Files
wxWidgets/include/wx/private/uilocale.h
Vadim Zeitlin 37a23e1ab1 Move platform-specific parts of wxLocale::Init() to wxUILocale
This is tidier than using #ifdefs in the same common file and also
ensures that initializing wxLocale affects wxUILocale too, which will be
important for compatibility when the code elsewhere is modified to use
wxUILocale::GetInfo() instead of wxLocale::GetInfo() in the upcoming
commits.

This commit is best viewed with --color-moved git option.
2021-08-20 23:37:28 +02:00

53 lines
1.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/private/uilocale.h
// Purpose: wxUILocaleImpl class declaration
// Author: Vadim Zeitlin
// Created: 2021-08-01
// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_UILOCALE_H_
#define _WX_PRIVATE_UILOCALE_H_
#include "wx/localedefs.h"
#include "wx/string.h"
// ----------------------------------------------------------------------------
// wxUILocaleImpl provides the implementation of public wxUILocale functions
// ----------------------------------------------------------------------------
class wxUILocaleImpl
{
public:
// This function is implemented in platform-specific code and returns the
// object used by default, i.e. if wxUILocale::UseDefault() is not called.
// This object corresponds to the traditional "C" locale.
//
// It should never return NULL.
static wxUILocaleImpl* CreateStdC();
// Similarly, this one returns the object corresponding to the default user
// locale settings which is used if wxUILocale::UseDefault() was called.
//
// It may return NULL in case of failure.
static wxUILocaleImpl* CreateUserDefault();
// This function exists only for wxLocale compatibility and sets the locale
// corresponding to the given language.
//
// The language passed to this function is a valid language, i.e. neither
// wxLANGUAGE_UNKNOWN nor wxLANGUAGE_DEFAULT.
//
// It may return NULL in case of failure.
static wxUILocaleImpl* CreateForLanguage(const wxLanguageInfo& info);
// Functions corresponding to wxUILocale ones.
virtual wxString GetName() const = 0;
virtual wxString GetInfo(wxLocaleInfo index, wxLocaleCategory cat) const = 0;
virtual ~wxUILocaleImpl() { }
};
#endif // _WX_PRIVATE_UILOCALE_H_