Vadim Zeitlin 5b703b6a24 Always use default margins for wxBitmapButton under Mac
Previously this was only done when wxBU_AUTODRAW was specified, making
this the only place in wxWidgets where this style was actually used.

This was not ideal, as the same code, not using wxBU_AUTODRAW, worked
just fine under MSW and GTK, but created ugly-looking buttons under Mac,
so do the right thing by default and let people call SetMargins(0, 0) if
they really don't want to have any margins.

Closes #18170.
2018-07-21 14:38:31 +02:00
2017-07-04 13:15:14 -06:00
2018-02-20 00:08:01 +01:00
2018-02-20 14:39:27 +01:00
2017-12-03 14:31:12 -08:00
2017-12-03 14:31:12 -08:00
2018-06-20 13:59:03 +02:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

Platforms

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wxWidgets currently supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • OS X (10.7 or newer) using Cocoa (32/64 bits).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2017).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under OS X and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) aCC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory.

If you're building the sources checked out from Git, and not from a released versions, please see these additional Git-specific notes.

Further information

If you are looking for support, you can get it from

We would also gladly welcome your contributions.

Have fun!

The wxWidgets Team.

Description
Cross-Platform GUI Library - forked from https://github.com/wxWidgets/wxWidgets
Readme 350 MiB
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