Files
wxWidgets/src/mac/carbon/sound.cpp
Stefan Csomor 6239ee0556 forward port from 2.8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49792 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2007-11-09 21:12:22 +00:00

485 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Ryan Norton
// Modified by: Stefan Csomor
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_SOUND
#include "wx/sound.h"
#ifndef WX_PRECOMP
#include "wx/object.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/timer.h"
#endif
#include "wx/file.h"
// Carbon QT Implementation Details -
//
// Memory:
// 1) OpenDefaultComponent(MovieImportType, kQTFileTypeWave);
// 2) NewMovie(0);
// 3) MovieImportDataRef() //Pass Memory Location to this
// 4) PlayMovie();
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
// File:
// 1) Path as CFString
// 2) Call QTNewDataReferenceFromFullPathCFString
// 3) Call NewMovieFromDataRef
// 4) Call CloseMovieFile
// 4) PlayMovie();
// 5) IsMovieDone(), MoviesTask() //2nd param is minimum wait time to allocate to quicktime
//
#ifdef __WXMAC__
#include "wx/mac/uma.h"
#ifndef __DARWIN__
#include <Movies.h>
#include <Gestalt.h>
#endif
#endif
#if defined __WXMAC__ && defined __DARWIN__/*TARGET_CARBON*/
#ifdef __APPLE_CC__
#include <Carbon/Carbon.h>
#else
#include <Carbon.h>
#endif
#else
#include <Sound.h>
#endif
//quicktime media layer only required for mac emulation on pc
#ifndef __WXMAC__
#include <qtml.h>
#endif
#ifndef __DARWIN__
#include <QuickTimeComponents.h>
#else
#include <QuickTime/QuickTimeComponents.h>
#endif
//Time between timer calls
#define MOVIE_DELAY 100
static wxTimer* lastSoundTimer=NULL;
static bool lastSoundIsPlaying=false;
#if !defined(__DARWIN__) || !defined(__LP64__)
#define USE_QUICKTIME 1
#else
#define USE_QUICKTIME 0
#endif
#if USE_QUICKTIME
// ------------------------------------------------------------------
// wxQTTimer - Handle Asyncronous Playing
// ------------------------------------------------------------------
class wxQTTimer : public wxTimer
{
public:
wxQTTimer(Movie movie, bool bLoop, bool* playing) :
m_movie(movie), m_bLoop(bLoop), m_pbPlaying(playing)
{
}
virtual ~wxQTTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
StopMovie(m_movie);
DisposeMovie(m_movie);
Stop();
//Note that ExitMovies() is not necessary, but
//the docs are fuzzy on whether or not TerminateQTML is
ExitMovies();
#ifndef __WXMAC__
TerminateQTML();
#endif
}
void Shutdown()
{
delete this;
}
void Notify()
{
if (m_pbPlaying && !*m_pbPlaying)
{
Shutdown();
}
if(IsMovieDone(m_movie))
{
if (!m_bLoop)
Shutdown();
else
{
StopMovie(m_movie);
GoToBeginningOfMovie(m_movie);
StartMovie(m_movie);
}
}
else
MoviesTask(m_movie, MOVIE_DELAY); //Give QT time to play movie
}
Movie& GetMovie() {return m_movie;}
protected:
Movie m_movie;
bool m_bLoop;
public:
bool* m_pbPlaying;
};
class wxSMTimer : public wxTimer
{
public:
wxSMTimer(void* hSnd, void* pSndChannel, bool bLoop, bool* playing)
: m_hSnd(hSnd), m_pSndChannel(pSndChannel), m_bLoop(bLoop), m_pbPlaying(playing)
{
}
virtual ~wxSMTimer()
{
if(m_pbPlaying)
*m_pbPlaying = false;
SndDisposeChannel((SndChannelPtr)m_pSndChannel, TRUE);
Stop();
}
void Notify()
{
if (m_pbPlaying && !*m_pbPlaying)
{
Shutdown();
}
SCStatus stat;
if (SndChannelStatus((SndChannelPtr)m_pSndChannel, sizeof(SCStatus), &stat) != 0)
Shutdown();
//if the sound isn't playing anymore, see if it's looped,
//and if so play it again, otherwise close things up
if (stat.scChannelBusy == FALSE)
{
if (m_bLoop)
{
if(SndPlay((SndChannelPtr)m_pSndChannel, (SndListHandle) m_hSnd, true) != noErr)
Shutdown();
}
else
Shutdown();
}
}
void Shutdown()
{
delete this;
}
void* GetChannel() {return m_pSndChannel;}
protected:
void* m_hSnd;
void* m_pSndChannel;
bool m_bLoop;
public:
bool* m_pbPlaying;
};
// ------------------------------------------------------------------
// wxSound
// ------------------------------------------------------------------
//Determines whether version 4 of QT is installed
Boolean wxIsQuickTime4Installed (void)
{
#ifdef __WXMAC__
short error;
long result;
error = Gestalt (gestaltQuickTime, &result);
return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
#else
return true;
#endif
}
inline bool wxInitQT ()
{
if (wxIsQuickTime4Installed())
{
#ifndef __WXMAC__
int nError;
//-2093 no dll
if ((nError = InitializeQTML(0)) != noErr)
wxLogSysError(wxString::Format(wxT("Couldn't Initialize Quicktime-%i"), nError));
#endif
EnterMovies();
return true;
}
else
{
wxLogSysError(wxT("Quicktime is not installed, or Your Version of Quicktime is <= 4."));
return false;
}
}
#endif
wxSound::wxSound()
: m_hSnd(NULL), m_waveLength(0), m_pTimer(NULL), m_type(wxSound_NONE)
{
}
wxSound::wxSound(const wxString& sFileName, bool isResource)
: m_hSnd(NULL), m_waveLength(0), m_pTimer(NULL), m_type(wxSound_NONE)
{
Create(sFileName, isResource);
}
wxSound::wxSound(int size, const wxByte* data)
: m_hSnd((char*)data), m_waveLength(size), m_pTimer(NULL), m_type(wxSound_MEMORY)
{
}
wxSound::~wxSound()
{
}
bool wxSound::Create(const wxString& fileName, bool isResource)
{
Stop();
if (isResource)
{
#ifdef __WXMAC__
m_type = wxSound_RESOURCE;
Str255 lpSnd ;
wxMacStringToPascal( fileName , lpSnd ) ;
m_sndname = fileName;
m_hSnd = (char*) GetNamedResource('snd ', (const unsigned char *) lpSnd);
#else
return false;
#endif
}
else
{
m_type = wxSound_FILE;
m_sndname = fileName;
}
return true;
}
bool wxSound::DoPlay(unsigned flags) const
{
Stop();
#if USE_QUICKTIME
Movie movie;
switch(m_type)
{
case wxSound_MEMORY:
{
if (!wxInitQT())
return false;
Handle myHandle, dataRef = nil;
MovieImportComponent miComponent;
Track targetTrack = nil;
TimeValue addedDuration = 0;
long outFlags = 0;
OSErr err;
ComponentResult result;
myHandle = NewHandleClear((Size)m_waveLength);
BlockMove(m_hSnd, *myHandle, m_waveLength);
err = PtrToHand(&myHandle, &dataRef, sizeof(Handle));
if (memcmp(&m_hSnd[8], "WAVE", 4) == 0)
miComponent = OpenDefaultComponent(MovieImportType, kQTFileTypeWave);
else if (memcmp(&m_hSnd[8], "AIFF", 4) == 0)
miComponent = OpenDefaultComponent(MovieImportType, kQTFileTypeAIFF);
else if (memcmp(&m_hSnd[8], "AIFC", 4) == 0)
miComponent = OpenDefaultComponent(MovieImportType, kQTFileTypeAIFC);
else
{
wxLogSysError(wxT("wxSound - Location in memory does not contain valid data"));
return false;
}
movie = NewMovie(0);
result = MovieImportDataRef(miComponent, dataRef,
HandleDataHandlerSubType, movie,
nil, &targetTrack,
nil, &addedDuration,
movieImportCreateTrack, &outFlags);
if (result != noErr)
{
wxLogSysError(wxString::Format(wxT("Couldn't import movie data\nError:%i"), (int)result));
}
SetMovieVolume(movie, kFullVolume);
GoToBeginningOfMovie(movie);
DisposeHandle(myHandle);
}
break;
case wxSound_RESOURCE:
{
SoundComponentData data;
unsigned long numframes, offset;
ParseSndHeader((SndListHandle)m_hSnd, &data, &numframes, &offset);
//m_waveLength = numFrames * data.numChannels;
SndChannelPtr pSndChannel;
SndNewChannel(&pSndChannel, sampledSynth,
initNoInterp
+ (data.numChannels == 1 ? initMono : initStereo), NULL);
if(SndPlay(pSndChannel, (SndListHandle) m_hSnd, flags & wxSOUND_ASYNC ? 1 : 0) != noErr)
return false;
if (flags & wxSOUND_ASYNC)
{
lastSoundTimer = ((wxSMTimer*&)m_pTimer)
= new wxSMTimer(pSndChannel, m_hSnd, flags & wxSOUND_LOOP ? 1 : 0,
&lastSoundIsPlaying);
lastSoundIsPlaying = true;
((wxTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
}
else
SndDisposeChannel(pSndChannel, TRUE);
return true;
}
break;
case wxSound_FILE:
{
if (!wxInitQT())
return false;
OSErr err = noErr ;
Handle dataRef = NULL;
OSType dataRefType;
err = QTNewDataReferenceFromFullPathCFString(wxMacCFStringHolder(m_sndname,wxLocale::GetSystemEncoding()),
(UInt32)kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
wxASSERT(err == noErr);
if (NULL != dataRef || err != noErr)
{
err = NewMovieFromDataRef( &movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
wxASSERT(err == noErr);
DisposeHandle(dataRef);
}
if (err != noErr)
{
wxLogSysError(
wxString::Format(wxT("wxSound - Could not open file: %s\nError:%i"), m_sndname.c_str(), err )
);
return false;
}
}
break;
default:
return false;
}//end switch(m_type)
//Start the movie!
StartMovie(movie);
if (flags & wxSOUND_ASYNC)
{
//Start timer and play movie asyncronously
lastSoundTimer = ((wxQTTimer*&)m_pTimer) =
new wxQTTimer(movie, flags & wxSOUND_LOOP ? 1 : 0,
&lastSoundIsPlaying);
lastSoundIsPlaying = true;
((wxQTTimer*)m_pTimer)->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
}
else
{
wxASSERT_MSG(!(flags & wxSOUND_LOOP), wxT("Can't loop and play syncronously at the same time"));
//Play movie until it ends, then exit
//Note that due to quicktime caching this may not always
//work 100% correctly
while (!IsMovieDone(movie))
MoviesTask(movie, 1);
DisposeMovie(movie);
}
#endif
return true;
}
bool wxSound::IsPlaying()
{
return lastSoundIsPlaying;
}
void wxSound::Stop()
{
if (lastSoundIsPlaying)
{
delete (wxTimer*&) lastSoundTimer;
lastSoundIsPlaying = false;
lastSoundTimer = NULL;
}
}
void* wxSound::GetHandle()
{
#if USE_QUICKTIME
if(m_type == wxSound_RESOURCE)
return (void*) ((wxSMTimer*)m_pTimer)->GetChannel();
return (void*) ((wxQTTimer*) m_pTimer)->GetMovie();
#endif
return NULL;
}
#endif //wxUSE_SOUND