When per-monitor DPI is used, the default button size depends on the DPI of the display. Use the window to determine this DPI.
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/button.h
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// Purpose:     wxButtonBase class
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     15.08.00
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// Copyright:   (c) Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUTTON_H_BASE_
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#define _WX_BUTTON_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_BUTTON
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#include "wx/anybutton.h"
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extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[];
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// ----------------------------------------------------------------------------
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// wxButton: a push button
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxButtonBase : public wxAnyButton
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{
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public:
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    wxButtonBase() { }
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    // show the authentication needed symbol on the button: this is currently
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    // only implemented on Windows Vista and newer (on which it shows the UAC
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    // shield symbol)
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    void SetAuthNeeded(bool show = true) { DoSetAuthNeeded(show); }
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    bool GetAuthNeeded() const { return DoGetAuthNeeded(); }
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    // make this button the default button in its top level window
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    //
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    // returns the old default item (possibly NULL)
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    virtual wxWindow *SetDefault();
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    // returns the default button size for this platform, and optionally for a
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    // specific window when the platform supports per-monitor DPI
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    static wxSize GetDefaultSize(wxWindow* win = NULL);
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protected:
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    wxDECLARE_NO_COPY_CLASS(wxButtonBase);
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};
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#if defined(__WXUNIVERSAL__)
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    #include "wx/univ/button.h"
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#elif defined(__WXMSW__)
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    #include "wx/msw/button.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/button.h"
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#elif defined(__WXGTK20__)
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    #include "wx/gtk/button.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk1/button.h"
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#elif defined(__WXMAC__)
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    #include "wx/osx/button.h"
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#elif defined(__WXQT__)
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    #include "wx/qt/button.h"
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#endif
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#endif // wxUSE_BUTTON
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#endif // _WX_BUTTON_H_BASE_
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