git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@365 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        canvas.h
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// Purpose:     Forty Thieves patience game
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// Author:      Chris Breeze
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// Modified by:
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// Created:     21/07/97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1993-1998 Chris Breeze
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// Licence:   	wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _CANVAS_H_
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#define _CANVAS_H_
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class Card;
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class Game;
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class ScoreFile;
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class PlayerSelectionDialog;
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class FortyCanvas: public wxScrolledWindow
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{
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public:
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	FortyCanvas(wxWindow* parent, int x, int y, int w, int h);
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	virtual ~FortyCanvas();
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	virtual void OnDraw(wxDC& dc);
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	bool OnClose();
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	void OnMouseEvent(wxMouseEvent& event);
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	void SetCursorStyle(int x, int y);
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	void NewGame();
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	void Undo();
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	void Redo();
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	ScoreFile* GetScoreFile() const			{ return m_scoreFile; }
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	void UpdateScores();
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	void EnableHelpingHand(bool enable)		{ m_helpingHand = enable; }
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	void EnableRightButtonUndo(bool enable)	{ m_rightBtnUndo = enable; }
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	DECLARE_EVENT_TABLE()
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private:
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	wxFont*		m_font;
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	Game*		m_game;
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	ScoreFile*	m_scoreFile;
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	wxCursor*	m_arrowCursor;
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	wxCursor*	m_handCursor;
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	bool		m_helpingHand;
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	bool		m_rightBtnUndo;
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	wxString	m_player;
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	PlayerSelectionDialog* m_playerDialog;
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	bool		m_leftBtnDown;
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};
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#endif
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