Files
wxWidgets/wxPython/src/_spin.i
2003-11-12 21:34:20 +00:00

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/////////////////////////////////////////////////////////////////////////////
// Name: _spin.i
// Purpose: SWIG interface defs for wxSpinButton and wxSpinCtrl
//
// Author: Robin Dunn
//
// Created: 10-June-1998
// RCS-ID: $Id$
// Copyright: (c) 2003 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Not a %module
//---------------------------------------------------------------------------
%{
DECLARE_DEF_STRING(SPIN_BUTTON_NAME);
wxChar* wxSpinCtrlNameStr = _T("wxSpinCtrl");
DECLARE_DEF_STRING(SpinCtrlNameStr);
%}
//---------------------------------------------------------------------------
%newgroup
enum {
wxSP_HORIZONTAL,
wxSP_VERTICAL,
wxSP_ARROW_KEYS,
wxSP_WRAP
};
// The wxSpinButton is like a small scrollbar than is often placed next
// to a text control.
//
// Styles:
// wxSP_HORIZONTAL: horizontal spin button
// wxSP_VERTICAL: vertical spin button (the default)
// wxSP_ARROW_KEYS: arrow keys increment/decrement value
// wxSP_WRAP: value wraps at either end
class wxSpinButton : public wxControl
{
public:
%addtofunc wxSpinButton "self._setOORInfo(self)"
%addtofunc wxSpinButton() ""
wxSpinButton(wxWindow* parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_HORIZONTAL,
const wxString& name = wxPySPIN_BUTTON_NAME);
%name(PreSpinButton)wxSpinButton();
bool Create(wxWindow* parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_HORIZONTAL,
const wxString& name = wxPySPIN_BUTTON_NAME);
virtual int GetValue() const;
virtual int GetMin() const;
virtual int GetMax() const;
virtual void SetValue(int val);
virtual void SetMin(int minVal);
virtual void SetMax(int maxVal);
virtual void SetRange(int minVal, int maxVal);
// is this spin button vertically oriented?
bool IsVertical() const;
};
//---------------------------------------------------------------------------
// a spin ctrl is a text control with a spin button which is usually used to
// prompt the user for a numeric input
class wxSpinCtrl : public wxControl
{
public:
%addtofunc wxSpinCtrl "self._setOORInfo(self)"
%addtofunc wxSpinCtrl() ""
wxSpinCtrl(wxWindow *parent,
wxWindowID id = -1,
const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = wxPySpinCtrlNameStr);
%name(PreSpinCtrl)wxSpinCtrl();
bool Create(wxWindow *parent,
wxWindowID id = -1,
const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = wxPySpinCtrlNameStr);
virtual int GetValue() const;
virtual void SetValue( int value );
%name(SetValueString) void SetValue(const wxString& text);
virtual void SetRange( int minVal, int maxVal );
virtual int GetMin() const;
virtual int GetMax() const;
#ifdef __WXGTK__
%extend {
void SetSelection(long from, long to) {
}
}
#else
void SetSelection(long from, long to);
#endif
};
%constant wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED;
%pythoncode {
EVT_SPINCTRL = wx.PyEventBinder( wxEVT_COMMAND_SPINCTRL_UPDATED, 1)
}
//---------------------------------------------------------------------------