These control are drawn using a wxDC. When the DPI changes, call SetFont to update the font of the wxDC. First call wxListBoxBase::SetFont() so m_font is updated to the new DPI, then use this font in the wxDC. For wxCheckListBox update the margins to fit the changed checkbox size.
		
			
				
	
	
		
			93 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/checklst.h
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// Purpose:     wxCheckListBox class - a listbox with checkable items
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     16.11.97
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// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef   __CHECKLST__H_
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#define   __CHECKLST__H_
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#if !wxUSE_OWNER_DRAWN
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  #error  "wxCheckListBox class requires owner-drawn functionality."
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#endif
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class WXDLLIMPEXP_FWD_CORE wxOwnerDrawn;
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class WXDLLIMPEXP_FWD_CORE wxCheckListBoxItem; // fwd decl, defined in checklst.cpp
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class WXDLLIMPEXP_CORE wxCheckListBox : public wxCheckListBoxBase
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{
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public:
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    // ctors
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    wxCheckListBox();
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    wxCheckListBox(wxWindow *parent, wxWindowID id,
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                   const wxPoint& pos = wxDefaultPosition,
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                   const wxSize& size = wxDefaultSize,
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                   int nStrings = 0,
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                   const wxString choices[] = NULL,
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                   long style = 0,
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                   const wxValidator& validator = wxDefaultValidator,
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                   const wxString& name = wxListBoxNameStr);
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    wxCheckListBox(wxWindow *parent, wxWindowID id,
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                   const wxPoint& pos,
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                   const wxSize& size,
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                   const wxArrayString& choices,
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                   long style = 0,
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                   const wxValidator& validator = wxDefaultValidator,
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                   const wxString& name = wxListBoxNameStr);
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    bool Create(wxWindow *parent, wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                int n = 0, const wxString choices[] = NULL,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxListBoxNameStr);
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    bool Create(wxWindow *parent, wxWindowID id,
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                const wxPoint& pos,
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                const wxSize& size,
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                const wxArrayString& choices,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxListBoxNameStr);
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    // items may be checked
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    virtual bool IsChecked(unsigned int uiIndex) const wxOVERRIDE;
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    virtual void Check(unsigned int uiIndex, bool bCheck = true) wxOVERRIDE;
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    virtual void Toggle(unsigned int uiIndex);
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    // we create our items ourselves and they have non-standard size,
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    // so we need to override these functions
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    virtual wxOwnerDrawn *CreateLboxItem(size_t n) wxOVERRIDE;
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    virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *item) wxOVERRIDE;
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protected:
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    virtual wxSize MSWGetFullItemSize(int w, int h) const wxOVERRIDE;
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    // pressing space or clicking the check box toggles the item
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    void OnKeyDown(wxKeyEvent& event);
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    void OnLeftClick(wxMouseEvent& event);
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    // send an "item checked" event
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    void SendEvent(unsigned int uiIndex)
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    {
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        wxCommandEvent event(wxEVT_CHECKLISTBOX, GetId());
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        event.SetInt(uiIndex);
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        event.SetEventObject(this);
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        event.SetString(GetString(uiIndex));
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        ProcessCommand(event);
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    }
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    virtual void MSWUpdateFontOnDPIChange(const wxSize& newDPI) wxOVERRIDE;
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    wxSize DoGetBestClientSize() const wxOVERRIDE;
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    wxDECLARE_EVENT_TABLE();
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    wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckListBox);
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};
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#endif    //_CHECKLST_H
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