git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			498 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			498 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        cursor.h
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// Purpose:     interface of wxCursor
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxCursor
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    @wxheader{cursor.h}
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    A cursor is a small bitmap usually used for denoting where the mouse
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    pointer is, with a picture that might indicate the interpretation of a
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    mouse click. As with icons, cursors in X and MS Windows are created
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    in a different manner. Therefore, separate cursors will be created for the
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    different environments.  Platform-specific methods for creating a @b wxCursor
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    object are catered for, and this is an occasion where
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    conditional compilation will probably be required (see wxIcon for
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    an example).
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    A single cursor object may be used in many windows (any subwindow type).
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    The wxWidgets convention is to set the cursor for a window, as in X,
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    rather than to set it globally as in MS Windows, although a
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    global ::wxSetCursor is also available for MS Windows use.
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    @library{wxcore}
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    @category{gdi}
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    @stdobjects
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    ::Objects:, ::wxNullCursor, ::Pointers:, ::wxSTANDARD_CURSOR,
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    ::wxHOURGLASS_CURSOR, ::wxCROSS_CURSOR,
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    @see wxBitmap, wxIcon, wxWindow::SetCursor, ::wxSetCursor
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*/
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class wxCursor : public wxBitmap
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{
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public:
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    //@{
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    /**
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        Copy constructor, uses @ref overview_trefcount "reference counting".
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        @param bits
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            An array of bits.
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        @param maskBits
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            Bits for a mask bitmap.
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        @param width
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            Cursor width.
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        @param height
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            Cursor height.
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        @param hotSpotX
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            Hotspot x coordinate.
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        @param hotSpotY
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            Hotspot y coordinate.
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        @param type
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            Icon type to load. Under Motif, type defaults to wxBITMAP_TYPE_XBM. Under
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        Windows,
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            it defaults to wxBITMAP_TYPE_CUR_RESOURCE. Under MacOS, it defaults to
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        wxBITMAP_TYPE_MACCURSOR_RESOURCE.
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            Under X, the permitted cursor types are:
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            wxBITMAP_TYPE_XBM
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            Load an X bitmap file.
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            Under Windows, the permitted types are:
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            wxBITMAP_TYPE_CUR
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            Load a cursor from a .cur cursor file (only if USE_RESOURCE_LOADING_IN_MSW
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            is enabled in setup.h).
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            wxBITMAP_TYPE_CUR_RESOURCE
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            Load a Windows resource (as specified in the .rc file).
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            wxBITMAP_TYPE_ICO
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            Load a cursor from a .ico icon file (only if USE_RESOURCE_LOADING_IN_MSW
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            is enabled in setup.h). Specify hotSpotX and hotSpotY.
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        @param cursorId
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            A stock cursor identifier. May be one of:
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            wxCURSOR_ARROW
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            A standard arrow cursor.
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            wxCURSOR_RIGHT_ARROW
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            A standard arrow cursor
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            pointing to the right.
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            wxCURSOR_BLANK
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            Transparent cursor.
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            wxCURSOR_BULLSEYE
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            Bullseye cursor.
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            wxCURSOR_CHAR
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            Rectangular character cursor.
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            wxCURSOR_CROSS
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            A cross cursor.
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            wxCURSOR_HAND
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            A hand cursor.
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            wxCURSOR_IBEAM
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            An I-beam cursor (vertical line).
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            wxCURSOR_LEFT_BUTTON
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            Represents a mouse with the left button depressed.
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            wxCURSOR_MAGNIFIER
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            A magnifier icon.
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            wxCURSOR_MIDDLE_BUTTON
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            Represents a mouse with the middle button depressed.
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            wxCURSOR_NO_ENTRY
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            A no-entry sign cursor.
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            wxCURSOR_PAINT_BRUSH
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            A paintbrush cursor.
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            wxCURSOR_PENCIL
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            A pencil cursor.
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            wxCURSOR_POINT_LEFT
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            A cursor that points left.
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            wxCURSOR_POINT_RIGHT
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            A cursor that points right.
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            wxCURSOR_QUESTION_ARROW
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            An arrow and question mark.
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            wxCURSOR_RIGHT_BUTTON
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            Represents a mouse with the right button depressed.
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            wxCURSOR_SIZENESW
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            A sizing cursor pointing NE-SW.
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            wxCURSOR_SIZENS
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            A sizing cursor pointing N-S.
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            wxCURSOR_SIZENWSE
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            A sizing cursor pointing NW-SE.
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            wxCURSOR_SIZEWE
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            A sizing cursor pointing W-E.
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            wxCURSOR_SIZING
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            A general sizing cursor.
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            wxCURSOR_SPRAYCAN
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            A spraycan cursor.
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            wxCURSOR_WAIT
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            A wait cursor.
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            wxCURSOR_WATCH
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            A watch cursor.
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            wxCURSOR_ARROWWAIT
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            A cursor with both an arrow and
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            an hourglass, (windows.)
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            Note that not all cursors are available on all platforms.
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        @param cursor
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            Pointer or reference to a cursor to copy.
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    */
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    wxCursor();
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    wxCursor(const char bits[], int width, int height,
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             int hotSpotX = -1, int hotSpotY = -1,
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             const char maskBits[] = NULL,
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             wxColour* fg = NULL,
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             wxColour* bg = NULL);
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    wxCursor(const wxString& cursorName, long type,
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             int hotSpotX = 0, int hotSpotY = 0);
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    wxCursor(int cursorId);
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    wxCursor(const wxImage& image);
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    wxCursor(const wxCursor& cursor);
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    //@}
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    /**
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        Destroys the cursor.
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        See @ref overview_refcountdestruct "reference-counted object destruction" for
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        more info.
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        A cursor can be reused for more
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        than one window, and does not get destroyed when the window is
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        destroyed. wxWidgets destroys all cursors on application exit, although
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        it is best to clean them up explicitly.
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    */
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    ~wxCursor();
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    /**
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        Returns @true if cursor data is present.
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    */
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    bool IsOk() const;
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    /**
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        Assignment operator, using @ref overview_trefcount "reference counting".
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    */
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    wxCursor operator =(const wxCursor& cursor);
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};
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/**
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    FIXME
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*/
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wxCursor Objects:
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;
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/**
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    FIXME
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*/
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wxCursor wxNullCursor;
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/**
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    FIXME
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*/
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wxCursor Pointers:
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;
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/**
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    FIXME
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*/
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wxCursor wxSTANDARD_CURSOR;
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/**
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    FIXME
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*/
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wxCursor wxHOURGLASS_CURSOR;
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/**
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    FIXME
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*/
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wxCursor wxCROSS_CURSOR;
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