Add wxXSync class which adds delays between the synthesized events sufficient for them to be processed by the higher layers (X, GTK). This makes it possible to run the UI tests by default with wxGTK. Closes https://github.com/wxWidgets/wxWidgets/pull/1845
526 lines
15 KiB
C++
526 lines
15 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/controls/listbasetest.cpp
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// Purpose: Base class for wxListCtrl and wxListView tests
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// Author: Steven Lamerton
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// Created: 2010-07-20
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>,
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// (c) 2010 Steven Lamerton
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///////////////////////////////////////////////////////////////////////////////
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#include "testprec.h"
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#if wxUSE_LISTCTRL
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#endif // WX_PRECOMP
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#include "wx/listctrl.h"
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#include "listbasetest.h"
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#include "testableframe.h"
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#include "asserthelper.h"
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#include "wx/uiaction.h"
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#include "wx/imaglist.h"
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#include "wx/artprov.h"
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void ListBaseTestCase::ColumnsOrder()
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{
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#ifdef wxHAS_LISTCTRL_COLUMN_ORDER
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wxListCtrl* const list = GetList();
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int n;
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wxListItem li;
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li.SetMask(wxLIST_MASK_TEXT);
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// first set up some columns
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static const int NUM_COLS = 3;
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list->InsertColumn(0, "Column 0");
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list->InsertColumn(1, "Column 1");
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list->InsertColumn(2, "Column 2");
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// and a couple of test items too
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list->InsertItem(0, "Item 0");
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list->SetItem(0, 1, "first in first");
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list->InsertItem(1, "Item 1");
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list->SetItem(1, 2, "second in second");
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// check that the order is natural in the beginning
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const wxArrayInt orderOrig = list->GetColumnsOrder();
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for ( n = 0; n < NUM_COLS; n++ )
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CPPUNIT_ASSERT_EQUAL( n, orderOrig[n] );
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// then rearrange them: using { 2, 0, 1 } order means that column 2 is
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// shown first, then column 0 and finally column 1
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wxArrayInt order(3);
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order[0] = 2;
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order[1] = 0;
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order[2] = 1;
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list->SetColumnsOrder(order);
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// check that we get back the same order as we set
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const wxArrayInt orderNew = list->GetColumnsOrder();
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for ( n = 0; n < NUM_COLS; n++ )
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CPPUNIT_ASSERT_EQUAL( order[n], orderNew[n] );
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// and the order -> index mappings for individual columns
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for ( n = 0; n < NUM_COLS; n++ )
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CPPUNIT_ASSERT_EQUAL( order[n], list->GetColumnIndexFromOrder(n) );
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// and also the reverse mapping
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CPPUNIT_ASSERT_EQUAL( 1, list->GetColumnOrder(0) );
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CPPUNIT_ASSERT_EQUAL( 2, list->GetColumnOrder(1) );
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CPPUNIT_ASSERT_EQUAL( 0, list->GetColumnOrder(2) );
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// finally check that accessors still use indices, not order
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CPPUNIT_ASSERT( list->GetColumn(0, li) );
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CPPUNIT_ASSERT_EQUAL( "Column 0", li.GetText() );
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li.SetId(0);
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li.SetColumn(1);
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CPPUNIT_ASSERT( list->GetItem(li) );
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CPPUNIT_ASSERT_EQUAL( "first in first", li.GetText() );
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li.SetId(1);
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li.SetColumn(2);
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CPPUNIT_ASSERT( list->GetItem(li) );
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CPPUNIT_ASSERT_EQUAL( "second in second", li.GetText() );
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#endif // wxHAS_LISTCTRL_COLUMN_ORDER
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}
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void ListBaseTestCase::ItemRect()
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{
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wxListCtrl* const list = GetList();
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// set up for the test
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list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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list->InsertItem(0, "Item 0");
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list->SetItem(0, 1, "first column");
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list->SetItem(0, 1, "second column");
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// do test
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wxRect r;
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WX_ASSERT_FAILS_WITH_ASSERT( list->GetItemRect(1, r) );
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CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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CPPUNIT_ASSERT_EQUAL( 150, r.GetWidth() );
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CPPUNIT_ASSERT( list->GetSubItemRect(0, 0, r) );
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CPPUNIT_ASSERT_EQUAL( 60, r.GetWidth() );
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CPPUNIT_ASSERT( list->GetSubItemRect(0, 1, r) );
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CPPUNIT_ASSERT_EQUAL( 50, r.GetWidth() );
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CPPUNIT_ASSERT( list->GetSubItemRect(0, 2, r) );
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CPPUNIT_ASSERT_EQUAL( 40, r.GetWidth() );
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WX_ASSERT_FAILS_WITH_ASSERT( list->GetSubItemRect(0, 3, r) );
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// As we have a header, the top item shouldn't be at (0, 0), but somewhere
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// below the header.
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//
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// Notice that we consider that the header can't be less than 10 pixels
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// because we don't know its exact height.
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CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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CPPUNIT_ASSERT( r.y >= 10 );
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// However if we remove the header now, the item should be at (0, 0).
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list->SetWindowStyle(wxLC_REPORT | wxLC_NO_HEADER);
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CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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CPPUNIT_ASSERT_EQUAL( 0, r.y );
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}
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void ListBaseTestCase::ItemText()
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{
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "First");
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list->InsertColumn(1, "Second");
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list->InsertItem(0, "0,0");
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CPPUNIT_ASSERT_EQUAL( "0,0", list->GetItemText(0) );
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CPPUNIT_ASSERT_EQUAL( "", list->GetItemText(0, 1) );
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list->SetItem(0, 1, "0,1");
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CPPUNIT_ASSERT_EQUAL( "0,1", list->GetItemText(0, 1) );
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}
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void ListBaseTestCase::ChangeMode()
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{
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "Header");
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list->InsertItem(0, "First");
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list->InsertItem(1, "Second");
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CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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// check that switching the mode preserves the items
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list->SetWindowStyle(wxLC_ICON);
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CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
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// and so does switching back
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list->SetWindowStyle(wxLC_REPORT);
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CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
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}
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void ListBaseTestCase::ItemClick()
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{
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#if wxUSE_UIACTIONSIMULATOR
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#ifdef __WXMSW__
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// FIXME: This test fails on MSW buildbot slaves although works fine on
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// development machine, no idea why. It seems to be a problem with
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// wxUIActionSimulator rather the wxListCtrl control itself however.
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if ( IsAutomaticTest() )
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return;
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#endif // __WXMSW__
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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list->InsertItem(0, "Item 0");
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list->SetItem(0, 1, "first column");
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list->SetItem(0, 2, "second column");
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EventCounter selected(list, wxEVT_LIST_ITEM_SELECTED);
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EventCounter focused(list, wxEVT_LIST_ITEM_FOCUSED);
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EventCounter activated(list, wxEVT_LIST_ITEM_ACTIVATED);
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EventCounter rclick(list, wxEVT_LIST_ITEM_RIGHT_CLICK);
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wxUIActionSimulator sim;
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wxRect pos;
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list->GetItemRect(0, pos);
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//We move in slightly so we are not on the edge
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wxPoint point = list->ClientToScreen(pos.GetPosition()) + wxPoint(10, 10);
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sim.MouseMove(point);
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wxYield();
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sim.MouseClick();
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wxYield();
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sim.MouseDblClick();
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wxYield();
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sim.MouseClick(wxMOUSE_BTN_RIGHT);
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wxYield();
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// when the first item was selected the focus changes to it, but not
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// on subsequent clicks
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// FIXME: This test fail under wxGTK & wxOSX because we get 3 FOCUSED events and
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// 2 SELECTED ones instead of the one of each we expect for some
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// reason, this needs to be debugged as it may indicate a bug in the
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// generic wxListCtrl implementation.
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#ifndef _WX_GENERIC_LISTCTRL_H_
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CPPUNIT_ASSERT_EQUAL(1, focused.GetCount());
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CPPUNIT_ASSERT_EQUAL(1, selected.GetCount());
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#endif
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CPPUNIT_ASSERT_EQUAL(1, activated.GetCount());
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CPPUNIT_ASSERT_EQUAL(1, rclick.GetCount());
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#endif // wxUSE_UIACTIONSIMULATOR
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}
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void ListBaseTestCase::KeyDown()
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{
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#if wxUSE_UIACTIONSIMULATOR
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wxListCtrl* const list = GetList();
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EventCounter keydown(list, wxEVT_LIST_KEY_DOWN);
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wxUIActionSimulator sim;
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list->SetFocus();
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wxYield();
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sim.Text("aAbB"); // 4 letters + 2 shift mods.
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wxYield();
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CPPUNIT_ASSERT_EQUAL(6, keydown.GetCount());
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#endif
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}
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void ListBaseTestCase::DeleteItems()
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{
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#ifndef __WXOSX__
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wxListCtrl* const list = GetList();
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EventCounter deleteitem(list, wxEVT_LIST_DELETE_ITEM);
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EventCounter deleteall(list, wxEVT_LIST_DELETE_ALL_ITEMS);
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list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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list->InsertItem(0, "Item 0");
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list->InsertItem(1, "Item 1");
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list->InsertItem(2, "Item 1");
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list->DeleteItem(0);
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list->DeleteItem(0);
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list->DeleteAllItems();
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//Add some new items to tests ClearAll with
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list->InsertColumn(0, "Column 0");
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list->InsertItem(0, "Item 0");
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list->InsertItem(1, "Item 1");
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//Check that ClearAll actually sends a DELETE_ALL_ITEMS event
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list->ClearAll();
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//ClearAll and DeleteAllItems shouldn't send an event if there was nothing
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//to clear
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list->ClearAll();
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list->DeleteAllItems();
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CPPUNIT_ASSERT_EQUAL(2, deleteitem.GetCount());
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CPPUNIT_ASSERT_EQUAL(2, deleteall.GetCount());
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#endif
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}
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void ListBaseTestCase::InsertItem()
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{
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wxListCtrl* const list = GetList();
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EventCounter insert(list, wxEVT_LIST_INSERT_ITEM);
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list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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wxListItem item;
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item.SetId(0);
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item.SetText("some text");
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list->InsertItem(item);
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list->InsertItem(1, "more text");
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CPPUNIT_ASSERT_EQUAL(2, insert.GetCount());
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}
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void ListBaseTestCase::Find()
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{
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wxListCtrl* const list = GetList();
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// set up for the test
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list->InsertColumn(0, "Column 0");
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list->InsertColumn(1, "Column 1");
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list->InsertItem(0, "Item 0");
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list->SetItem(0, 1, "first column");
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list->InsertItem(1, "Item 1");
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list->SetItem(1, 1, "first column");
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list->InsertItem(2, "Item 40");
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list->SetItem(2, 1, "first column");
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list->InsertItem(3, "ITEM 01");
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list->SetItem(3, 1, "first column");
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CPPUNIT_ASSERT_EQUAL(1, list->FindItem(-1, "Item 1"));
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CPPUNIT_ASSERT_EQUAL(2, list->FindItem(-1, "Item 4", true));
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CPPUNIT_ASSERT_EQUAL(2, list->FindItem(1, "Item 40"));
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CPPUNIT_ASSERT_EQUAL(3, list->FindItem(2, "Item 0", true));
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}
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void ListBaseTestCase::Visible()
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{
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "Column 0");
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int count = list->GetCountPerPage();
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for( int i = 0; i < count + 10; i++ )
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{
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list->InsertItem(i, wxString::Format("string %d", i));
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}
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CPPUNIT_ASSERT_EQUAL(count + 10, list->GetItemCount());
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CPPUNIT_ASSERT_EQUAL(0, list->GetTopItem());
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list->EnsureVisible(count + 9);
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CPPUNIT_ASSERT(list->GetTopItem() != 0);
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}
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void ListBaseTestCase::ItemFormatting()
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{
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "Column 0");
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list->InsertItem(0, "Item 0");
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list->InsertItem(1, "Item 1");
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list->InsertItem(2, "Item 2");
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list->SetTextColour(*wxYELLOW);
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list->SetBackgroundColour(*wxGREEN);
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list->SetItemTextColour(0, *wxRED);
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list->SetItemBackgroundColour(1, *wxBLUE);
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CPPUNIT_ASSERT_EQUAL(*wxGREEN, list->GetBackgroundColour());
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CPPUNIT_ASSERT_EQUAL(*wxBLUE,list->GetItemBackgroundColour(1));
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CPPUNIT_ASSERT_EQUAL(*wxYELLOW, list->GetTextColour());
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CPPUNIT_ASSERT_EQUAL(*wxRED, list->GetItemTextColour(0));
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}
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void ListBaseTestCase::EditLabel()
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{
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#if wxUSE_UIACTIONSIMULATOR
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wxListCtrl* const list = GetList();
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list->SetWindowStyleFlag(wxLC_REPORT | wxLC_EDIT_LABELS);
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list->InsertColumn(0, "Column 0");
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list->InsertItem(0, "Item 0");
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list->InsertItem(1, "Item 1");
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EventCounter beginedit(list, wxEVT_LIST_BEGIN_LABEL_EDIT);
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EventCounter endedit(list, wxEVT_LIST_END_LABEL_EDIT);
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wxUIActionSimulator sim;
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list->EditLabel(0);
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wxYield();
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sim.Text("sometext");
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wxYield();
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sim.Char(WXK_RETURN);
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wxYield();
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CPPUNIT_ASSERT_EQUAL(1, beginedit.GetCount());
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CPPUNIT_ASSERT_EQUAL(1, endedit.GetCount());
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#endif
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}
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void ListBaseTestCase::ImageList()
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{
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wxListCtrl* const list = GetList();
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wxSize size(32, 32);
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wxImageList* imglist = new wxImageList(size.x, size.y);
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imglist->Add(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_OTHER, size));
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imglist->Add(wxArtProvider::GetIcon(wxART_QUESTION, wxART_OTHER, size));
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imglist->Add(wxArtProvider::GetIcon(wxART_WARNING, wxART_OTHER, size));
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list->AssignImageList(imglist, wxIMAGE_LIST_NORMAL);
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CPPUNIT_ASSERT_EQUAL(imglist, list->GetImageList(wxIMAGE_LIST_NORMAL));
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}
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void ListBaseTestCase::HitTest()
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{
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#ifdef __WXMSW__ // ..until proven to work with other platforms
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wxListCtrl* const list = GetList();
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list->SetWindowStyle(wxLC_REPORT);
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// set small image list
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wxSize size(16, 16);
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wxImageList* m_imglistSmall = new wxImageList(size.x, size.y);
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m_imglistSmall->Add(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_LIST, size));
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list->AssignImageList(m_imglistSmall, wxIMAGE_LIST_SMALL);
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// insert 2 columns
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list->InsertColumn(0, "Column 0");
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list->InsertColumn(1, "Column 1");
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// and a couple of test items too
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list->InsertItem(0, "Item 0", 0);
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list->SetItem(0, 1, "0, 1");
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list->InsertItem(1, "Item 1", 0);
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// enable checkboxes to test state icon
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list->EnableCheckBoxes();
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// get coordinates
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wxRect rectSubItem0, rectIcon;
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list->GetSubItemRect(0, 0, rectSubItem0); // column 0
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list->GetItemRect(0, rectIcon, wxLIST_RECT_ICON); // icon
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int y = rectSubItem0.GetTop() + (rectSubItem0.GetBottom() -
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rectSubItem0.GetTop()) / 2;
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int flags = 0;
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// state icon (checkbox)
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int xCheckBox = rectSubItem0.GetLeft() + (rectIcon.GetLeft() -
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rectSubItem0.GetLeft()) / 2;
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list->HitTest(wxPoint(xCheckBox, y), flags);
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CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMSTATEICON",
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wxLIST_HITTEST_ONITEMSTATEICON, flags);
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// icon
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int xIcon = rectIcon.GetLeft() + (rectIcon.GetRight() - rectIcon.GetLeft()) / 2;
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list->HitTest(wxPoint(xIcon, y), flags);
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CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMICON",
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wxLIST_HITTEST_ONITEMICON, flags);
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// label, beyond column 0
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wxRect rectItem;
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list->GetItemRect(0, rectItem); // entire item
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int xHit = rectSubItem0.GetRight() + (rectItem.GetRight() - rectSubItem0.GetRight()) / 2;
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list->HitTest(wxPoint(xHit, y), flags);
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CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMLABEL",
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wxLIST_HITTEST_ONITEMLABEL, flags);
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#endif // __WXMSW__
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}
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namespace
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{
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//From the sample but fixed so it actually inverts
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int wxCALLBACK
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MyCompareFunction(wxIntPtr item1, wxIntPtr item2, wxIntPtr WXUNUSED(sortData))
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{
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// inverse the order
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if (item1 < item2)
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return 1;
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if (item1 > item2)
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return -1;
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return 0;
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}
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}
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void ListBaseTestCase::Sort()
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{
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wxListCtrl* const list = GetList();
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list->InsertColumn(0, "Column 0");
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|
|
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list->InsertItem(0, "Item 0");
|
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list->SetItemData(0, 0);
|
|
list->InsertItem(1, "Item 1");
|
|
list->SetItemData(1, 1);
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|
|
|
list->SortItems(MyCompareFunction, 0);
|
|
|
|
CPPUNIT_ASSERT_EQUAL("Item 1", list->GetItemText(0));
|
|
CPPUNIT_ASSERT_EQUAL("Item 0", list->GetItemText(1));
|
|
}
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|
|
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#endif //wxUSE_LISTCTRL
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