Files
wxWidgets/src/x11/utilsx.cpp
2008-06-11 11:41:44 +00:00

239 lines
6.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/x11/utilsx.cpp
// Purpose: Private functions common to X11 and Motif ports
// Author: Mattia Barbon
// Modified by:
// Created: 05/04/03
// RCS-ID: $Id$
// Copyright: (c) Mattia Barbon
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __VMS
#define XShapeQueryExtension XSHAPEQUERYEXTENSION
#endif
#include "wx/x11/privx.h"
#ifdef HAVE_XSHAPE
#ifndef WX_PRECOMP
#include "wx/bitmap.h"
#include "wx/region.h"
#endif
#ifdef __VMS
#include "wx/vms_x_fix.h"
#include <X11/shape.h>
#else
#include <X11/extensions/shape.h>
#endif
#include "wx/dcmemory.h"
#endif
// ----------------------------------------------------------------------------
// XShape code
// ----------------------------------------------------------------------------
#ifdef HAVE_XSHAPE
bool wxDoSetShape( Display* xdisplay,
Window xwindow,
const wxRegion& region )
{
int dummy1, dummy2;
if( !XShapeQueryExtension( xdisplay, &dummy1, &dummy2 ) )
return false;
if( region.IsEmpty() )
{
XShapeCombineMask( xdisplay, xwindow, ShapeBounding, 0, 0,
None, ShapeSet );
}
else
{
// wxRegion::ConvertToBitmap gives us the wrong Pixmap:
// polychrome and with black and white reversed
wxRect box = region.GetBox();
wxBitmap bmp(box.GetRight(), box.GetBottom(), 1);
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetBackground(*wxBLACK_BRUSH);
dc.Clear();
dc.SetDeviceClippingRegion(region);
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
dc.SelectObject(wxNullBitmap);
XShapeCombineMask( xdisplay, xwindow, ShapeBounding, 0, 0,
(Pixmap)bmp.GetDrawable(), ShapeSet );
}
return true;
}
#else
bool wxDoSetShape( Display* WXUNUSED(xdisplay),
Window WXUNUSED(xwindow),
const wxRegion& WXUNUSED(region) )
{
return false;
}
#endif
// ----------------------------------------------------------------------------
// wxXVisualInfo
// ----------------------------------------------------------------------------
#if !wxUSE_NANOX
bool wxFillXVisualInfo( wxXVisualInfo* vi, Display* dpy )
{
int xscreen = DefaultScreen( dpy );
Visual* vis = DefaultVisual( dpy, xscreen );
int bpp = DefaultDepth( dpy, xscreen );
XVisualInfo vinfo_template;
XVisualInfo *vinfo;
vinfo_template.visual = vis;
vinfo_template.visualid = XVisualIDFromVisual( vis );
vinfo_template.depth = bpp;
int nitem = 0;
vinfo = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask,
&vinfo_template, &nitem );
wxCHECK_MSG( vinfo, false, wxT("no visual") );
vi->Init( dpy, vinfo );
XFree(vinfo);
return true;
}
inline int ABS(int x) { return x < 0 ? -x : x; }
static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
{
*shift = 0;
*prec = 0;
while (!(mask & 0x1))
{
(*shift)++;
mask >>= 1;
}
while (mask & 0x1)
{
(*prec)++;
mask >>= 1;
}
}
wxXVisualInfo::wxXVisualInfo()
{
m_visualColormap = NULL;
m_colorCube = NULL;
}
wxXVisualInfo::~wxXVisualInfo()
{
if (m_colorCube)
free( m_colorCube );
if (m_visualColormap)
delete [] (XColor*)m_visualColormap;
}
void wxXVisualInfo::Init( Display* dpy, XVisualInfo* vi )
{
m_visualType = vi->visual->c_class;
m_visualScreen = vi->screen;
m_visualRedMask = vi->red_mask;
m_visualGreenMask = vi->green_mask;
m_visualBlueMask = vi->blue_mask;
if (m_visualType != GrayScale && m_visualType != PseudoColor)
{
wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift,
&m_visualRedPrec );
wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift,
&m_visualGreenPrec );
wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift,
&m_visualBluePrec );
}
m_visualDepth = vi->depth;
if (vi->depth == 16)
vi->depth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec;
m_visualColormapSize = vi->colormap_size;
if (m_visualDepth > 8)
return;
m_visualColormap = new XColor[m_visualColormapSize];
XColor* colors = (XColor*) m_visualColormap;
for (int i = 0; i < m_visualColormapSize; i++)
colors[i].pixel = i;
XQueryColors( dpy, DefaultColormap(dpy, vi->screen),
colors, m_visualColormapSize );
m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
for (int r = 0; r < 32; r++)
{
for (int g = 0; g < 32; g++)
{
for (int b = 0; b < 32; b++)
{
int rr = (r << 3) | (r >> 2);
int gg = (g << 3) | (g >> 2);
int bb = (b << 3) | (b >> 2);
int index = -1;
if (colors)
{
int max = 3 * 65536;
for (int i = 0; i < m_visualColormapSize; i++)
{
int rdiff = ((rr << 8) - colors[i].red);
int gdiff = ((gg << 8) - colors[i].green);
int bdiff = ((bb << 8) - colors[i].blue);
int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
if (sum < max)
{
index = i; max = sum;
}
}
}
else
{
// assume 8-bit true or static colors. this really exists
index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift;
index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift;
index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift;
}
m_colorCube[ (r*1024) + (g*32) + b ] = (unsigned char)index;
}
}
}
}
#endif // !wxUSE_NANOX