git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1495 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			196 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        splitter.h
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// Purpose:     wxSplitterWindow class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __SPLITTERH_G__
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#define __SPLITTERH_G__
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#ifdef __GNUG__
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#pragma interface "splitter.h"
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#endif
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#include "wx/defs.h"
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#include "wx/window.h"
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#include "wx/string.h"
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#define WXSPLITTER_VERSION      1.0
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#define wxSPLIT_HORIZONTAL      1
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#define wxSPLIT_VERTICAL        2
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#define wxSPLIT_DRAG_NONE       0
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#define wxSPLIT_DRAG_DRAGGING   1
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#define wxSPLIT_DRAG_LEFT_DOWN  2
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/*
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 * wxSplitterWindow maintains one or two panes, with
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 * an optional vertical or horizontal split which
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 * can be used with the mouse or programmatically.
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 */
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// TODO:
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// 1) Perhaps make the borders sensitive to dragging in order to create a split.
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//    The MFC splitter window manages scrollbars as well so is able to
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//    put sash buttons on the scrollbars, but we probably don't want to go down
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//    this path.
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// 2) for wxWindows 2.0, we must find a way to set the WS_CLIPCHILDREN style
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//    to prevent flickering. (WS_CLIPCHILDREN doesn't work in all cases so can't be
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//    standard).
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class WXDLLEXPORT wxSplitterWindow: public wxWindow
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{
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public:
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////////////////////////////////////////////////////////////////////////////
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// Public API
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    // Default constructor
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    wxSplitterWindow();
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    // Normal constructor
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    wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
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                     const wxPoint& pos = wxDefaultPosition,
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                     const wxSize& size = wxDefaultSize,
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                     long style = wxSP_3D|wxCLIP_CHILDREN,
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                     const wxString& name = "splitter");
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    ~wxSplitterWindow();
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    // Gets the only or left/top pane
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    wxWindow *GetWindow1() const { return m_windowOne; }
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    // Gets the right/bottom pane
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    wxWindow *GetWindow2() const { return m_windowTwo; }
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    // Sets the split mode
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    void SetSplitMode(int mode) { m_splitMode = mode; }
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    // Gets the split mode
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    int GetSplitMode() const { return m_splitMode; };
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    // Initialize with one window
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    void Initialize(wxWindow *window);
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    // Associates the given window with window 2, drawing the appropriate sash
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    // and changing the split mode.
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    // Does nothing and returns FALSE if the window is already split.
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    // A sashPosition of 0 means choose a default sash position,
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    // negative sashPosition specifies the size of right/lower pane as it's
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    // absolute value rather than the size of left/upper pane.
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    virtual bool SplitVertically(wxWindow *window1,
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                                 wxWindow *window2,
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                                 int sashPosition = 0);
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    virtual bool SplitHorizontally(wxWindow *window1,
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                                   wxWindow *window2,
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                                   int sashPosition = 0);
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    // Removes the specified (or second) window from the view
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    // Doesn't actually delete the window.
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    bool Unsplit(wxWindow *toRemove = (wxWindow *) NULL);
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    // Is the window split?
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    bool IsSplit() const { return (m_windowTwo != NULL); }
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    // Sets the sash size
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    void SetSashSize(int width) { m_sashSize = width; }
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    // Sets the border size
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    void SetBorderSize(int width) { m_borderSize = width; }
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    // Gets the sash size
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    int GetSashSize() const { return m_sashSize; }
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    // Gets the border size
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    int GetBorderSize() const { return m_borderSize; }
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    // Set the sash position
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    void SetSashPosition(int position, bool redaw = TRUE);
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    // Gets the sash position
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    int GetSashPosition() const { return m_sashPosition; }
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    // If this is zero, we can remove panes by dragging the sash.
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    void SetMinimumPaneSize(int min) { m_minimumPaneSize = min; }
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    int GetMinimumPaneSize() const { return m_minimumPaneSize; }
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    // Called when the sash position is about to be changed, return
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    // FALSE from here to prevent the change from taking place.
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    // newSashPosition here is always positive or zero.
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    virtual bool OnSashPositionChange(int newSashPosition);
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    // If the sash is moved to an extreme position, a subwindow
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    // is removed from the splitter window, and the app is
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    // notified. The app should delete or hide the window.
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    virtual void OnUnsplit(wxWindow *removed) { removed->Show(FALSE); }
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    // Called when the sash is double-clicked.
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    // The default behaviour is to remove the sash if the
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    // minimum pane size is zero.
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    virtual void OnDoubleClickSash(int x, int y);
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////////////////////////////////////////////////////////////////////////////
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// Implementation
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    // Paints the border and sash
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    void OnPaint(wxPaintEvent& event);
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    // Handles mouse events
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    void OnMouseEvent(wxMouseEvent& ev);
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    // Adjusts the panes
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    void OnSize(wxSizeEvent& event);
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    // Draws borders
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    void DrawBorders(wxDC& dc);
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    // Draws the sash
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    void DrawSash(wxDC& dc);
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    // Draws the sash tracker (for whilst moving the sash)
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    void DrawSashTracker(int x, int y);
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    // Tests for x, y over sash
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    bool SashHitTest(int x, int y, int tolerance = 2);
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    // Resizes subwindows
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    void SizeWindows();
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    // Initialize colours
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    void InitColours();
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protected:
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    int         m_splitMode;
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    wxWindow*   m_windowOne;
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    wxWindow*   m_windowTwo;
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    int         m_dragMode;
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    int         m_oldX;
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    int         m_oldY;
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    int         m_borderSize;
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    int         m_sashSize;     // Sash width or height
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    int         m_sashPosition; // Number of pixels from left or top
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    int         m_firstX;
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    int         m_firstY;
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    int         m_minimumPaneSize;
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    wxCursor*   m_sashCursorWE;
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    wxCursor*   m_sashCursorNS;
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    wxPen*      m_sashTrackerPen;
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    wxPen*      m_lightShadowPen;
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    wxPen*      m_mediumShadowPen;
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    wxPen*      m_darkShadowPen;
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    wxPen*      m_hilightPen;
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    wxBrush*    m_faceBrush;
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    wxPen*      m_facePen;
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private:
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    DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
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    DECLARE_EVENT_TABLE()
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};
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#endif // __SPLITTERH_G__
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