Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't exist) and consistently spell "licence" using British spelling. See #12165. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        richtext/richtextxml.h
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// Purpose:     interface of wxRichTextXMLHandler
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxRichTextXMLHandler
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    A handler for loading and saving content in an XML format specific
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    to wxRichTextBuffer.
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    You can either add the handler to the buffer and load and save through
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    the buffer or control API, or you can create an instance of the handler
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    on the stack and call its functions directly.
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    @section richtextxmlhandler_flags Handler flags
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    The following flags can be used with this handler, via the handler's SetFlags()
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    function or the buffer or control's SetHandlerFlags() function:
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    - wxRICHTEXT_HANDLER_INCLUDE_STYLESHEET
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      Include the style sheet in loading and saving operations.
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    @library{wxrichtext}
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    @category{richtext}
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*/
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class wxRichTextXMLHandler : public wxRichTextFileHandler
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{
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public:
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    /**
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        Constructor.
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    */
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    wxRichTextXMLHandler(const wxString& name = "XML",
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                         const wxString& ext = "xml",
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                         int type = wxRICHTEXT_TYPE_XML);
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    /**
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        Returns @true.
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    */
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    virtual bool CanLoad() const;
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    /**
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        Returns @true.
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    */
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    virtual bool CanSave() const;
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    /**
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        Creates XML code for a given character or paragraph style.
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    */
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    wxString CreateStyle(const wxTextAttr& attr, bool isPara = false);
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    /**
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        Recursively exports an object to the stream.
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    */
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    bool ExportXML(wxOutputStream& stream, wxMBConv* convMem,
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                   wxMBConv* convFile,
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                   wxRichTextObject& obj,
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                   int level);
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    /**
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        Helper function: gets node context.
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    */
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    wxString GetNodeContent(wxXmlNode* node);
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    /**
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        Helper function: gets a named parameter from the XML node.
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    */
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    wxXmlNode* GetParamNode(wxXmlNode* node, const wxString& param);
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    /**
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        Helper function: gets a named parameter from the XML node.
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    */
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    wxString GetParamValue(wxXmlNode* node, const wxString& param);
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    /**
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        Helper function: gets style parameters from the given XML node.
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    */
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    bool GetStyle(wxTextAttr& attr, wxXmlNode* node,
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                  bool isPara = false);
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    /**
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        Helper function: gets text from the node.
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    */
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    wxString GetText(wxXmlNode* node,
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                     const wxString& param = wxEmptyString,
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                     bool translate = false);
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    /**
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        Helper function: returns @true if the node has the given parameter.
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    */
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    bool HasParam(wxXmlNode* node, const wxString& param);
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    /**
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        Recursively imports an object.
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    */
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    bool ImportXML(wxRichTextBuffer* buffer, wxXmlNode* node);
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protected:
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    /**
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        Loads buffer context from the given stream.
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    */
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    virtual bool DoLoadFile(wxRichTextBuffer* buffer, wxInputStream& stream);
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    /**
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        Saves buffer context to the given stream.
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    */
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    virtual bool DoSaveFile(wxRichTextBuffer* buffer, wxOutputStream& stream);
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};
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