append(menu, "&File");
 | |
|     SetMenuBar(mbar);
 | |
| 
 | |
|     CreateStatusBar();
 | |
|     RedirectStdio();
 | |
| 
 | |
|     // Make some child windows from C++
 | |
|     wxSplitterWindow* sp = new wxSplitterWindow(this, -1);
 | |
|     wxPanel* p1 = new wxPanel(sp, -1);
 | |
|     p1->SetFont(wxFont(12, wxSWISS, wxNORMAL, wxBOLD));
 | |
|     new wxStaticText(p1, -1,
 | |
|                  wxT("The frame, menu, splitter, this panel and this text were created in C++..."),
 | |
|                  wxPoint(10,10));
 | |
| 
 | |
|     // And get a panel from Python
 | |
|     wxWindow* p2 = DoPythonStuff(sp);
 | |
| 
 | |
|     sp->SplitHorizontally(p1, p2, GetClientSize().y/4);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnExit(wxCommandEvent& event)
 | |
| {
 | |
|     Close();
 | |
| }
 | |
| 
 | |
| 
 | |
| //----------------------------------------------------------------------
 | |
| // This is were the fun begins...
 | |
| 
 | |
| 
 | |
| char* python_code1 = "\
 | |
| from wxPython.wx import wxFrame\n\
 | |
| f = wxFrame(None, -1, 'Hello from wxPython!', size=(250, 150))\n\
 | |
| f.Show()\n\
 | |
| ";
 | |
| 
 | |
| void MyFrame::OnPyFrame(wxCommandEvent& event)
 | |
| {
 | |
|     // For simple Python code that doesn't have to interact with the
 | |
|     // C++ code in any way, you can execute it with PyRun_SimpleString.
 | |
| 
 | |
| 
 | |
|     // First, whenever you do anyting with Python objects or code, you
 | |
|     // *MUST* aquire the Global Interpreter Lock and block other
 | |
|     // Python threads from running.
 | |
|     wxPyBeginBlockThreads();
 | |
| 
 | |
|     // Execute the code in the __main__ module
 | |
|     PyRun_SimpleString(python_code1);
 | |
| 
 | |
|     // Finally, release the GIL and let other Python threads run.
 | |
|     wxPyEndBlockThreads();
 | |
| }
 | |
| 
 | |
| 
 | |
| void MyFrame::RedirectStdio()
 | |
| {
 | |
|     // This is a helpful little tidbit to help debugging and such.  It
 | |
|     // redirects Python's stdout and stderr to a window that will popup
 | |
|     // only on demand when something is printed, like a traceback.
 | |
|     char* python_redirect = "\
 | |
| import sys\n\
 | |
| from wxPython.wx import wxPyOnDemandOutputWindow\n\
 | |
| output = wxPyOnDemandOutputWindow()\n\
 | |
| sys.stdin = sys.stderr = output\n\
 | |
| ";
 | |
|     wxPyBeginBlockThreads();
 | |
|     PyRun_SimpleString(python_redirect);
 | |
|     wxPyEndBlockThreads();
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| char* python_code2 = "\
 | |
| import embedded_sample\n\
 | |
| \n\
 | |
| def makeWindow(parent):\n\
 | |
|     win = embedded_sample.MyPanel(parent)\n\
 | |
|     return win\n\
 | |
| ";
 | |
| 
 | |
| wxWindow* MyFrame::DoPythonStuff(wxWindow* parent)
 | |
| {
 | |
|     // More complex embedded situations will require passing C++ objects to
 | |
|     // Python and/or returning objects from Python to be used in C++.  This
 | |
|     // sample shows one way to do it.  NOTE: The above code could just have
 | |
|     // easily come from a file, or the whole thing could be in the Python
 | |
|     // module that is imported and manipulated directly in this C++ code.  See
 | |
|     // the Python API for more details.
 | |
| 
 | |
|     wxWindow* window = NULL;
 | |
|     PyObject* result;
 | |
| 
 | |
|     // As always, first grab the GIL
 | |
|     wxPyBeginBlockThreads();
 | |
| 
 | |
|     // Now make a dictionary to serve as the global namespace when the code is
 | |
|     // executed.  Put a reference to the builtins module in it.  (Yes, the
 | |
|     // names are supposed to be different, I don't know why...)
 | |
|     PyObject* globals = PyDict_New();
 | |
|     PyObject* builtins = PyImport_ImportModule("__builtin__");
 | |
|     PyDict_SetItemString(globals, "__builtins__", builtins);
 | |
|     Py_DECREF(builtins);
 | |
| 
 | |
|     // Execute the code to make the makeWindow function
 | |
|     result = PyRun_String(python_code2, Py_file_input, globals, globals);
 | |
|     // Was there an exception?
 | |
|     if (! result) {
 | |
|         PyErr_Print();
 | |
|         wxPyEndBlockThreads();
 | |
|         return NULL;
 | |
|     }
 | |
|     Py_DECREF(result);
 | |
| 
 | |
|     // Now there should be an object named 'makeWindow' in the dictionary that
 | |
|     // we can grab a pointer to:
 | |
|     PyObject* func = PyDict_GetItemString(globals, "makeWindow");
 | |
|     wxASSERT(PyCallable_Check(func));
 | |
| 
 | |
|     // Now build an argument tuple and call the Python function.  Notice the
 | |
|     // use of another wxPython API to take a wxWindows object and build a
 | |
|     // wxPython object that wraps it.
 | |
|     PyObject* arg = wxPyMake_wxObject(parent);
 | |
|     wxASSERT(arg != NULL);
 | |
| 
 | |
|     PyObject* tuple = PyTuple_New(1);
 | |
|     PyTuple_SET_ITEM(tuple, 0, arg);
 | |
|     result = PyEval_CallObject(func, tuple);
 | |
| 
 | |
|     // Was there an exception?
 | |
|     if (! result)
 | |
|         PyErr_Print();
 | |
|     else {
 | |
|         // Otherwise, get the returned window out of Python-land and
 | |
|         // into C++-ville...
 | |
|         bool error = SWIG_GetPtrObj(result, (void**)&window, "_wxWindow_p");
 | |
|         wxASSERT_MSG(!error, wxT("Returned object was not a wxWindow!"));
 | |
|         Py_DECREF(result);
 | |
|     }
 | |
| 
 | |
|     // Release the python objects we still have
 | |
|     Py_DECREF(globals);
 | |
|     Py_DECREF(tuple);
 | |
| 
 | |
|     // Finally, after all Python stuff is done, release the GIL
 | |
|     wxPyEndBlockThreads();
 | |
| 
 | |
|     return window;
 | |
| }
 | |
| 
 | |
| 
 | |
| //----------------------------------------------------------------------
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 |