359 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			359 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        const_cpp.h
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// Purpose:     Preprocessor symbols
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// Author:      Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page page_cppconst Preprocessor Symbols
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@tableofcontents
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These are preprocessor symbols used in the wxWidgets source, grouped by
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category (and sorted by alphabetical order inside each category). All of these
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macros except for the @c wxUSE_XXX variety is defined if the corresponding
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condition is @true and undefined if it isn't, so they should be always tested
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using @ifdef_ and not @if_.
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@section page_cppconst_guisystem GUI system
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@beginDefList
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@itemdef{__WXBASE__, Only wxBase, no GUI features (same as @c wxUSE_GUI == 0)}
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@itemdef{__WXDFB__, wxUniversal using DirectFB}
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@itemdef{__WXGTK__, GTK+}
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@itemdef{__WXGTK127__, GTK+ 1.2.7 or higher}
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@itemdef{__WXGTK20__, GTK+ 2.0 (2.6) or higher}
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@itemdef{__WXGTK210__, GTK+ 2.10 or higher}
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@itemdef{__WXGTK218__, GTK+ 2.18 or higher}
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@itemdef{__WXGTK220__, GTK+ 2.20 or higher}
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@itemdef{__WXMAC__, old define, same as <tt>__WXOSX__</tt>}
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@itemdef{__WXMOTIF__, Motif}
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@itemdef{__WXMOTIF20__, Motif 2.0 or higher}
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@itemdef{__WXMSW__, GUI using <a href="http://en.wikipedia.org/wiki/Windows_User">Windows Controls</a>.
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Notice that for compatibility reasons, this symbol is defined for console
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applications under Windows as well, but it should only be used in the GUI code
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while <tt>__WINDOWS__</tt> should be used for the platform tests.}
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@itemdef{__WXOSX__, OS X GUI using any Apple widget framework (AppKit or UIKit)}
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@itemdef{__WXOSX_IPHONE__, OS X iPhone (UIKit)}
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@itemdef{__WXOSX_COCOA__, OS X using Cocoa (AppKit)}
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@itemdef{__WXOSX_MAC__, OS X (Cocoa)}
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@itemdef{__WXPM__, OS/2 native Presentation Manager (not used any longer).}
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@itemdef{__WXSTUBS__, Stubbed version ('template' wxWin implementation)}
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@itemdef{__WXXT__, Xt; mutually exclusive with WX_MOTIF, not implemented in wxWidgets 2.x}
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@itemdef{__WXX11__, wxX11 (<tt>__WXUNIVERSAL__</tt> will be also defined)}
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@itemdef{__WXWINE__, WINE (i.e. WIN32 on Unix)}
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@itemdef{__WXUNIVERSAL__, wxUniversal port, always defined in addition
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                        to one of the symbols above so this should be tested first.}
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@itemdef{__X__, any X11-based GUI toolkit except GTK+}
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@endDefList
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wxOSX is the successor of the venerable wxMac, it currently exists in two
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versions: Cocoa for the desktop and a very early iPhone port. To summarize:
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@li If you want to test for wxOSX on the desktop, use
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    <tt>__WXOSX_MAC__</tt>.
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@li If you want to test for wxOSX on the iPhone, use
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    <tt>__WXOSX_IPHONE__</tt>.
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@li If you want to test for any port under OS X, including, for
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    example, wxGTK and also wxBase, use <tt>__DARWIN__</tt> (see below).
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The convention is to use the <tt>__WX</tt> prefix for these
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symbols, although this has not always been followed.
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@section page_cppconst_os Operating Systems
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@beginDefList
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@itemdef{__APPLE__, any Mac OS version}
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@itemdef{__AIX__, AIX}
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@itemdef{__BSD__, Any *BSD system}
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@itemdef{__CYGWIN__, Cygwin: Unix on Win32}
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@itemdef{__DARWIN__, OS X (with BSD C library), using any port (see also <tt>__WXOSX__</tt>)}
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@itemdef{__DATA_GENERAL__, DG-UX}
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@itemdef{__FREEBSD__, FreeBSD}
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@itemdef{__HPUX__, HP-UX (Unix)}
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@itemdef{__GNU__, GNU Hurd}
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@itemdef{__LINUX__, Linux}
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@itemdef{__MACH__, Mach-O Architecture (OS X only builds)}
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@itemdef{__OSF__, OSF/1}
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@itemdef{__QNX__, QNX Neutrino RTOS}
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@itemdef{__SGI__, IRIX}
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@itemdef{__SOLARIS__, Solaris}
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@itemdef{__SUN__, Any Sun}
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@itemdef{__SUNOS__, Sun OS}
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@itemdef{__SVR4__, SystemV R4}
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@itemdef{__SYSV__, SystemV generic}
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@itemdef{__ULTRIX__, Ultrix}
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@itemdef{__UNIX__, any Unix}
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@itemdef{__UNIX_LIKE__, Unix, BeOS or VMS}
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@itemdef{__VMS__, VMS}
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@itemdef{__WINDOWS__, Any Windows platform, using any port (see also <tt>__WXMSW__</tt>)}
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@itemdef{__WIN16__, Win16 API (not supported since wxWidgets 2.6)}
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@itemdef{__WIN32__, Win32 API}
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@itemdef{__WIN64__, Win64 (mostly same as Win32 but data type sizes are different)}
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@itemdef{__WINE__, Wine}
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@endDefList
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@section page_cppconst_cpu Hardware Architectures (CPU)
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Note that not all of these symbols are always defined, it depends on the
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compiler used.
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@beginDefList
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@itemdef{__ALPHA__, DEC Alpha architecture}
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@itemdef{__INTEL__, Intel i386 or compatible}
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@itemdef{__IA64__, Intel 64 bit architecture}
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@itemdef{__POWERPC__, Motorola Power PC}
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@endDefList
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@section page_cppconst_compiler Compilers
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@beginDefList
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@itemdef{__BORLANDC__, Borland C++. The value of the macro corresponds
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                        to the compiler version: 500 is 5.0.}
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@itemdef{__DIGITALMARS__, Digital Mars (not used any more).}
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@itemdef{__GNUG__, Gnu C++ on any platform, see also wxCHECK_GCC_VERSION}
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@itemdef{__GNUWIN32__, Gnu-Win32 compiler, see also wxCHECK_W32API_VERSION}
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@itemdef{__INTELC__, Intel C++ compiler}
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@itemdef{__MINGW32__, Either MinGW32 or MinGW-w64 in either 32 or 64 bits}
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@itemdef{__MINGW32_TOOLCHAIN, MinGW32 only (32 bits only right now)}
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@itemdef{__MINGW64__, MinGW-w64 in 64 bit builds}
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@itemdef{__MINGW64_TOOLCHAIN__, MinGW-w64 in either 32 or 64 bit builds}
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@itemdef{__SUNCC__, Sun CC, see also wxCHECK_SUNCC_VERSION}
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@itemdef{__SYMANTECC__, Symantec C++ (not used any more).}
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@itemdef{__VISAGECPP__, IBM Visual Age (OS/2) (not used any more).}
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@itemdef{__VISUALC__, Microsoft Visual C++, see also ::wxCHECK_VISUALC_VERSION.
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                    The value of this macro corresponds to the compiler version:
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                    @c 1020 for @c 4.2 (the first supported version), @c 1100 for
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                    @c 5.0, @c 1200 for @c 6.0 and so on. For convenience, the symbols
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                    __VISUALCn__ are also defined for each major compiler version from
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                    5 to 12, i.e. you can use tests such as <tt>\#ifdef \_\_VISUALC7\_\_</tt>
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                    to test for compiler version being precisely 7.}
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@itemdef{__XLC__, AIX compiler}
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@itemdef{__WATCOMC__, Watcom C++. The value of this macro corresponds to
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                    the compiler version, @c 1100 is @c 11.0 and @c 1200 is OpenWatcom
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                    (not used any more).}
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@endDefList
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@section page_cppconst_featuretests Feature Tests
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Some library features may not be always available even if they were selected
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by the user. To make it possible to check if this is the case, the library
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predefines the symbols in the form @c wxHAS_FEATURE. Unlike
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@c wxUSE_FEATURE symbols which are defined by the library user (directly
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in @c setup.h or by running configure script) and which must be always
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defined as either 0 or 1, the @c wxHAS symbols are only defined if
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the corresponding feature is available and not defined at all otherwise.
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Currently the following symbols exist:
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@beginDefList
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@itemdef{wxHAS_3STATE_CHECKBOX, Defined if wxCheckBox supports wxCHK_3STATE
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    flag, i.e. is capable of showing three states and not only the usual two.
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    Currently defined for almost all ports.}
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@itemdef{wxHAS_ATOMIC_OPS, Defined if wxAtomicInc() and wxAtomicDec() functions
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    have an efficient (CPU-specific) implementation. Notice that the functions
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    themselves are always available but can be prohibitively slow to use when
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    implemented in a generic way, using a critical section.}
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@itemdef{wxHAS_BITMAPTOGGLEBUTTON, Defined in @c wx/tglbtn.h if
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    wxBitmapToggleButton class is available in addition to wxToggleButton.}
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@itemdef{wxHAS_CONFIG_TEMPLATE_RW, Defined if the currently used compiler
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    supports template Read() and Write() methods in wxConfig.}
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@itemdef{wxHAS_LARGE_FILES, Defined if wxFile supports files more than 4GB in
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    size (notice that you must include @c wx/filefn.h before testing for this
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    symbol).}
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@itemdef{wxHAS_LARGE_FFILES, Defined if wxFFile supports files more than 4GB in
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    size (notice that you must include @c wx/filefn.h before testing for this
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    symbol).}
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@itemdef{wxHAS_LONG_LONG_T_DIFFERENT_FROM_LONG, Defined if compiler supports a
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    64 bit integer type (available as @c wxLongLong_t) and this type is
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    different from long. Notice that, provided wxUSE_LONGLONG is not turned
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    off, some 64 bit type is always available to wxWidgets programs and this
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    symbol only indicates a presence of such primitive type. It is useful to
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    decide whether some function should be overloaded for both
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    <code>long</code> and <code>long long</code> types.}
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@itemdef{wxHAS_MULTIPLE_FILEDLG_FILTERS, Defined if wxFileDialog supports multiple ('|'-separated) filters.}
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@itemdef{wxHAS_NATIVE_WINDOW, Defined if wxNativeWindow class is available.}
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@itemdef{wxHAS_IMAGES_IN_RESOURCES, Defined if <a href="http://en.wikipedia.org/wiki/Resource_(Windows)">
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    Windows resource files</a> or OS/2 resource files are available on the current platform.}
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@itemdef{wxHAS_POWER_EVENTS, Defined if wxPowerEvent are ever generated on the current platform.}
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@itemdef{wxHAS_RADIO_MENU_ITEMS,
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        Defined if the current port supports radio menu items (see wxMenu::AppendRadioItem).}
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@itemdef{wxHAS_RAW_BITMAP, Defined if direct access to bitmap data using the classes in @c wx/rawbmp.h is supported.}
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@itemdef{wxHAS_RAW_KEY_CODES, Defined if raw key codes (see wxKeyEvent::GetRawKeyCode are supported.}
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@itemdef{wxHAS_REGEX_ADVANCED, Defined if advanced syntax is available in wxRegEx.}
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@itemdef{wxHAS_TASK_BAR_ICON, Defined if wxTaskBarIcon is available on the current platform.}
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@itemdef{wxHAS_WINDOW_LABEL_IN_STATIC_BOX, Defined if wxStaticBox::Create()
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    overload taking @c wxWindow* instead of the text label is available on the current platform.}
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@itemdef{wxHAS_MODE_T, Defined when wxWidgets defines @c mode_t typedef for the
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    compilers not providing it. If another library used in a wxWidgets
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    application, such as ACE (http://www.cs.wustl.edu/~schmidt/ACE.html), also
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    defines @c mode_t, this symbol can be predefined after including the other
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    library header, such as @c "ace/os_include/sys/os_types.h" in ACE case,
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    but before including any wxWidgets headers, to prevent a definition
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    conflict.}
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@endDefList
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@section page_cppconst_msvc_setup_h Library Selection for MSVC
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Microsoft Visual C++ users may use the special @c wx/setup.h file for this
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compiler in @c include/msvc subdirectory. This file implicitly links in all the
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wxWidgets libraries using MSVC-specific pragmas which usually is much more
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convenient than manually specifying the libraries list in all of the project
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configurations. However sometimes linking with all the libraries is not
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desirable, for example because some of them were not built and this is where
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the symbols in this section can be helpful: defining them allows to not link
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with the corresponding library. The following symbols are honoured:
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    - wxNO_AUI_LIB
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    - wxNO_HTML_LIB
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    - wxNO_MEDIA_LIB
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    - wxNO_NET_LIB
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    - wxNO_PROPGRID_LIB
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    - wxNO_QA_LIB
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    - wxNO_RICHTEXT_LIB
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    - wxNO_WEBVIEW_LIB
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    - wxNO_XML_LIB
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    - wxNO_REGEX_LIB
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    - wxNO_EXPAT_LIB
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    - wxNO_JPEG_LIB
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    - wxNO_PNG_LIB
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    - wxNO_TIFF_LIB
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    - wxNO_ZLIB_LIB
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Notice that the base library is always included and the core is always included
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for the GUI applications (i.e. those which don't define @c wxUSE_GUI as 0).
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If the makefiles have been used to build the libraries from source and the @c CFG
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variable has been set to specify a different output path for that particular
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configuration of build then the @c wxCFG preprocessor symbol should be set in
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the project that uses wxWidgets to the same value as the @c CFG variable in
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order for the correct @c wx/setup.h file to automatically be included for that
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configuration.
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@section page_cppconst_compatibility Compatibility Macros
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wxWidgets always tries to preserve source backwards compatibility, however
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sometimes existing symbols may need to be removed. Except in exceedingly rare
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cases, this happens in several steps: first, the symbol is marked as
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deprecated, so that using it results in a warning when using the common
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compilers (e.g. any non-ancient version of MSVC, gcc or clang) in some
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wxWidgets release @c x.y. It can still be used, however the warnings indicate
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all the places in your code which will need to be updated in the future. If
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your code doesn't use any deprecated symbols or you have already fixed all
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their occurrences, you may change @c WXWIN_COMPATIBILITY_x_y to 0 to ensure
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they can't be used -- however its default value is still 1 at this time.
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At some point in the future, the next stable wxWidgets release @c x.y+2 changes
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the default @c WXWIN_COMPATIBILITY_x_y value to 0, meaning that now the symbol
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becomes unavailable by default and if you still want to be able to compile the
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code using it, you need to explicitly change @c WXWIN_COMPATIBILITY_x_y to 1
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when building the library.
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And, finally, the symbol is completely removed from the library in the next
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stable version after this, i.e. @c x.y+4. @c WXWIN_COMPATIBILITY_x_y itself is
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removed as well at this time, as it is not useful any longer.
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According to this general rule, currently, i.e. in wxWidgets 3.2, the following
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two symbols are defined: @c WXWIN_COMPATIBILITY_2_8, as 0, and @c
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WXWIN_COMPATIBILITY_3_0, as 1. Please see @ref overview_backwardcompat for even
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more details.
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@beginDefList
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@itemdef{WXWIN_COMPATIBILITY_2_8,
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         defined as 0 by default meaning that symbols existing in wxWidgets 2.8
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         but deprecated in 3.0 release are not available by default. It can be
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         changed to 1 to make them available, but it is strongly recommended to
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         update the code using them instead.}
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@itemdef{WXWIN_COMPATIBILITY_3_0,
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         defined as 1 by default meaning that symbols existing in wxWidgets 3.0
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         but deprecated since then are still available. It can be changed to 1
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         to ensure that no deprecated symbols are used accidentally.}
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@itemdef{wxDIALOG_UNIT_COMPATIBILITY,
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         wxMSW-specific setting which can be set to 1 to make
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         wxWindow::GetCharWidth() and wxWindow::GetCharHeight() more compatible
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         with old wxWidgets versions. Changing it is not recommended.}
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@itemdef{wxUSE_UNSAFE_WXSTRING_CONV,
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         this option determines if unsafe implicit conversions of wxString to
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         @c char* or @c std::string (depending on whether @c wxUSE_STL is 0 or
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         1) are defined. It is set to 1 by default for compatibility reasons,
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         however it is recommended to set it to 0 for the new projects. See
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         also @c wxNO_UNSAFE_WXSTRING_CONV below for an alternative way of
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         disabling these unsafe conversions not requiring rebuilding the
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         library.}
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@endDefList
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@section page_cppconst_miscellaneous Miscellaneous
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@beginDefList
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@itemdef{__WXWINDOWS__,
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        always defined in wxWidgets applications, see also wxCHECK_VERSION}
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@itemdef{wxDEBUG_LEVEL, defined as 1 by default, may be pre-defined as 0 before
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        including wxWidgets headers to disable generation of any code at all
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        for the assertion macros, see @ref overview_debugging}
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@itemdef{__WXDEBUG__, defined if wxDEBUG_LEVEL is 1 or more, undefined otherwise}
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@itemdef{wxUSE_XXX,
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        if defined as 1, feature XXX is active, see the
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        @ref page_wxusedef (the symbols of this form are always defined,
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        use @if_ and not @ifdef_ to test for them)}
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@itemdef{WX_PRECOMP,
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        is defined if precompiled headers (PCH) are in use. In
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        this case, @c wx/wxprec.h includes @c wx/wx.h which, in turn,
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        includes a number of wxWidgets headers thus making it unnecessary to include
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        them explicitly. However if this is not defined, you do need to include them
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        and so the usual idiom which allows to support both cases is to first include
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        @c wx/wxprec.h} and then, inside <tt>\#ifndef WX_PRECOMP</tt>, individual
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        headers you need.}
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@itemdef{_UNICODE and UNICODE, both are defined if wxUSE_UNICODE is set to @c 1}
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@itemdef{wxUSE_GUI,
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        this particular feature test macro is defined to 1
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        when compiling or using the library with the GUI features activated,
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        if it is defined as @c 0, only wxBase is available.}
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@itemdef{wxUSE_BASE,
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        only used by wxWidgets internally (defined as 1 when
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        building wxBase code, either as a standalone library or as part of the
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        monolithic wxWidgets library, defined as 0 when building GUI library only)}
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@itemdef{wxNO_RTTI, is defined if the compiler RTTI support has been switched off}
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@itemdef{wxNO_EXCEPTIONS,
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        is defined if the compiler support for C++ exceptions has been switched off}
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@itemdef{wxNO_THREADS,
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        if this macro is defined, the compilation options
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        don't include compiler flags needed for multithreaded code generation. This
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        implies that wxUSE_THREADS is 0 and also that other (non-wx-based) threading
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        packages cannot be used neither.}
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@itemdef{wxNO_UNSAFE_WXSTRING_CONV,
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        this symbol is not defined by wxWidgets itself, but can be defined by
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        the applications using the library to disable unsafe implicit
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        conversions in wxString class. This is especially useful when using
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        standard build of the library, e.g. installed by the system package
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        manager under Unix, which is compiled with @c wxUSE_UNSAFE_WXSTRING_CONV
 | 
						|
        set to 1 for compatibility reasons as @c -DwxNO_UNSAFE_WXSTRING_CONV
 | 
						|
        can be used only compiling the application code, without rebuilding the
 | 
						|
        library. Support for this option appeared in wxWidgets 3.1.1.}
 | 
						|
@itemdef{WXMAKINGDLL_XXX,
 | 
						|
        used internally and defined when building the
 | 
						|
        library @c XXX as a DLL; when a monolithic wxWidgets build is used only a
 | 
						|
        single @c WXMAKINGDLL symbol is defined}
 | 
						|
@itemdef{WXUSINGDLL,
 | 
						|
        defined when compiling code which uses wxWidgets as a DLL/shared library}
 | 
						|
@itemdef{WXBUILDING,
 | 
						|
        defined when building wxWidgets itself, whether as a static or shared library}
 | 
						|
@endDefList
 | 
						|
 | 
						|
*/
 |