There was a possible recursion from wxStockGDI::GetFont to wxSystemSettings::GetFont and back, resolve by using direct font creation, adding fixed system font.
		
			
				
	
	
		
			160 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/osx/font.h
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// Purpose:     wxFont class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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// ----------------------------------------------------------------------------
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// wxFont
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// ----------------------------------------------------------------------------
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// font styles
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enum wxOSXSystemFont
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{
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    wxOSX_SYSTEM_FONT_NONE = 0,
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    wxOSX_SYSTEM_FONT_NORMAL,
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    wxOSX_SYSTEM_FONT_BOLD,
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    wxOSX_SYSTEM_FONT_SMALL,
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    wxOSX_SYSTEM_FONT_SMALL_BOLD,
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    wxOSX_SYSTEM_FONT_MINI,
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    wxOSX_SYSTEM_FONT_MINI_BOLD,
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    wxOSX_SYSTEM_FONT_LABELS,
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    wxOSX_SYSTEM_FONT_VIEWS,
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    wxOSX_SYSTEM_FONT_FIXED
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};
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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    // ctors and such
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    wxFont() { }
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    wxFont(const wxFontInfo& info);
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    wxFont( wxOSXSystemFont systemFont );
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    wxFont(CTFontRef font);
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#if wxOSX_USE_COCOA
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    wxFont(WX_NSFont nsfont);
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#endif
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    wxFont(int size,
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           wxFontFamily family,
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           wxFontStyle style,
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           wxFontWeight weight,
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           bool underlined = false,
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           const wxString& face = wxEmptyString,
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           wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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    {
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        Create(size, family, style, weight, underlined, face, encoding);
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    }
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    wxFont(const wxSize& pixelSize,
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           wxFontFamily family,
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           wxFontStyle style,
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           wxFontWeight weight,
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           bool underlined = false,
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           const wxString& face = wxEmptyString,
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           wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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    {
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        Create(10, family, style, weight, underlined, face, encoding);
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        SetPixelSize(pixelSize);
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    }
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    bool Create(int size,
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                wxFontFamily family,
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                wxFontStyle style,
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                wxFontWeight weight,
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                bool underlined = false,
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                const wxString& face = wxEmptyString,
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                wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    wxFont(const wxNativeFontInfo& info)
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    {
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        (void)Create(info);
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    }
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    wxFont(const wxString& fontDesc);
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    bool Create(const wxNativeFontInfo& info);
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    virtual ~wxFont();
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    // implement base class pure virtuals
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    virtual double GetFractionalPointSize() const wxOVERRIDE;
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    virtual wxSize GetPixelSize() const wxOVERRIDE;
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    virtual wxFontStyle GetStyle() const wxOVERRIDE;
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    virtual int GetNumericWeight() const wxOVERRIDE;
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    virtual bool GetUnderlined() const wxOVERRIDE;
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    virtual bool GetStrikethrough() const wxOVERRIDE;
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    virtual wxString GetFaceName() const wxOVERRIDE;
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    virtual wxFontEncoding GetEncoding() const wxOVERRIDE;
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    virtual const wxNativeFontInfo *GetNativeFontInfo() const wxOVERRIDE;
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    virtual bool IsFixedWidth() const wxOVERRIDE;
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    virtual void SetFractionalPointSize(double pointSize) wxOVERRIDE;
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    virtual void SetFamily(wxFontFamily family) wxOVERRIDE;
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    virtual void SetStyle(wxFontStyle style) wxOVERRIDE;
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    virtual void SetNumericWeight(int weight) wxOVERRIDE;
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    virtual bool SetFaceName(const wxString& faceName) wxOVERRIDE;
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    virtual void SetUnderlined(bool underlined) wxOVERRIDE;
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    virtual void SetStrikethrough(bool strikethrough) wxOVERRIDE;
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    virtual void SetEncoding(wxFontEncoding encoding) wxOVERRIDE;
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    wxDECLARE_COMMON_FONT_METHODS();
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    wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants")
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    wxFont(int size,
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           int family,
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           int style,
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           int weight,
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           bool underlined = false,
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           const wxString& face = wxEmptyString,
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           wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    // implementation only from now on
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    // -------------------------------
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    virtual bool RealizeResource();
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    // Mac-specific, risks to change, don't use in portable code
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#if wxOSX_USE_COCOA_OR_CARBON
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    CGFontRef OSXGetCGFont() const;
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#endif
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    CTFontRef OSXGetCTFont() const;
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    CFDictionaryRef OSXGetCTFontAttributes() const;
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#if wxOSX_USE_COCOA
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    WX_NSFont OSXGetNSFont() const;
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#endif
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#if wxOSX_USE_IPHONE
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    WX_UIFont OSXGetUIFont() const;
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#endif
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protected:
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    virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info) wxOVERRIDE;
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    virtual wxFontFamily DoGetFamily() const wxOVERRIDE;
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    virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
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    virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxFont);
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};
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#endif // _WX_FONT_H_
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