56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/private/bmpbndl.h
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// Purpose: wxBitmapBundleImpl declaration.
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// Author: Vadim Zeitlin
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// Created: 2021-09-22
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// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_BMPBNDL_H_
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#define _WX_PRIVATE_BMPBNDL_H_
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#include "wx/object.h"
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// ----------------------------------------------------------------------------
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// wxBitmapBundleImpl is the base class for all wxBitmapBundle implementations
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// ----------------------------------------------------------------------------
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// This class inherits from wxRefCounter to make it possible to use it with
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// wxObjectDataPtr in wxBitmapBundle.
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class wxBitmapBundleImpl : public wxRefCounter
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{
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public:
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// Return the size of the bitmaps represented by this bundle in the default
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// DPI (a.k.a. 100% resolution).
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//
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// Must always return a valid size.
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virtual wxSize GetDefaultSize() const = 0;
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// Retrieve the bitmap of exactly the given size.
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//
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// Note that this function is non-const because it may generate the bitmap
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// on demand and cache it.
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virtual wxBitmap GetBitmap(const wxSize size) = 0;
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#ifdef __WXOSX__
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// returns the native representation of the bitmap bundle
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virtual WXImage OSXGetImage() const { return NULL; }
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#endif
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};
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#ifdef __WXOSX__
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// this methods are wx-private, may change in the future
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WXImage WXDLLIMPEXP_CORE wxOSXGetImageFromBundle(const wxBitmapBundle& bundle);
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wxBitmapBundle WXDLLIMPEXP_CORE wxOSXMakeBundleFromImage(WXImage image);
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WXImage WXDLLIMPEXP_CORE wxOSXImageFromBitmap(const wxBitmap& bmp);
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#if wxOSX_USE_COCOA
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void WXDLLIMPEXP_CORE wxOSXAddBitmapToImage(WXImage image, const wxBitmap& bmp);
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#endif
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#endif
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#endif // _WX_PRIVATE_BMPBNDL_H_
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